This game is great. Imagine the endless enemy mode of a Super Smash Bros. game.
Okay, maybe that's not that fun of an experience to think about paying money for but this game shines in the depth of its combat system. Controls are suprisingly similar to Smash Bros. but with lots of room for the customization of your set of "special" moves.
Fairy Bloom Freesia does have its flaws though, a really short story mode with predictable characters and THE TWO (the big one and the small one) enemies being the most noticable. There are challenging boss fights to mix things up from time to time but also annoying protect-the-big-glowing-orb missions thrown in as filler for a game already lacking in any exciting content.
Overall, this is a game to just lose yourself in. A game to put yourself on auto-pilot to and amaze yourself with 999 combos and juggling for dayz.
Note: A couple of the steam achievements are either translated poorly from japanese or bugged to the point where you can actually get them to count. Another mild annoyance.