Kingdom Wars is a free to play 3D MMORTS with real-time siege combat, without the pay to win element so common in the genre. Kingdom Wars offers beautiful 3D online world, where players construct strongholds, direct citizens, complete quests and eventually manage a global empire.
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Data di rilascio: 1 apr 2013

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Gioca a Kingdom Wars

Free to Play

 

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1 dicembre

Patch # 1.13 - And Dragons for All!

Patch # 1.13 - And Dragons for All!

We are happy to present the long awaited patch 1.13. This massive patch takes game`s performance to the next level, boosting visual FPS on all types of hardware. We`ve also given Invite a Friend system a big reward boost - now giving out random Dragons and large Crown rewards, as well as Premium. So please help our community grow and send out a few invites. We`ve also made the early game even more accessible and rebalanced a good deal about the game. Please let us know what you think, and stay tuned for a big combat update patch in a couple of weeks.


::::: Major Fixes and Additions:::::
-Huge visual performance boost across the entire game
-Fixed various issues with players not receiving crowns
-New Player Referral System - now gives Random Dragon or 90 Crowns, + Premium for each player

:::::Minor Fixes and Additions:::::
-Reworked how Premium days are counted - now uses 24 hours from hour player logs into city
-Adjusted Store prices - cosmetic changes price dropped from 0.99$ to 0.49$, some other changes
-Fixed King of the World achievement
-Fixed various bugs with Whisper/Friends chat not working
-Fixed minor text descriptions with Orc walls
-Fixed Thorndale's front gates to be passable
-Garviola cannot swallow Mantlet, Dragon's Breath, Tosser and Grinder
-Fixed small lakes visual bug on the World Map

:::::Balance Adjustments:::::
-New town starting income bonus greatly increase
-Removed 2X income bonus for all towns
-Increase all homeland income by 5X
-Reduced offline homeland income by up to 3 times
-Increase player Hero stats, 20% more HP, 50 Stamina, 25% attack
-Increase new homeland starting resources
-Quests give 2.5X more resources rewards
-Homeland quest Crowns rewards 2X
-Building prices start low and increases slower
-Max building price is capped at 4 times the default not, from 6
-Towers, and other wall upgrades are 50% cheaper, and build faster
-Palisade wall cost greatly reduced, especially in crowns
-Inner Stone walls crown cost reduced by 60%
-Stone walls build time reduced from 40 minutes to 5 minute per segment
-Palisade wall build time reduced from 20 minutes to 1 minute per segment
-Ogre/Treant resources storage reduced from 900 to 500
-Horse Cart resources storage reduced from 1700 to 750

7 commenti Ulteriori informazioni

12 novembre

Patch # 1.12 - Fight Well

We have a pretty awesome patch for you today! And we promise we won`t wipe anyone`s towns this time around.

This time around we looked into making game run smoother, much smoother and to rework out combat model. We still have a bit of work left - and by the time we are done next week you won`t recognize the combat. Such thing as battalions fighting as one, and unit turn times and animation blending are still left to do, meanwhile we have added unit to unit collision and rebalanced a few things about combat.

We thank you for continuous support, and hope you`ll continue to enjoy the game.


::::: Major Fixes and Additions:::::
-Added combat unit to unit collision - units will block enemy units
-Archer behavior changed not to chase enemies
-Improved visual performance on the homelands
-Improved visual performance on the world map
-Improved visual performance on the main scene

:::::Minor Fixes and Additions:::::
-Fixed crash in the Orc View mode
-Orc tribes in Orc View mode are now only hostile to player
-Fixed issue with Orc building refund on construction abort
-Archer units are in stand-ground mode on default
-Increase button size for New town and Delete town
-Flashing New town button for new players
-We don`t show Market button on the first homeland Run
-Main menu scales down on lower resolution
-Orcish elite buildings can no longer be constructed in the PvP unsafe zones

:::::Balance Adjustments:::::
-Max price of large buildings now only goes up to 6X default, before was 10X
-Human Fire Cart population requirement is now 1, instead of 4

4 commenti Ulteriori informazioni

Steam Greenlight

Free Empire Expansion

Our biggest expansion - Empire completely re-invents the gameplay - changing Kingdom Wars from a local city building game, into massive empire building simulation and greatly expanding the scope and length of the game. In Empire, players get to literally take over the world - commanding a huge military, political and economic empire that covers the entire game world - from the human Southmount Mountains to the desolate deserts of Brakental.

And, as has become our tradition, this expansion is once again absolutely free!

Free Arcana Expansion

The Arcana expansion introduces a new dimension to gameplay, adding magic to Kingdom Wars and the world of Mythador. Arcana brings with it powerful wizards to recruit, earth-shattering spells to research and cast, towering Wizard Guild buildings to construct and much more.

The free Arcana expansion is just the latest addition to an ever growing game and is a way for the development team to give back to the community that has supported us over the years.

Free Siegeworks Expansion

This massive expansion greatly enhances the gameplay experience by putting a strong emphasis on expanding the game world twice over - adding sixteen new siege ready towns and variety of new units. In addition, Siegeworks introduces new Guild Alliances feature, completely redesigned combat and pathfinding control system.

And the best part this expansion is absolutely free! This is a way for us to give back to the community that has supported us over the years.

Riguardo questo gioco

Kingdom Wars is a free to play 3D MMORTS with real-time siege combat, without the pay to win element so common in the genre. Having evolved from Dawn of Fantasy: Kingdom Wars this strategy game offers lively online world, where players gather resources, construct majestic towns, and impregnable strongholds, direct citizens, complete quests in the service of mighty nobles and fiendish rogues, and eventually manage a global empire. All within an online realm that grows, works, lives, and breathes even when you log off. All this in glorious 3d world with stunning level of detail and epic scale - with vibrant towns and thousand strong armies. And of-course let’s not forget the glorious siege battles all in real-time! Developed by Reverie World Studios, Kingdom Wars is the result of several years of hard work by a new Toronto based studio, with members all over the world.

Features

Innovative MMORTS Approach
  • Wage war with neighboring regions or complete countless hours of quests as you unveil the dark secrets of Terria while managing a persistent kingdom and economy with thousands of other players. Socialize, trade, forge alliances and - best of all - battle against other players across the world, defeat their armies, and burn their towns!
Not Pay to Win
  • With Kingdom Wars free to play release our goal was to create a game of skill, not bigger wallets. We have followed player suggestions and tried to avoid the common pay2win traps. In Kingdom Wars majority of micro-transaction only effect cosmetic changes or unlock bonus content, that does not effect game progress and player interaction. All the other options are limited to one time use, to prevent anyone gaining unfair advantage.
Multiple Games Modes
  • Two additional singleplayer modes - including open-ended Campaign mode, and content-packed single-player Skirmish mode with both Lay Siege and Castle Defense maps - guaranteed to satisfy players of various tastes and gameplay styles.
Stunning Siege Combat
  • User-friendly Siege-oriented gameplay adds a whole new dimension to the battlefield as you ram the enemy gate, scale the walls, and place automated defensive systems, such as: stone tippers, boiling oil, and wall-mounted catapults.
Three Distinct Races & Styles of Gameplay
  • Kingdom Wars features three distinct civilizations: Elves, Orcs and Men, presenting a unique approach to these iconic races with three distinct styles of gameplay. Each race is complete with its own lore, language, world region and terrain, dozens of distinct units and buildings, hundreds of unique technologies, and each even has a different approach to economy and building style.
Fully 3D Dynamic World Map
  • Travel the MMORTS world using a beautifully-designed 3D World Map featuring scale replicas of all the NPC strongholds, quest areas, and the player's homeland.
Original Base Building Approach
  • Each player’s Stronghold features hundreds of buildings that look and behave like a City-Simulation game, but without any micro-management, giving the player more time to spend on the battlefield. In addition each race offers a different approach to building strongholds.
Complex Economic Model with Corpse Looting
  • Combines the complexity of nearly a dozen gathering possibilities, different for each race, with automated simplicity, allowing players the options to micromanage their economy, or leave it to run itself in times of war.
Realistic Weather and Season Change
  • The gaming world comes alive as you build and battle during winter or summer months, as you push your armies through heavy rain or snow storms. Your economy significantly changes from summer to winter, when different strategic options are available during different times of day and severe weather makes certain units useless.

Requisiti di sistema

    Minimum:
    • OS:Windows Vista
    • Processor:2.4 GHz Dual Core
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GT 530 / ATI Radeon HD 6570
    • DirectX®:9.0
    • Hard Drive:7.5 GB HD space
    • Sound:DirectX Compatible
    • Other Requirements:Broadband Internet connection
    • Additional:Internet connection required to play the game. Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.
    Recommended:
    • OS:Windows 7
    • Processor:2.4 GHz Quad Core
    • Memory:6 GB RAM
    • Graphics:NVIDIA GeForce GTX 550 Ti / Radeon HD 6790
    • DirectX®:9.0
    • Hard Drive:10 GB HD space
    • Sound:DirectX Compatible
    • Other Requirements:Broadband Internet connection
    • Additional:Internet connection required to play the game. Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.
Recensioni utili dai clienti
4 persone su 4 (100%) hanno trovato questa recensione utile
228.0 ore in totale
Pubblicata: 12 novembre
E difficile descrivere in sintesi
l'esperienza DoF, ci sono tre fasi principali che un giocatore vive, la
costruzione ed evoluzione del propio castello/città, il procacciamento delle
risorse e le quest, l'interazione co-operative o pvp con il mondo e gli altri
giocatori.

Ma partiamo per gradi, appena ci affacciamo al mondo online, ci viene
richiesto quale razza scegliere fra le tre al momento disponibili: Umani,
Elfi, Orchi, in linea di massima gli umani sono una razza che si adatta ad ogni
evenienza, le loro unità possiedono più armatura e punti vita di quelle delle
altre razze, e le loro formazioni ci danno la possibiltà di adattarci ad ogni
possibile scontro e nemico, le loro difese inoltre sono di gran lunga le
migliori.
Gli elfi invece sono una razza schiva, la totalità delle loro unità è in
grado di nascondersi, e possiedono formazioni speciali che usano mana, i cui
effetti sono devastanti, hanno grande mobilità , e i loro ranger sono i migliori
tiratori del gioco, l'aspetto piu difficile da gestire con gli elfi e il
micromanagement, avendo essi molte abilità avvolte discernere fra 60 unità
ognuna con peculiarità proprie non è facile nella concitazione della
battaglia.
Gli orchi sono la razza più semplice da usare, forza bruta e corpo a corpo
sono la loro chiave, le unità costano poco, hanno molti punti vita e fanno male,
dai cavalcatori di lupi agli ogre fino ai berserker, anche la loro economia è
una delle piu semplici, scusate se ne parlo solo ora ma ogni razza ha un suo
modo di gestire l'economia e di costruire la città che è completamente
differente dall'altra, se volessi cercare un paragone direi come avviene nelle
razze in stacraft 1 & 2.
Entro l'estate sono programmate 3 nuove razze, i nani che al momento
esistono solo sotto forma di alcune unità elite che possiamo comprare, gli
undead, e i dark elf.
Scelta la razza la prossima fase è dove vogliamo cominciare? zona :
alpina, pianure o foreste, fatta questa scelta ci viene chiesto di navigare fra
alcuni tratti che miglioreranno le nostre abilità difensive, offensive, o di
raccoglimento delle risorse, è una fase importante prendetevi il tempo di
leggere bene i bonus, rimarranno con voi a vita e non sarà possibile
cambiarli.

Ok adesso siamo in game , una breve introduzione ci porterà a produrre le
prime strutture a uccidere i primi nemici e a fare le prime quest per
guadagnarci da vivere, costruire ed evolvere il propio castello/città e
appagante ma anche lungo, essendo il gioco un mmorts, ogni cosa richiede tempo
reale avvolte ore o giorni per essere compleata, e occorrono anche molte
risorse, questa è la fase del gioco che molto assomiglia ad age of empires ma
ancora di più a stronghold, il gioco è molto complesso ogni struttura puo essere
upgradata, e ogni intercapedine di mura puo essere evoluta in difese migliori
come torri, olio bollente, catapulte,alla fine il livello di "personalizzazione"
delle difese e della città è assai grande.

Non appena completerete la prima cinta di mura, sarete attaccabili da altri
giocatori, e qua comincia la fase online, migliaia di giocatori sono pronti a
distruggervi la città, in ogni momento, e voi dovete sempre essere pronti, le
campane suoneranno e i vostri paesano abbandoneranno i loro lavori e si
ritireranno al centro del vostro insediamento dandovi qualche minuto per
preparavi, e poi appariranno le orde dell'invasore.
Se vincerete lo scontro
otterrete risorse, corone, e qualche volta addiritura unità del nemico, se
perderete beh preparatevi a ricostruire molto, in questo gioco cio che si perde
si perde per sempre incluso unità ed eroi.

Le modalità di cooperazione e interazione con gli altri giocatori sono
molte: fare e subire assedi, scontarsi con armate in campo aperto, assediare
con altri giocatori citta npc estremamente difficili (co-op siege) fare quest
in modalità cooperativa (una quest è troppo difficile per le vostre armate
inesperte? nessun problema invitate altri giocatori a random o specificate il
nome di un amico ) difatti oltre all 'armata cittadina è possibile costruire
fino ad altre 10 armate che si muovono nella mappa del mondo, e che in qualsiasi
momento sono attaccabili da altri giocatori, il sistema di pvp assegna un
valore di forza alle vostre armate in base alle unità che esse contengono e al
loro livello, quindi affronterete sempre avversare + 10% -10% dal vostro livello
di forza, la stessa cosa avviene per la vostra città, anche essa avra un valore
di strenght in base alle unità e alle difese che possiede.

Il pvp ha anche comunque forme di protezione, una volta subito un assedio o
fatta una battaglia pvp si hanno 60 minuti per recuperare curare e rifare le
unità ♥♥♥♥♥, si e quindi immuni dall'essere ingaggiati di nuovo in pvp, la
"protezione " dal pvp può anche essere comprata con corone, oppure se si stanno
perdendo troppe unità ci si puo ritirare pagando una tantum di risorse, e
qualche volta ahimè qualche unità a caso, che viene diciamo "catturata" quindi
può capitare che in quella battaglia finita male, il vostro ritirarvi finirà per
regalare i vostri amati veterani al nemico, che si troverà da una a due nuove
unita con tutta la loro esperienza aggiunte alla sua armata.
Le unità in gioco guadagnano esperienza col tempo, uccidendo e sopravvivendo,
quindi vi troverete letteralmente ad amare i vostri veterani e a versare una
lacrima quando essi cadranno per sempre, le unità "base" vanno da livello 1 a
livello 20 mentre le unita speciali come draghi, eroi etc, arrivano fino a
livello 60. Arrivare ai livelli massimi è tutto fuorchè semplice , e anche possibile
"livellare" le unità portandole nella capitale del regno di fui fate
parte, facendole allenare, pagando profumatamente dell'oro si intende, questa
opzione è molto dispendiosa rispetto al livellamento vs npc o in pvp, ma non
comporta rischi ammeno di non venir ingaggiati in pvp mentre la nostra armata si
muove per andarsi ad allenare nella capitale.
Oltre alle unità base della nostra razza, ci sono unità speciali come eroi,
draghi e nani, ognuno con i suoi pregi e difetti, si può inoltre fare accordi
commerciali con città di altre razze per avere quindi accesso ad unita
mercenarie di orchi ed elfi, le armate migliori difatti contengono una selezione
di tutte e quattro le razze.

In sintensi il gioco paga molto sul lungo termine, richiede molta gestione ,
le risorse vengono raccolte anche quando si e off line ma in tono molto minore,
le strutture invece verranno completate anche se siete off line, a breve è
previsto un sistema di alleanze/gilde fra giocatori, una classifica pvp per i
giocatori singoli e per le gilde, premi di unità speciali per i migliori players
in classifica, e un sistema di gestione del castello di gilda, in condivisione
con tutti i suoi membri, il castello di gilda fornirà truppe elite piu forti del
normale, mentre l'amministrazione ricade sul capo gilda, la difesa sara compito
dei suoi membri, questo implementerà il pvp fino a 6 vs 6.
Le fortezze di gilda saranno limitate sulla mappa e quindi la contesa
Questa recensione ti è stata utile? No
3 persone su 3 (100%) hanno trovato questa recensione utile
49.8 ore in totale
Pubblicata: 8 novembre
Il gioco ricorda Age of Empires e la serie Total War. Le fasi di battaglia sono RTS e le unità sono a gruppi. Le unità possono potenziarsi e specializzarsi verso diversi tipi di unità nemiche. Le truppe potranno assumere diverse formazioni di battaglia che modificano attacco e resistenza al danno, e in oltre hanno diverso tipo di armi ed armature. Da taglio, contundente, penetrante (e così anche per la resistenza delle armature) e molto altro... Le fasi di spostamento sulla mappa del mondo sono in stile Total War, ugualmente in RTS.

Si devono raccogliere risorse da immagazzinare durante la giornata. Sono presenti le stagioni, quindi i campi di grano non saranno utilizzabili in inverno. La costruzione degli edifici però, è preimpostata. Si deve cliccare su una icona del Municipio per posizionare automaticamente una casa. Per costruire un edificio speciale, come una caserma o un poligono per arcieri, è necessario avere uno spazio apposito disponibile (verrà indicato con un simbolo della fazione sul terreno).

E’ possibile giocare sia online (MMO), sia con la Campagna contro A.I. Per i PVP, si clicca il pulsante apposito (sulla mappa) per affrontare un esercito o una città. Per la coop: ad ogni quest si potrà scegliere se farla in ''singolo'' o in ''coop''. Nella Campagna si potrà scegliere il livello di difficoltà, la fazione e le città iniziali. Solo nella Campagna, si potrà modificare il tempo della giornata per velocizzare tutti i tipi di attività.

Personalmente non credo sia un problema non costruire liberamente. La disposizione degli edifici credo sia ok. Le mura possono essere costruite attorno al municipio, e anche attorno all’intera città. Sulle mura è possibile costruire equipaggiamento difensivo. Ci sono dei punti speciali (corone) richiesti per la costruzione o l’addestramento, di edifici ed unità speciali. C’è un piccolo negozio online dove è possibile acquistare skin e slot città. Le corone possono essere ottenute da missioni e battaglie, oppure acquistate dal negozio. Ma comunque il gameplay non viene sbilanciato.

Le fazioni disponibili per ora sono tre, e molto diverse fra loro. Umani, Orchi ed Elfi. Sulla mappa del mondo, saranno visibili le città NPC, accampamenti ed armate. Si può visualizzare in un qualunque momento uno spazio aperto (la visuale si avvicinerà), come se si stesse affrontando una quest. Negli spazi aperti sarà possibile commerciare con piccoli villaggi o attaccarli, e reclutare anche mercenari. Ci si può alleare con le città o assediarle. Rischiando però di dover affrontare più eserciti, anche provenienti dalla stessa fazione. Alleandosi con le città, si potrà beneficiare del loro aiuto nel caso di attacco alla propria città. Scegliere un percorso pacifico o bellicoso, sta al giocatore. Nella mappa del mondo è possibile costruire accampamenti semplici o fortificati, dove poter impiegare anche altri contadini per estrarre delle risorse. Negli accampamenti sarà possibile anche reclutare mercenari. Quindi si deve semplicemente andare in territorio nemico, costruirli e reclutare truppe della fazione differente.

Suggerimenti per micro management: produzione di armi, frecce e munizioni speciali; tasse; differenziazione di cibo e consumo; edifici cittadini per il morale; altri tipi di beni, come la lana per fare vestiti ad esempio...

Le battaglie sono curate nei dettagli e se non si pianifica una strategia adeguata, si rischia di essere macellati in pochi secondi! Il gioco è bello ed ha molto potenziale!
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
1.8 ore in totale
Pubblicata: 12 novembre
A great combination of PvP and PvE really balanced in a beautiful realized MMORTS game.
There is no pay to win, so, suggested!
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
10.1 ore in totale
Pubblicata: 10 novembre
molto bello la grafica non delude neanche la giocabilita,sono molte belle le missioni co op considero questo gioco a tutti
voto 10 su 10
Questa recensione ti è stata utile? No
3 persone su 6 (50%) hanno trovato questa recensione utile
6.6 ore in totale
Pubblicata: 1 ottobre
Un mmorts con tempistiche da browser game.
Questa recensione ti è stata utile? No
72 persone su 83 (87%) hanno trovato questa recensione utile
18.7 ore in totale
Pubblicata: 23 ottobre
Kingdom Wars is a very interesting game. At first I had a very low opinion of it, but if you can overcome the first hour of the game and look past its shortcomings you'll find a very addictive experience with so much potential.


Negative impressions: Visually it looks as if it made in the early 2000s, and the combat leaves a lot to be desired. Once battle is joined unit formations devolve into disorganized mosh-pit like globs with very poor unit collision detection (if any at all.) The animations are primitive and very basic, not just in combat but for walking, idle, and cutscenes dialog. There are also a host of bugs, many of which are highly destructive and infuriating. The worst I encountered was when I lost an entire army, 28 units, because a quest sent them into a void and left me with an empty army on the map- without even starting the quest. I was left without my hero unit, and an entire day worth of invested resources that I used to build said army.

Positive Impressions: The economic system and a load of fun, and by far the best part of the game aside from the general idea. You can make profits by trading, harvesting resources, looting battlefields, and questing. Each option presents its own benefits and challenges. If you decide to harvest resources at home then you will looking at the safest and most reliable way, but it also means you need peasants working the land which drags on your unit cap. Trade is the quickest way, but it also means you’re at risk of losing caravans and thus your cargo. It also requires more management and the natural risk of losing money on a trade if you’re too hasty.

The game has a pretty mild pace, which is certainly a positive in my opinion. You won’t become powerful overnight, and all buildings and soldiers take quite a bit of resources and time to make. There is also a healthy variety of units and plenty of defining traits to pick from. Units gain experience from battles which lets you upgrade them, in addition to researching new technologies and equipment. From what I can tell there is no pay-to-win advantage either. The cashhop is purely aesthetics and speeding up the process of questing rewards.

If the combat would be overhauled then I think this would be an easy game to recommend, and if animations and visuals where modernized then it would be a jewel. However as it stands it’s a give and take. If you can overlook its issues there is a lot of fun to be had, but not everyone can do that.
Questa recensione ti è stata utile? No
59 persone su 76 (78%) hanno trovato questa recensione utile
76.6 ore in totale
Pubblicata: 29 settembre
there a amillion other reviews to go over ever point. if you happen upon this one, just know it is free to play, cosmetic purchases only and fun for an RTS. I just wanted to give it one more 'reccomended' point
Questa recensione ti è stata utile? No
56 persone su 72 (78%) hanno trovato questa recensione utile
75.7 ore in totale
Pubblicata: 2 novembre
This is definetly the best Free to play game.Also as an RTS is very balanced and the AI is pretty intelligent.Also,the graphichs are amazing.It's the first MMORTS I've ever played,but I bet if there is any other MMORTS it cannot be as good as this.
Those 3 races you can play(elf,orc,human)and the existence of dwarfes(which you can also use in combat) + dragons and other creatures makes you feel like you are playing Lord of the Rings,and the combat makes you feel like you are playing Total War.Even it is Free to play,it is not a Pay to Win game,so you can simly be as good as others that pay.
The PVP sistem is very nice too,You can battle army versus army or siege a player's castle.You can also PVP army vs army at other castles(controlled by AI).And the variety of quests(which can be played co-op) makes the game even more interesting.But definetly by far the best thing in Kingdom Wars is siegeing.Take your mate and siege a castle,and I guarantee you won't regret seeing thousands of men fighting.IF you have a wizard,dragon or a hydra with you,the battle will be even more interesting.
Of course there are plenty o bugs,but the developers are trying their best to fix them.And there are always moderators online to help you get through those bugs and refund your lost resoruces/units. Also,the comunity is very nice and will surely help you questing,battleling,and maybe even giving you some resources :)

If you are an RTS/Medieval/RPG or just a browser games fan,you definetly have to try this game!
Questa recensione ti è stata utile? No
31 persone su 37 (84%) hanno trovato questa recensione utile
37.3 ore in totale
Pubblicata: 6 novembre
A Fantasy free to play non pay to win fairly slow-paced RTS game with PvE and PvP elements, with an ever growing community
If that sounds interesting to you then this is the game for you

My first time playing this game I had mixed feelings. Low res graphics, buyable units, premium accounts and Purchasable city plots. All of it was too Pay-to-Winesque for me. But after having spent quite some hours into the Game by talking and bonding with the Community I very rapidly discovered how wrong my assumptions were. Buyable units are easily stomped on by non-buyable units. Premium is merely a small bonus. While it may not be Pay To Win on the gameplay part it does have a few knacks of its own, for example: ''Starting another city'' with another race and settings requires a payment of 4.99$ or by deleting your current City. This feature is very stupid as it limits you to only 1 race which limits the player from sinking more time into the game without sinking money into the game. A very positive change would be if they gave you 2 slots instead of 1, maybe when they release the Undead race they will give everyone a 2nd slot. HINT HINT

Updates are pumped in weekly so expect bugs/glitches that you might encounter to be fixed soon
Next to bug and glitches fixes new content is added to. Such as skins, units, buildings maybe even a whole new race.
On a side note, this game is still pretty unstable, on a daily basis people come in and complain about how they crashed during big battles or that certain things aren't working. One of the Major malfunctions in this game is the fact that Online gameplay isn't fully server hosted causing bugs with Resource gathering from time to time, but that is simply because they don't have the financial support to make everything more server dependent. Which is where you come in.

Gameplay itself is very solid. While the Army management is pretty flonky because of bugs with manual Army mapping and you can only select 18 Units at once, it is still fun and massive, there are some performance issues with big armies moving around and large fights (FPS drops and sometimes Crashes) it is still very fun, competitive and enjoyable. A few issues here and there make the competitive part of this game ALOT less... competitive, such as Battle protection pausing when going offline. But it is still carried forward by the massive rewards PvPing and PvEing give, especially late game.
The best part of it, when you start PvP you can't be put up against opponents with a larger or smaller army then yours, making it completely skill reliant.

Pros
-Solid game
-Solid experience
-Lots of dialogue
-Wide open-world with lots of provided Lore
-Updates are sinked in on a weekly basis
-Lots of playability
-Fun and growing community
-Lots of content
-Beautiful design

Cons:
-Bad AI
-Inconsistent unit collission
-Workers not always doing what they are told to until you manually send them
-Extremely buggy
-Not enough is server hosted
-An extreme amount of dialogue (This could be a Pro depends on how you look at it)
-Extremely low res (Ruins the design part by quite alot)
-Some Pay to Win elements that do need to be removed
-Pretty hard learning curve for newcomers
-Unit management is not that good (HD patch would help xP)

This may look very negative but as a whole the Pros outmatch the Cons by far, since the Developers of this game are working very hard to take charge and improve this game as a whole. While some issues may not be fixed in a few weeks, months or even Years it still is a solid experience and a must play for Hardcore RTS players that want to enjoy both sides of an MMORTS, the Town management and PvP without PvP taking the cake like in most MMORTS games.
The best part of this, it's free.
Questa recensione ti è stata utile? No
36 persone su 47 (77%) hanno trovato questa recensione utile
18.9 ore in totale
Pubblicata: 12 ottobre
Yup this game is awsome! For those who like RTS and is must have piece. Luckily its not pay-to-win i have paid nothing yet and i dont feel anyway behind other players. It must be added, that you can feel the 'under contruction' sign, but all in all its a game in a world with rich lore, and the feeling of classic fantasy is only the top of the cake.

Thanks to the well planed PvP protection you wont get raided and farmed in that very moment you join the game, also you dont have to sit 24/7 in front of this game, since you are protected while offline.

You should definetly give it a try if you liked any total ward games mixed with a bit of Mount&Blade and a bit of Warcraft III :)
Questa recensione ti è stata utile? No
20 persone su 24 (83%) hanno trovato questa recensione utile
44.5 ore in totale
Pubblicata: 4 novembre
Been waiting for this game for a while, so glad to see it hit steam. Dawn of Fantasy combines classic Stronghold style RTS with Facebooks dull version of "Kingdoms of Camelot".
If you like the Stronghold series or the Total War games you can slide in to this game with ease. Starting your kingdom takes a bit of time but compared to most other MMO's the learning curve is minor and you can get rolling pretty quickly, anything you need to know about the game will be answered in game by the VERY helpful community via the help chat tab. and the quikly responding support!
bear in mind this game is new out and with surprisingly few bugs, patches and improvements are being made frequently and is rapidly flourishing in to an amazing game. It's totally free, I would 100% recommend this game,
Questa recensione ti è stata utile? No
27 persone su 38 (71%) hanno trovato questa recensione utile
170.2 ore in totale
Pubblicata: 24 ottobre
It is a great game and a mix of Total War, Age of Empires and one game I liked alot Tzar in the late 90s. Now that it is free to play there are hundreds of players different skills and all eager to advance trough their levels of play. Am not much of quests person but they do provide some fun and PVP in game altough it was before bugy now plays fluently. There is a mix of races and every opponent shouldnt be over estimated as everyone has their own tactic. I recomend this game as you will have hundreds of hours of fun.
Questa recensione ti è stata utile? No
19 persone su 26 (73%) hanno trovato questa recensione utile
43.8 ore in totale
Pubblicata: 23 ottobre
So i got this game, not exactly sure what it was. An MMO, RPG? Its an RTS, and a pretty well done one. The whole free-to-play is actually that, but they added a twist that i actually thought as something a whole lot better than the other ones out there that "need energy to complete actions, come back tomorrow". This has that ideal, but they did it in a way that keeps people entertained. You set some units to gather resources, and they gather small amounts over time, more units, more resources brought in. The best part though, is that you can constantly play, without having to check back up on your kingdom every few hours. You can create an army relatively quickly, and go out and fight (have not reached parts like that, just doing a quest to attack goblins at this point). This is when the RTS main fighting starts, though i should mention the home city is set up the same way, RTS style. This game is pretty fun, and i cant wait to either siege a castle, or get sieged. Im realy looking forward to the co-op battles.

Just 5 hours in this game and i already love it, it has an excellent RTS-RPG mix, and i cant wait until i experience multiplayer. Plus this game is free, no need to buy things. Download it and try it, you have nothing to lose and a lot to gain. Being a WoW fan and playing as the orcs is extremely delightful too!
Questa recensione ti è stata utile? No
13 persone su 16 (81%) hanno trovato questa recensione utile
31.4 ore in totale
Pubblicata: 13 novembre
This game is pretty cool. I love RTS and managment games. Its like clash of clans when it comes to buildings and units. But thats ok. Its not a P2W. Its a play2win and Its FREE. Give it a try, worst thing that can happen is you spend 15 min downloading the game, play it for an hour and delete it if you dont like it.
Questa recensione ti è stata utile? No
14 persone su 18 (78%) hanno trovato questa recensione utile
92.0 ore in totale
Pubblicata: 11 agosto
If you want to learn about this game this video is only gameplay footage and will tell/show you everything you need to know about it. It's basically a look at what you'll be playing and takes out all the reviewer fluff that they like to throw in.


https://www.youtube.com/watch?v=A1lK4RfI_FI&index=2&list=PLbmOuMgQ8Co6Zf-nLedxXUL8f6Myxs7MY
Questa recensione ti è stata utile? No
15 persone su 20 (75%) hanno trovato questa recensione utile
8.7 ore in totale
Pubblicata: 25 ottobre
Kingdom Wars has the same concept and battle physics as Age of Empires which is one of my favorite games. But in this game you get to make a kingdom, though if you want to make another city you have to pay $2, thus it's trully an origional MMO. But there really isn't anything good to buy in the story other than buying city slots, skirmish mode which you don't need, the campaign, and a few custumizations. Other than that it's all up to you which is really nice. LOVE IT!!! 10/10
Questa recensione ti è stata utile? No
16 persone su 22 (73%) hanno trovato questa recensione utile
59.5 ore in totale
Pubblicata: 4 ottobre
i will say this the game had a bad start however this game thanks to is developers have really made this game great they still work on bugs and keep up with the game not just let it fall i say well done for that as well as they have made this game very enjoyable. it has come a long way since launch and its a game you can spend hours in. So yes i recommend this game.
Questa recensione ti è stata utile? No
16 persone su 22 (73%) hanno trovato questa recensione utile
170.4 ore in totale
Pubblicata: 12 ottobre
This game is really good, is a realy nice blend of RTS, RPG, and MMO, a really nice comunity still growing. And the premium currency can be obtained trought ingame missions(quest), battles, sieges. clearing map areas etc. You can solo, coop and pvp. Rise the levels of your units, etc, if you are a fan of RTS this game is a must play. And doesnt matter if you have a lot of time or just a few hours a week. See the details below.

If you like doing only PVE you can dedicate your self to it wheter sieging NPC towns, clearing diferent map aereas from NPC, doing missions, you can get resources from PVE as well as from PVP.

You are more of a PVP oriented player you can get resources as well from PVP, you can atack other Players Armys, Siege their towns.

If you get atacked you can pay a little bribe to your oponent, and you will get under protection, and if you feel brave enougth, you can accept the challenge and fight your oponents army, wheter you win or lose you will get under protection so that no other player atack you again for a goo period of time.

Protection system from PVP sieges and army on army battles, if you are under protection and you log off your protection resumes when you get back, the time counts for when you are online, and if you are offline no one can atack you.

You can only play a few hours a day, a week?, Doesnt matter no one can atack you when you are offline, and you continue gattering resources while offline.
Questa recensione ti è stata utile? No
17 persone su 24 (71%) hanno trovato questa recensione utile
3.2 ore in totale
Pubblicata: 26 ottobre
Dawn of Fantasy: Kingdom Wars is an RTS with some "unique" features, it wraps up some RPG and MMO elements in an RTS shell, I have got to say Dawn of Fantasy is not a bad game really. it takes patience, lots of it and can be pretty time consuming (from my admittedly little experience). Dawn of Fantasy looks and feels pretty "rough" but dont let that completely put you off from the game if you find it interesting. You choose from one of three races, then from one of three starting zones, you choose your heroes gender, and then name your city. Afterwards it should drop you into your tutorial. After the tutorial your loosed upon the world to build your forces and manage your city. Other than that I dont know how else to describe the game. In the end, all I can say is, does it look interesting to you? if so go ahead and give it a try, its free now!
Questa recensione ti è stata utile? No
48 persone su 82 (59%) hanno trovato questa recensione utile
28.1 ore in totale
Pubblicata: 1 ottobre
10/1/14
I originally really got into this game, and really played it hard, wanted to advance, got really strategic about all of it, and now I threw my hands in the air and am tell it to go blow itself.

First off the game is a patient one, some builds take hours to build, there is a lot of slow freaking traveling and sieging an area actually takes time and a lot of effort. You feel accomplished when you get it right and it is awesome. Absolutely awesome. But the game mechanics are atrocious.

Pros: Rewarding, new-ish style, feels like you can explore a lot.

Cons:
-♥♥♥♥ty game mechanics: Units randomly stop firing and run into battle without attacking. This happens with super expensive units and it sets you back literally hours. Spike traps are an instant (and invulnerable) kill for your units so while sieging the enemy you may lose 20% of it regardless of what you do.
-Not intuitive building (for the elves)
-Everything is slow, inaccurate, frustrating, expensive, unresponsive, and repetitive

Although I was expecting an Age of Empires-esk game, it delivered but in a C rated experience. This game has a lot of potential to be good, but it needs more polishing
Questa recensione ti è stata utile? No