Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
User reviews: Mostly Positive (3,393 reviews) - 76% of the 3,393 user reviews for this game are positive.
Release Date: May 7, 2014

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January 18

Team Deathmatch World Tournament

As previously announced a new community run tournament is happening in just over a month, on the 20th February.

The format for the tournament will be Team Deathmatch. Full details for the tournament are as follows:

How to play

Teams will be made up of 5 players each.
Each team starts with 10 points. Teams lose 1 point for every player that is killed.
There will be no respawns until the final fight, once you're dead, you're out.

The finals will be a 5v5v5, with the possibility for even more depending on the amount of participants.

The tournament will be following a custom bracket.
The seeds are to be randomly generated by using the following website - https://www.random.org/.

The tournament will take place in a circle shaped arena. The starting positions for each of the players will look like the following:

The arena for 5v5 - http://steamcommunity.com/sharedfiles/filedetails/?id=599865466
The arena for the finals - http://steamcommunity.com/sharedfiles/filedetails/?id=599866220.
Each of the Team's Captains will choose their players' starting positions independently from the other teams. You will not be able to change your position once your opponent's position has been revealed.

Event Rules

In addition to the rules of the event, the following ones also apply.

Don't disrupt the event - this includes anything that hinders the progress of the event and generally uncooperative behaviour.
Respect everyone - this is a community driven event, so be nice, be friendly, but more importantly have fun!

The rules for the tournament will be strictly enforced, so please be aware of all of the rules before participating.

Prizes

A cape is rewarded to each player that is a member of the top 3 teams.

There will be 3 teams per region, with the potential of 60 capes in total being given away!
Different ranks will receive different capes.

There will also be a prize pool containing prizes given to the tournament by donators. If you would like to contribute to this prize pool then please post in this thread - http://steamcommunity.com/groups/BSTDMWT/discussions/0/458604254452248499/

Tournament Date

The tournament will take place on the 20th of February.
A rehearsal will be taking place on the 13th of February, where all attendees will have an opportunity to practice prior to the start of the tournament on the 20th.

Want to help?

The tournament organisers are still looking for suggestions and for any additional helpers.
Please post in this thread if you are looking to help or have a suggestion-
http://steamcommunity.com/groups/BSTDMWT/discussions/0/496880503082303542/

How to join

If you wish to participate in the tournament, join the tournament's group and take part in appropriate discussion thread in there - http://steamcommunity.com/groups/BSTDMWT

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Reviews

"... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating."
PC Gamer

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."
Destructoid

"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."
RockPaperShotgun

About This Game


Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
  • Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting


There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.



The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

System Requirements

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
Helpful customer reviews
196 of 273 people (72%) found this review helpful
45 people found this review funny
1,696.7 hrs on record
Posted: September 2, 2015
The longer you play this game the more you realize how bad it is.

- Dead game pretty much only the same few Russians on at this point.
- No more updates. Devs left the game with unfinished characters, bad movesets, and queues.
- You have to wait years just to play, because devs are too lazy to make matchmaking. Did I mention they shut down the offical servers?
- Game is so unbalanced.
- Running away beats nearly everything.
- Trying to get the game changed will result in you getting circlejerked on and then you get told "You're not good enough to understand."
- They let players balance the game. (They only balance for the highest tier players (themselves))
- Ego Simulator
- All the servers are run by salty Stalins.
- Community is nice if you suck certain people's ♥♥♥♥♥.
- If you state an opinion you will become an outcast.
- People who put input on balance via the forums don't even play the game.
- This game never changes. It's had the same issues since 2013.
If you really want it get it when it's like 90% off.
Was this review helpful? Yes No Funny
27 of 39 people (69%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: September 2, 2015
A deep game with a hollow community. There's little to nobody to play with. It's a real shame since this is one of the most unique blade-fighting game mechanics I've seen in a long while.
Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
1 person found this review funny
4.8 hrs on record
Posted: December 23, 2015
This game NEEDS just a hint of marketing!!!
-the player base is small enough to where its a bit of a problem.
-Solid, straightforward yet difficult to master mechanics, Character customization is more expansive than Mortal Kombat but of course less than Soul Calibur, and its visually beautiful without being heavily dependent on good hardware.
-I want to see this game get bigger! Devs, If you each spent an hour blasting youtube, forums, and your gamer friends with a well made cinematic trailer (I KNOW you can do it the existing videos have good production quality, and hard to beat a bangin soundtrack such as this) we could very well see the player base double in a matter of weeks. do it while you're on sale and call it triple! you know its not the "game's" fault when every commentator's post is about the player base and nothing to do with performance issues.
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
4 people found this review funny
9.0 hrs on record
Posted: October 26, 2015
Didn't become a jedi master.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
55.5 hrs on record
Posted: January 29
It's a good game with a sleek, clean aesthetic, fluid control, and promising mechanics. However, the lack of community killed it. You'd be lucky to find a single server you can play on that isn't absurd in ping. It's a tragedy. What's the most important aspect to any game? Being able to ♥♥♥♥ing play it, and as an online-only game, no player = no game.
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