Din's Curse turns out to be an amazing game, especially with the Demon War expansion, which adds more to the base game!
A game with a simple idea (To start in town, haunted by a cave, temple, etc) and limited area (that town, haunted with an underground cave, temple, etc) is taken far with this game!
You have been revived by Din (a Diety), who feels as though in your life, you never quite did enough. He explains that to redeem yourself, you must journey with himself to towns, and in these towns you must do your best to solve all that is wrong, and save the small towns from extinsion from the demon threat below.
That is the basic idea for the game, but the execution of this game takes the cake, you can select your class, several of which are available. In each class there are 3 perspectives. For example, you can choose the Thief, who has 3 different perspectives, you can level up and persue skills in the Assassin's tree, which allows you to attack with deadly efficiency! Or you can persue the Thief tree, which allows you to sneak, pick locks, and slow the enemy!
Also, while on the subject, you are allowed to use a special *Hybrid* class, which allows you to select ANY 2 perspectives of the classes, and combine them. For example you could select a Mage perspective AND a warrior perspective, allowing you to use heavy armor and magic, and essentially any weapon you want. It adds a gread deal to the game, and the variety.
Also, the levelling system, I mentions perspectives ( and tree's a couple of times) but the levelling is free-form. So if you have the points, you can select ANY skill in the tree, top or bottom. All you need is the skill points, allowing you to grow and build your character in any way or order you want.
I can praise this game in many different areas, but it's really a game to be experienced, not read about.