With 150 hrs on my counter over the months I have seen enough.
I cannot deny it still has potential as a concept but, it utterly fails on details, many details to be precise.
The world is not a nice or interesting place to be, the landscape is boring, and the biome is wholy unrealistic and lacks composition. Animals and plants have no relations and nothing seems realistic or in proportion. There is no transition in plantlife between earthly or alien biome, even the textures of the soiltype schange suddenly. No insects, no fishy things, no nothing.
The landscape textures are terribly unstable and the perspective makes me puke. Water pools look like fast streaming water with the grass sticking out - and all very restless to watch, and the fun of water isn't there, it is water, and that's it.
Mining should have been a substantial part of this game, but the minerals are giant shitpiles in the landscape to be found, and that's it. The scheme's for construction are randomly found in boxes, and after a certain number of encounters you've got them all. This is boring.
And the algorithm for the objects is to simple - when a monster gets between two objects, a turret and my base or an other object, then my base also has substantial damage - were shooting ourselves in the foot here, this is stupid.
This game is beyond beta, and some mistakes should have been thrown out in an earlier state - it is to late now, the game should be broken down in its parts and substantial parts of the code should be rewritten.
The graphics suck (jumping textures, pukable perspective, and vibrating leaves).
The whole biome is unrealistic, and the animals behave predictable.
Active parts should have ajustable parameters (free shooting range, inter-connectivity, triggers, etc.).
Mining should be fun (scanners).
The terrain is small and not an open world as was mentioned.
My verdict; start all over, or throw it away as an failed project.