Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval first person slasher with a focus on multiplayer battles
User reviews:
Mostly Positive (1,704 reviews) - 76% of the 1,704 user reviews in the last 30 days are positive.
Very Positive (43,482 reviews) - 84% of the 43,482 user reviews for this game are positive.
Release Date: Oct 16, 2012

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Includes 2 items: Chivalry: Deadliest Warrior, Chivalry: Medieval Warfare


Recent updates View all (153)

October 13

Chivalry Four Year Anniversary Trick ‘n Treat Bag

Chivalry: Medieval Warfare was released on October 16, 2012! Join in for some Steam Free Weekend carnage from Oct 13-17, and tell friends about our 90% discount.

After four years of battlefields soaked with blood, and fields quivering from the sound of a billion battlecries, we’re celebrating Chivalry’s birthday with a Halloween twist in this free Trick ‘n Treat Bag.

TRICK: Dazzle your opponents with a Mirage! Unleash the Vypress Sabre, a weapon from our upcoming magic & melee game Mirage: Arcane Warfare. Join the Mirage Steam Community to unlock.

TREAT: Don the delicious Pumpkin Spiced Helm in Chivalry for a limited time.

Both items can be found in the Customization menu, for free.

This weekend only, get up to 60% off weapons and armor from the Chivalry Workshop.

Sign up for the ongoing Mirage Closed Alpha today at

145 comments Read more

September 12

Chivalry: Medieval Warfare - Seven new weapons and two helms from the Chivalry Workshop!

From the fancy “Prunkmesser” sword to the brawny “Iron Splitter” double axe, get your greedy mitts on a new collection of community-made inventory from the Chivalry Workshop blacksmiths.

  • Nobleman's Toy, a replacement for the Thrusting Dagger by GummiEnte
  • Oakeshott XII Broadsword, a replacement for the Broadsword by 300 Babies
  • Shaver, a replacement for the Throwing Axe by Pernach and tayou.natsume
  • Decorated Lancer Helmet, an Agatha Vanguard helm by Frank the Fish
  • Iron Splitter, a replacement for the Double Axe by Rock It
  • Arbiter, a replacement for the Longsword by PXL
  • Grunt Set, a replacement for the Warhammer by Oilystool
  • Prunkmesser, a replacement for the Messer by 300 Babies

FREE: Unleash the Vypress Sabre in Chivalry: Medieval Warfare - a crossover weapon from Torn Banner Studios’ upcoming multiplayer magic & melee FPS Mirage: Arcane Warfare.

Get a free Sabre in Chivalry by following the Mirage: Arcane Warfare Steam Community. The Mirage Closed Alpha starts soon!

54 comments Read more


"I’m rather enamoured by the unique flavour of online combat presented by Chivalry. It’s fresh and fun, and like the very best games is easy to get into yet incredibly hard to master."
90/100 - Ausgamers

“I saw my body slump to the floor, some distance away and then the hammer-bastard was standing over me, attempting to play croquet with what remained of my face.”
Rock Paper Shotgun

Custom Maps and Modding Support!

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About This Game

Besiege castles and raid villages in Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like an FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

Key Features:

  • Deep melee combat system provides players with a huge range of responsive combat options
  • Adjust your attacks and blocks in real time with the mouse for precise and full control of the action
  • Wield an arsenal of up to 60 brutal weapons ranging from broad swords and battle axes to longbows and javelins
  • Dynamic objective system brings team tactics and strategy to the forefront as players batter down gates, raid villages and assassinate enemy royalty to achieve victory.
  • Use a variety of siege weapons ranging from catapults, boiling oil, ballista, battering rams and more
  • Vast, lush environments that transport the player to a gritty and immersive medieval world.
  • Offline play options that allow players to gain familiarity with the controls and gameplay before being thrust into the action.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 512MB VRAM.
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HD space
    • Other Requirements: Broadband Internet connection
    • Supported controls:: Keyboard + Mouse, or Xbox 360 controller, Xbox One controller, or compatible XInput controller
    Minimum recommended:
    • OS: OS X 10.9.5
    • Processor: Intel Core i7, 2.5 GHz
    • GPU: Nvidia Geforce 750M
    • Memory: 4 GB RAM
    • Hard Drive: 7 GB HD space
    • OS: Steam OS. (However, other distros with Steam installed should run the game just fine.)
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Athlon X2 2.8 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, or Nvidia GeForce 9800 GT or equivalent. (With respective proprietary drivers). 512MB VRAM.
    • Hard Drive: 7 GB HD space
    • Other Requirements: Steam client + runtime environment. If using open source drivers, S2TC is required to approximate S3TC texture support.
Customer reviews
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Mostly Positive (1,704 reviews)
Very Positive (43,482 reviews)
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24,085 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
488 of 602 people (81%) found this review helpful
50 people found this review funny
Not Recommended
44.8 hrs on record
Posted: September 23
Chivalry: Medieval Warfare is an extremely fun game with interesting mechanics that give it a great longevity. It is very fun to play.

For about 9 hours(ish).

Chivalry unfortunately is a game that doesn't get better with age. Rather, it ages like milk. After 9 hours of brutal slaughter and decapitations you will begin to enter the game's seamy underbelly.
This is due to their two different server types: Beginner and Advanced.
Beginner is where you will spend the first 9 or so hours in Chivalry, playing with those under level 15. Matches in these servers are incredibly fun to play, with everyone at an even level allows for fun, fair - albeit gratuitous- fights.
This part of the game I loved, playing nearly daily to get my fill of medieval mediation.
But then we level up, become a big boy, and the gates to beginner servers close.
Due to this you have no choice but to play in the advanced servers, but this seems fair right? I mean, isn't it good that there is a separation in skill levels?
True, but as you begin your first tentative steps into advanced matches, you'll notice that the game you loved so much is just a little bit different. That fiery girl you fell in love with turned out to be no girl at all; in fact, as she undresses before your eyes you realise, she's a tumour.
And a pretty bad tumour at that, poor thing.
What I mean to say, through poor analogies, that the advanced section of the game is unmoderated garbage.
Hey, did you enjoy intricate duels where you used the mechanics to simulate a real fight?
Not any more, now it's a lot easier: majority of players seem to instead prefer exploiting the game's mechanics by switching to third-person and violently moving there mouse in various directions to break the physics and strike with moves that are near-impossible to defend from.
And if you love that notion, then I'm sure that knowing that (at least in my personal experience) about 1 in every 3 players has some kind of cheats or hacks enabled will come as an absolute treat.
This wouldn't be a huge issue, if the devs did anything about it, such as enforcing better anti-cheat policies, or even setting up moderated servers specifically for those who want actual battles.
But in the meantime we just have to make do with a cancerous community and a broken game.

So yeah, with the state that Chivalry: Medieval Warfare is in, I just can't reccommend it.
Which sucks, because under that pile of broken garbage lies a genuinely fun game.
I could semi-reccommmend picking it up in a sale, just so you can play the early servers; or just create another steam account once you reach level 15, whatever helps you sleep at night.

Alternatively you could sit pretty until the devs decide to change some things up.
But to be honest, I kind of doubt that much - if anything - will change in the game, I doubt the devs are gonna put much more time into it.
But hey, could be wrong, hopefully I am.

So pick Chivalry up if you want some limited fun, or if you're into broken games.
Or save your money for a rainy day, or Mafia III, or whatever.
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162 of 218 people (74%) found this review helpful
154 people found this review funny
15.9 hrs on record
Posted: September 22
When entering battle, you see/experience three kinds of people: 1. The friendlies. 2. The battle legends. 3. The newbies.

So basically a Monty Python simulator, 10/10
Was this review helpful? Yes No Funny
96 of 154 people (62%) found this review helpful
5 people found this review funny
Not Recommended
1.3 hrs on record
Posted: September 26
got this in a humble bundle awhile ago, really glad i did not pay more than a dollar for it. The premise itself is a good one however there where several issues with it for me.

-customization sounds like a good idea until you see it implimented. When everyone changes their clothing color it is extremely hard to tell who is an enemy and who is on your team. This is especially an issue for people who have issues with certian colors. There is no real way to see who your teammates are until you either stare at them (and often dont move), or kill them.

-Then you get vote kicked. it also does not matter if you have a decent/good score, youll still get kicked. Vote kicking is frequent in this game (like i see a vote kick on someone every minute or two) and it can be very hard for a new player to even finish a match because you are kicked out constantly.

-controls are not that great as well. half of the time i do the combo moves but they do not register.

-hitboxes are an issue. I have ran my sword through people without them taking any damage at all.

normally i would try the game more before making a review but i have no desire to. I know that other people like it but it's just not for me.
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50 of 83 people (60%) found this review helpful
111 people found this review funny
53.2 hrs on record
Posted: September 30
Do you like being "killed by teammates" over and over again?
Do you like going on 1v1 and getting "backstabed" in the back by someone?
Do you believe that you could counter 2 handed sword with "butter knife"?

If Answer Yes To All Questions Then This Game Is For You!
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
1 person found this review funny
Not Recommended
236.7 hrs on record
Posted: September 29
combat is soooooooo slow, glitchy, full of team killers, and completely random. The community is filled with elitist pieces of trash who most likely spend their weekends playing this or LARPing
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
1 person found this review funny
Not Recommended
1.7 hrs on record
Posted: October 13
This game is awesome everything about is great except for one thing. The community. I just bought this game today and got kicked 3 times today. First was accidently killing a teammate, I did say I was sorry but I still got kicked, the third was because this guy couldnt kill me so he gave up and vote kicked me. If I do something that no one likes, they will vote kick you and you will probably get kicked. I could be in a game and randomly kicking someone they would probably be kicked.
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6 of 7 people (86%) found this review helpful
Not Recommended
41.8 hrs on record
Posted: October 8
Skill gaps have made this game utterly unplayable past level 15 for anyone who hasn't poured hours into figuring out how it works. Don't bother picking it up if you expect to play after you leave the low-skill tiers.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
2 people found this review funny
Not Recommended
36.2 hrs on record
Posted: September 24
This is the only swordfighting game I can think of where it is more dangerous to stand behind your opponent than in front of them.
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7 of 9 people (78%) found this review helpful
0.7 hrs on record
Posted: October 21
Original, nice game.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
129.6 hrs on record
Posted: September 25
To start off this is a very great game to play for about 20 to 40 hours. Once you start to get the hang of it you realize the game mechanics are actually really rigged and it kind of takes the fun from playing. Also very fun to play rank 1 to 16. That's probably the most fun time I had. After that you're kind of stuck with all the people who know all the rigged tricks, all the exploits and just generally will know more about the game than you will for the dozens of gameplay hours you're going to play.

The learning curve is too steep. Most of the players just give up after they reach rank 16, because they're just going to get their asses handed over to them all the time unless they re-learn everything that happened during rank 1 - 16. This is where the majority quit playing. Even I will most likely quit after I've finished my achievement quota for this game as I really do not see any replay value in this game. The gameplay is simply rigged, bugged and exploitable. With that in mind I say its fun when you get the hang of it, but it is not good for a long time. Even a joke gets old after some time.
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Recently Posted
Ze Crypto
149.0 hrs
Posted: October 22
Dang, this game was fun when I got it.

This was one of the first games I got on steam, and it was a ton of fun. I would hop into low-rank servers and have a blast.

Eventually, I bought other games and became wrapped up in playing those. I stopped playing chivalry for the past year or so.

In the past two weeks, I picked up the game again. However, it was a bit different than I remembered.

When i first got the game, i played only in low rank servers (rank 1-15). These were great for people like me who had just gotten the game and were still getting used to the mechanics.

Picking it up recently, I realized I had ranked past level 16, meaning i couldn't play in low rank servers anymore.
It wasn't a great experience. The skill gap between casual players like me and people who have sunk hundreds and hundreds of hours into this game is too high. Every game I would go into would just involve me being dominated over and over by people with tons of cosmetics who very easily killed me.

Here's the thing I didn't realize: exploits make this game almost unplayable for casual players past rank 15.

Certain exploits of the game's animation and physics (like dragging, etc.) make it extremely difficult for any player who hasn't spent the many hours to learn about these techniques to succeed in a game.

Many game mechanics in general need patched. I remember the same overpowered weapons today still being overpowered a year ago.

This next part is more subjective, but this game's community is one of the worst i've seen. Many people cannot stand to hear criticism about this game. The high-ranking players in general seem to have an elitist attitude.

TLDR: The skill gap is way to large, exploits make this game unplayable, and the community sucks.

Don't waste your money on this game, you'll have fun for the first few weeks you play, but then it becomes awful.
Helpful? Yes No Funny
Donald John Trump
5.8 hrs
Posted: October 22
Far more basic combat than it has any right to have, and has too much focus on 24, 32, and 64 player combat, when 1 on 1 matches are the best way to fight. It also focuses too much on archery and other ranged weapons, meaning that combat for all weapons is very simplistic. If you're looking for a sword fighting game with actual depth, go check out Mordhau, or if you want this but with a massive RPG system coming with it, get Mount and Blade.
Helpful? Yes No Funny
1.1 hrs
Posted: October 22
nc game
Helpful? Yes No Funny
3.6 hrs
Posted: October 22
Crap, But lovely
Helpful? Yes No Funny
37.9 hrs
Posted: October 22
The most fun you can have losing a limb, you can't help but laugh your head off.
Highly recommended.
Helpful? Yes No Funny
1.7 hrs
Posted: October 22
the game sucks i always die even know im blocking all the time.
Helpful? Yes No Funny
543.8 hrs
Posted: October 22
This game has the best first-person melee fighting system I've encountered so far. Even though there are some oddball moves you can make which might be overwhelming to a beginner, it later only adds to the depth of this game. It's very hard to master - I still don't stand a chance against most of the veteran players. This game requires a good internet connection and a computer good enough to run smoothly.

There are dedicated servers for beginners to get a hold of the mechanics, but you can jump right into the regular servers.
There's always a bunch of people playing regardless of time of day, so there's still an active community.
The community can be sometimes toxic, but there's also nice and helpful people. Questions are usually answered with a follow-up of troll answers. Mostly the chat consist of trash talking, hate speech, whining about game mechanics (you're just not good yet, don't fall into this), general discussion, lolling, so there's really all kinds of people. It's nothing compared to for example CS:GO in terms of toxicity though - you mostly won't get kicked or abused for things you say or do. As long as you don't team-kill people, lag unbareably or accidentally swing team mates too many times you should be good.

Team Objective has fun scenarios with common awesome and silly moments. Dueling can be very unforgiving for a new player, but it's the best way to improve and learn from better players. Rest of the game modes I personally find somewhat pointless since they're just killing, except for Last Team Standing if you're into that (I usually don't have the patience to wait for the round to end).

Visually it's uniform and pleasing to the eye, but is naturally a little outdated compared to newest releases. Voice acting is hilarious and very well acted. Usually people are shouting all the time, but it won't bother you since it fits well to the atmosphere. Generally it has this gruesome medieval war feeling to it with a hint of silliness. Filth, fire, cruel dialogue, brutal dismemberment, morally questionable acts, peasant killing and king slaying fill this world.

There are some minor bugs but you can adapt well to them, except kick to this day is unpredictable.
There's also a fishy way to get some advantage over others by changing the options limit of field-of-view by typing for example FOV 160 in the console. You can also change the FPS cap by manipulating game files which you can find by googling. I personally don't use these and it's not a requirement for successful playing, the latter is mostly an aesthetic thing anyway.

I highly recommend this game for people who enjoy first-person shooters and teamplay. The melee-fighting system is truly unique, very well implemented and worth the experience.
Helpful? Yes No Funny
1.1 hrs
Posted: October 22
its my turn towright a review


and rate xX10/10_I_G_NXx
Helpful? Yes No Funny
Comrade E
12.4 hrs
Posted: October 22
Great time killer, especially playing with friends.
Don't expect some flawless masterpiece though, that it isn't!
It has bugs, and seems to not follow the most basic level of gaming sense; but hey, chop some dudes head off and you'll forget about the bugs.
Helpful? Yes No Funny
20.3 hrs
Posted: October 22
love it!!
Helpful? Yes No Funny