Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
User reviews:
Mostly Negative (19 reviews) - 36% of the 19 user reviews in the last 30 days are positive.
Mostly Positive (3,518 reviews) - 74% of the 3,518 user reviews for this game are positive.
Release Date: May 7, 2014

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September 13

Blade Symphony is -85% off in the Humble End Of Summer Sale!

Blade Symphony is -85% off in the Humble End Of Summer Sale!



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September 3

Galacide + DLCs -80% off on Steam

Hi all, a quick deviation from Blade Symphony (I'll be bringing patch news as well as news of a competiton for Blade Symphony soon).

Galacide + DLCs are now on sale -80% off. We recently released the soundtrack for Galacide composed by Tom Stoffel (the same composer for Blade Symphony's sound track). If you haven't played Galacide why not give it a spin and if you're a big fan of Tom's work, the game + soundtrack is well worth it!

2 comments Read more


"... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating."
PC Gamer

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."

"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."

About This Game

Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
  • Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting

There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.

The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

System Requirements

    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Negative (19 reviews)
Mostly Positive (3,518 reviews)
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2,398 reviews match the filters above ( Mostly Positive)
Recently Posted
0.9 hrs
Posted: September 21
The system is quite well-designed and filled with fun of exploration to find your most suitable fight style.
I only wish there could be a Linux/Mac version available soon.
Helpful? Yes No Funny
8.6 hrs
Posted: September 17
Best combat system so far. I love it. Try it if you like actionoriented and skillbased combat!
Helpful? Yes No Funny
1.4 hrs
Posted: September 15
I love this game!!!!
Helpful? Yes No Funny
11.6 hrs
Posted: September 15
I like this game .. but sadly i can only play versus AI and the tutorial because there are no people to play with online :(
Helpful? Yes No Funny
15.3 hrs
Posted: September 14
IF you like choppin f*uckers with a cool sword, you mighty like this. Notbad at all, its always satistfing to "get a win2
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
10 of 12 people (83%) found this review helpful
1 person found this review funny
Not Recommended
31.2 hrs on record
Posted: August 30
I think this game is amazing. Combining sword fighting with parkour, having different "classes" and community maps, capes, masks and swords to play with makes the game awesome. On top of that, even though the game looks nice, it doesn't have high requirements in order to run smoothly. The only reason I don't recommend that you buy the game is that the servers are empty 99% of the time.
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7 of 7 people (100%) found this review helpful
8.0 hrs on record
Posted: August 30
Blade Symphony is a visually pleasing, adrenaline filled sword fighting game. With a healthy number of characters, stages and weapons in good variety, players are the only thing that’s sorely lacking in the game.

The controls are intuitive and easy to grasp, but the combat has a lot of depth. Learning when to block is just as important as learning how to attack, as well as making use of the environment to maneuver around your enemy like an acrobat on steroids.

The inclusion of bots is a good thing since it provides opportunities for practices, but the game would have been a lot better if there were additional challenge modes on wall riding or style mixing.

It is a shame that the game held so much potential but never fully realised because of the non-existent community. While I am aware that dozens of veterans still play this on a regular basis, but they tend to scare away new players more than anything, mostly due to the huge gap in experiences.

While it is possible to git gud over time, I fail to see how it could be fun if I get trashed by the same 5-6 people over and over for months. Now if the developer can adjust the asking price to a dollar USD and put this frequently on sale, the community might just thrive again. Sadly, I don’t see this happening any time soon. With all that I’ve seen from the game and all things considered, I will give this a marginal recommendation and hope it will help in drawing in new blood.
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5 of 5 people (100%) found this review helpful
Not Recommended
30.5 hrs on record
Posted: September 12
When I first got this game, there were more players than there originally were. Nowadays, there are only 5 or less people on a single server, and it would sometimes be rare to find a server with more than that amount.

But sometimes, I wonder, what went wrong with this game?

The game has an amazing concept, that's for sure. The idea of dueling using a variety of combo's is certaintly intresting, with the community having to study each move a character makes carefully, to figure out what is the best one. It also looks a bit nice, as you watch your fighter gracefully execute their moves in a strong fashion.

But what I think went wrong with the game is that it simply feels a bit unfinished.

Right now, there are only 5 characters to choose from, each with their own style with a variety of weapons to pick. But the issue here is, there isn't really much to do other than duel other people. Sure fighting other people is fun, but what else is there? Yeah there are other modes, but what else? The main thing here is what else? There are only about 3 modes to choose from, while the developers rarely provide updates for the game. This is more of a game to play once in a while, maybe with your friends or with other people, and that's that.


I do think this is an alright game, despite its flaws. But I simply cannot reccommend this game, with its community abandoning the game, the lack of modes, and the dev's not really supporting this game at a fast rate.

Unless you've got some friends to play with, I suggest to buy this game when it's heavily discounted.
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6 of 7 people (86%) found this review helpful
Not Recommended
2.6 hrs on record
Posted: September 16
Product received for free
Blade Symphony review

Blade Symphony is a sword based group fighting game. Customize your whole loadout with a ton of sword types, characters and skins. The maps are decently sized for this type of game, they're a bit boring though, just very basic. During combat, you can do arial attacks and change from fast to balanced to heavy to even powered attacks, oh, and blocking attacks. I imagine the game would be fun if people actually played it, so I wouldn't need to play with bots to experience the game. Because the game is dead, half of it is locked behind a wall of "here's some content you need to buy with credits to get, but play against real people to get the credits", which is beyond frustrating. So here you are, stuck with the starter swords and a free little cardboard tube, I suppose it's not much to do with actual gameplay, though, and more to do with customization... However when you finish playing with bots there's really not much to do other than wait for friends to buy the game. So, from what I have gathered about the game: different sword genres (such as rapier and katana), many different maps, tons of potential content.

I'd say it's rather easy and very simple to understand. Just go with fast swings so you can hit the enemy before they can even charge an attack and you will win much more times than not. A match consists of either 2 or 3 rounds depending if one side wins the first and second one or not. These mechanics are nothing innovative, maybe just because it's past paced, but otherwise it's pretty similar to what many other games of this genre are like.

Pros and Cons

Potential content
Great customization
Map variations

Very little players
Rare updates

If you like bots and swords, sure, go for it.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
Not Recommended
0.4 hrs on record
Posted: September 23
The game looks good but this is pretty much online only and no one plays.
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5 of 7 people (71%) found this review helpful
1 person found this review funny
Not Recommended
8.4 hrs on record
Posted: September 10

-character customizations
-lots of play styles/combat moves

-clunky tutorial that crashes often with horrible bot AI
-only online, barely any players
-get caught in one combo and its over
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3 of 4 people (75%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: September 19
I bought this game on sale for a dollar. Still not worth the money I paid. STAY AWAY
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1 of 1 people (100%) found this review helpful
Not Recommended
9.3 hrs on record
Posted: September 19
Online only + indie game = dead on arrival 99.9% of the time, and this game was not an exception.
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1 of 1 people (100%) found this review helpful
6.5 hrs on record
Posted: September 23
I hope, that this game will gain more players, definitely worth to get. Fun sword mechanics and workshop support ( You can find very cool swords! ).
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Most Helpful Reviews  Overall
899 of 1,107 people (81%) found this review helpful
14 people found this review funny
Not Recommended
1,224.2 hrs on record
Posted: August 18, 2014
I just have to do a review of this game now.
But eh, so much to talk about, where do I start?

The Game
Blade Symphony is a quite unique and "fresh" 3D Slash-em-up, using the source engine. I personally never saw a game like this, but the setting is still awesome.
You have your 4 characters; 3.5 Characters, because pure is still unfinished
Phalanx, Judgement, Ryoku and Pure. All of them have their own move set, animations and taunts even, who are all optimizable. (Im not going to discuss who is under-and overpowered, so shush)
You can equip those characters with 5 different swordtypes; Longsword, Scimitar, Rapier, Katana and Jian, which are all unlocked in the start of the game and the only thing you can unlock is eye-candy, which doesnt affect gameplay at all. Meaning, no matter how long you play the game, you wont unlock anything that will affect gameplay.
Coupled with some parkour (which is useless) and a nice fighting system (which I wont explain either) and you have a perfect game, right?

...No..not really.

The Good
-Nice Fighting System
-Responsive Controls
-Good designed free for all and Duel game modes, where FFA can be moddable, being a source game.
-A lot of workshop integration which fits this game perfectly
-Online leaderboards which keeps track of your progress

And now....the dark side of this game

The Bad
-Bad Tracers (Hit detection if you want it that way)
-Hitboxes can be just awful at times
-Lag can do a lot of weird stuff
-4. Character Pure is unfinished
-Characters have attacks which are just broken or weird
-A lot of balancing problems
-Random and unexplainable FPS drops sometimes
-The General Duel maps have FPS problems in general
-Ranking system is just not executed well
-Buggy Physics and just stuff thats not supposed to happen
- The Game Is Dead

This is where the normal review ends. Ill give this game a 5.5/10. Dont pick this up for the normal price, get it on a sale, when you really want it. Yes, I have a decent amount of playtime still racking up. But at this point I cant recommend this game.
You can end here or keep reading for some more details, details, yay!
EDIT: No, I dont hate this game. The community is great (aside from a few people), the concept is awesome and the game is overall fun. I just cant recommend it at this state. YES, I like this game.

Dead Symphony
Simply, this game is dead. Trying to get in new in this game is hard, because the most active players are the advanced and good ones. The community doesnt grow, the devs (and the balancing team) keep doing decisions and decision which are just not explainable. Most old-school players quit and/or switched to other games;

For a reason, you will notice when you go online everyday for a week: You keep meeting the same people over and over again. And the new players will just get crushed by the advanced ones (This game is multiplayer only), having no chance to get better without avoiding the good players all the time.

The game isnt even THAT bad, its just how I said. Fighting the same people over and over again just gets boring.
BUT, the community IS good. Some people of the balancing team are nice players and some devs even play the game!
The game being dead, means we meet the same people over and over again (For the third time now), but that also means that were a BETTER community. We know eachother better when theres less people.
Well, yeah, sucks that the community keeps getting smaller because more and more people are quitting.
If the devs dont do something, this game is poorly advertised aswell, the game is going to be dead soon. Dead for good.

God, that was a lot of random bu!!sh!t. But you wanted a review and here it is.
Thanks for reading! <3
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