Dans ce jeu de tourelles/défense unique, vous voyagerez à travers l'esprit de William dans un univers coloré et onirique.
Évaluations des utilisateurs : Variable (55 évaluation(s))
Date de parution: 4 sept 2012
Tags populaires des utilisateurs pour ce produit :

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Acheter Shad'O

Packages qui comprennent ce jeu

Acheter Shad'O Collector's Edition

Inclut les 2 articles suivants : Shad'O, Shad'O Soundtrack

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Articles

“Shad’O is a beautiful, inspiring game that stirred my emotions and once raised the hairs on the back of my nec.”
7/10 – IGN

“Beautiful graphics and an interesting plot elevate Shad’O above its tower defense ilk.”
7/10 – Gamespot

“The concept of the game holds up well and it stands on its own as a tower defense title. Okugi Studios did a very good job with this title.”
8.5/10 – Examiner.com

“A tower defense game whose wonderful art style and melancholy story are as effective as its gameplay.”
4.75/5 – Gamers Haven

À propos de ce jeu

Dans ce jeu de tourelles/défense unique, vous voyagerez à travers l'esprit de William dans un univers coloré et onirique, créé à partir de morceaux de souvenirs, d'émotions et de sentiments.

Arrivez-vous à vous débarrasser du brouillard de l'oubli et aidez ce garçon à retrouver sa mémoire ?

La lumière de vos nombreux compagnons sera votre meilleure alliée dans ce monde distordu par la peur et le mystère.

Caractéristiques

  • Un jeu de tourelles/défense unique
  • Une narration inversée captivante
  • Grande liberté d'action et de tactiques
  • Brouillard procédural superbe
  • Combats incroyables face aux boss

Configuration requise

    Minimum
    • Système d'exploitation : Windows XP Service Pack 3
    • Processeur : Processeur double-cœur Intel 2 Ghz ou AMD 2.8 Ghz
    • Mémoire vive : 2 Go de RAM
    • Disque dur : 1,2 Go d'espace disque disponible
    • Carte graphique : Carte vidéo comportant 512 Mo de mémoire vidéo et compatible Shader Model 3.0 (ATI 3870, Nvidia GeForce 8800 GTS)

    • DirectX® : 9.0c
    • Son : Carte son compatible DirectX 9.0

    Recommandée
    • Système d'exploitation : Windows 7
    • Processeur : Processeur double/quadri-cœur Intel 2.66 Ghz ou AMD 3.26 Ghz
    • Mémoire vive : 4 Go de RAM
    • Disque dur : 1,2 Go d'espace disque disponible
    • Carte graphique : Carte vidéo comportant 1 Go de mémoire vidéo et compatible Shader Model 3.0 (ATI 4870, Nvidia GeForce 260)
    • Supplémentaire : Quicktime 7 ou plus récent
Évaluations intéressantes des utilisateurs
7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
15.3 heures en tout
Tower Defense original où le but de chaque map est de défendre vos souvenirs (votre base) contre une invasion d'ombres (les envahisseurs). Vous disposez progressivement d'une dizaine de tourelles en tout, et de dix sorts. Chaque tour et sort s'upgrade et se débloque avec l'histoire : à chaque map terminée vous obtenez des points à dépenser pour le faire.
Des mini niveaux bonus vous permettent de bénéficier d'une part de modes de jeu inédits qui cassent l'approche classique des niveaux de base, de plus des améliorations uniques sont à gagner.
Graphiquement correct, gameplay typique d'un Tower Defense, durée de vie correcte mais sans être exceptionnel non plus (comptez environ 10 à 20h en tout selon vos envies). Bande son correcte. L'histoire et le désign du jeu en général le mérite d'être très original, c'est principalement ce qui le différencie des autres jeux du même genre.
Bref, un jeu sympathique, pas mauvais, pas exceptionnel non plus. A ne pas rater en grosse promo.
Je recommande, surtout pour les fans de Tower defense.
Posté le : 27 avril
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
5.0 heures en tout
Tower Defense mignon et très poussé avec un système de monter en niveau (RPG) des tourelles ... chacun sa technique de jeu !

Musique et son parfait, histoire mignonne, univers incroyablement nostalgique qui touchera petit et grand !

Seul regret ... jeu trop puissant et mon pc ne suis pas alors que j'ai un peu plus que le minimum requis ... car le système de "FOG" (brouillard) qui recouvre le terrain est très gourmant en ressources (RAM, mémoire et CPU, processeur donc puissance de calcul).

Mais le jeu reste assez bien balancé au niveau difficultée et histoire. Un coup de coeur<3
Posté le : 23 septembre
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.0 heures en tout
stay away, couldnt get game to run even after i followed the suggested fixs. You have to download stuff to get it to run and even after that i still couldnt get it to run
Posté le : 28 juillet
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.1 heures en tout
Nice Tower defense game for younger people.
Posté le : 1 octobre
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5 personne(s) sur 9 (56%) ont trouvé cette évaluation utile
15.3 heures en tout
First of all the part that interests most buyers of this game: how to get it running. I don't know if you have to perform all the steps I performed, but it the end thats the way it worked for me. The second screen you will see when starting the screen most likely will say something like "an error has occured with quicktime. please follow these steps" or something like that. after klicking OK you will be directed to a website, that tells you how to get the game running. there you also find a link to update your quicktime version. quicktime is automatically installed by steam before playing this game for the first time, but I did it anyway. I tried to start the game-still failing. For some reason (probably quicktime) I find out that I have apples auto updater. Since quicktime is from apple I figured I might as well try that. it installed Itunes and Icloud. I deactivated all apple products I then owned from starting automatically to not ruin my performance. Then I turned my computer off and on again and started the game. it actually worked for me then. I have Apples junk as well, but hey the game is running. my system is windows 7, maybe its different for others, I dont know anything about computers.

To the game itself:
Before reviewing I have to admit that I am a large fan of the TD genre, so this game might be less appealing to those who arent. the mechanics are those of a standard tower defense game. there is a given path the monsters travel accross and you place towers along this path. what is a bit different is the fact, that you can only place towers in illuminated areas. towers themselves illuminate the area around them and there is some starting points at the beginning of each level that are already illuminated for you. aside from the towers there is also a bunch of spells that do damage or freeze the enemies and things like that. you get ressources for spells by killing monsters and ressources for towers by a special type of tower that collects the ressources neccesary to build towers. to build these collectors you start with some ressources already. there is a limited number of collectors you can only build of course. another thing that is a little different about this game is, that there is a lot of enemies that, while passing them, hurt your towers, up to the point that they die and dissapear. the "story" is ok, since this genre of games usually doesnt have any the story here is pretty nice. the game is divided into 3 parts. in each part you unlock new towers to a total of 10. for a standard TD game thats pretty decent. when you complete a level you get the possibility to unlock the upgrade of a tower. this means you can upgrade these towers to this level in every round you play after unlocking. towers start at level 1 and go up to 3. this is not really anything special, a lot of TD games for example kingdom rush, actually have more upgrade-possibilitys. you can also unlock a spell after a level instea of an upgrade. there is around 10 spells I think and you have acces to unlocking all of them from the very beginning. at the end of each of the 3 parts of the game there is a battle against a gigantic boss. these battles are pretty nice. at the end of each normal level there is a boss as well, which is just a larger version of the monster introduced in that level with more health. "introduced in that level?" yes this means, that for the first 2 parts of the game there is a new kind of monster added in every level. what about the third part? well there is only 1 new monster for the entire third part. I think thats the games biggest weakness. you can replay every level except for minigames and bossbattles in a harder mode, meaning the monsters have more life. this way you can have more possibilites for unlocking towers and spells. I was actually doing every level a second time in the first part. of course with towers from the second part included because I went on before going back. in the second part I did not repeat this. the fact, that in the third part there is only one new monster added, makes it dull with a single sudden strike. with only the paths changing with each level you only want to get to the final boss and be over with the entire thing. sadly the final cutscene crashed for me , but I looked what it was on youtube. there I found out, that if you complete every single level in the harder mode you get an alternate end. With the third being as boring as it is I had no interest in doing so though. and noone else uploading content did so either. not a SINGLE vid of the alternate end can be found on all of the internet. I think that says a lot. I wasnt even interested in finishing the last minigame. minigames are levels that are optional and dont give you unlocking possibilites but small bonusses like reducing the cost of spells or giving your towers more life. the minigames are brutally hard as well, because you cant cast spells and the upgrades you unlocked dont matter in them. there is only 2 types of minigames: 1 where you have a level full of already placed towers and have to click them to activate them. the challenge here is that there can be only one tower active at a time. 2 where you get 3 cards: 2 that show very weak level one towers and 1 that shows a question mark. this question mark either gives you a very powerful tower, or (and that seems to be the case 2 out of 3 times) does something bad, like hurting of freezing your towers. I often felt that it is rather a question of luck rather then skill to complete thus type of minigame. there is one of each minigame in every one of the 3 parts of the game.
TL:DR:
Its a nice Towerdefense game without being anything really special. the looks are good the music is good, the story is ok. the types of towers and spells and monsters brings a nice variet to the battle. the third part of the game is extremely boring though. the game will make you want to keep playing, even the minigames and the harder modes, for the first 2 parts, no matter how much time you waste and how often you fail. the third part will bore you and make you want to get done with the bloody thing. all in all this game has flaws, but is one of the best generic TDs out there.
Posté le : 26 mai
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