Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
User reviews:
Mostly Positive (3,480 reviews) - 75% of the 3,480 user reviews for this game are positive.
Release Date: May 7, 2014

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Recent updates View all (243)

March 25

Steam Workshop now has Sketchfab previews!

You can now add Sketchfab 3D previews of your workshop model to your workshop item's page.

Here's an example:


Workshop page:

Here's the official Steam Announcement:

I'll quickly run you through the steps to get it working for Blade Symphony:

  • Get a Sketchfab account at
  • Click upload and browse to your blade symphony workshop_temp folder and search for your workshop item's .VPK file (you can use the id in your workshop page url to find it in windows explorer search steam_urlID).
  • Once uploaded tweak your 3D settings and grab the page URL of your model from your browser (not the link given when uploaded).
  • Go to your workshop item's page and click edit/add images on the right you can add your sketchfab url, save and you should be done.

6 comments Read more

March 6

Upcoming Showdown Tournament Info!

All information can be found at the official group page

If you wish to participate please leave a message in the Sign-Up Thread.

What is Team Deathmatch Showdown?
Team Deathmatch Showdown is a variation of Battlechess. 2 teams with 5 players each fight each other. Both teams decide on which player to send out to fight. Then those selected players will fight each other in a 1v1 duel. We'll use Duel Box as our map, no FFA and only 1v1 duels, one player per team at a time. Each player only fights once per team matchup. A team wins if it scores 3 wins. For more detailed information have a look at the Rules-Thread. Subject to change!

Tournament Date
tbd, sometime in April

Challonge Tournament Brackets tbd

A cape for the first place's team. Everyone in team will get a cape and get a game from the prize pool.

How do I check in?
Join the group chat 2 hours before the tournament begins. Just one member has to check in, and if need be, inform of any team changes / subs. Any team who did not check in 10 minutes before the actual tournament started is disqualified and removed from the brackets.

I can't find a team / I'm missing a member for my team?!
No problem, have a look at this thread.

I don't live in Europe. Can I still participate?
Of course, everyone can enter this tournament, as long as they find a team. There might be different servers for US and AUS, but that has yet to be decided.

Can I donate for prizes?
If you would like to donate something as a prize for the 1st, 2nd, 3rd place winners of the tournament please leave a message in the Help and Donation-Thread along with what you'll be donating. And much obliged! ♥

Can I help with organizing, commentating, streaming, etc?
Of course! We still need people to get this to work, if you feel like helping don't hesitate and post in the Help and Donation-Thread along with what you wanna do. Thanks for your help! ☻

Still questions regarding the rules? Click here!

Organizing: Ichmag, Circlejerk
Front-page editing: Niky
Hosting: fug4life, eBunny
Streaming: Zypre
Commentating: tbd

0 comments Read more


"... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating."
PC Gamer

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."

"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."

About This Game

Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
  • Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting

There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.

The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

System Requirements

    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
Helpful customer reviews
41 of 56 people (73%) found this review helpful
2 people found this review funny
4.8 hrs on record
Posted: December 23, 2015
This game NEEDS just a hint of marketing!!!
-the player base is small enough to where its a bit of a problem.
-Solid, straightforward yet difficult to master mechanics, Character customization is more expansive than Mortal Kombat but of course less than Soul Calibur, and its visually beautiful without being heavily dependent on good hardware.
-I want to see this game get bigger! Devs, If you each spent an hour blasting youtube, forums, and your gamer friends with a well made cinematic trailer (I KNOW you can do it the existing videos have good production quality, and hard to beat a bangin soundtrack such as this) we could very well see the player base double in a matter of weeks. do it while you're on sale and call it triple! you know its not the "game's" fault when every commentator's post is about the player base and nothing to do with performance issues.
Was this review helpful? Yes No Funny
29 of 42 people (69%) found this review helpful
2 people found this review funny
434.3 hrs on record
Posted: January 4
Played 420+ hours so surely it's been worth my time, was dank, but I do have other things to say about it aswell

Anyways gonna put a TL;DR right here if you too lazy
Of course, Blade Symphony is a swordfighting game, the same way Arma 3 is a FPS
Is good gameplay wise, but sometimes there are a lack of players, if you want players just buy when the game is on sale there are tons, plenty of victims ;^)
Play if you want to get serious about getting better, don't if you think button mashing is the ♥♥♥♥
Be prepared to spend a lot of time if you want to get anywhere
Unless you spam vanguard ofc
You will ragequit like tons of times, some players are pieces of ♥♥♥♥, and tons are ready to help
If you feel some attraction to this game keep on playing, getting better is worth it

- Characters, swords, and workshop items are diverse
- Anyone can create anything in the workshop
- The game has a large focus on skill
- When you win against someone really good it's like the greatest feeling ever
- Capes (but so expensive, one could say it is a testament of skill since you need to win to get notes(ingamecurrency, in duel 10 notes per win & 1 note per loss, in FFA 1 note per win & no notes per loss, ranked matches only, and yes there is ranked FFA, but you don't suffer any loss in ranking))
- Gameplay surely different compared to others, don't start if you don't like losing alot
- Ranking up by fighting someone in your own rank, makes alot of the battles way less tense and you don't get sweaty and nervous every fight. Note that not all fights will give you points in ranking, 2v2 and 2v1 matches where all players have the same rank won't give any points at all, but they give notes, however I wouldn't recommened 2v2 cause is god damn tedious fighting 2 people at the same time while they spam attacks and your team mate isn't doing anything or is already dead. At the same time 2v2 is pretty good if you want to fight someone your level without losing elo/ranking
- Alot of players are pretty cool and willing to help you out, also the ryoku clan mentors are pretty useful for many people young and old (not just for ryoku players it's just a name)
- Somehow has become a weeb game, even vanguard starts speaking japanese all of a sudden
- Sprays, ez anime boobs ingame
- A lot of people are trying to bring the community together
- Hidden code of honour (Bowing, GG GF WP, no shurikens when starting, etc.)
- Nobody really knows how good you actually are. The elo ranking system turns the ranks into leaderboards rather than seperating players by skill, so it's pretty fun to go defeat new masters who think they are good
- You can only buy cosmetic items in the customization menu, no items that give you an advantage
- fug4life (the life force of blade symphony)

- Vanguards who spam (idk why they aren't less spammable nowadays, it's insane)
- It's frustrating to get on the right track especially when you don't have a mentor or someone(/thing?) similar
- If your ping is too high then the game is f*cked up (grabbing from 10m away, you can't hit anybody, random damage done to you) if you are under 100 ping it should be fine
- Empty community most of the time (When there is a sale of some sort there are tons for some reason, so play during sales if you want to play with tons of people)
- Spamming gets you up the ranking system pretty fast
- Not many servers and most are for FFA and Duel, never get to play on many others with good ping (unless you're in EU or NA)
- Some characters make a real good fit that it's pretty easy to rank up with them (Rapier & Phalanx, Rapier & Vanguard) they also are really hard to beat sometimes, I'd see this mostly being trouble for new players
- Players learn more through playing random matches at first than through the tutorial, never got to finish the tutorial myself. It approaches you with a very technical mindset, but for someone who just bought the game trying to have fun you're better off learning by going into FFA to duel people, trying new things out, and asking people how stuff work
- People on the forums who complain that the game is dead but don't actually play the game
- There isn't that much new content in each update, however I do believe that this could be for the best considering most people find tons of reasons to hate on new characters
- If you stop playing for several days it's painful to get back to your original skill level (cries)

While said in Cons that spamming gets you up the ranking system pretty fast, alot of people can get stuck between Diamond and Master. When you get Diamond the first time don't expect to keep it too long as there is a massive skill gap between players when you reach Diamond. If you're lucky you'll focus less on ranking up and instead actually getting better.

Additionally the game gets very technical sometimes, reading up the patch notes is a good idea if you want to improve your techniques/tactics/whatever. Sadly you can't 1 hit with a katana anymore ;^)

So, this game is pretty good gameplay wise, and there aren't that many issues if you enjoy the game like me, vanguard is still a ♥♥♥♥♥ when abused, but there are some players that respectably use her. I'd say that this is game is the best game at the moment for people who want to play a sword-fighting game that requires real skill. It really gives you a feel of improvement everytime you beat someone through hard work and training. So I'd say go for it, knock yourself out.

Anyways please fix vanguard
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14 of 21 people (67%) found this review helpful
8 people found this review funny
243.5 hrs on record
Posted: March 13
Met my waifu in BS. 10/10 Would sit around and chat again ( ͡° ͜ʖ ͡°)
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
9.4 hrs on record
Posted: December 22, 2015
TL;DR - If you want multiplayer, don't bother. If you don't mind sparring with an AI over and over again, get it.

Let me start by saying that this game is absolutely amazing, the footwork, the timing, the swordplay is all fantastically executed, probably better than in any other game I've ever seen and it pains me to see that thumbs down...

That being said, the problem with this game is the players, or... lack thereof, and the league of those who are still around.

I am an Australian, and the playerbase is probably 0.1% Australian, perhaps the Aus vs. US tournament that has begun is changing that but as it stands no such luck, there are very few servers and the ones that are there lag like nothing else, and in this game, lag is a big deal.

Lag the difference of whether or not you can snipe that quick hit, or make that jumping lunge, or make the decision to dodge or block your opponents att- Oh wait he already jumped back and you couldn't tell, oh wait she already hit you before you could even consider making a decision, The lag makes this unplayable.

On top of this, the players who are left are all of the elite, beaten countless opponents and have their swordplay honed to a razors edge, and they will beat you down time after time without fail, because they know all the ins and outs, all the skills and tactics and how to counter them all.

And I end by saying this, if you enjoy skill based games, believe you can bear the lag and believe you can weather through a thousand soul crushing defeats for a single victory, I say without question to get it.

If however you cannot, then find something else I'm afraid.
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5 of 7 people (71%) found this review helpful
1.5 hrs on record
Posted: March 31
Game is multiplayer only and is now dead.
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