Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval first person slasher with a focus on multiplayer battles
User reviews:
Very Positive (40,146 reviews) - 84% of the 40,146 user reviews for this game are positive.
Release Date: Oct 16, 2012

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Buy Chivalry: Complete Pack

Includes 2 items: Chivalry: Deadliest Warrior, Chivalry: Medieval Warfare


Recent updates View all (141)

April 29

Mirage Gameplay and Coverage from PAX East

Watch eight minutes of raw gameplay from Mirage: Arcane Warfare from its first public appearance at PAX East 2016. The new title from the creators of Chivalry: Medieval Warfare will release later in 2016.

Recorded by our own team, in an Alpha version demo of Mirage.

Plus, check out PAX East hands-on media impressions of Mirage - to be updated with more to come!


"It needs a little bit more skill, it's less defensive, it's a more aggressive combat system in general - particularly with the addition of abilities. The combat can be quite fast paced at times but it still has the weight of Chivalry: Medieval Warfare"

Angry Joe

“You know Chivalry: Medieval Warfare? Take that, take the training wheels off, take the historical restrictions away and then just go crazy with it and that’s what you have here with magic and special abilities.”

Game Informer

“The premise is easy to love, and with a focus on blocking magic and melee attacks at the right time while finding an opening for magic spells, Mirage is more than just your average FPS with swords and fireballs.”

Tom’s Hardware

“These days, you’re bound to see another multiplayer game with some variation on the first-person shooter (FPS) mechanic. However, Torn Banner stuck to its guns (pun intended) to deliver competitive multiplayer with a melee twist. Adding magic to the mix makes for new ways to take out enemies without overpowering the melee combat that serves as the game's backbone.”,31676.html

Force Gaming

“Having played the game I’d say this is definitely a positive direction that they’re taking it in. They’ve got the the similarly deep combat mechanics [as Chivalry] but then with the extra layer of magic they can make combat a bit more interesting and add an extra layer of depth”

PC Gamer interview

“We’re bringing fighting game mechanics into multiplayer.”

Hardcore Gamer

“After every convention, certain games seem to stand out as the clear winners of a given event. After spending forty-five minutes with the brutal, intense Mirage: Arcane Warfare, it’s safe to say that players should eagerly anticipate Torn Banner’s next title. After all, there was a reason why fans kept on flocking back to hop in and get another match in rather than seeing something new.”

24 comments Read more

April 13

Spring 2016 UGC Update

Hi all! We’ve got some news about upcoming Chivalry UGC. Although things have slowed down a bit in the realm of Agatha because of our upcoming new game, Mirage: Arcane Warfare, Chivalry patches and content updates are still planned, if a bit infrequently.

We’ve got over twenty items we’ll be releasing in 2016. Here’s a sneak peek at items to be released over the next few updates;

Golden Age Poleaxe by Pernach
Revenant by PXL
The Leper by LSM
Deer Hunter by zelfit

Thank you to everyone who’s been contributing; excellent work! We’ll be continuing to review any new UGC created for possible inclusion in the future.
Be sure to check out the Workshop Queue and vote on items you want to see in game!

50 comments Read more


"I’m rather enamoured by the unique flavour of online combat presented by Chivalry. It’s fresh and fun, and like the very best games is easy to get into yet incredibly hard to master."
90/100 - Ausgamers

“I saw my body slump to the floor, some distance away and then the hammer-bastard was standing over me, attempting to play croquet with what remained of my face.”
Rock Paper Shotgun

Custom Maps and Modding Support!

Full Controller Support!

Just Updated

About This Game

Besiege castles and raid villages in Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like an FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

Key Features:

  • Deep melee combat system provides players with a huge range of responsive combat options
  • Adjust your attacks and blocks in real time with the mouse for precise and full control of the action
  • Wield an arsenal of up to 60 brutal weapons ranging from broad swords and battle axes to longbows and javelins
  • Dynamic objective system brings team tactics and strategy to the forefront as players batter down gates, raid villages and assassinate enemy royalty to achieve victory.
  • Use a variety of siege weapons ranging from catapults, boiling oil, ballista, battering rams and more
  • Vast, lush environments that transport the player to a gritty and immersive medieval world.
  • Offline play options that allow players to gain familiarity with the controls and gameplay before being thrust into the action.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 512MB VRAM.
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HD space
    • Other Requirements: Broadband Internet connection
    • Supported controls:: Keyboard + Mouse, or Xbox 360 controller, Xbox One controller, or compatible XInput controller
    Minimum recommended:
    • OS: OS X 10.9.5
    • Processor: Intel Core i7, 2.5 GHz
    • GPU: Nvidia Geforce 750M
    • Memory: 4 GB RAM
    • Hard Drive: 7 GB HD space
    • OS: Steam OS. (However, other distros with Steam installed should run the game just fine.)
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Athlon X2 2.8 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, or Nvidia GeForce 9800 GT or equivalent. (With respective proprietary drivers). 512MB VRAM.
    • Hard Drive: 7 GB HD space
    • Other Requirements: Steam client + runtime environment. If using open source drivers, S2TC is required to approximate S3TC texture support.
Helpful customer reviews
216 of 269 people (80%) found this review helpful
59 people found this review funny
189.4 hrs on record
Posted: November 29, 2015
I thought I was playing a medieval fighter; I was having fun swordfighting and throwing pebbles, but after playing with some high levels, I realized this was no medieval fighter, it was merely a spinning simulator.
Was this review helpful? Yes No Funny
211 of 263 people (80%) found this review helpful
145 people found this review funny
46.6 hrs on record
Posted: November 10, 2015
best helicopter simulator ever made
Was this review helpful? Yes No Funny
83 of 104 people (80%) found this review helpful
5 people found this review funny
745.1 hrs on record
Posted: February 17
The game is dying at a rapid pace. I don't expect it to be alive by 2017. With Mordhau coming soon I'd wait for that. This game is a beast of it's own but the glory days are behind it; the community it is left with is nothing short of terrible. The developers only add skins now and don't care for the game. Exploits in this game don't get patched anymore. Just wait for Mordhau honestly.
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72 of 89 people (81%) found this review helpful
15 people found this review funny
80.9 hrs on record
Posted: December 24, 2015
Great concept, poor execution. The majority of your deaths will be from "skilled" players twisting their bodies in impossible ways to get a ridiculous kill that would seem to belong in a comedy show. Like an enemy suddenly turning their backs towards you and doing the limbo while swinging overhead. Or doing a spin while contorting their bodies in a way that should disembowel them and looking up to the stars as if they're pondering the meaning of life only to spin again and stab you.
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55 of 67 people (82%) found this review helpful
12 people found this review funny
123.4 hrs on record
Posted: January 26
>Joins game for first time-"Aw yea! Time to chop some limbs off! Gunna be so fun!"
>Sees people spinning around chopping people-"Uh... Is this some type of modded server or just lag?"
>Engages combat for the first time-"Aw ye! Your heads going on my banner first!"
>Opponent spins around, I strike his head, but somehow he blocks it from behind, does some dancing technique and kills me-"I think I'll find a new server..."

>Joins new server

Combat system is ridiculous, hitboxes are, well, decent...

Some of the community is HORRIBLE, I see high level players votekicking low er level players or teaming up on them..

People whine because people use feinting, sure its a cheap tactic, but its a game mechanic..

When I first got the game back in around 2013, I quite enjoyed the game! I was sharpening skills with bots then going to multiplayer and had a blast dueling people and have a nice chat with them! Best of all! No dancing knights!

Now, well.. ehhh.. Dancing knights, really the only chat in the actual chat is

"feinting scrub!"

"stfu! feinting is a game mechanic anyways"

"Wow, lol, this noob cant even do a rainbow, Hah! Imbecile"

You better enjoy your time from level 0-15 before it reaches the point of elitists.

Game is, good, yet could be MUCH MUCH better, community is horrible.

R.I.P Chivalry (beyblade simulator)
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