Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
User reviews:
Recent:
Very Positive (1,173 reviews) - 88% of the 1,173 user reviews in the last 30 days are positive.
Overall:
Very Positive (47,915 reviews) - 91% of the 47,915 user reviews for this game are positive.
Release Date: Jan 22, 2014

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August 18

Competitive News Bulletin August 18th, 2016



The Digital Gaming League has been hosting unofficial Insurgency competitive seasons for almost two years now. On August 20th and 21st at 1700 GMT/ 1 PM EST, the DGL invites new players to competitive to participate in this weekend’s Newbloods Tournament. If you are a player without a team and want to join, you can sign up here and show up early to be placed on a team. If you already have a team, register on www.thedgl.org for the tournament. All participating players should remember to be on the DGL Teamspeak channel - IP: 72.52.85.142 - 30 minutes prior to the competition. Seasons for NA and EU will launch next week. Please go to the DGL website for more info. Pick up games are hosted daily at the DGL Teamspeak channel above as well as bromance.on.vg. If you have any further questions, feel free to add admins Link or Torix for more info.

ESL continues to host monthly Insurgency Community Cups in the New Games section. You can participate in without restrictions, just find a team of five players and you’re good to go. The next Community Cup will be held on the 11th of September. Stay tuned for additional events and full season play in the future. The gamemode is 5v5 Firefight on the ESL Insurgency Theater. If you want to know more about competitive Insurgency in the ESL, follow on Steam, Facebook and Discord.

The Pacific Gaming League (PGL) hosts competitive Insurgency 5v5 Firefight seasons in the Oceania region. They are coming up to the sixth season of play, which teams are able to sign up for now at the Pacific Gaming League website here. The season is planned to go live on the 5th of September. New players are always welcome in the community, and the PGL run regular friendly pick up games (PUGs) with both new and experienced players. If you are from Down Under or a proud Kiwi, sign up and register/join a team for Season 6 of competitive Insurgency in Oceania. And come and say hello to the community via their website, Facebook group, or official PGL TeamSpeak server, by connecting to ts.pacificgl.com

8 comments Read more

August 2

Insurgency hotfix August 2, 2016

We are releasing a small hotfix today that fixes a game exploit as well as some other issues.

Full changelist below:

Fixes
  • Fixed materials related game exploit.
  • Fixed District coop spawn issue.
  • Restart game (mp_restartgame) now correctly resets all scoreboard stats.
  • Fixed map glitch on Tell.

89 comments Read more

Reviews

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

About This Game

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.

Features


  • Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
  • 7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 5 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Free content updates that include weapons, game modes, maps, and new features.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
  • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:


Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes


Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.

Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum
    • OS: Windows® 7/Vista/XP
    • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory: 4 GB RAM
    • Graphics: Video card must be 512 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
    • Hard Drive: 10 GB HD space
    • DirectX: 9.0c
    Recommended
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    Minimum
    • OS: MacOS X 10.6.6 or higher
    • Processor: Intel® Core i3 Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 2400 or better / NVIDIA 8600M or better
    • Hard Drive: 10 GB HD space
    Recommended
    • Processor: Intel® Core i5 Processor (3GHz or better)
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    Minimum
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel® or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Hard Drive: 10 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Recommended
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (1,173 reviews)
Overall:
Very Positive (47,915 reviews)
Recently Posted
Pappi | kickback.com
9.5 hrs on record
Posted: August 23
I don't really know who he was—an ambassador, perhaps, or a spy—but I know we let him down. The VIP mission was simple: escort him across town and deliver him to an extraction point. No chance. They were on us in seconds, firing from grubby apartment windows, and we all died on the asphalt. Game over.

Split-second reversals of fortune like these pepper every match in Insurgency. It thrives on the calm before the storm; the tense slinking through ruined Middle Eastern villages before silence erupts into quick firefights. Insurgency sneers at the garish explosions and comic-book heroics of Call of Duty and Battlefield; much as the popular Half-Life 2 mod that preceded it, it keeps its sights on cold reality.

Insurgency's devotion to realism means that players fall dead after two shots at most, and the absence of killcams means you'll likely die without seeing who hit you—and even if you survive a hit, health doesn't regenerate. The brutal approach works, so long as you pay close attention to the brief but comprehensive tutorial mission. This is the stuff of nightmares for FPS newcomers, especially as there's no single-player campaign, so it's good that the community is usually quick to answer even the most noobish questions.

This uncommon helpfulness is due to the knowledge that well-equipped players make a better team. Only kills grant you supply, a resource that's used to upgrade and mod weapons before each match. It's a testament to the work New World Interactive has done here that the pressure created by this mechanic makes the entire experience more rewarding. I all but jumped out of my chair after scoring my first kill after minutes of playing target practice for the opposing team, and that high helped me feel less ashamed to breathe the same virtual air as my teammates.

At times I almost thought that air was real. Sound is the great triumph of Insurgency, and it reveals its power in the muffled cracks of gunfire or in the whispered squish of boots of gravel. It isn't fluff; I can't count how many times I scored a kill because I heard an enemy making too much racket in an adjoining room. The sound design works so well in part because the dreary environments scattered across the 12 maps complement it, even if they never achieve the same level of mastery. New World has done a decent job with the Source engine, but the graphics fare better in maps depicting cramped streets of Baghdad than in more open environments featuring hills and trees. Out there, it's only a step above the original Counter-Strike.

But the graphics serve their purpose well. Save for icons indicating objectives or the locations of nearby teammates, Insurgency's spartan UI leaves out clutter like mini-maps, crosshairs, ammo counts, and health bars. Not only does this drum up the focus on realism, but it spotlights the pleasing particle effects such as bullets flicking plaster off of walls. In its best moments, it reminds you that combat's not just about you; it's about formulating and enacting strategies with the players around you in the five competitive and two cooperative modes.

That cooperation is the reason for Insurgency's two-hit kills. New World's realism nudges even the most maverick players toward teamwork, and it's not uncommon to see whole squadrons in the 32-player maps making careful forays into hostile territory. Your teammates, in essence, become your hit points. I felt this most strongly in Insurgency's "Push" mode, which once sent us tiptoeing through Baghdad to capture three sequential objectives. My two teammates had died, using up their only life, so I shuffled to the next objective alone, shotgunning enemies in my way. And, miraculously, I captured it. The following sight of my teammates respawning as a reward yielded the most relief I'd had in gaming in recent months.

Tiny squads seem to have vanished in the days since Insurgency made the jump from early access to its official launch. Full 32-player maps are common now (along, alas, with strings of friendly fire kills), but should Insurgency ever slip back down to its days of dismal player populations, it still has two cooperative modes with scary smart AI tend to make up for it. They duck, they flank you, they kill you, and it's so much fun. And as with so much else about Insurgency, it's fun that's borne out of the rewards of working with other players and saving them so you can capture that all-important node or destroy a weapons cache. If it's cruel, it's only to be kind.
Helpful? Yes No Funny
Agnus Dei
16.3 hrs on record
Posted: August 23
Product received for free
A realistic FPS with plenty of modes, guns, equipment, and maps. The community is good. Everyone strives to accomplish the set goal; nobody ♥♥♥♥s around. It has a special charm to it.
Helpful? Yes No Funny
Mraider
9.2 hrs on record
Posted: August 23
I got it from a friend and it is great.
Helpful? Yes No Funny
Ceranoe
24.0 hrs on record
Posted: August 23
This is probably one of my favorite "zone-out" games. Now dont get me wrong, this game is by no means easy. This is probably one of the hardest games I have ever played but that is why its great for zoning out. You play this game, you maybe get a kill or two, die, then you sit back, eat some pizza or something and talk to the other players while you watch the game. This game is seriously one of the most hardcore shooters I have ever played when it comes down to itensity. I am a veteran at competetive shooters, having played all games since quake up to CSGO. Speaking of which if you go into this game thinking of it like CSGO you will have your ♥♥♥ handed to you on a silver platter pleasently toned with a grenade between the cheeks. This game has some of the most complex mechanics I have seen in a shooter. Not to be confused as an Arma type game though as Arma is more of a simulator than a shooter. Regardless the game is fun if you dont try to take it seriously and the community is great and laid back.
Helpful? Yes No Funny
Angry Video Game Noob
34.3 hrs on record
Posted: August 23
Product received for free
I simple man - I see kebab, I remove it.
Helpful? Yes No Funny
WombRaider
0.9 hrs on record
Posted: August 23
This game tries so hard to be hardcore but the reality is that this game is downright boring and poorly optimized! Worst buy ever.
Helpful? Yes No Funny
MarekT
13.2 hrs on record
Posted: August 23
Insurgency
+Realistic Shooting
+Lot of Customation
+Plenty of Models
+Lot of Gamemodes
+Tactical Game
+Big Maps
+Lot of Maps
+Community
+There is a gamemode called ,,Day of Infamy´´ which takes place in WW2
-Can't save loadouts
-Bad Hitboxes
8/10
Good Game,but sometimes
Helpful? Yes No Funny
AZee
0.9 hrs on record
Posted: August 23
joint insurgent side and everyone shout Allahuakbar every 5 seconds.

The game is great tho
Helpful? Yes No Funny
AwesomeOne554
1.6 hrs on record
Posted: August 23
spent my whole life... for killing teammates
Helpful? Yes No Funny
Reptile
83.2 hrs on record
Posted: August 23
Insurgency is one of the best FPS games I ever played and I love it..
At the beginning it looked really hard because we don't know the maps and the hidding spots, but once you play them 3/4 times, you start getting a better prespective from how the game works, and from where the enemies spawn and camp..

I truly advise to buy the 4 PACK game and play with your friends it's a lot of fun!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
83 of 94 people (88%) found this review helpful
8 people found this review funny
Recommended
58.9 hrs on record
Posted: July 26
I bought CSGO, then at the last moment of the sale, I hesitantly bought insurgency, initially regretted it, but played for a while, then regretted buying csgo, this game is this awesome, in a fair world this should be more popular game than cs. absolutely recommended
Was this review helpful? Yes No Funny
82 of 93 people (88%) found this review helpful
3 people found this review funny
Recommended
5.7 hrs on record
Posted: August 14
Basic Information


Title: insurgency
Developer: New World Interactive
Publisher: New World Interactive

General Impression


This game is a really actionpacked combat game for you all military or gaming nerds out there. The game is based on the wars down in Iraq from what I´ve noticed playing the game. The game is fully worth all it´s money, even tho It can be really frustrating learning the commands and etc.

Strong Points


• Good Price
• Has Tradingcards
• Co-op Missions
• Multiplayer and Singeplayer
• Many Maps To Play On
• Really Realistic

Weak Points


• Some Maps Are To Small
• The Music Is Not That Good

General Ratings


Graphics: 7.9/10
Atmosphere: 9/10
Audio/Music: 6.7/10
Gameplay: 8/10
Story: N/A
Engines/Mechanics:9.8/10

Personal Rating: 8/10
Was this review helpful? Yes No Funny
35 of 37 people (95%) found this review helpful
23 people found this review funny
Recommended
17.5 hrs on record
Posted: August 11
>Be me, playing Insurgency.
>I decide to download Day of Infamy (the mod for Insurgency).
>Join a game.
>A while later I'm on the German team as a Machine Gunner.
>Entire team is awesome. One of them is a sniper pro (Let's call him Swagger) who constantly dies by rockets (one of the rockets landed right next to me. I survived, he died and he was further away) and we had it as some sort of gag. We become good pals for the game.
>Fast forward to near end of game.
>It was a close match, but eventually Americans push us backwards so we have to protect our last point.
>One by one, my team dies with no reinforcement waves left.
>Swagger shot me with his pistol as a joke.
>He gets penalized and dies. Poor Swagger.
>We start hiding. Me, another soldier and a man named "Major" were left.
>The other soldier dies.
>Major plays sad music during the game.
>He rushes out and dies.
>He plays more cheerful music for me, as I'm the last guy left.
>My team cheer me to run out and do my best.
>I'm not filled with confidence, but I do it for my team and Swagger.
>One enemy soldier and I face eachother.
>We both fire eachother with pistols. I was pretty sure I was gonna lose. I thought he had more men with him.
>I killed him.
>"VICTORY" is displayed in big letters.
>I find out that he was the last one left.
>Entire mic chat goes wild.
>My team is happy.
>I am happy.
>I leave the game after saying my goodbyes to my team.
>This game's battles were so intense that I got PTSD.
>Writes this review.

10/10 War is heck.
Was this review helpful? Yes No Funny
33 of 34 people (97%) found this review helpful
9 people found this review funny
Recommended
87.5 hrs on record
Posted: August 5
Insurgency is, for my money at least, the best shooter currently on the market. I've put nearly 100 hours into it and my main thought is why didn't I buy this game earlier. I'd seen it on the store before and just passed on it cause it seemed like some bog standard FPS that i'd spend 20$ on play for a week and never touch again. I couldn't be more wrong. I picked it up while it was on a 3$ sale, my god was it a steal.

There are two sides, Insurgents and Security. Two different styles of games, COOP or Multiplayer. Personally I don't really play COOP much so I don't know much about it. But the one match of survival on tell I did with about five friends was incredible. Made it to wave 63 in about an hour n a half. Bloody amazing fun.

As for multiplayer you can play in three different types each with a few different modes, except for competitive. In Sustained Combat you can choose from: Strike, one team tries to destroy three weapons caches while the other team defends. Occupy, both teams try to capture and hold one point in the middle of the map. Push, where one team tries to capture a series of three objectives then destroy a weapons cache at the end. And Skirmish where both teams fight over three objectives each while simultaneously defending their and destroying their enemie's weapons cache. In tactical operations you can choose one of three modes however this one everyone only has one life except for firefight. In ambush one player is the vip and must be escorted to one of two zones and the other team has to stop him. I've honestly never played elimination before so idk what it's about. The last is firefight where there are three objectives, however you only can respawn if your team takes an objective while you're dead. The last game type, Unranked Competitive is a 5v5 version of firefight.

Now onto the guns n ♥♥♥♥. Well for starters it's asymetrical balance that actually ♥♥♥♥ing works. Security can only use Security guns and the tererrists can only use tourist guns. Weapons range from the AK-74U to the MP5K to the ♥♥♥♥ing M1 Carbine. Each class has different loadouts however it stays fairly simple. MGer get MGs, riflemen get M16s or AKs, snipers get bolt actions and semi auto battle rifles, and engineers get shotguns and SMGs. Now there are a lot more roles than the ones I listed and there is overlap but that's basically it. All of the guns are useable unlike many other games. I've seen people go ham with the MP40 as much as I've seen amazing killstreaks with the UMP-45. You can choose from ♥♥♥♥♥♥♥♥s of different attachments, optics and ammunition types. You can also choose from 4 different grenades, C4/IED or RPG/AT4. You can also take light, heavy or no armor at all. Most everything will be a one burst kill so it pays to be accurate.

Now for the maps. Holy ♥♥♥♥. There are some absolutely amazing maps: Ministry, Embassy, Verticality, Panj, Kandagal, Siege, Tell, Station. The list goes on and on. Maps range from complete urban combat like Ministry to entire rural like Panj and many have a mix of both. Maps are also asymmetrical. Certain maps Insurgents get to this objecive faster or this map Security gets there four seconds faster. Still all of the maps are very well designed and I haven't found one that I absolutely dislike, even Buhriz which this community for some reason loves.

Random ♥♥♥♥ about the game. Currently the game is run on Source so it's a bit dated but works very well for potatos. Next year the Devs are planning on introducing Insurgency Sandstorm which will be on Unreal 4. The community is rather small which is the biggest problem. It's not so bad that you can't find a match but if you have a group of say 6 people and are looking to play a specfic mode with a populated server it may be a challenge. The community quality is about as good as you'd expect. I've met some really nice people, but honestly, it's 10$ there's lots of idiots around and lots of people who really don't have much FPS skill. There are also two announcers one for each side. The Insurgent one is okay, a bit bog standard. But the Security one, oh man. He's ♥♥♥♥ing hilarious. Actual quote when you're the last guy alive and you clutch it "Man I thought he was just gonna ♥♥♥♥ing die."

TL;DR
♥♥♥♥ you I spent a long time writing this go ♥♥♥♥ing buy this game.
Was this review helpful? Yes No Funny
30 of 32 people (94%) found this review helpful
13 people found this review funny
Recommended
23.6 hrs on record
Posted: August 8
Play this if you want a game that is not about getting aroused by a $12,000 dollar knife.
Play this game if you want a game where 13 year olds dont f**k you mom verbally.
Play this game if you want a game where you don't need to shoot someone 30 times to kill them.
Was this review helpful? Yes No Funny
28 of 31 people (90%) found this review helpful
1 person found this review funny
Recommended
27.8 hrs on record
Posted: August 4
Insurgency is the most realistic shooter / FPS I have ever played.

- Takes 1 bullet to kill someone unless they have heavy armour, If they have heavy armour it takes 2 or 3.
- No jump packs / No jetpacks.
- 15+ Guns.
- 30 maps / Night and day maps.
- Great gamemodes.
- 10+ Classes.
Worth every penny.
Was this review helpful? Yes No Funny
12 of 12 people (100%) found this review helpful
2 people found this review funny
Recommended
23.4 hrs on record
Posted: August 6
Product received for free
Quite possibly the most fun and challenging game I ever played. Excellent gunplay, The adrenaline rush you can get in this game is just insane. Imagine this; You're the last one alive on your team, the only way to get them to respawn is to capture a point on the opposite side of the map. Just you, your gun, and a sea of angry NPCs between you, who won't even hesitate for a second before filling you with lead. You run room to room, across streets, through alleyways. Bullets ricocheting behind you, shooting anything that moves in front of you. You finally make it to the point, your gun low on ammo, you grab a nearby dead terrorist's RPK and set yourself up in the room, waiting as that bar fills, capping the point. Just when you think you're home free, terrorists start pouring through every direction, firing everything they got at you, to stop you from capping that point, you keep firing, mowing them down, hoping for those magic words to resonate through your headphones. "Charlie has been secured", and then. nothing. A terrorist gets a lucky headshot on you, killing you instantly, losing the round, but no one is mad, not your team, and definitely not you. You may have lost, but god damn that was fun.

Its moments like these that sets Insurgency apart from other shooters. The only other shooter I can think of that can give you this kind of rush, is Arma. Speaking of which, in some ways these two games are quite similar. While yes Arma is a open word milsim, and Insurgency is a closed map FPS. Both still are the same in quite a few ways. First off both games feature a leaning mechanic, both allow you to deploy a bipod for better aim, and both let you customize your weaponry. Unlike most shooters. Insurgency tries to give you as less info as possible. Essential things like your teammates and points are present, but things like health and ammo aren't. The only indication of how much ammo you have is a number in the corner. Showing how much magazines you have. Though, that doesn't mean they're full. You could leave 1 bullet in each mag, and still have the game tell you that you got 5 magazines. As for health, lets just say. typically no armor is a one shot kill from most weapons, light armor is 2 shots, and heavy armor allows you to survive up to 3.

I highly recommend Insurgency to anyone, and also recommend Day of Infamy, originally a mod for Insurgency, like Insurgency originally was a mod for Half Life 2. Now a stand alone early access game that takes place during the European WW2 theatre,

Oh, and lets not forget the weapons themselves, American soldiers are granted access to all the typical US armed forces rifles. M4A1, M16A4, M14EBR, the M249 and many more.
The Insurgents on the other hand get more typical weapons of a middle eastern faction, weapons like the AK74, AKM and RPK, but also featured surplus WW2 weapons like the M1 Carbine, MP40, Sterling, and the Mosin.

All in all, amazing gunplay. pretty good selection of firearms, pretty decent though small community, and very easy to get immersed into and have fun, even when failing the same mission over and over.
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10 of 10 people (100%) found this review helpful
1 person found this review funny
Recommended
8.5 hrs on record
Posted: August 15
It's like someone took CSGO and said "F**k it, let's make a game that doesn't focus all on aim."

And that is what this is.

A CS:GO for people who want more than aim.



The guns feel amazing. Each feels completely different.

Also, you can customize your weapons and armour, you can add different types of ammo, suppressors, flashlights, foregrips, bipods, heavy barrels, laser sights, scopes. So you can customize based on what strategy you will take the following round.

Even when you are done with that, there is workshop support with weapon skins, character skins, and maps.


|★★★★☆|

- ½☆ For lack of content, though it is only $9.99CAD.

- ½☆ For mediocre graphics, they are great, but with the Source Engine, aren't anything special.
Was this review helpful? Yes No Funny
9 of 11 people (82%) found this review helpful
2 people found this review funny
Recommended
47.9 hrs on record
Posted: August 12
Honestly, this is one of the best and most fun (realisticly) tatical shooting game/engine I have played...

If I had to start this review off anywhere,
I would start with the graphics!
The graphics in this game aren't at all that good but I would say they are realistic enough to make you feel as though you are acctually fighting in a war! Truthfully, you need a good PC to run this game at high graphics levels! High Graphic = Amazing.

Secondly, This game is supposed to feel real and is made for realism. If you are buying this game as a "Run 'n Gun" game then I MOST DEFINATLY do not suggest this game for you! This game is aimed for realistic gameplay and makes you feel like you are in war!

Thirdly, gameplay in this game is amazing (for me, and most people). If you are being shot at and have already been shot once in the leg, you are probably going to die, if you get spotted and are facing an enemy in close quaters, you need to react fast because it takes only one or two rounds to the body/head to kill someone. This is what makes this game amazing and unbeleivably hard for people (this makes it fun). This makes the gameplay not as hard for snipers as they probably will get the kill in one shot!

Overall this is an amazing game and I have only spoken about a few aspects! It really makes you feel like you are at the event in real life and the crazily scary and chilling sounds of the bullet flying your way!
I rate this game a 10/10 (Would rate again, lol jk) and this is AMAZING!

but PLEASE, on most servers team killing is on (for realism) so do NOT be minge and shoot your mates on purpose xdd!

Thanks for reading and I hope you consider trying out this AMAZING game!
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4 of 4 people (100%) found this review helpful
Recommended
49.7 hrs on record
Posted: July 26
Pretty realistic FPS.. I would recommend. Not a game where run&gun works
the game has changed a lot since i first started playing it in 2010ish.. much better, i like the new DOI(day of infamy) mod that they added to the game, you have to subscribe to the workshop mod, then it changes the game, same skins and shtuff but its WW2 weapons and a handful of maps.
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