From PRINCE OF PERSIA creator Jordan Mechner, the original side-scrolling karate classic comes to Steam with art by Jeff Matsuda (The Batman) and music by Grammy-winning composer Christopher Tin (CIVILIZATION IV).
User reviews: Смесени (108 reviews)
Дата на излизане: 3 декември 2012
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Закупуване на Karateka

 

Рецензии

"Delightful... The game has the unique ability to tell a story and sell characters without words... Simple, pure fun and the price is right."
8/10 – Machinima Inside Gaming

"What seems extremely simple is actually incredibly nuanced... You’ll be shocked at how much better you do on your second play-through."
IGN

"Exceptional production values... Karateka may be just the game you need to remind you what made those early arcade games so fun."
8/10 – Game Informer

Относно тази игра

From PRINCE OF PERSIA creator Jordan Mechner, the original side-scrolling karate classic comes to Steam with art by Jeff Matsuda (The Batman) and music by Grammy-winning composer Christopher Tin (CIVILIZATION IV).

Whether you are a nostalgic Karateka fan or new to the game, Karateka will charm you with its classic love story set in feudal Japan. Fight to save the lovely Mariko from the evil warlord Akuma and reunite her with her True Love!

Key Features:

Rhythm-based combat mechanic. Easy to grasp yet challenging to master, the cinematic gameplay seamlessly blends a series of escalating karate battles with a simple human story.

Three playable characters. Three endings. Three suitors vie for Mariko’s love: A fearsome Brute, a noble Monk, and her brave True Love.

Highly replayable. Innovative “three suitors” system offers a compact single-playthrough experience, yet challenges advanced players to unlock more difficult achievements and endings as their skill improves.

Unique real-time score by Christopher Tin tells the story through the music. Authentic Japanese instruments and themes let you “hear” the onscreen action in real time.

Системни изисквания

    Minimum:

    • OS:Win XP, Win 7, Vista, Win 8
    • Processor:1.5GHz dual-core
    • Memory:1000 MB RAM
    • Graphics:ATI X1800 or better
    • DirectX®:9.0c
    • Hard Drive:1000 MB HD space
    • Sound:44kHz stereo
    • Additional:Runs on Unreal Engine 3

    Recommended:

    • OS:Win 7
    • Memory:2000 MB RAM
    • Graphics:ATI X1800 or better
    • DirectX®:9.0c
    • Hard Drive:1500 MB HD space
    • Additional:Runs on Unreal Engine 3
Полезни рецензии от клиенти
6 от 8 човека (75%) сметнаха тази рецензия за полезна
0.1 изиграни часа
When the enemy pulls back to make a punch, you press the block key. Sometimes you need to press it two or three times. Then you press one of the two attack keys (which one doesn't really matter) a few times. You repeat this until the enemy is dead, then walk forward on the bridge a little, meet another enemy and do it again.

I'm not just telling you the best strategy - I'm telling the ONLY strategy. The game doesn't even let you attack until after you've blocked first. There's literally zero variation, no strategy, no combos; just block, block, attack, attack, attack. It's a bit like Punch-Out, but without the dodging, stamina, unique enemy attacks, or any of the other things that made Punch-Out fun.

After doing the same thing a dozen or so times, I stopped playing. I can't recommend this game to anyone, even if you got it for cheap in a bundle.
Публикувани: 24 май
Беше ли полезна тази рецензия? Да Не
6 от 9 човека (67%) сметнаха тази рецензия за полезна
0.5 изиграни часа
While having logged countless hours on the 8-bit original, I couldn't wait to be done with this iteration. The gameplay is over-simplified and boring. There really isn't much to do besides run to your next opponent, block a move and make one yourself. Even the inclusion of three playable characters and a pleasant art style can't rescue Karateka from the bottom of the barrel.
Публикувани: 4 май
Беше ли полезна тази рецензия? Да Не
4 от 6 човека (67%) сметнаха тази рецензия за полезна
0.5 изиграни часа
I've never played the original, but I enjoyed this. I like how the difficulty rises steadily, and I especially like that when you die, your character is replaced by a new character, and each time you die the new character is gradually stronger and easier to play than the previous.
Публикувани: 29 май
Беше ли полезна тази рецензия? Да Не
1 от 6 човека (17%) сметнаха тази рецензия за полезна
0.3 изиграни часа
It's kinda awful.
Публикувани: 9 юли
Беше ли полезна тази рецензия? Да Не
4 от 14 човека (29%) сметнаха тази рецензия за полезна
0.4 изиграни часа
Hell no. This game gave me aids. Boring and cancerous. gg
Публикувани: 20 юни
Беше ли полезна тази рецензия? Да Не
21 от 26 човека (81%) сметнаха тази рецензия за полезна
0.8 изиграни часа
From the creator of Prince of Persia, a fighter remade from early days of computing, 1984. Objective is to rescue the princess held captive by the evil warlord. You get three fighters though the ultimate objective is to not have to use numbers 2 and 3. The first fighter is weak and that's where the challenge lies. Upon his failure he is replaced by a stronger fighter. Upon his death he is replaced by an even stronger fighter. The princess is happy to be freed but wants her true love, fighter 1 to rescue her.

Unlike the 1984 version this version is based almost solely on counters. By listening carefully to the musical score you can discern the number of attacks to which you must block. After successfully blocking the last attack you can counter, damaging the opponent and whittling away his health. There is a chi system that allows you to stun your opponent as well as a health recovery system after some but not all fights.

The game itself is quite short but the path to freeing the princess is challenging and the ambiance of feudal Japan is immersive. The game is also available on the IPhone but does support 1080P and controllers on the PC.
Публикувани: 17 февруари
Беше ли полезна тази рецензия? Да Не