Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
User reviews:
Very Positive (1,315 reviews) - 86% of the 1,315 user reviews in the last 30 days are positive.
Very Positive (47,017 reviews) - 91% of the 47,017 user reviews for this game are positive.
Release Date: Jan 22, 2014

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Recent updates View all (208)

August 18

Competitive News Bulletin August 18th, 2016

The Digital Gaming League has been hosting unofficial Insurgency competitive seasons for almost two years now. On August 20th and 21st at 1700 GMT/ 1 PM EST, the DGL invites new players to competitive to participate in this weekend’s Newbloods Tournament. If you are a player without a team and want to join, you can sign up here and show up early to be placed on a team. If you already have a team, register on www.thedgl.org for the tournament. All participating players should remember to be on the DGL Teamspeak channel - IP: - 30 minutes prior to the competition. Seasons for NA and EU will launch next week. Please go to the DGL website for more info. Pick up games are hosted daily at the DGL Teamspeak channel above as well as bromance.on.vg. If you have any further questions, feel free to add admins Link or Torix for more info.

ESL continues to host monthly Insurgency Community Cups in the New Games section. You can participate in without restrictions, just find a team of five players and you’re good to go. The next Community Cup will be held on the 11th of September. Stay tuned for additional events and full season play in the future. The gamemode is 5v5 Firefight on the ESL Insurgency Theater. If you want to know more about competitive Insurgency in the ESL, follow on Steam, Facebook and Discord.

The Pacific Gaming League (PGL) hosts competitive Insurgency 5v5 Firefight seasons in the Oceania region. They are coming up to the sixth season of play, which teams are able to sign up for now at the Pacific Gaming League website here. The season is planned to go live on the 5th of September. New players are always welcome in the community, and the PGL run regular friendly pick up games (PUGs) with both new and experienced players. If you are from Down Under or a proud Kiwi, sign up and register/join a team for Season 6 of competitive Insurgency in Oceania. And come and say hello to the community via their website, Facebook group, or official PGL TeamSpeak server, by connecting to ts.pacificgl.com

14 comments Read more

August 2

Insurgency hotfix August 2, 2016

We are releasing a small hotfix today that fixes a game exploit as well as some other issues.

Full changelist below:

  • Fixed materials related game exploit.
  • Fixed District coop spawn issue.
  • Restart game (mp_restartgame) now correctly resets all scoreboard stats.
  • Fixed map glitch on Tell.

95 comments Read more


“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

About This Game

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.


  • Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
  • 7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 5 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Free content updates that include weapons, game modes, maps, and new features.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
  • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.

Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows® 7/Vista/XP
    • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory: 4 GB RAM
    • Graphics: Video card must be 512 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
    • Hard Drive: 10 GB HD space
    • DirectX: 9.0c
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: MacOS X 10.6.6 or higher
    • Processor: Intel® Core i3 Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 2400 or better / NVIDIA 8600M or better
    • Hard Drive: 10 GB HD space
    • Processor: Intel® Core i5 Processor (3GHz or better)
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel® or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Hard Drive: 10 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
Customer reviews
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Very Positive (1,315 reviews)
Very Positive (47,017 reviews)
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26,756 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
28 of 31 people (90%) found this review helpful
1 person found this review funny
2,227.5 hrs on record
Posted: September 10
This game is not for the impatient or the twitch shooters who like mindlessly running and gunning down whatever moves near their randomized spawn. Skill is not the be all, end all of this game. It plays a large role but ultimately boils down to: The smarter team ALWAYS wins.

If you like first person shooters that are challenging, i recommend this game. It will make you an extremely efficient player in other fps shooters if you invest some time into it. With 1 or 2 bullets killing you, it forces you to really learn the maps for camping spots and how to properly use cover/concealment. Also, players learn your strategy from the previous rounds so you have to be adaptable and unpredictable. The developers put an emphasis on teamwork and it shows. The scoring system is based more on playing the objectives and less on the k:d. It is also extremely rewarding if you win after a long round with evenly matched teams.

The workshop is one of the reasons why I really enjoy this game. It is completely customizeable. You can change the weapons, optics, reticles, scope reflection colors, gun sounds, player skins, music, and even environmental details just by hitting a subscribe button (for free). The community is also amazing. You have a ton of players making quality mods including the developers themselves posting weapons. You know it will be top notch.

If pvp isn't your thing, there is a coop setting with many fun game modes where you play against bots. There are even many custom servers.

As for how the game runs, it is very smooth. Even if you have a lower end rig, there is very little compromise and still looks friggin awesome. There are, however, minor bugs here and there and sometimes crashes happen but it is still a solid game.

One thing I noticed is that the developers did their homework with the guns and are very detail oriented. You can see smoke trailing off the end of the barrel after shooting for extended periods. Blood splatter patterns of your teammates can indicate the direction of the shooter. Each mag contains the correct number of rounds after you reload (no fairies sitting in your pockets recombining your ammo in this game). The suppression is so intense that it scares the crap out of you the first time you pick this up. Changes in tone can tell you what type of grenade was thrown. And the audio direction cues are spot on. You can pinpoint exactly where someone is sneaking up on you, based on the footsteps or gun sounds. I've noticed a lot of fps shooters have sounds indicating the general direction of players and then you have to search a little to see the enemies. In this game, you hear them, you shoot them.


1) Crashing to desktop can be a major buzzkill
2) Some custom servers override your mods and can cause conflict making parts of the gun invisible until restart
3) Spawn camping (until you learn to avoid certain areas altogether, it's not fun)
4) You will probably suck for a loong time in this game in the beginning
5) This game is hardcore so there is no crosshair (ever) or kill indicators on some of the servers. So if you're used to having them, you're gonna have a bad time...
6) Teamkillling and spam kickers can get out of hand very fast and ruin the experience sometimes.
7) Your character can be pretty stupid. When you are trying to be sneaky behind the enemies and a teammate happens to die within your line of sight, your guy might yell out, "♥♥♥♥ THEY TOOK OUT OUR SQUAD LEADER!!" getting you completely massacred. Can't tell you how many times I've died from the stupidity of my character announcing my presence.

Still a great game though and I highly recommend it if you have the grit to take it on. (I have some friends who refuse to play this game because it was too hard for them. Especially on the sniper heavy pvp maps)
Was this review helpful? Yes No Funny
24 of 27 people (89%) found this review helpful
2 people found this review funny
15.6 hrs on record
Posted: September 2
Insurgency is a nice tactical action game and feels like a combination of Rainbow Six 3 and Delta Force Black Hawk Down.
I only played the coop part of the game until yet to get familiar to the maps and it is a very fun game.
8 player squad conquering, destroying objectives, fighting, defending, very good designed maps, this game is like wine, it got really good by time.

The M16A4 assault rifle
Great Graphics
Many People online (about 2.500)
All maps are playable coop and versus

No cooperative campaign like in the SWAT series
Not so many different weapons

Rating 9/10
Was this review helpful? Yes No Funny
21 of 26 people (81%) found this review helpful
1 person found this review funny
8.0 hrs on record
Posted: September 5
In comparison to another famous tactical terrorist-vs-counter-terrorists shooter...

Insurgency has...
-MUCH more tactical gameplay
-Community ten times better, with people that actually want to win the game
-No Harambe, ♥♥♥♥ ♥♥♥♥♥, the Illuminati and other "dank" memes
-No crap skins, traders, scammers, and people inspecting their knife to look cool.
-Interesting game modes that take a bit of thought to understand.
-Mic spammers? Occasionally, but you can only hear them when they're up close, which is great.
-The Sterling Submachine gun. I mean c'mon. How can you not buy a game with the Sterling?

Overall, Insurgency is an amazing game, and is a breath of life in comparison to other mil-shooters of today. And, it is amazingly cheap for its quality.

Great game, and I'm looking forward to buying Day of Infamy.
Was this review helpful? Yes No Funny
12 of 13 people (92%) found this review helpful
1 person found this review funny
149.0 hrs on record
Posted: August 30
Product received for free
Best CQC shooter on the market. Better then BF3 - CQC maps, bettert then CoD,... etc.
You got tutorial, Mods via workshop, Co-op, PVP, PVP Ranked, WW2 mod co-op + PVP as a preview of DoI stand alone. It is a must have!
Was this review helpful? Yes No Funny
13 of 16 people (81%) found this review helpful
308.5 hrs on record
Posted: September 8
I love this game, it forces you to play it slower alot more communication needed.
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
6 people found this review funny
90.6 hrs on record
Posted: September 2
>on security team
>playing push
>have been completely dominating
>all of the sudden the other team has skill
>down to last wave of lives with whole team re-spawned
>someone shouts rush
>entire team says f*** it and does
>win with only one guy left
>8/2 would shoot insurgents again
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
1 person found this review funny
10.2 hrs on record
Posted: September 19
Product received for free
when i first played this i felt like its two games mashed together, Battlefield and CSGO, though its not bad, what i mean is the gamemodes remind me of CS in some ways but ofcourse its not the exact same as it, just similar, this also ties into the bf part aswell, like the mode where you capture flags reminds of rush in bf3 same goes for the attachments but here the attachments are FARRRR Better than BF can ever hope to dream of, i get BF Is going WW1 soon but this games attachment are very similar to bf3, but in many ways better, same for the gamemodes, if you like battlefield and cs then try this out, hell even if you like FPS games in general, and by no means am i trashing this or anything, i've only played a bit but i love it, fits my tastes perfectly :DD

(thx to Capitalism for gifting me this aswell :D)
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16 of 23 people (70%) found this review helpful
897.0 hrs on record
Posted: August 30
I really enjoyed playing this game !
Good weapons, Nice maps, different game modes & 10+ Classes
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
114.4 hrs on record
Posted: September 2
Insurgency is the number one tactical FPS that is avaiable to both those looking to play serious games (like ARMA) and to those looking to just run around and have fun (say, Battlefield-ish).

Obviously the game strikes a rather big middle ground. The game takes itself serious - and that is a good thing - and has gritty realism that is not suited for everyone. If you get shot once, you will die in most cases. At the same time the game does not make you feel like you _lost_ even when you die. It's satisfying to watch your teammates play in most of the game modes (I suggest Ambush! I love the gamemode, even when I'm dead. I can enjoy myself, laughing at my teammates and the VIP with other dead teammates.)

Dying feels more like 'oh ♥♥♥♥, I made a mistake' rather than '♥♥♥♥ING HAX! I AM GONNA REPORT YOU!' which is rare in most competitive FPS games.

The game runs well, even on my laptop, and I'm sure it's better for those with desktops. The large amount of mods available make the game fun to play, and the guns can be turned into pretty much anything.

Also there's anime girls available for those that want it. It changes the graffiti around the maps to anime girls.

On to the bad sides:

The game still frequently deals with hackers. It's not every match, it's not even once every week, but there's definitely a lot of hacks and they don't seem to get banned. Either that or the detection system is ♥♥♥♥. Mostly it'll rely on the enemy team realizing, and kicking, but more often than not you have to complain for multiple games in a row before they do that.

The game can be frustrating at times. The inventory system is a bit unclear at times but easy enough to understand, but besides that frustration, I also frequently struggle with boredom after 1-2 rounds if I am not playing a high action, fast paced game. For some of the longer modes, the maps feel too big.

The map variety is also decent, but should be bigger. You can play some of the maps once before you know all the spots, and some of the maps you can play 10x and not know all the spots. Sadly for some maps it's impossible to know all spots because the game, like Battlefield, forces you to stay in a certain area. I would understand if it was just around the enemy spawn, but it often is like half the map.

However I definitely encourage you to buy this game. It's great!
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
3 people found this review funny
21.5 hrs on record
Posted: September 11
Product received for free
i owe this game
Was this review helpful? Yes No Funny
Recently Posted
18.9 hrs
Posted: September 28
9/28/2016 Man these BOTS are not dumb. The 18 VS 100 Super AI Bots is allot of fun on the big maps. I am looking for players who plays allot. I live in the USA if want to add me feel free.
Helpful? Yes No Funny
15.4 hrs
Posted: September 28
Helpful? Yes No Funny
14.6 hrs
Posted: September 28
They wanted my oil. I gave them a bullet......
Helpful? Yes No Funny
6.1 hrs
Posted: September 28
awesome game
Helpful? Yes No Funny
84.9 hrs
Posted: September 28
Screamed Allahu Akbar and killed a squad of marines by cooking a grenade and suicide bombing

Helpful? Yes No Funny
33.0 hrs
Posted: September 28
this gave me ptsd
Helpful? Yes No Funny
Tommy Wiseau
3.4 hrs
Posted: September 28
broken and boring, not even worth the 2 euros i payed for it..
Helpful? Yes No Funny
490.7 hrs
Posted: September 28
fun if you got a team who knows what they're doing,overall addictive
Helpful? Yes No Funny
85.1 hrs
Posted: September 28
Great game, disgustingly toxic community.
Helpful? Yes No Funny
22.7 hrs
Posted: September 28
Chivalry with guns.
Helpful? Yes No Funny