Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
User reviews: Mostly Positive (3,404 reviews) - 76% of the 3,404 user reviews for this game are positive.
Release Date: May 7, 2014

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Recent updates View all (237)

February 7

The map for the Team Deathmatch World Tournament is now available

The map for the upcoming World Tournament is now available for download. All participants should download the map and familiarise themselves with it.

It can be downloaded here -
If you don't know what the World Tournament is and would like to, then see here for more information.

0 comments Read more

February 6

Patch 3971 released.

Patch 3971

  • Fixed client stats - Notes, items and stats all working again.

Server operators will need to update their servers, sorry for the inconvenience

Sorry for the delay, had a few issues getting everything back working again.
I know this is probably not a very interesting patch. I didn't want to make players wait any longer than they had to. I hope to work on a content and balance patch for around end of February (please don't quote me on that).

I'll post some more news of upcoming events and other bits n pieces soon.


7 comments Read more


"... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating."
PC Gamer

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."

"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."

About This Game

Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
  • Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting

There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.

The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

System Requirements

    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
Helpful customer reviews
225 of 306 people (74%) found this review helpful
52 people found this review funny
1,699.9 hrs on record
Posted: September 2, 2015
The longer you play this game the more you realize how bad it is.

- Dead game pretty much only the same few Russians on at this point.
- No more updates. Devs left the game with unfinished characters, bad movesets, and queues.
- You have to wait years just to play, because devs are too lazy to make matchmaking. Did I mention they shut down the offical servers?
- Game is so unbalanced.
- Running away beats nearly everything.
- Trying to get the game changed will result in you getting circlejerked on and then you get told "You're not good enough to understand."
- They let players balance the game. (They only balance for the highest tier players (themselves))
- Ego Simulator
- All the servers are run by salty Stalins.
- Community is nice if you suck certain people's ♥♥♥♥♥.
- If you state an opinion you will become an outcast.
- People who put input on balance via the forums don't even play the game.
- This game never changes. It's had the same issues since 2013.
If you really want it get it when it's like 90% off.
Was this review helpful? Yes No Funny
34 of 49 people (69%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: September 2, 2015
A deep game with a hollow community. There's little to nobody to play with. It's a real shame since this is one of the most unique blade-fighting game mechanics I've seen in a long while.
Was this review helpful? Yes No Funny
19 of 27 people (70%) found this review helpful
1 person found this review funny
4.8 hrs on record
Posted: December 23, 2015
This game NEEDS just a hint of marketing!!!
-the player base is small enough to where its a bit of a problem.
-Solid, straightforward yet difficult to master mechanics, Character customization is more expansive than Mortal Kombat but of course less than Soul Calibur, and its visually beautiful without being heavily dependent on good hardware.
-I want to see this game get bigger! Devs, If you each spent an hour blasting youtube, forums, and your gamer friends with a well made cinematic trailer (I KNOW you can do it the existing videos have good production quality, and hard to beat a bangin soundtrack such as this) we could very well see the player base double in a matter of weeks. do it while you're on sale and call it triple! you know its not the "game's" fault when every commentator's post is about the player base and nothing to do with performance issues.
Was this review helpful? Yes No Funny
9 of 15 people (60%) found this review helpful
8 people found this review funny
20.0 hrs on record
Posted: September 16, 2015
hey kid wanna see my katana collection
Was this review helpful? Yes No Funny
16 of 29 people (55%) found this review helpful
3 people found this review funny
7.3 hrs on record
Posted: November 11, 2015
This game is just dead... Only few ppl are playing it

It is so cool but ♥♥♥♥♥♥♥.. I want to play with someone!
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