Take control of Freesia as she protects Lita Forest by beating the living daylights out of enemies invading the forest!
Análises de utilizadores: Muito positivas (516 análises)
Data de lançamento: 17 Out, 2012

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Recomendações de Curadores

"The game is your punching bag to juggle in the earlier stages. Takes awhile to get challenging as you progress a charming story about a forest fairy."

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Once upon a time, in a forest called Lita, there lived a fairy whose role it was to protect the trees of the forest from the monsters and humans who would try to steal the spirit stones that provide the forest’s life energy. Her name was Freesia and her kung fu was very, very strong…

Take control of Freesia as she protects Lita Forest by beating the living daylights out of enemies invading the forest!
Use Mana that builds up during battles to learn new skills. As Freesia progresses through the stages, she will pick up many powerful new techniques and abilities. Chain together combos and send enemies flying into other enemies to take out whole groups at a time & cause massive damage!
Beat monsters, human and boss battles and survive long enough to progress to the next day. The more days you survive, the more varied and stronger the enemies will become, and the story of how the humans came to live in harmony with the forest unveils.

Unleash the fairy fists of fury!

Key Features:

  • Beautiful 3D graphics and stunning effects!
  • A huge repertoires of techniques, special moves and magic to obtain and use!
  • Hugely satisfying freestyle combinations, enemy juggling and attack chaining!
  • Fun cast of characters and story!
  • Fully-featured achievements system with 101 awards to achieve!

Requisitos do Sistema

    • OS:Windows XP
    • Processor:Pentium4 3.0GHz or better
    • Memory:512 MB RAM
    • Graphics:VGA compatible with DirectX9 or later and Shader Model 2.0 or later
    • DirectX®:9.0
    • Hard Drive:250 MB HD space
    • Sound:DirectX9(XAudio2) compatible
    • OS:Windows Vista / 7
    • Processor:Pentium4 3.0GHz or better
    • Memory:1 GB RAM
    • Graphics:VGA compatible with DirectX9 or later and Shader Model 2.0 or later
    • DirectX®:9.0
    • Hard Drive:250 MB HD space
    • Sound:DirectX9(XAudio2) compatible
Análises úteis de clientes
5 de 5 pessoas (100%) acharam esta análise útil
1.0 hrs em registo
Publicada: 11 Outubro
Side scrolling fighting fun. I recommend it. A 9 in my book almost enough to be a 10. The thing is this game has a nice feel and custom and there is customization of keys. Wish there was just customization of character but the game in itself is enjoyable. There is a nice story, good feel to the theme of characters, and quite casual(until later levels obviously). I found it rather fun.
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1 de 1 pessoas (100%) acharam esta análise útil
3.2 hrs em registo
Publicada: 14 Outubro
Keep finding different and unique ways to whack monsters away from your precious forest until you get bored with it. Although it's pretty fun whacking monsters, I don't think I can take hours of it. Fortunately the game barely takes an hour to finish. But there is some replay value. I tried too hard for this review. Bye
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3 de 7 pessoas (43%) acharam esta análise útil
0.1 hrs em registo
Publicada: 7 Outubro
surprisingly fun, tbh only doing this review for the badge progress
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0 de 1 pessoas (0%) acharam esta análise útil
4.5 hrs em registo
Publicada: 17 Outubro
The gameplay fighting and leveling was pretty good. There were interesting boss battles and the classic horde that if you don't crowd controll will take you down. If only they put as much love into keeping the graphics consistant, because the main character models set the par for what you expect with the rest of the game, wich deteriates especially later in the game. And the story, although cliche, would be good if was implimented better.
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2 de 6 pessoas (33%) acharam esta análise útil
3.2 hrs em registo
Publicada: 7 Outubro
The gameplay is very repetitive even for a beat em' up game. The leveling up, upgrading system, and skills don't add to much either. Very little variety in arenas; more new places to mash probably could have been a saving grace. Overall, I do not think this game is worth your time/money.
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1 de 4 pessoas (25%) acharam esta análise útil
2.1 hrs em registo
Publicada: 1 Outubro
You play as a popsicle and a loli sucks on you. 10/10
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1 de 6 pessoas (17%) acharam esta análise útil
0.1 hrs em registo
Publicada: 21 Outubro
This game gives nothing, does not entertain, does not excite. There is simply no reason to play it.
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1 de 15 pessoas (7%) acharam esta análise útil
0.2 hrs em registo
Publicada: 12 Outubro
Anime garbage
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7.5 hrs em registo
Publicada: 29 Setembro
Freesia is a fairy, and her job is protecting Lita Forest. How does she do so, you ask? Why, by beating the everlasting crap out of everything that threatens it, of course!

It's an arena beat-em-up, basically. Between levels you get to the store and purchase skills, level them up, customize your skill set, and more. The end result being that you can have Freesia beat the everlasting crap out of everything that threatens Lita Forest exactly how you want her to.

The game's graphics are simple, colorful, and effective. The music compliments the game well. The controls (at least, the gamepad controls) are fully customizable. There's also humor to be had, both in the game and its achievement list.

Story Mode itself is fairly short, but you unlock Guardian Mode after beating it the first time, which plays similarly to the Survival Mode present in many fighting games.

The only glaring issue is the difficulty spike better known as the third boss, Shynie. This is generally when you discover how abusable the invulnerability frames on the backdash are. You'll eventually get into the rhythm of backdashing through her attacks, getting off a short combo, closing the distance, and repeating the process.

Overall, it's a fun way to spend some time, and definitely worth picking up. If in doubt, well, there's a demo you can try. It gives you the first five "days", which encompasses the tutorial and the first boss. It doesn't sound like much, but it's enough to know whether or not you'll like it.
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22.0 hrs em registo
Publicada: 4 Outubro
This game is a load of awesome. A very nice fight/ability system, interesting bosses and a lot of customizability in regards to your fighting style. Not very difficult though, with the possible exception of Shynie for the first time ;-)

One thing I don't like is that it's a bit weird with the controls, which are limited to a preconfigured set of keys.
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3.4 hrs em registo
Publicada: 5 Outubro
This game is just too cute. I like the characters in this game but I dislike the grinding on certain levels. But it seems easy if you use the controller rather than the keyboard. So far, the game is one of my favorites so far. :D
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1 de 1 pessoas (100%) acharam esta análise útil
6.8 hrs em registo
Publicada: 15 Junho
Very good!! :D
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74 de 99 pessoas (75%) acharam esta análise útil
1.2 hrs em registo
Publicada: 4 Julho
A Story of a Fairy, her Forest and Everyone She Has Ever Punched in the Face
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8 de 8 pessoas (100%) acharam esta análise útil
1.9 hrs em registo
Publicada: 20 Junho
Don't judge a game by it's graphics! It's surpisingly deep, has great music, and it's pretty easy to pick up and play. Lots of different moves and powerups as well. Plus how could you resist making an enemy into your personal punching pinball? :>
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8 de 11 pessoas (73%) acharam esta análise útil
7.8 hrs em registo
Publicada: 21 Junho
Alright, just so you know what you are getting yourself into, I've played way too many fighting games to count, I love combo crazy and challenging beat em ups and hack and slash games such as God Hand, but there's nothing I love more than when a game gives you so much freedom to release the combo cancelling ♥♥♥♥♥ in yourself.

Fairy Bloom Freesia in short is literally like taking: Super Smash Bros or Kirby's simple controls (or Project M turbo mode in general); general things we fighting gamers love in fighting games (cancel combos, parries, etc); Devil May Cry/Bayonetta with its combo craziness of aerial raves, jump cancelling, dodge canceling, air dash cancelling; and then taking God Hand's customization of the moveset and its experimental ways of combos and cancels. Put all these into one, and you get Fairy Bloom Freesia

Similar to God Hand, the story doesn't necessarily take itself to serious as they make jokes to some popular memes and even stereotypes of characters commonly found in games occasionally. There are even some achievements that are callouts to other game franchises such as Devil May Cry like the Aerial Rave achievement. In fact, even most of the design in the game isn't anyhting to crazy in terms of backgrounds and stages because the concentration is all on you having fun and exploiting the gameplay mechanics to your advantage, just the way God Hand did. This game literally wants to have fun with the freedom it gives you to make plenty of dream combos.

The stage design of the game kinda takes a little bit from Smash Bros being a small arena that monsters spawn in with some platforms here and there that you can jump on. While some backgrounds look pretty, you'll notice some repeated objects or just nothing much because the game wants to keep you in the moment of the fight. These stages will be repeated an amount of times, (5 I think), before you fight the boss of the section which can prove challenging if you don't practice up on your just guards, dodges, and cancels (not cancelling out of moves can leave you open sometimes.)

The controls are very simple to grasp and work flawlessly with the game....especially when you cancel them combos. Just don't be afraid to experiment. Moves don't always have to chain into another move, you can chain straight into a dodge if you need to keep yourself from getting attacked.

Rpg elements are included in the game in which you level up getting experience from defeating monster, and also gain mana which can be used to upgrade your normal moveset, gain special moves that can be set to your special attack directions, and passive abilities such as HP boost, berserker (probably super armor), and reducing how much guard crush guage is filled when attacked. Stats also increase with each level up, though, whether the stats gained are random or not, that I cannot confirm.

This is honestly a great game to unwind and relax with especially for fighting game, beat em up, and hack n slash lovers. The freedom of being able to just go wild and make long cancel combos is just a beautiful dream. However, there is one flaw with the game in which the combo meter does not go away after you stop attacking and even if you get hit in the middle of a combo. It lasts about 5 seconds before it actually leaves. This in a way is a flaw but almost seemed necessary to reach the 1000 hit combo achievement for those who can't "dante must die" the game. It also make its possible to get a pretty high score through less effort for veterans of these games, though, sometimes you'll drop said combo trying to reach a far off enemy. This hardly affects the gameplay otherwise.

If this game is on sale...do not hesitate to buy it. heck, even if it wasn't on sale, the demo would have convinced me to buy it full price. But what really sold me, because I'm Captain Sheepy...is that "Tetsuzanko" Is a special ability. (Akira Yuki's back strike....Bayonetta?...Yun from Street Fighter 3?....Kyo Kusanagi? Paul Phoenix?...you know, what people call the shoulder charge?)
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3 de 3 pessoas (100%) acharam esta análise útil
3.7 hrs em registo
Publicada: 14 Maio
Let me start off by saying that the storyline is much too short. Even so, this is a fun game done in an arcade beat-em-up style. If you aren't into things that are extremely Japanese, you might not enjoy this game. If you don't like extremely short games, you may also not enjoy this game. That being said, the game itself is lots of fun, and stays fun even when you replay the game to try it on higher difficulties, or to try out different game modes, or to earn more achievements. If you love achievements, this game will keep you busy for hours, as it has a few achievements that are rather difficult to get. Despite how short this game was, I never once regretted buying it, and is worth a shot for those of you that like Japanese arcade games.
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3 de 3 pessoas (100%) acharam esta análise útil
4.3 hrs em registo
Publicada: 20 Julho
Fairy Bloom Freesia is a game well loved for it's combat mechanics, but other elements also makes me want to recommend this game so much.

I'll start with the combat. It's pretty difficult for me to explain, but it has the gameplay of Action RPG games like Tales of, but much more simplified, which isn't necessarely a bad thing. The only disadvantage to this gameplay is that there are only a few enemies throughout the game which just come back with different color schemes.

You fight as an anime fairy forest girl who is protecting said forest from bad things. There is no exploration though, as you just fight enemy waves with bosses after a select amount. Don't worry though, after every wave you go back to the intermission, where you can equip and upgrade skills, and save so you can take a break from the game. A shout out to Edelweiss for making some really good and interesting boss battles, with the exception of the first boss.

The graphics and music are really appealing, but that might be different according to your taste. Another thing I like is personal, but a big reason why I love this game. It comes in the form of references, though some are incorrect. For example, the main girl is not a reference, but looks and acts like one of my favorite Anime characters ever called Last Order. And lets not forget the achievement which is a direct reference to Madoka Magica, one of my favorite Animes of all time.

This game also has a great replay value. After you have completed the main story, several different modes unlock, with much more challenges than you have faced before in this game.

I might be a little biased when it comes to this game because it had several things that I look forward to in a game. But these are somewhat personal preferences, so I'd advise you to check out the demo first. And if you enjoyed the demo, then you will for sure enjoy the game.
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5 de 7 pessoas (71%) acharam esta análise útil
0.1 hrs em registo
Publicada: 9 Julho
this game is real gangsta ♥♥♥♥ right here

features soundtrack from lil boosie

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7 de 11 pessoas (64%) acharam esta análise útil
10.3 hrs em registo
Publicada: 24 Junho
I had a lot of fun with this game, yet I wouldn't recommend it.
It feels unpolished, even for what it is.

And what it is is an arena-based 2.5D brawler where you control the titular Freesia as she tries to defend her forest.
Combat is decently fast and smooth, but not always that responsive and I definitely struggled enough to almost give up on the game until trying it with a controller.
Between a linear progression of missions (that have 1 of 3 objectives, 'kill all enemies until they stop spawning', 'Do the same but also protect the glowing vortexes' or 'defeat the boss') you get to spend earned skill points on acquiring and upgrading skills, both active and passive, and check out your stats (that level up with a standard exp-based system independent from skill points).
There is no way to replay levels to try to get more experience before tackling a hard boss, leaving you to grind the first phases and dying repeatedly until you get strong enough to pass the level. (There is no penalty to dying)
Bosses are challenging and just not that fun, since they can easily stun-lock you, have longer range attacks than you and generally take a ton of damage to take down.

The plot is forgettable and inoffensive, a group of humans comes to Freesia's forest looking for a gem of great magical power. Freesia fights the more aggressive ones, befriends the more friendly ones and then saves them all from something threatening their city. The end.

Where the game really drops the ball is in variety. There are only a handful of enemies and maybe 5 areas to play in, divided into ~30 missions. This makes for a very monotonous experience, since stage after stage just look and feel the same. Enemies don't change up their look, Freesia has no cosmetic options like alternate outfits, etc.

With a passable and hectic combat system, decent character levelling and a New Game+ feature that lets you start over at level 1 but keep all your acquired skills this is most definitely not a bad game.
However, unless you're really a fan of the genre you will likely grow tired of its formula well before the end.
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2 de 2 pessoas (100%) acharam esta análise útil
3.5 hrs em registo
Publicada: 8 Junho
A bit buggy in places, but its a cute Beat'em Up that offers a nice few hours of fun. Plus who doesn't like watching a fairy beat the crap out of monsters?
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