Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval first person slasher with a focus on multiplayer battles
User reviews: Very Positive (38,686 reviews) - 85% of the 38,686 user reviews for this game are positive.
Release Date: Oct 16, 2012

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Buy Chivalry: Complete Pack

Includes 2 items: Chivalry: Deadliest Warrior, Chivalry: Medieval Warfare


Recent updates View all (131)

February 12

The anvil strikes with new Workshop items!

Live now in Chivalry, check out a new round of Steam Workshop items detailed below.

Take advantage of a limited-time sale with up to 75% off selected weapons and armor.

Plus, major website forum changes are coming soon! Stay tuned to as we work to improve our community.

In case you missed it last time, our community-made Workshop content now features shields!


Fresh weapons and armor from the Workshop

  • Campaigner, a replacement for the War Axe by Pernach, ItsgoodForU & tayou.natsume
  • Crab Nosed Bascinet, an Agatha Knight helm by Oilystool
  • Gothic Maul, a replacement for the Maul by 300 babies
  • Mercenary Roundshield, a replacement for the Buckler Shield by Oilystool
  • Montante, a replacement for the Zweihander by elwebbaro
  • Bear Axe, a replacement for the Bearded Axe by LSM
  • Dürer Sword, a replacement for the Sword of War by 300 babies

46 comments Read more
52 comments Read more


"I’m rather enamoured by the unique flavour of online combat presented by Chivalry. It’s fresh and fun, and like the very best games is easy to get into yet incredibly hard to master."
90/100 - Ausgamers

“I saw my body slump to the floor, some distance away and then the hammer-bastard was standing over me, attempting to play croquet with what remained of my face.”
Rock Paper Shotgun

Custom Maps and Modding Support!

Full Controller Support!

Just Updated

About This Game

Besiege castles and raid villages in Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like an FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

Key Features:

  • Deep melee combat system provides players with a huge range of responsive combat options
  • Adjust your attacks and blocks in real time with the mouse for precise and full control of the action
  • Wield an arsenal of up to 60 brutal weapons ranging from broad swords and battle axes to longbows and javelins
  • Dynamic objective system brings team tactics and strategy to the forefront as players batter down gates, raid villages and assassinate enemy royalty to achieve victory.
  • Use a variety of siege weapons ranging from catapults, boiling oil, ballista, battering rams and more
  • Vast, lush environments that transport the player to a gritty and immersive medieval world.
  • Offline play options that allow players to gain familiarity with the controls and gameplay before being thrust into the action.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 512MB VRAM.
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HD space
    • Other Requirements: Broadband Internet connection
    • Supported controls:: Keyboard + Mouse, or Xbox 360 controller, Xbox One controller, or compatible XInput controller
    Minimum recommended:
    • OS: OS X 10.9.5
    • Processor: Intel Core i7, 2.5 GHz
    • GPU: Nvidia Geforce 750M
    • Memory: 4 GB RAM
    • Hard Drive: 7 GB HD space
    • OS: Steam OS. (However, other distros with Steam installed should run the game just fine.)
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Athlon X2 2.8 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, or Nvidia GeForce 9800 GT or equivalent. (With respective proprietary drivers). 512MB VRAM.
    • Hard Drive: 7 GB HD space
    • Other Requirements: Steam client + runtime environment. If using open source drivers, S2TC is required to approximate S3TC texture support.
Helpful customer reviews
2,194 of 2,498 people (88%) found this review helpful
130 people found this review funny
644.1 hrs on record
Posted: August 29, 2015
Honest Review

For a long time, Chivalry was my main game. It was one of the reasons I got Steam in the first place.

In the beggining, it was awesome. There were a few bugs and crashes and what-not but nothing overwhelming that caused me not want to play it. Every now and again there would be an update that would add this map or fix this bug, etc.

As you can tell, I have alot of time put into this game. I know every map, every bug, every exploit, everything about this game.

So why am I not reccommending this game, despite all the fun I had with it?
  • The same pesky little bugs are still not fixed. Some of these have been with the game since launch.
  • Developers apparently do not care about these bugs.
  • Every week or two there's a new "update" which in reality is another wave of skins and paid cosmetic items. In these "updates" there are no bug fixes or gameplay improvements. AT ALL. (OK, maybe there are some, BUT!) Whenever there IS a bugfix it's something they ♥♥♥♥ed up with the previous update, or they just fix 100 things you would never think about, thus things that don't really affect your experience. Always ignoring the big old bugs.
  • Optimization is still a load of bull. Especially new maps.
  • This game can't handle alot of players at the same time, so if you go into those massive 40+ player servers with epic battles, you will see how everyone has at least 150-200 ping, even though the ping-o-meter says they're fine.
  • Nowadays most players have very high rank, so new people have absolutely no way to evolve and be able to enjoy the game unless they become highly dedicated to this game.
  • All high rank players know the animation exploits a.k.a. "Dragging", which makes it almost impossible and incredibly difficult for a newbie to stand any chance. (Many believe that dragging is intentionally put in by the developers, and it might just be so, but the mechanic still unbalances the game for new people. Drag in competitive all you want, but it destroys the game when constantly used in regular play.)
  • Game often crashes.
  • Due to the high amount of ranked players, Free for Alls have become a joke, where high-ranks simply ignore eachother and pursue anyone who's not as good as them. Literally teaming against the noobs, because dragging amongst themselves is simply too much work. And when there are no noobs in the match, everyone just looks at eachother doing nothing and spamming "COME HITHER" or just chatting with the in-game voices, and if anyone dares to try to kill someone, that someone is utterly ♥♥♥♥♥ to death until they leave the game.
  • They removed the first-person death mechanic. Before when someone chopped your head off you would still view the world from your head, now it just goes to third person. Which is utterly boring.
  • Deadliest Warrior. Yes that DLC is a con itself. Why? Because that game has better training than Medieval Warfare ever did. Goes to show you how, if presented with money and a brand, these devs will go out to make things actually good, but ignore their own game's flaws in the process.
  • The game's community is very toxic, speak the wrong thing or attack the server's favourite and get kicked, admins have no problem in kicking you if your lag spikes for one second or if you best them in combat. And complaining about exploits or bugs is seen as weak and noobish.
  • There have been several cases of censorship in the forums. People end up getting banned from posting because they criticized the game. Shows you what kind of people you're dealing with.
  • If you're trying to adress a problem with the game, this community will ridicule you and belittle you in any way they can.

    But you must be thinking, it can't be ALL bad, right?

    Correct, the game isn't just bad game development and milking players for cosmetic items the devs would never have the talent to make. (At least the artists who created them get a small share of it all) There are good things in it aswell.

    • If you're extremely lucky you will actually find a balanced match that is fun to play and has good teamwork.
    • The in-game voice mechanics are still fun to use.
    • Rarely you will find a player that doesn't know how to drag, and that way you can have a nice, competitive duel that flows well since no exploits are being used.
    • Playing with friends is fun. - Let me emphasize that a bit more. If you are planning on getting this game to play with friends, then you should get it. If you're going solo, think twice.
    • You CAN meet nice people, not 100% of the community are hateful mongrels, and I have met good people through this game which I still talk to to this day. But don't expect a great much from the community in general.
      Sadly, when you scale the good and the bad, the bad wins. By a longshot.
      This game used to be alot more fun, back when it was young, now it's a husk. A joke... a joke only surpassed by the dev's obvious ignorance to the game itself.

      Buy it if you want but right now you'll have more fun playing with bots than online. And that's just depressing.

      As soon as you reach level 15 and you get banned from the low-rank servers uninstall the game.
Was this review helpful? Yes No Funny
302 of 367 people (82%) found this review helpful
16 people found this review funny
781.5 hrs on record
Posted: August 20, 2015
I admit it; I have spent way, WAY more time on this game than I should have. It has its upsides, but the downsides are many, and considerable.

First, the positive. The Team Objective maps (the original ones at least, especially Stones Hill and Dark Forest) are nice. The fact that it's not about your K/D score makes these maps fun. In fact, the original TO maps are the only reason I played for so long, there were just that good. The character customization is good and there's a fair bit of variety to be had (for a price...). Finally, the ability to hack limbs and heads off of people and to slaughter peasants is always rather cathartic.

Unfortunately, none of that can hide the fact that this game has some serious, serious flaws. The maps have places were people can get stuck, sometimes permanently and only the F10 "Suicide" key can get you out. You always dont just bounce off of objects either, you are completely stopped. This is fine for things like walls and trees and the like, but things like small boulders that you'd think you'd just run over do this as well. It is very annoying to be charging at an enemy and all of a sudden get stopped by a knee-high log or something.

The mechanics are what absolutely destroys this game. You raise your weapon or shield to properly block (looking at the point of the weapon, just like they say in the tutorial) and, somehow, you get hit anyways. Nothing is more frustrating than to raise your tower shield and somehow get hit. Mostly this is because the hit boxes are not very accurate, with some being disproportionately large and others smaller. Many times I've seen or had weapons go through a person's model and no damage be recorded. Worse are those that exploit the swing mechanics, that spin and bend and look for all the world they are going through a seizure.

Scenario balancing is also something that is very wonky. Some, like Battlefield or Stones Hill, are very well balanced or at most slightly weighted to attacker or defender and doesn't impact the experience. Others though, like Coldfront, are so dramatically skewed that it's almost unwinnable on one side. On Coldfront, for instance, I have only seen the defenders win a total of three times in all the hours I've played.

Support is almost totally non-existant. For every patch that Torn Banner puts out, virtually none of them have addressed the major flaws. They have also stopped development on the game and focused on purely tweaking minor details. I liken it to putting a band aid on a cut finger while ignoring the sucking chest wound.

Pricing is another matter. This game is just not worth the $25 they ask for. Now that being said, Chiv features prominently on Midweek Madness sales and the big Mid-Summer and -Winter sales for as low as $5, which is a perfect price for this game (and at which price I bought it during 2014's Mid-Summer sale). That being said, if you want to have access to some of the helmet variants as well as new weapon models, you have to pay for all of that. Sometimes those models are as expensive or even more than the game itself when it's on sale.

Finally, the community is one of the worst I have ever encountered. Trolls, hackers, and scrubs inhabit every single server of Chiv, and it's nearly enough to make you try and track down the offenders in order to give them the throat punch they so justly deserve. It's enough that it makes the worst offenders on Team Fortress 2 look like little angels. Yes, that's how bad it is.

At one time I did enjoy this game. At one time, I could have recommended this game. I now find I can't do either.
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261 of 335 people (78%) found this review helpful
17 people found this review funny
59.9 hrs on record
Posted: September 4, 2015
Game is good, community is toxic.
Kill an enemy, but your dumb team mate charge at him, so you end up hurting him. Get ready for an instant kick.
Dumb team mates swiging their sword everywhere after the enemy is already dead and hits you, no one bats an eye.
You got a kill and your ping so happens to be high for a few seconds? Get ready to get kick for high ping, despite fixing it.
You wana play the game the way its ment to be played? Well prepared for constant team kills for the "lawls" and get ready for people abusing the crap out of the mechanics in order to one or two shot you with their weapon. Such as spining around like ballerinas, while swinging their sword everywhere. People would face you and than instantly turn around than crouch to hit, by swiging the sword upwards. IT starst by hiting your feet and it goes up to your torso and can one shot you.
Just google "medevil warefare: Rainbow" its the name of the move that no man uses irl, but is used in this game to exploit the mechanics.

On top of trolls, once you are no longer allowed in the noob servers (noob servers only allow level 10 or 15 and lower, if i remember correctly) you'll be getting ♥♥♥ rape in ever other server. You'll be like level 16, facing a whole team of level 40s and 50s. ITs just not fair. There really needs to be some level balacning system, where you can pair up with your own rank, or at least not someone who is double your rank.
Was this review helpful? Yes No Funny
105 of 121 people (87%) found this review helpful
93 people found this review funny
97.1 hrs on record
Posted: September 21, 2015
You were the chosen one!

It was said that you would update the game not destory it!

Bring balance to the hitboxes, not leave it in darkness!
Was this review helpful? Yes No Funny
122 of 160 people (76%) found this review helpful
40 people found this review funny
1.8 hrs on record
Posted: October 16, 2015
Had fun on the low level servers for a little while. Went to another server where high ranked guys were spinning around like Beyblades and removing heads.

Play Mount & Blade. It's better.
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