There's another fresh new bunch of pics from the development of TJD3 up in the artwork section. Please check 'em out and give us your thoughts!
Also, in other news. We've finally got an office again! Check out my little writeup about how awesome that is, over here.
So how’s overall progress coming along? Well the TJD3 design (puzzle and story) is solidifying by the day and I’m totally in love with it. We’re still at the bloating-phase though so the game is ballooning daily. Some day now we’re gonna have to bring in the reality-hammer and distill it down into something doable, but right now we’re just focusing on making the design as bombastic as possible. We had a similar approach to TJD2 and we’re real happy with how that came out, so odds are it will work this time around as well. :)
Thanks for checking in!
I just uploaded some location concept art for TJD3 here on Steam, in TJD1's artwork section. Please check it out and give us your thoughts! Remember that these are works in progress and that these locations may not even wind up being a part of the game.
Development of TJD3 is moving along real nicely, if you wanna follow our progress, check out www.skygoblin.com and our twitters:
Stay rad! :)
"Inventory puzzles, minor theft, and mischief will make any adventure game fan feel right at home, while the use of macabre masks and black African themes and characters make it feel fresh."
8/10 – Destructoid
"A short but vibrant indie adventure that far exceeds the quality of many full-blown retail games."
4/5 – Adventure Gamers
"All in all, The Journey Down is a fine bit of point and clickery, with a good script, solid puzzles and a fantastic sense of style."
87% – The Indie Game Magazine
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