Alone in space, light years away from your family, armed with only your Fistcannon™; you are Cargo Corps' latest recruit, a Cargo Commander.
Nutzerreviews: Sehr positiv (579 Reviews)
Veröffentlichung: 1. Nov. 2012

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"A hidden gem from space -- with extraspecial music."

Über dieses Spiel

Alleine im All, Lichtjahre entfernt von Ihrer Familie, bewaffnet einzig mit Ihrer Fistcannon™, Platform Drill und der furchtbarsten Tasse Kaffee des Sektors; Sie sind der neueste Rekrut des Cargo Corps, ein Cargo Commander. Ihre Verantwortlichkeiten sind denkbar einfach: reisen Sie durch die gewaltigen Weiten des wurmlochgefüllten Weltraums und bergen Sie Fracht von unschätzbarem Wert aus alienverseuchten Containern. Die Arbeit ist jedoch hart und haarig: schlagen und schießen Sie tödlichen Mutanten ins Gesicht, während Sie zwischen Ihrem Schiff und Containern umherreisen. Kämpfen Sie mit tausenden anderer Cargo Commandern in der Galaxie um Beförderungen und sammeln Sie über 80 verschiedene Frachttypen, während Sie sich den Flug zurück nach Hause verdienen.

Hauptmerkmale

  • Auf Seeds basierende, zufällig generierte Level. Wählen Sie irgendeinen Titel, um einen neuen Sektor zu generieren, teilen Sie ihn mit Ihren Freunden und konkurrieren Sie um den Highscore!
  • Vollkommen zerstörbare Umgebungen; schlagen Sie Ihren eigenen Pfad mit Ihrem Platform Drill und Sprengladungen
  • Konkurrieren Sie mit anderen Spielern um Beförderungen; jeder Sektor hat seine eigenen Online-Ranglisten
  • 2 verschiedene Spielmodi: Karriere und Reise
  • Plündern Sie die Leichen anderer Spieler nach ihren kläglichen Versuchen Ihren Highscore zu schlagen
  • Verbesserbare Waffen und Werkzeuge

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    • Betriebssystem:Windows Vista/7
    • Prozessor:2 GHz (or 4 GHz für CPUs wie.z.B. Celeron/Duron)
    • Speicher:2 GB RAM
    • Grafik:DirectX 9.0c kompatibel; integrierte oder langsamere Karten können eventuell nicht funktionieren
    • DirectX®:9.0c
    • Festplatte:120 MB HD frei
    • Betriebssystem:Leopard 10.5.8, Snow Leopard 10.6.3 oder besser
    • Speicher:2 GB RAM
    • Grafik:OpenGL 2.0 kompatible Grafikkarte, 256 MB Grafikspeicher
    • Festplatte:120 MB HD frei
    • OS: Ubuntu (and most other distributions
    • Processor: 2 GHz
    • Memory: 2 GB
    • Graphics: DirectX 9.0c/OpenGL 2.0 compatible graphics card, 256 MB video memory
    • Hard Drive: 200 MB space
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1.7 Std. insgesamt
Verfasst: 14. Juli
Super 2d Plattformer, mit Action elementen.
War dieses Review hilfreich? Ja Nein Lustig
54 von 54 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
17.6 Std. insgesamt
Verfasst: 24. August
Cargo Commander is a simplistic, yet addictive, 2D-platformer with some interesting game mechanics. The game itself is relatively bare-boned, as it does not have many different enemies, weapons, or environments. What makes it an interesting game is the randomly-generated-world dynamic and the addictive, goal-oriented meta-game that involves collecting items (cargo). Cargo Commander is one of those games that is fun to pick up and play on those occasions you want to play something with simple mechanics and that doesn’t require too much attention.

Cargo Commander is considered by many to be a rouge-lite game because it has randomly-generated worlds and a (quasi)single-life mechanic. The randomly-generated worlds (sectors) are created uniquely based on the name given to them. You can type in any series of alphanumerical units to create a new sector. Once it is created, it remains the same forever. This includes for all other players. You also can visit old sectors which have already been created by other players. I thought this was a fun and interesting dynamic; but be aware that this functionality of the game only works in online mode (as well as leaderboards and achievements).

I think the way “death” is handled in the game is perfect. It is not the kind of game where one mistake and death means the past two hours of gameplay meant nothing. You still keep all the cargo you collected— and since the whole meta-game revolves around collecting cargo, that means that you get to keep your progress even after dying. That said, dying isn’t completely irrelevant or immaterial. In each randomly generated sector you must reach at least a certain point without dying so you can retrieve the “sector-pass,” and gain access to a new area. If you die, the sector restarts. It generally takes 5-10 minutes to reach the “sector-pass” in each.

The environments are bare and repetitive, so don’t expect to be awed by the graphics. But the soundtrack is rather catchy and fits the addictive nature of the game. The gameplay is also quite simple and unvaried; the first hour of gameplay will be basically the same as the tenth. But it is also this simplicity that makes the game enjoyable and addictive.

Put simply, Cargo Commander is styled to have simple mechanics and not require that much concentration, but with a long and “grindy” meta-game. That common underlying style is then refined into a 2D-platformer with rouge-lite elements. If that sounds like the kind of game you generally enjoy, then you will probably enjoy this thoroughly. For others who are on the fence regarding the genre, you will probably get a few hours of enjoyment from this, but may then get bored.

Follow my curation page to see more of my recommendations!
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13 von 14 Personen (93%) fanden dieses Review hilfreich
1.4 Std. insgesamt
Verfasst: 16. Mai
Cargo Commander is a side-scrolling, arcade-type game, where you have to collect as much cargo as possible, fight off bad guys, as well as reach and escape from new containers before they fall apart and are sucked into the void of space. Using your own cargo container as a base of operations and armed with weapons such as a nail gun, How much cargo can you collect and return with? This game surprised me, even though the graphics are simple, I found myself enjoying it anyway. A rare little treat.
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100%) fanden dieses Review hilfreich
2.6 Std. insgesamt
Verfasst: 14. Juni
I give it a 6.5/10. It's a well made and fun game. One of the main and only real reasons I didn't give it a higher rating is because it gets VERY repetitive. I like it though and i do recommend it. If you're thinking about getting it I just say that being willing to only play short sessions at a time is vital.
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5 von 6 Personen (83%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
2.4 Std. insgesamt
Verfasst: 28. Mai
It's a beautiful game with an awesome soundtrack. Worth buying while on sale.
War dieses Review hilfreich? Ja Nein Lustig