The first chapter in the tree part The Journey Down saga, a classic point-and-click series with an Afro-Caribbean twist. Get ready to embark on an epic journey of laughs and brain-teasing adventure!
User reviews: Very Positive (574 reviews)
Release Date: Jan 9, 2013

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Buy The Journey Down: Chapter One

Packages that include this game

Buy The Journey Down 1+2 Bundle

Includes 2 items: The Journey Down: Chapter One, The Journey Down: Chapter Two

Buy The Journey Down: Chapter Two


Recommended By Curators

"Nice adventure game with a unique look."

Recent updates View all (10)

September 2

The Journey Down: Chapter Three

Hey guys!

Just dropping a line here to say that production of Chapter Three of The Journey Down (the final chapter!) is well under way and that we'll be launching a kickstarter in October in order to fund the remaining development. If you're curious and want to check out some pics from the game, please head over to The development blog

There's also a spankin' new video interview about our current state available here:
TJD3 Video Interview

Thanks guys! TJD3 will not disappoint. :)

Your feedback is welcome! :D

4 comments Read more

March 9

TJD2 wins best music 2014

Chapter Two of The Journey Down has won Best Music 2014 at the annual Aggies awards over on Adventuregamers. Go Simon, your music lives on! :D

TJD2 was also nominated for best traditional adventure game of the year, which is something that makes us very proud, considering how very, very awesome 2014 has been for point and click adventures. Check out the full list of awards and nominess here.

2 comments Read more


"Inventory puzzles, minor theft, and mischief will make any adventure game fan feel right at home, while the use of macabre masks and black African themes and characters make it feel fresh."
8/10 – Destructoid

"A short but vibrant indie adventure that far exceeds the quality of many full-blown retail games."
4/5 – Adventure Gamers

"All in all, The Journey Down is a fine bit of point and clickery, with a good script, solid puzzles and a fantastic sense of style."
87% – The Indie Game Magazine

More games in The Journey Down series

About This Game

In a shady corner of Kingsport Bay, at the outskirts of St Armando, Bwana and his trusted sidekick Kito struggle to make ends meet at their run-down gas station. Little do they know that they are about to be thrown into a spine-tingling adventure that will take them far from home and right into a twisting plot of corruption and danger.

In the first chapter of The Journey Down, the search for a lost journal leads to forgotten secrets of the mysterious Underland. Follow Bwana and Kito as they puzzle their way forward and begin to uncover the true fate of their long lost father, Captain Kaonandodo.

The Journey Down is a classic point-and-click saga in with an Afro-Caribbean twist. Get ready to embark on an epic journey of laughs and brain-teasing adventure!

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows XP SP 2+, Windows Vista, Windows 7
    • Processor:1.8 GHz CPU
    • Memory:1 GB RAM
    • Graphics:Direct X 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • OS:Windows XP SP 2+, Windows Vista, Windows 7
    • Processor:1.8 GHz CPU
    • Memory:1 GB RAM
    • Graphics:Direct X 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • OS:Snow Leopard, Lion
    • Processor:1.8 GHz CPU
    • Memory:1 GB RAM
    • Graphics:OpenGL 1.4+ compatible video card
    • Hard Drive:1 GB HD space
    • OS:Snow Leopard, Lion
    • Processor:1.8 GHz CPU
    • Memory:1 GB RAM
    • Graphics:OpenGL 1.4+ compatible video card
    • Hard Drive:1 GB HD space
    • OS:Ubuntu 12.04
    • Processor:1.8 GHz CPU
    • Memory:1 GB RAM
    • Graphics:OpenGL 1.4+ compatible video card
    • Hard Drive:1 GB HD space
Helpful customer reviews
18 of 18 people (100%) found this review helpful
4.6 hrs on record
Posted: June 23
This title really surprised me with how well it was made. I came in having no expectations. I had bought the game as part of a bundle on indiegala, and was only really going to try it out while waiting for another (and much larger in size) game to download, and was frankly blown away right from the start.

You start off in dire straights with your electricity having been shut off because you hadn't paid your bills for a while. This means you can't make any money because the pump in your gas station that you own an operate relies on the power to run. However with some cheeky DYI smarts, you're soon back to normal... If normal means no customers, which... it does.

Luckily as fate would have it a customer comes by, however she's not looking for a fill up, but rather a strange old book. Bwana (the main character) sees an opportunity to make a buck, and before long we're deep into the story trying to fix up an old plane to finally pay the bills, so that things can return to normality of the easy living life Bwana has been living alongside his brother at the docks.

The puzzles you come across are fairly straight forward, and no regular adventure gamer should feel challenged by this, however that's totally acceptable since it's clear that the game is really telling a good story rather than stopping you with frustrating puzzles that has you stuck for hours on end. The main character even "cheats" while doing a puzzle proclaiming he hates puzzles himself.

The game oozes with charm, and I was unable to put it down until I had finished it. It took me around 2-2½ hours to finish, but what an absolute joy it was. The animations were well done, and the voice overs were very professionally made. One of the best things about the game though I think was the music. It just heightened the experience of the game to a level it would not have been at had they not had such a talented musician in their team.


+ Voice overs are professional and fit the game
+ Music has a nice vibe to them and is filled with passion
+ Story seems interesting
+ Graphics are well done and the animations are fluid and oftentimes funny
+ The game just oozes charm and is hard not to like

- Puzzles were oftentimes a little too easy

I recommend this one to anyone wanting a nice and easy adventure game. I'm off to play the next chapter, which I hope will provide the same level of quality.
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8 of 8 people (100%) found this review helpful
1 person found this review funny
4.2 hrs on record
Posted: June 24
The Journey Down Chapter One is about two brothers adopted by a man off the street. They're running the gas charter in the bay and struggling with money. When a woman searching for a book arrives, suddenly, they're seeing "dollars".... but did they know that the book owned by their father was in their possession and sparked interest... in a powerful man?

The first chapter is set in the bay, where Bwana, your character, is working and living. As he needs to get Lyna across the ocean, he has to fix the airplane he's not flying since he was 12. That's why Bwana is messing with gas cannister, trying to get out of a freezer in a yacht, amazed that he can do a ladder with.... nah I'm not spoiling the puzzles.

I enjoyed that point-&-click adventure because of the atmosphere. There is clearly influenced by Afro-Caribbean (as the characters are inspired from African masks but the way they're talking and the music is more from the Caribbean). You ask yourself if Bwana hasn't smoked weed before the beginning of the story but well, he seems more like having a cool personnality. And that, dear gamers, that what I ask also from an adventure game: characters with a grey personnality as they're reflecting what we are: imperfect. Bwana isn't stupid. Some of his remarks show someone aware of his surrounding, feeling down because of his father's disappearance. Kito, his "street" brother, is a genius when it comes to engineering, despite his cool attitude. Lyna, well-mannered, stays polite and provides information on what may happen in the background. She's never pressuring the boys, apart when the mean guys arrive. Besides, the fact that the ambiance is also leading to a comedy game is also doing that.

The graphics are also good: with scenes and rooms looking like in a comic. The only thing that I had an hard time to get used to is probably the characters design.

The music, well, is adapted. I really had the impression that I was in the Caribbean. It's awesome.

Apart one or two freezes, the game runs smoothly.

I've just a little complaint: the puzzles aren't hard at all, true. But sometimes, it's hard to imagine the solution for some of them. Like for the propeller used as a fan by Bwana. But also, as the puzzles aren't so hard, the game is short. As short as a Hidden Object game can be. A little more of 2 hours. I understand that the rest will follow (second chapter is out). But a little more would have been good too.

The Journey Down: Chapter 1 manages to entertain me. I'll play the second chapter very soon and I'll buy that third episode without problems.
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6 of 8 people (75%) found this review helpful
3.2 hrs on record
Posted: March 29
A great point&click indie, in the style of the classics, with great voice-acting, humor and atmosphere. Puzzles are various and quite challenging at some points. The multi-ethnic characters are really fascinating. Athmospheric music is relaxing and the few cutscenes are nicely made.

If you are a fan of Sam&Max style games, you will like this one too.
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5 of 7 people (71%) found this review helpful
2.4 hrs on record
Posted: March 28
I'll start off by saying that this isn't a bad game by any means. But... I can't recommend it.
The first problem is the length. This game is about 2 hours long for the average player. It costs $9. It's a point-and-click adventure with no achievements, so there's no replayability. So... yeah, it's not exactly a lot of bang for your buck.
The second problem is the visual design and animation, especially the latter. The backgrounds look good, they're all 2D hand-drawn kind of stuff. The character models look less good, basic 3D models with no texturing whatsoever. But the animations... are just problematic. Bad and kind of unsettling, too. The game's heavily stylzed which helps a little but not enough to make it pleasant to look at.
Third, there's almost no plot here. Most of the major plot points that will be relevant in the second game are in the first 15 minutes and the last 5. Beyond that, there's nothing but adventure-gamey puzzles to fill in the time. You don't really even get much world development or insight into important characters - presumably in chapter 2 none of these characters will be relevant besides the few main characters, because of how this game ends.
The voice acting is laughably bad, and the audio quality of the voice clips varies too - a few characters used pretty awful recording equipment and you can tell. Bwana, the main character, and the chef on the Yacht are particularly bad for how stereotypical they sound, and both are pretty grating pretty fast. That's a problem when you play as the former.
But, no, you want to know what the real nail in the coffin is? They set up this game as having unique themes and atmosphere, and... do *nothing* with it. You explore a dock, a bit of a city, and a boat or two. Those are your locales. You perform pretty standard puzzles in all these areas. About the only thing of thematic relevance is the spice recipe section, and even then it's not that thematic overall. It's just... wasted effort to set up these themes if they're not going to be used.
Overall, it's a pretty short and average adventure game that costs too much and does too little to stand out. I can only assume the theme and visual design is there because there'd be nothing to distinguish this game otherwise. Like I said, it's not bad, but neither is it that good.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
2.3 hrs on record
Posted: July 29
Imagine the goofy humour of Sam & Max with an Afro-Caribbean twist and a jazzy reggae vibe. SkyGoblin nailed it!
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