Ignore my shown play time, I always play on the non-Steam version. I've found that online games, and Steam don't tend to mix that well often enough, so use the non-Steam version whenever possible, and suggest that others do the same.Basics about the game:
C9 is a PvE centric (not massively) multiplayer online brawler/hack n' slash, with RPG mechanics like character and skill leveling, equipment, crafting, guilds, and loot to gather. You can largely play it just fine solo, but it can be more fun when playing with up to three of your friends. The controls are solid, and the action is fast, so if this is the kind of game you're into, it can be a lot of fun.
This is one of those games with a town hub, and instanced dungeons like others of this genre (Dungeon Fighter Online, Rusty Hearts, Dragon Nest, etc..). Major game zones are split up into continents, and as of the time of this review up to the first half of the sixth continent has been released. The level cap increases as more zones are added, then the difficulty of the mobs, and number of mechanics at work you need to make use of increases the further along you go.
One warning is that it's a peer to peer game published to a global area (bad combination), so if you play with others, it's best to stick with people that at least live in the same continent as you. If you join up with anyone, and they're on the other side of the planet or such, the latency/lag could be pretty bad.
----Extra info on common questions, and discussions.----If it's a PvE game, why are others swearing that it's a PvP game?:
Why people try to claim C9 is a PvP game, is completely beyond me. Here's the thing, you level up through PvE, get equipment through PvE, and the game is always trying to send you into dungeons to fight mobs, which is PvE. Everything
in the game, including the PvP, and PvP related things by extension, requires you to do PvE, as your levels and equipment from PvE, carry over to PvP. In C9, PvP is really just an optional side activity for the sake of bragging rights, and can easily be completely ignored. If you don't like the PvE in C9, or in games on a whole, don't even bother downloading C9, as PvE is completely
I've seen various people complaining non-stop about everything under the sun relating to this game, or other similar games, and more often than not, they're the people trying play a PvE game, just for the PvP. If asked why they think it's a PvP game, they will say things like "because it is," or talk about how much they like the combat compare to other games, which is the same basic combat as in PvE. It just feels like they made a mistake in playing a PvE game for the PvP, but refuse to acknowledge their error, so blame the game, the publisher, the developer, and anything else they can think of instead. If you want to play a game for its PvP, it really should have a strong focus on PvP at a design level, such as seen in the various PvP arena games, or online CCGs, C9 certainly doesn't have such a focus.Is it pay to win?:
Short answer, no. The long answer is that any free to play game, and even various buy to play, or pay to play games will sell pay advantages, so the important thing is the degree of pay advantage available. In C9 the worst are likely a base necklace that can be used to make various rather strong ones that has a very low chance of showing up in a random box, then souls and auspice that provide bonuses to various stats. None of the advantages offered though are so large that you can't get by without them, they just make things easier, or faster really.Does it have a stamina system?:
Yes, but unless you for instance spend all day playing, or hammer through dungeons you're over powered for as fast as you can, you likely won't run out of stamina. Then even if you do, with twelve character slots, you could always play another character.I've heard people say Webzen (the publisher) really sucks:
For basically any foreign developed game that has been released for a while, you'll pretty much always see some people go on about how its publisher is supposedly the worst one out there. The ones saying how bad Webzen supposedly is are also generally the people trying to play it just
for the PvP, which as I mentioned in the PvP note, doesn't work out well. Then some people will complain about anything
really, no matter how crazy it may be. Seen people complain about how the free stuff you get just for logging in was supposedly not enough, or even too much. Welcome to the Internet.
Webzen keeps updating the game with new content, has a continual flow of in-game events, cash shop items are decently priced, with no clear pay to win, they seem to be trying to listen and talk to players reasonably well as of late, and the rate they get back to tickets has picked up from what it used to be. Before 2014, I'd have said aside from poor communication, they're pretty good compare to others, now even that's not half bad.