Some would probably think this game is unfair and one reviewer in particular called this game unfair and that it "left SO MUCH up to chance". Honestly I don't see the problem with this game.
Graphics? Doesn't make a game so don't care.
Monster AI? I think every game known to man could use some work on the monster AI and most people would probably judge it based on there opinion of how things should react to the player and let's not forget the glitches that can happen at random. So for this game it's not the greatest I've seen but it is good enough to be enjoyable and not to easy.
Diablo Clone? Although I use this method of labeling games that fall under this genre just like Torchlight, The Incredible Adventures of Van Helsing, so on and so forth, I hate it. Honestly it makes it nearly impossible for anyone to make a game of this style to always compare it to a predecessor who was in my opinion nearly flawless. But, I will say Din's Curse was one of the only well made games of this style to be labeled a Diablo clone. (I feel the same about Torchlight II)
Too Random? You know what, no it isn't. If any gamer out there who has played Din's Curse and doesn't like the random craziness of it all that's fine, it's your opinion. Don't go calling the game sloppy for the reason that others (like me) love this game. To me it feels complete like it was meant to be ridiculous. I found this game to be quite humourus in that aspect. Seriously the first time I got a quest failed notification because an NPC died in the dungeon I realized wasting time was not good in this game and I had to stay on the ball. It keeps you on your toes. Also, it's quite entertaining to watch villagers mess around and get themselves killed cause there in debt by like a couple copper coins, or charging at high level enemies expecting to do more damage than a bee sting.
The gameplay is entertaining and keeps you busy like games are meant to. It's difficult and doesn't hold your hand a like a child unlike most games made these days, especially triple A titles. Hell, when I was 2 (maybe 3) I started playing video games, Diablo II came out when I was what 5 or 6. It's how I became pretty decent at solving puzzles and actually helped me read and write (for the most part) correctly unlike most people from my generation. So these days when they make games easy and predictable it's lame and boring I don't care how much money it's making from ignorant gamers and the layman of gaming a.k.a casual gamers, it's still a ♥♥♥♥ty game. That's why Din's Curse is outstanding in my book. And you know what, I have a feeling that on that difficulty I only beat it because I was playing with my Cousin and our mutual friend. We loved it and I'm actually thinking of playing it again it's been awhile.
So to sum everything up, ignore the graphics play the game with your own music score in the background if you must, and maybe get a friend or two to play with you cause this game is great and don't be a whimp up the difficulty. When you've gained enough reputation to lift the curse it's like a new game+ without having to leave the game and opening the menu to start the new game. So play it beat it, and start again with the same stats, or make a new character. Hope you all enjoy.