Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
User reviews: Mostly Positive (2,707 reviews)
Release Date: May 7, 2014

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Recommended By Curators

"Blade Symphony's duels are electrifying and intimate, more than making up for a lack of content."
Read the full review here.

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December 21

Blade Symphony is one of PC Gamer's Personal Picks of 2014!

PC Gamer writer and deputy editor Chris Thursten has chosen Blade Symphony as one of his personal picks of 2014.

Go and read the article on the PC Gamer website!

6 comments Read more

December 21

75% off on Steam for 3 more hours!

Get Blade Symphony on Steam, 75% off, for the next 3 hours! Blade Symphony is part of the flash sale, so you better tell your friends, tell your kids, tell your wife.

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"... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating."
PC Gamer

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."

"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."

About This Game

Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting

There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.

The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

System Requirements

    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
Helpful customer reviews
770 of 936 people (82%) found this review helpful
551.9 hrs on record
Posted: August 18
I just have to do a review of this game now.
But eh, so much to talk about, where do I start?

The Game
Blade Symphony is a quite unique and "fresh" 3D Slash-em-up, using the source engine. I personally never saw a game like this, but the setting is still awesome.
You have your 4 characters; 3.5 Characters, because pure is still unfinished
Phalanx, Judgement, Ryoku and Pure. All of them have their own move set, animations and taunts even, who are all optimizable. (Im not going to discuss who is under-and overpowered, so shush)
You can equip those characters with 5 different swordtypes; Longsword, Scimitar, Rapier, Katana and Jian, which are all unlocked in the start of the game and the only thing you can unlock is eye-candy, which doesnt affect gameplay at all. Meaning, no matter how long you play the game, you wont unlock anything that will affect gameplay.
Coupled with some parkour (which is useless) and a nice fighting system (which I wont explain either) and you have a perfect game, right?

...No..not really.

The Good
-Nice Fighting System
-Responsive Controls
-Good designed free for all and Duel game modes, where FFA can be moddable, being a source game.
-A lot of workshop integration which fits this game perfectly
-Online leaderboards which keeps track of your progress

And now....the dark side of this game

The Bad
-Bad Tracers (Hit detection if you want it that way)
-Hitboxes can be just awful at times
-Lag can do a lot of weird stuff
-4. Character Pure is unfinished
-Characters have attacks which are just broken or weird
-A lot of balancing problems
-Random and unexplainable FPS drops sometimes
-The General Duel maps have FPS problems in general
-Ranking system is just not executed well
-Buggy Physics and just stuff thats not supposed to happen
- The Game Is Dead

This is where the normal review ends. Ill give this game a 5.5/10. Dont pick this up for the normal price, get it on a sale, when you really want it. Yes, I have a decent amount of playtime still racking up. But at this point I cant recommend this game.
You can end here or keep reading for some more details, details, yay!
EDIT: No, I dont hate this game. The community is great (aside from a few people), the concept is awesome and the game is overall fun. I just cant recommend it at this state. YES, I like this game.

Dead Symphony
Simply, this game is dead. Trying to get in new in this game is hard, because the most active players are the advanced and good ones. The community doesnt grow, the devs (and the balancing team) keep doing decisions and decision which are just not explainable. Most old-school players quit and/or switched to other games;

For a reason, you will notice when you go online everyday for a week: You keep meeting the same people over and over again. And the new players will just get crushed by the advanced ones (This game is multiplayer only), having no chance to get better without avoiding the good players all the time.

The game isnt even THAT bad, its just how I said. Fighting the same people over and over again just gets boring.
BUT, the community IS good. Some people of the balancing team are nice players and some devs even play the game!
The game being dead, means we meet the same people over and over again (For the third time now), but that also means that were a BETTER community. We know eachother better when theres less people.
Well, yeah, sucks that the community keeps getting smaller because more and more people are quitting.
If the devs dont do something, this game is poorly advertised aswell, the game is going to be dead soon. Dead for good.

God, that was a lot of random bu!!sh!t. But you wanted a review and here it is.
Thanks for reading! <3
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249 of 308 people (81%) found this review helpful
555.2 hrs on record
Posted: July 22
Community been dying out for a while again. Kickstarter promises were not kept, game was released in an unfinished state to get more financing to keep the project going, so you're basically buying a released game that's still early access. Critisism gets censored from forums and even screenshots are subject to deletion. Patches break more than they fix and it takes ages for them to come out. Game is incomplete in many ways including: unfinished/broken characters/swords/maps and so on.

Buy if you want to pay 15 bucks for a fighting game that's somewhat unique but with a dwindeling playerbase and all of the above.
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178 of 245 people (73%) found this review helpful
1,307.8 hrs on record
Posted: November 27
1253 hours. Help me.
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59 of 74 people (80%) found this review helpful
44.6 hrs on record
Posted: October 16
I have a rival, whenever I'm on we duel. It's a game like that. We are friends now.

I can't say that I've ever played a more challenging game. You have to find out how to make your own strategy. You must learn your battlefield, and kill your foe strategically.

Get this game since it's cheep af right now, and if you don't like it, you only lost 4 bucks.
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34 of 42 people (81%) found this review helpful
29.3 hrs on record
Posted: July 24
Coming from a background of dueling games (DF2, JO/JA) I can say that this game is satisfying in that respect. There are four current classes with more on the way, and a handful of different weapons and variations on their appearances, including a diverse variety of steam workshop items, which is always a plus.

The game is quite enjoyable when you can find equal tiered players on the same level as you, where you can play the game in relative ease of mind, but there is a darker side to Blade Symphony, and that is its community of "veteran" players. So unfortunately, this is a game that I cannot recommend to those interested in getting into a dueling game, unless you have incredibly thick skin.

The community in this game, is in fact, not "great" as some of the highly ranked players have posted. If you check their steam names on the official Blade Symphony website, you'll see where they measure on the ladder and whether or not you can believe a word they say. The vast majority of the veteran players in this community are rude, immature, and generally disrespectful to new users. So its like any other game then, is what you're thinking.

And it is, sadly, this is what competitive gaming has become. Its nothing more than a festival of higher ups telling you how bad you are. This is something the devs need to regulate, because when it comes to admins on the official servers, there are none from what I've seen. Players can get away with the worst kind of behavior, and harassment of new players with great ease.

Now the short version: If you want a good fighting game with a good community, stay away from Blade Symphony. The game itself is good, but the community will leave you wanting to uninstall the game from their relentless immaturity, and rudeness.
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38 of 49 people (78%) found this review helpful
135.4 hrs on record
Posted: October 26
Imagine Blade Symphony as Japanese Classical Literature.
It's all about Artistic, Beauty, and Process.
Artistic : Stances, Wall-run, Sword/Characters Mastery
Beauty : Try pressing the "B" before battle
Process : For the first hrs or hundred hrs of gameplay, you'll literally get ur ♥♥♥ kicked by some old men...unless if ure a genius, well at least i'm not a genius.

-Sometimes animations are weird
-This game is pretty stupid when it runs on 140-150ms or higher.

since i don't know what i'm talking about, i'm gonna end this review.
9/10, play this game.
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21 of 27 people (78%) found this review helpful
17.3 hrs on record
Posted: October 17
This game is very funny. I tried it out when it was free at weekend and i can say that i love it. I bought it for 3.47 or something like that so I can improve.

For everyone who likes being a little bit competitive sometimes and wants to see progress in his work : Go buy it! The game doesn't really "help" u to get in the game. Tutorial gives u the basics and the Training sessions with bots are boring and easy. But as soon as u enter a server u will love it. U'll search for competetors and duel one after another. You will improve by every mistake and it won't get boring that fast, because everyone got his own fighting style... some go more agressive some stay more defensively ; sure u will say right now " then there are noobs who take forfeits in sitting in one corner" , and i can easily say that this is not true. Why u may ask? The game gives u everything u need to take or make forfeits. U can win every (EVERY) fight. I play with my brothers and friends and we compete with each other and others on the internet. The game is worth it's cost so go ahead and buy it.
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48 of 83 people (58%) found this review helpful
821.3 hrs on record
Posted: December 10
I played a little, it was ok.
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16 of 24 people (67%) found this review helpful
8.6 hrs on record
Posted: July 12
Have you ever played an MMO and sat in front of a town dueling all day and then thought "I wish this could be the whole game"? That's pretty much Blade Symphony in a nutshell. The sword gameplay is fun, although the animations are stiff. There's a couple of characters that can be somewhat customized. The online community is small, but they were friendly and enjoyed the game.

However if you're looking for ANY modes outside of 1vs1 dueling you won't get that here. The game has a lot of loss potential, especially with such nicely designed larger maps, due to its completely lack of versatility.
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9 of 11 people (82%) found this review helpful
202.9 hrs on record
Posted: December 20
I like blade symphony with 10 people or 100 people, there I said it, what are you going to do shoot me?

Aight let me lay down this thick dish of sweet and sour soup for you boys, blade symphony is a 3D fighting game, it means you got a lot more directions than a 2D one.

The game doesn't really mater to be honest, the reason it is fun is because of the players you fight, it's the competitive nature that makes you want to play blade symphony which is the reason why people snap at you, the only reason they play is to win. The game is really well built, its a solid game what can I say, sure the animations could use more work but it is very structurally sound, meaning it's perfect for a fighting game.

Its pretty damn balanced, meaning people will always find different things to ♥♥♥♥♥ about rather than uniteing over something being over-powered. Yeah people will agree that vanguard and longsword is overpowered, but after that it seems like free reign.

So what's my point? Well my point is, if you don't like a hardcore competitive nature in a game, then this is not for you. Hell at first I didn't like blade symphony untill I invested 10 hours into it, then it became like crack cocaine. It is not a game where you can cheese your way to victory over the best players, you have to actually improve at the game meaning that something that works again lesser skilled players doesn't work against the best.

The game has a pretty weird learning curve, I feel like at first it is not steep at all because your like "O boy this oak doesn't know what's comeing with my N1 heavy left and right phalanx play" but after that it is very steep once you realise that playstyle isn't a very viable way to play the game. So listen here buddy boy it gets harder, but I know you can pull through it, just like you pulled through reading this much bull-crap that doesn't matter. After you get over that and you realise that judge is the best charecter obviously and every other one is for shitlords, then you start haveing some real fun and you can dish out your e-peen among skeleton and zeo and watch them strip you bare and cold in the russian winter.

So what is my actual point, well, it's a game for people who want to be competitive in a pretty balanced game. You have to roll with the punches baby boy.

The reason I'm not reviewing the game so much as reviewing you is because this is simply one of the best games I have ever have the pleasure of playing, it is a gem covered in dirt in the middle of a secret ravine full of bipolar neckbeards. There are flaws but they are only apparent when you just start playing, as you play more and more you start to see it as this holy image of a perfect game.

The reason I see it like this is because it is just so damn solid overall, you have different ways of playing different charecters and you can try and make your way work. It is rage enduseing but in the good kind of way I guess. There are different sword types, attack paterns, since it's 3D you have different ways people manuver creating very interesting gameplay.

So to conclude this great speech of nothingness I guess it's up to you if you want to buy this game or not, hell I don't know if you will like it. You can take my word but I'm probably wrong maybe, if you tried this game and didn't like it, come back and give it a second chance please, it truly is a game that the community makes, and even with a small community it still is fun. Buy the game if you havn't right now its 9$, 200 hours is worth that money any day.

tl;dr: Me and zeo are actually secret lovers in a alternate reality
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20 of 33 people (61%) found this review helpful
930.0 hrs on record
Posted: November 29
Someone make me stop playing this, please someonuhasdhjnvkcvc
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7 of 9 people (78%) found this review helpful
18.6 hrs on record
Posted: October 18
I've only played this game for a few hours, but dueling a messing around with friends has made this game worth the $16. Except I payed $4 for it. This game has workshop support with tons of weapons and character customization. I fully recommend to buy this game riiiight now because the 75% discount. If you aren't poor, $4 is nothing.
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7 of 9 people (78%) found this review helpful
18.7 hrs on record
Posted: October 19
Very awesome sword-fighting game. Tutorial teaches you the basics but the game has quite a deep combat system that will undoubtedly take a lot of practice to truly master. Combat has moments of slow and fast-paced action, with the focus of the game being around 1v1 and 2v2 dueling, as well as a FFA mode which is good for beginners. Each weapon and each character has its own style of fighting and combat is very direction-based. It requires strategy, thought and observation if you want to be great at it. The game's graphics are very nice and animation quality is top-notch. You can do a lot of very cool moves, from wall-running and jumping to combos and power attacks. There is a lot of room for community input, along with steam workshop integration. You can customise your characters and unlock various cosmetic skins for both weapons and armour.
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19 of 32 people (59%) found this review helpful
138.0 hrs on record
Posted: July 11
When I bought this game, I loved it. It was fun to play a fighting game that, unlike mortal kombat (in example), did not require me to learn 80 buttons to do 1 move. So I will start with the positives. (long review I know, sorry, if anyone feels these are false please feel free to state your opinion. But this is how The game seems to me and many people I have heard in game) PS summary at the end (not very detailed but just my opinion on genral aspects I feel are flawed and my suggestion on whether or not to purchase the game)

-Characters to fit the individual. Characters have their own fighting styles which players can choose from to what they feel is right for them.
-Sword types that have their own unique properties which can be used to enhance a characters abilities depending on their match.
-Steam worshop for custom sword skins, because it's nice to have a good-looking sword along with a custom helmet.
-Easy to learn combat system- It is nice that opposed to pressing 2 buttons on each side of your keyboard, you just switch between 3 stances and attack while moving in one direction standard wasd and left mouse click. Easy and effective.

Now the negatives.
-FPS: not a problem for a while, but Many people start to have extreme fps drop and lag after playing for a certain amount of time. In my case i start to lag every 10 minutes, in which case I need to close it and restart steam to fix. Then it will be perfect again, not time consuming but bothersome.
-Character moves... Remember how I said characters are unique and fitted for different individuals, well that's a nice concept. If they were not so annoyingly over powered. The character Phalanx can attack at extreme distances that cannot be escaped and are hard to manuveur against, the character judgement can kill in 1-3 hits, Ryo (op as well but hes my character so my word is biased), Pure... not often complained about.
-Prior to certain updates some characters had extreme strenghts when people started complaining an update was made that bumped up every character... except Ryo (downgraded since he was the most complained about)
-Horrible parry system as of now. If an enemy attacks and is finished, but still has his sword touching the floor and you jump attack him/her you will be stunned because of the tracers left behind.
-Community: okay for the most part many people of high rank always like to talk down to those below them. I Earlier the players were much more helpful and wanted newbies to get better. Not really the case anymore...
-ALT-TABS I love this feature taking initeative. This game for me and many other people who have said it in game, always alt tabs for no reason and it always takes like 10 seconds to come back (in which case your most likely dead because the community is full of people who like to attack you while typing, or alt tabbed[maybe an accident but i doubt one who runs away then attacks when you stop moving is mistaken...])
-one glitch in city map where you get stuck if on certain side of the rooftop.
-Community friendly chat. People are nice to talk to but the conversations are 50% of the time just about how 1 character is too op (then in another server youll hear the exact opposite.) other 50% communit can be quite friendly.

Blade Symphony is a game with great potential and can be a fun game. Ranking system should be, perhaps, more complex as it is to plain to be accurate. The characters are lacking balance and makes the game more about picking a character for each fight as opposed to allowing the individual to progress with the character they like the most. fps issue and certain bugs must be dealt with. Overall broken combat system makes this game less and less realistic as a fighting game (in that I mean this game is currently all about jumping and running around) to include the aweful parrying system and poor tracer effects. Perhaps a game I would suggest to buy on sale as I do hope that the devs will fix these issues in which case I feel this game could be very good. But I would not purchase it at full price. Other reviews may say otherwise but before wasting your money I hope you will take in consideration and actually think about the fact that onky 30-70 people actually play this game still.. (no understatement.) Leaving you with mainly empty servers. or servers a region/country that might not be near you that actually do have some people..
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19 of 32 people (59%) found this review helpful
371.2 hrs on record
Posted: December 14
Vornag, Narny, CavortingOgre, Ashelin, viviff9, RickyWL, Xehanoth, Sergeant Stoner, Pedro.eXe, Onen, Icemax, Elmo, Divine, Hydra, Muffin, Avendril, Waifu, Ulan, tork612, Demotana, Sentient, Raffle, R3D343, Mr. Hali, Himura, Doby, Flow3r, Drammoth, Niky, Hoody, eBunny, Thesensasian, Nirvana, Zypre, Scarking, Raiser, Rain, Lycanhope112, Code

If anyone tells you the community is shit, punch him in the face real hard. ^ All the cool people and more I've met in this game are 90% of my Steam friendslist.
Also the game is pretty good.
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10 of 15 people (67%) found this review helpful
5.4 hrs on record
Posted: November 3
Blade Symphony this game is worth paying attention especially those who like fighting on swords. Very dynamic and exciting battles unless you find a worthy opponent. I think that the game is worth the money and I would put the estimate of 9/10.
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4 of 4 people (100%) found this review helpful
5.1 hrs on record
Posted: December 15
Really innovative game, pretty much the only one of it's type.
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6 of 8 people (75%) found this review helpful
25.2 hrs on record
Posted: October 18
This game is surprisingly fun as all hell. Some of the reviews on YouTube don't do it any justice whatsoever. Well worth the $3.74 (in my opinion). It's definately not a button masher (if you're playing it right), not too hard to learn. It'll take you a couple hours to get the hang of it just because it's so different, but you won't get totally crushed as a noob. I just started today and I'm already on par with a lot of Master and Diamond ranks. Theres nothing pay to win in it because; 1. Theres nothing to pay real money for, and 2. The only upgrades in "gear" are cosmetic. All Katanas have the same stats and skills, all Longswords have the same stats and skills, so on and so forth.
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19 of 34 people (56%) found this review helpful
16.8 hrs on record
Posted: November 20
Learn how to play this game:

Also I've been absent from this game for too long to review it currently.

but the game is great 10/10 best sword fighting game that's on steam.
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21 of 38 people (55%) found this review helpful
6.9 hrs on record
Posted: October 17
Cool concept. However after comfortably winning my first five duels against human opponents (including a player ranked 750th worldwide) by mashing the left mouse button while sidestepping I'm not convinced the game has anywhere near a high enough skill ceiling for competitive play. Typically you have three 3-4 strike attack moves that you can mix and match, along with jumping, grabbing and chucking a ranged weapon. Sure you can charge a strike or ‘parry’ when players swing at the same time but there’s still not much to it. Personally I need far more depth for a fighting game to retain my interest.
-The arenas are small yet still look extremely basic
-Surprisingly poor animation quality for a 3D fighting game
-Not much to do, few customisation options and characters. Only 2 modes - FFA or 1v1
+Although it is pretty original
+And has at least one futuristic cyber butt
It's also reasonably cheap, but still not as cheap as you can pick up some older (and superior) - albeit more conventional fighters. Pretty hard to recommend in its current state.
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