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Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you.
Release Date: Mar 31, 2010
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Linux Din's Curse on Steam

April 24th, 2014

The Linux version of Din's Curse is now available on Steam!

2 comments Read more

Din's Curse Steam Cards

April 3rd, 2014

Din's Curse now has Steam Cards, so start collecting & trading now!

The set includes:

  • 8 cards
  • 6 badges (as usual)
  • 5 profile backgrounds
  • 8 emoticons

2 comments Read more

About the Game

Din's Curse is a single player and co-op multiplayer action RPG with 141 class combinations, infinite number of dynamically generated towns, real consequences, and a dynamic, evolving world.

Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you. To redeem yourself, you must impress Din by building a reputation for helping others. Travel the spacious western plains of Aleria and save desperate towns from the brink of annihilation. Until you're redeemed, you're doomed to wander the earth alone for all eternity.

In Din's Curse, you will explore an extensive underground, slaying dangerous monsters, solving dynamic quests, dodging deadly traps, and in your spare time, plundering loot. Quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Not all is as it seems though, traitors will gladly stab you in the back, renegades can revolt against the town, spies can set up ambushes, and items might even curse or possess your friends.

Choose one of 141 class combinations and journey to an infinite number of dynamically generated towns with vastly different problems. Every game is a surprise! Your actions have real consequences in this dynamic, evolving world. Your choices actually matter!

Open the door to Din's Curse. Surprising adventures await!

Key Features

  • Uniquely created worlds for every game, with different monsters, items, quests, and even townspeople give the player a new experience every time
  • Explore a dynamic, evolving, living world
  • Many hybrid classes to experience - 6 full classes, 18 specialties, 141 total combinations
  • Your choices truly impact the game
  • Surprising, emergent gameplay
  • Co-op multiplayer to adventure with friends

PC System Requirements

    • OS: Windows XP/Vista/Windows 7
    • Processor: 1.5 GHz Pentium 4 or better
    • Memory: 256 MB RAM
    • Hard Disk Space: 200 MB
    • Video Card: GeForce 2 (or equivalent) or better
    • DirectX: DirectX 7
    • Additional: DSL or better internet connection required for multiplayer

Mac System Requirements

    • OS: OS X 10.4 or newer
    • Processor: 1.5 GHz processor (PowerPC or Intel)
    • Memory: 256 MB RAM
    • Hard Disk Space: 200 MB
    • Video Card: GeForce 2 (or equivalent)
    • Additional: DSL or better internet connection required for multiplayer

Linux System Requirements

    • Processor: 1.5 GHz processor (PowerPC or Intel)
    • Memory: 256 MB RAM
    • Hard Disk Space: 200 MB
    • Video Card: GeForce 2 (or equivalent)
    • Additional: DSL or better internet connection required for multiplayer
Helpful customer reviews
9 of 10 people (90%) found this review helpful
451 products in account
46 reviews
15.8 hrs on record
A criminally underrated ARPG gem. Din's Curse sports a living, breathing dynamic world, tons of monsters to fight and loot to find, and literally over a hundred different class combinations.

If you're a fan of action rpgs in the vein of DIablo, Torchlight or Divinity, you owe it to yourself to pick this one up. its cheap, easy to get into, full of heart, and above all, its FUN!

Give this game, and Soldak, the love it deserves!
Posted: February 13th, 2014
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6 of 7 people (86%) found this review helpful
67 products in account
3 reviews
39.1 hrs on record
This is an amazing game. If you loved Diablo or Fate, this is like an upgraded version of those. Not only can you dungeon delve and kill tons of monsters, but the townspeople need your help as well. People can starve to death, fight each other, plot against the town, ect. No one is safe, not even quest givers or vendors. Down in the dungeon, monsters can swarm you from all sides, especially if there is dimensional gateways that constantly spawn monsters. If you are not careful, quests can pile up, monsters start uprisings and try to invade the town, various machines can cause harmful or strange effects, like causing tornados in the town. Loot is completey random, and the various classes are fun to play, especially hybrids. Din's Curse and it's slightly different game, Depths of Peril are must buys.
Posted: April 17th, 2014
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2 of 4 people (50%) found this review helpful
39 products in account
1 review
12.6 hrs on record
One of the best dungeon crawlers i've played to date. randomly generated dungeons and towns with a plethora of missions and quests to go on. great if you like role-playing. great co-op as well
Posted: February 19th, 2014
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1 of 2 people (50%) found this review helpful
236 products in account
1 review
14.7 hrs on record
Din's Curse turns out to be an amazing game, especially with the Demon War expansion, which adds more to the base game!
A game with a simple idea (To start in town, haunted by a cave, temple, etc) and limited area (that town, haunted with an underground cave, temple, etc) is taken far with this game!

You have been revived by Din (a Diety), who feels as though in your life, you never quite did enough. He explains that to redeem yourself, you must journey with himself to towns, and in these towns you must do your best to solve all that is wrong, and save the small towns from extinsion from the demon threat below.

That is the basic idea for the game, but the execution of this game takes the cake, you can select your class, several of which are available. In each class there are 3 perspectives. For example, you can choose the Thief, who has 3 different perspectives, you can level up and persue skills in the Assassin's tree, which allows you to attack with deadly efficiency! Or you can persue the Thief tree, which allows you to sneak, pick locks, and slow the enemy!

Also, while on the subject, you are allowed to use a special *Hybrid* class, which allows you to select ANY 2 perspectives of the classes, and combine them. For example you could select a Mage perspective AND a warrior perspective, allowing you to use heavy armor and magic, and essentially any weapon you want. It adds a gread deal to the game, and the variety.

Also, the levelling system, I mentions perspectives ( and tree's a couple of times) but the levelling is free-form. So if you have the points, you can select ANY skill in the tree, top or bottom. All you need is the skill points, allowing you to grow and build your character in any way or order you want.

I can praise this game in many different areas, but it's really a game to be experienced, not read about.
Posted: March 31st, 2014
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1 of 2 people (50%) found this review helpful
210 products in account
4 reviews
12.4 hrs on record
Some would probably think this game is unfair and one reviewer in particular called this game unfair and that it "left SO MUCH up to chance". Honestly I don't see the problem with this game.

Graphics? Doesn't make a game so don't care.

Monster AI? I think every game known to man could use some work on the monster AI and most people would probably judge it based on there opinion of how things should react to the player and let's not forget the glitches that can happen at random. So for this game it's not the greatest I've seen but it is good enough to be enjoyable and not to easy.

Diablo Clone? Although I use this method of labeling games that fall under this genre just like Torchlight, The Incredible Adventures of Van Helsing, so on and so forth, I hate it. Honestly it makes it nearly impossible for anyone to make a game of this style to always compare it to a predecessor who was in my opinion nearly flawless. But, I will say Din's Curse was one of the only well made games of this style to be labeled a Diablo clone. (I feel the same about Torchlight II)

Too Random? You know what, no it isn't. If any gamer out there who has played Din's Curse and doesn't like the random craziness of it all that's fine, it's your opinion. Don't go calling the game sloppy for the reason that others (like me) love this game. To me it feels complete like it was meant to be ridiculous. I found this game to be quite humourus in that aspect. Seriously the first time I got a quest failed notification because an NPC died in the dungeon I realized wasting time was not good in this game and I had to stay on the ball. It keeps you on your toes. Also, it's quite entertaining to watch villagers mess around and get themselves killed cause there in debt by like a couple copper coins, or charging at high level enemies expecting to do more damage than a bee sting.

The gameplay is entertaining and keeps you busy like games are meant to. It's difficult and doesn't hold your hand a like a child unlike most games made these days, especially triple A titles. Hell, when I was 2 (maybe 3) I started playing video games, Diablo II came out when I was what 5 or 6. It's how I became pretty decent at solving puzzles and actually helped me read and write (for the most part) correctly unlike most people from my generation. So these days when they make games easy and predictable it's lame and boring I don't care how much money it's making from ignorant gamers and the layman of gaming a.k.a casual gamers, it's still a ♥♥♥♥ty game. That's why Din's Curse is outstanding in my book. And you know what, I have a feeling that on that difficulty I only beat it because I was playing with my Cousin and our mutual friend. We loved it and I'm actually thinking of playing it again it's been awhile.

So to sum everything up, ignore the graphics play the game with your own music score in the background if you must, and maybe get a friend or two to play with you cause this game is great and don't be a whimp up the difficulty. When you've gained enough reputation to lift the curse it's like a new game+ without having to leave the game and opening the menu to start the new game. So play it beat it, and start again with the same stats, or make a new character. Hope you all enjoy.
Posted: March 10th, 2014
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20 of 21 people (95%) found this review helpful
107 products in account
1 review
22.5 hrs on record
I was put off at first by the crude, garish graphics, but if you can get past that, this is an amazingly good casual Diablo-like. Combat has a good amount of depth and even simple melee characters have a good amount of tactics apart from "click till they drop". There are a bunch of pregenerated character classes or you can design your own, mixing & matching skill trees. I also really like the dynamic nature of the game world -- the main town can and will be attacked by monsters (it's possible for the town to be defeated entirely) and the randomly generated quests actually effect things beyond "here is a new boss to kill / item to find". It's not a game I'm likely to play for hours and hours at a sitting, but in smaller doses it's just thing, I like it better than most Diablo clones.
Posted: December 12th, 2013
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