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From PRINCE OF PERSIA creator Jordan Mechner, the original side-scrolling karate classic comes to Steam with art by Jeff Matsuda (The Batman) and music by Grammy-winning composer Christopher Tin (CIVILIZATION IV).
Date de parution: 3 déc 2012
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Acheter Karateka

Articles

"Délicieux... Le jeu a cette capacité unique à narrer une histoire et vendre les personnages sans prononcer le moindre mot... Simple, du divertissement pur et un prix tout à fait correct."
8/10 – Machinima Inside Gaming

"Ce qui semble extrêmement simple est en fait incroyablement nuancé... Vous serez choqué tellement vous ferez mieux lors de votre deuxième partie."
IGN

"Une production d'une valeur exceptionnelle... Karateka semble être le jeu dont vous aviez besoin pour vous rappeler ce qui a rendu ces anciens jeux arcade si fun."
8/10 – Game Informer

À propos du jeu

From PRINCE OF PERSIA creator Jordan Mechner, the original side-scrolling karate classic comes to Steam with art by Jeff Matsuda (The Batman) and music by Grammy-winning composer Christopher Tin (CIVILIZATION IV).

Whether you are a nostalgic Karateka fan or new to the game, Karateka will charm you with its classic love story set in feudal Japan. Fight to save the lovely Mariko from the evil warlord Akuma and reunite her with her True Love!

Key Features:

Rhythm-based combat mechanic. Easy to grasp yet challenging to master, the cinematic gameplay seamlessly blends a series of escalating karate battles with a simple human story.

Three playable characters. Three endings. Three suitors vie for Mariko’s love: A fearsome Brute, a noble Monk, and her brave True Love.

Highly replayable. Innovative “three suitors” system offers a compact single-playthrough experience, yet challenges advanced players to unlock more difficult achievements and endings as their skill improves.

Unique real-time score by Christopher Tin tells the story through the music. Authentic Japanese instruments and themes let you “hear” the onscreen action in real time.

Configuration requise

    Minimum :

    • Système d'exploitation : Win XP, Win 7, Vista, Win 8
    • Processeur : Double-cœur 1.5 GHz
    • Mémoire vive : 1 Go de RAM
    • Affichage : ATI X1800 ou mieux
    • DirectX® : 9.0c
    • Disque dur : 1 Go d'espace disque disponible
    • Son : Stéréo 44kHz
    • Supplémentaire : Basé sur l'Unreal Engine 3

    Recommandée :

    • Système d'exploitation : Win 7
    • Mémoire vive : 2 Go de RAM
    • Affichage : ATI X1800 ou mieux
    • DirectX® : 9.0c
    • Disque dur : 1,5 Go d'espace disque disponible
    • Supplémentaire : Basé sur l'Unreal Engine 3
Évaluations intéressantes des utilisateurs
19 personne(s) sur 23 (83%) ont trouvé cette évaluation utile
1,996 produits enregistrés
60 évaluations
0.8 heures en tout
From the creator of Prince of Persia, a fighter remade from early days of computing, 1984. Objective is to rescue the princess held captive by the evil warlord. You get three fighters though the ultimate objective is to not have to use numbers 2 and 3. The first fighter is weak and that's where the challenge lies. Upon his failure he is replaced by a stronger fighter. Upon his death he is replaced by an even stronger fighter. The princess is happy to be freed but wants her true love, fighter 1 to rescue her.

Unlike the 1984 version this version is based almost solely on counters. By listening carefully to the musical score you can discern the number of attacks to which you must block. After successfully blocking the last attack you can counter, damaging the opponent and whittling away his health. There is a chi system that allows you to stun your opponent as well as a health recovery system after some but not all fights.

The game itself is quite short but the path to freeing the princess is challenging and the ambiance of feudal Japan is immersive. The game is also available on the IPhone but does support 1080P and controllers on the PC.
Posté le : 17 février 2014
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9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
2,184 produits enregistrés
31 évaluations
0.7 heures en tout
Karateka is a remake of an old school game, that I have never had the chance to play, but may check out now given the theme of this remake. That said, I have no basis for comparison to the original. It would seem some fans of the original did not like this remake too well. But this could very well be the same syndrome one gets when comparing a book to a movie adaptation, or anything similar.

In any case, I enjoyed the little bit I played of this. Karateka is very nice looking. You play as one of 3 characters: The hero of the game. A monk. And a oafish brute. You start as the hero, and when you die, the monk takes his place, and if the monk dies, the big brute takes his place. Each character has their own ending, and fighting style. So the objective to get the better endings would indeed be to not get killed.

Karateka feels very on rails. It is 2.5D, and you can only move forward. there is no jumping, or going back. Just a series of fights. One after another. That is pretty much what this game involves. The fights though are handled pretty nicely. It's not like a fighting game, but more like a QTE without the on screen button prompts, or a rhythm game, again, without any prompts. You block oncoming attacks, which wll be switched up with each opponent, and after succesfully blocking, do your own attacks. Or once in a while, the enemy may taunt you, in which you can attack them at that point. That's pretty much it. Very simple, but challenging at the same time.

There is no voice work. There are no subtitles. So the story is pretty much interpreted through actions. But it's pretty simple. A young girl is being held captive. And one of the three playable characters is going to go through an army of bad guys to save her. One ♥♥♥ kicking at a time.


I can't really recommend this one at the current price, given how short it is. But if you get a copy either through a bundle, or a nice discount, this is definitely worth playing.
Posté le : 12 avril 2014
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
1,294 produits enregistrés
6 évaluations
0.6 heures en tout
You're one of three heroes who have set off to rescue a foxy chick. You get to use all three characters, one at a time, to beat the game. When one dies, the next one steps in to take his place right at the same spot. Health is sprinkled pretty generously throughout the game in the form of flowers. And even if you do die on the third character, you'll get a chance to exchange some of your points for an extra life with the last hero. Obviously, "mastery" of the game means beating it with fewer of the characters as miss foxypants prefers the second hero to the third, and the first hero to the second.

Gameplay is very simple. Run forward (there's no sideways movement, just forward) until you get to the next guard. When you fight the guard, listen for an audio cue that tells you the rhythm to block incoming attacks with, then counter attack as you wish. You occasionally fill your combo meter, which allows you to deal a not-all-that-special special attack.

If you want a quick game to kick out of your backlog, Karateka is a fine choice. It's totally a one-sitting game as you can beat it in half an hour. For that brief period of time, it's fun enough, and every time you think you've gotten it down, it throws a new tricky pattern at you, though it never gets too hard.

3/5 Leprechauns in Space
Posté le : 3 mars 2014
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
322 produits enregistrés
11 évaluations
1.1 heures en tout
3/10

(+) Good visuals
(+) Interesting concept

(-) Repetitive mechanics
(-) Novelty wears off really fast
(-) Too expensive
(-) Can literally be completed in less than an hour
Posté le : 17 janvier 2014
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1,119 produits enregistrés
41 évaluations
0.1 heures en tout
When the enemy pulls back to make a punch, you press the block key. Sometimes you need to press it two or three times. Then you press one of the two attack keys (which one doesn't really matter) a few times. You repeat this until the enemy is dead, then walk forward on the bridge a little, meet another enemy and do it again.

I'm not just telling you the best strategy - I'm telling the ONLY strategy. The game doesn't even let you attack until after you've blocked first. There's literally zero variation, no strategy, no combos; just block, block, attack, attack, attack. It's a bit like Punch-Out, but without the dodging, stamina, unique enemy attacks, or any of the other things that made Punch-Out fun.

After doing the same thing a dozen or so times, I stopped playing. I can't recommend this game to anyone, even if you got it for cheap in a bundle.
Posté le : 24 mai 2014
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