Dead Hungry Diner is all about big combos, spells, monsters fighting monsters and finding your flow within the monstrous mayhem! Help Gabe and Gabby, patrons of “The Dead Hungry Diner”, as they feed the creatures of the night buckets and buckets of juicy Brain Berry goop! (Well... that’s the easy part!
Análisis de usuarios: Mayormente positivos (89 análisis)
Fecha de lanzamiento: 16 de May, 2012
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Comprar Dead Hungry Diner

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

-75%
$6.99
$1.74
 

Análisis

"...el lustre de un juego de PopCap..."
Rock Paper Shotgun
"Dead Hungry Diner es el Quake de los juegos de puzles..."
Indie Game Mag
“...valores de producción estelares...”
Gamezebo

Recién actualizado

Update 1.9 - What's new:

  • Trading Cards
  • Achievements
  • Leaderboards for All-You-Can-Eat levels (and new difficulty progression)

Registro de Actualizaciones

Update 1.8
Improvements:

  • Fullscreen mode completely redone: Less black borders!
  • Added all the polish and little fixes from the iOS version to the PC version (for the iOS version see {ENLACE ELIMINADO: Por favor, no hagáis spam, y tened cuidado con las estafas}here)
  • Fixed single click sometimes reported as a double click (and killing a streak sometimes :-( )
  • Changed DRM wrapper. Should fix cases where game wouldn't start in Steam client but worked as DRM free version.
  • Sprites grouped in texture atlases and use of hardware texture compression for better support of low spec machines
  • Added user config file with additional options (for example to fix a missing mouse cursor). These options are published on the Community Forum

Update 1.5
New Features:
  • Three new monster customers: Mummy Girl, Skelley the skeleton lady and the Crazy Weerwolf.
  • New "affection" game mechanic: Some monsters admire some other monsters so much that they do not engage in a brawl.
  • Level selection screen: You can replay any level you have played before to get all three stars (with all upgrades you bought so far). And Shady, the shop keeper, only accepts stars as currency to buy upgrades!
  • Levels are reworked with the new features
  • Artwork polished

Acerca de este juego

Dead Hungry Diner is all about big combos, spells, monsters fighting monsters and finding your flow within the monstrous mayhem!
Help Gabe and Gabby, patrons of “The Dead Hungry Diner”, as they feed the creatures of the night buckets and buckets of juicy Brain Berry goop!
(Well... that’s the easy part!)
Do you know what happens when you place werewolves near vampires?
They fight!!! And you don’t want fighting when you have so many other things to take care of...

Key Features

  • 55 Levels across 5 worlds
  • 6 Unique Monster Types to Manage
  • 2 Game Modes - Story and All-You-Can-Eat
  • Strategically use Spells and Abilities to Overcome Challenges
  • Grab Upgrades from the Blackest Market
  • Keep the Peace with Frankie the Bouncer
  • Help Defeat the Evil Monster Hunter
  • Easy to Follow In-Game Tutorials
  • Can You Achieve Master Ratings on all Levels?
  • (It’s Very Pretty!)
DISCLAIMER:
Our Vampires Are 100% Sparkle and Love Triangle free!

Requisitos del sistema

    • SO: Windows XP
    • Procesador: 1.2 GHz
    • Memoria: 512 MB de RAM
    • Gráficos: Gráfica con 128 MB de VRAM y una profundidad de color de 16 o 32 bits
    • Versión de DirectX®: 9.0c
    • Disco Duro: 80 MB de espacio libre
    • Sonido: Dispositivo compatible con DirectX
Análisis útiles de usuarios
A 2 de 3 personas (67%) les ha sido útil este análisis
4.7 h registradas
Publicado: 5 de Diciembre
Dead Hungry Diner, definitivamente uno de los mejores juegos Indie que jugue definitivamente, combina un poco de puzzle, con management y un efecto de addición muy notorio.

Dead Hungry Diner nos da a elegir entre alguno de los hermanos gemelos, Gabe Newell o Gabby para controlar al restaurante unicamente para monstruos.

Ahora analizare el juego basandome en los aspectos del mismo.

La jugabilidad es divertida, adictiva. Al principio debemos elegir entre Gabe o Gabby ( A quien elegimos toma las ordenes, el otro recolecta las cerebrobayas ), a medida que avanzamos en el juego desbloqueamos poderes, items, monstruos,lugares y mas cosas asi. Aveces los monstruos vienen solos, o en grupos, hay que sentarlos en una mesa diponible, y esperar a que quieran comer, una vez echo esto se debe ir a tomar el pedido, llevar los baldes a el recolector y esperar a que se llene, y despues entregar el balde de comida. Algunos monstruos no se llevan bien con otros ( como el lobo y el vampiro ) y al contrario con otros, hay habilidades que dan bonificaciones o poderes o cosas por el estilo, son 5 y se desbloquean avanzando en el juego. Si te terminas finalmente el modo historia ( que son como 50 niveles, cada vez mas complicados ), podras jugar ( aunque ya se puede desde el principio ) a el modo eterno, o modo arcade o como sea, aqui hay que aguantar todo lo posible sin perder mas de 3 ordenes. A este aspecto le doy un 8/10

La historia es algo divertida, graciosa Trata sobre un orfanato y una aldea, en el orfanato viven los niños abandonados, como Gabe y Gabby, y en la aldea la gente. Todas las noches los monstruos atacaban la aldea, y para defenderla estaba VANDA HELSING, una cazadora de monstruos, la cual acababa con todos y protegia a todos. Una noche, ella quedo dormida mientras los monstruos atacaban la aldea, los gemelos escaparon del orfanato... realmente no la recuerdo bien, pero la dejare para que tu la descubras una vez comprado el juego. A la historia le doy un 7/10

Los sonidos no son demasiados, pero de todos modos, estan bien trabajados y se esforzaron. Es una lastima que no haya voces, de todos modos, a los sonidos les doy un 6/10

El Soundtrack es un poco monotono, pero es divertido de escuchar, esta bien logrado, a base de piano y le da un mejor ambiente al juego. Al Soundtrack le doy un 8/10

Los graficos son en 2D, basados en dibujos al parecer, estan bien logrados y no piden mucha placa grafica. A los graficos les doy un 9/10

La dificultad es media, ni muy facil ni muy dificil, pero esta bien lograda, por que a veces se vuelve complicada la cosa y no se sabe que hacer primero. A la dificultad le doy un 8/10

Ahora, algunos aspectos extra del juego

Tiene una demo gratuita, la cual es util para probar el juego antes de comprarlo

Tiene logros, impulsando al jugador a seguir jugando e intentar otras cosas

Tiene Marcadores, lo que nos permite ver quienes son los mejores jugadores y nos impulsa a superarlos y vernos primeros en la lista

Tiene sincronización con Steam Cloud, lo que permite guardar tus partidas y poder usarlas desde cualquier parte con tu cuenta de Steam.

Tiene estadisticas, para que el jugador pueda ver su progreso y como va en el juego.

Tiene cromos, utiles para coleccionarlos, fabricar insignias, venderlos y tradearlos.

Esta en 5 idiomas, entre ellos el español.

Ahora, el resumen

Demo gratuita
Logros
Marcadores
Steam Cloud
Estadisticas
Cromos
5 Idiomas ( Ingles, Español, Farnces, Aleman e Italiano )

Jugabilidad- Divertida, Adictgiva- 8/10
Historia- Ligeramente graciosa, No muy entendible- 7/10
Sonidos- Pocos, Bien Trabajados- 6/10
Soundtrack- Divertido, A Base de Piano- 8/10
Graficos- 2D, Pocos Requisitos- 9/10
Dificultad- Equilibrada- 8/10

Nota final: 7.85

A este juego lo considero como un buen trabajo, no es de los mejores pero tampoco de los peores. Solo recomiendo comprarlo si su precio es del %50 o menos.

¿Te ha sido útil este análisis? No
A 1 de 2 personas (50%) les ha sido útil este análisis
0.7 h registradas
Publicado: 20 de Noviembre
Juego completamente entretenido, me hace recordar a la época en la cual jugaba Diner Dash en el móvil.

La lógica del juego en si, es bastante básica, pero no por eso deja de ser menos divertido, no necesitas grandes gráficos para tener una entretenida experiencia de juego y es esto lo que muchos jugadores (players) no comprenden hoy en día, juegos como estos son la base de muchos de los juegos actuales, así que el gusto parte por las raíces y no por los frutos, en fin, en menos de una hora jugando Dead Hungry Diner supe que me ha gustado y definitivamente a todos los que alguna vez fuimos seguidores o jugadores (constantes) de Diner Dash, este juego les encantará.

8/10
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A 21 de 22 personas (95%) les ha sido útil este análisis
1.3 h registradas
Publicado: 12 de Octubre
Its ambitions may be modest, but there's no doubt that Dead Hungry Diner succeeds in delivering an intelligent and entertaining experience that's worth of your attention.
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A 26 de 32 personas (81%) les ha sido útil este análisis
1.8 h registradas
Publicado: 23 de Julio
When Diner Dash first released in 2004, it not only became a casual classic but almost single handedly created the time management game sub-genre. Among the copycats that have since began to pop up in endless droves is Dead Hungry Diner, which takes the idea of Diner Dash and seeks to give it a Halloween themed twisted, replacing the customers with hungry monsters and the plates of spaghetti and burgers with brains (well, fruits that looks a good deal like them). This all sounds well in line with a typical DD knock-off, able to entertain even while being fairly derivative in its niche of the casual game market, but Black Market Games wanted to go one further and throw in their own unique mechanics into the mix. Essentially, it wasn't broke, and they tried to fix it.

DHD shares a lot in common with its Playfirst cousin. Customers/monsters line up hungry for a meal, and you must manage them in a timely fashion, seating, feeding, and collecting the checks while racking up combos and frequent seating bonuses before the day ends. This is all fine, if done to death by a million other games already. Ironically, it's when DHD tries to differentiate itself from the pack that all its problems arise.

First, it cripples your ability to quickly seat customers by requiring you to first move them up to the front of the line. It's only one extra step, but quickly becomes hugely frustrating as more and more line up and you have to shift through them to get to who you want to seat. Second, it segregates different customers by the type of monster they are, forcing you to reorganize your seating arrangement so opposing monsters won't fight with each other and have to be thrown out. Interesting on paper? Yes, but in practice it turns what should be a light diversion into a stressful experience, requiring far too much advance planning and trial and error to succeed.

I like what Black Market Games was going for, and applaud them for attempting to innovate in a genre that desperately needs it, but they went about it in a way that makes Dead Hungry Diner more of a chore to play than anything else. I'm rather confused as to why they chose to alter the parts of a tried and true formula that they did, as the changes seem to have little logic behind them or practical purpose for existing. It's a shame, but one can hope they get it right the next time (because casual games never die, they just redo themselves). I honestly didn't think it was possible to screw up Diner Dash, but I guess there's a first for everything.
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A 14 de 17 personas (82%) les ha sido útil este análisis
18.9 h registradas
Publicado: 16 de Septiembre
This game really awesome. It really makes my brain work hard.
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A 10 de 11 personas (91%) les ha sido útil este análisis
2.1 h registradas
Publicado: 24 de Julio
Got this game as part of a bundle, and it reminded me of the casual gameplay and gamestyle I've enjoyed on gaming websites like Kongregate and Newgrounds.

If you enjoy restaurant (diner) management games and casual playstyle, you will like this game.

The aesthetics are very nice and cute in this game, with art that reminded me a lot of Bardbarian. The music is fitting with the theme. The feedback is very good, and you can easily see where everything is.

The controls are very simple - you just use your mouse. The learning curve is minimal, however, the game does a good job of getting progressively more and more difficult, adding new layers of mechanics to deal with. The first few levels do a great job of preparing you for the rest of the game. Whenever new mechanics are introduced, you are given a short briefing on how to incorporate these into your gameplay.

I haven't paid much attention to the story, but it seems to be pretty decent (your two main characters attempt to feed supernatural entities so they don't have to prey on humans).

As for gameplay, it is fairly easy if you are familiar with restaurant management games. You don't have to cook or prepare anything here, you just have to seat different clients and get food to their tables before the happiness gauge falls to 0, causing them to leave.

You slowly unlock new game mechanics as you progress through the game. A few levels in, you will unlock a store where you can buy upgrades for your skills pre-game. Skills include: a speed buff (extremely useful), a happiness buff (you can apply it to a single table, or the entire queue waiting to be seated), a table swapping ability (only same-size), a turn-guest-into-zombie ability, and a raincheck spell, which causes the first person in the queue to reutrn at a later time.

You can swap people around in the queue to help you strategize. Once you seat a guest (you have tables seating 1 or 2 guests, and guests come in singles or pairs {singles can still sit alone at a 2-person table}), you will have to wait a few seconds before they place a bucket on the table. You then take the bucket (you can hold two at a time) and bring it to the brain tree. After a few seconds, the bucket will be set in front of the tree with food inside. Next, you pick up the bucket and give it to any applicable table (indicated by 1 or 2 on the bucket). When the guests are done eating, they will have their hands up with money bags - once you pick up the tab, you must click again to have the table cleaned (by ravens).

Later on, a supernatural huntress is introduced - she will periodically spawn and attempt to hex/kill your guests. This will initiate a mini-phase, where you must click on the guests that have been hexed in order to shield them from the attack; any guests not saved in time will be killed.

Another mechanic is introduced where certain customer types will not like being seated next to others (so far, werewolves hate being seated next to vampires {but not vice versa}). If you keep them seated next to each other and the werewolves have not yet been fed, they may eventually start a fight - you will have to click the fight to have your bouncer step in and remove them.

The zombie ability is useful since you can use it on a werewolf or vampire to turn them into a neutral creature. You will later have a new guest (skeleton girl) who is loved by werewolves, negating the negative effect of being seated next to vampires. The table swapping ability is also useful in a pinch if a fight is about to break out.

Overall, there is a good variety of game mechanics if you are interested in this type of game. The game remains fairly challenging and is nice as a time filler. Take a look if you are interested.

Recommend.
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A 4 de 5 personas (80%) les ha sido útil este análisis
0.7 h registradas
Publicado: 8 de Agosto
This game is a clone of Diner Dash but with creatures of the night. If you liked Diner Dash you will like Dead Hungry Dash
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A 3 de 4 personas (75%) les ha sido útil este análisis
7.4 h registradas
Publicado: 18 de Julio
This game reminds me of Diner Dash and Cake Mania. It's basically just that. You have to make sure you keep your customers happy or else they'll leave or fight with each other. I like it better than Diner Dash because you get to help customers like zombies, vampires, and werewolves. I don't like it as much as Diner Dash because all you serve is some kind of berries that looks like brains. No variety for food but you have these extras you can purchase to up your movement speed, keep the monsters calm for a longer period of time etc
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A 3 de 4 personas (75%) les ha sido útil este análisis
3.0 h registradas
Publicado: 15 de Agosto
I got this game in a bundle, and I had never played Diner Dash or any variant of that game. Perhaps that is why I like this game so much (since so many of the reviews claim this is a worse close of diner dash), but I feel I would anyways. This is a very fun and casual game that can be addicting. The artstyle is excellent and what initally drew me to the game. I like all the monsters and that they all have different characteristics, so you actually have to think about placing them and such. I would definitely reccommend to any casual gamer. (:
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A 3 de 4 personas (75%) les ha sido útil este análisis
8.6 h registradas
Publicado: 1 de Septiembre
good for keeping you amused when bored
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A 3 de 4 personas (75%) les ha sido útil este análisis
3.2 h registradas
Publicado: 12 de Septiembre
Fun game!
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A 4 de 6 personas (67%) les ha sido útil este análisis
1.3 h registradas
Publicado: 3 de Noviembre
One of my favorite types of games to play. It's an arcade, point and click game that challenges you to do well. I love trying to keep everything perfect.
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A 1 de 1 personas (100%) les ha sido útil este análisis
5.6 h registradas
Publicado: 27 de Noviembre
Fun, simple, cute. Nice! :)
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A 2 de 3 personas (67%) les ha sido útil este análisis
18.0 h registradas
Publicado: 17 de Noviembre
A pretty fun little game about an orphaned sibling couple who decide to open a restaurant to serve zombies, vampires, werewolfs and other creatures in order to keep them from eating the local townsfolk. It has a tongue-in-cheek humour and was quite fun to play through.
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A 1 de 2 personas (50%) les ha sido útil este análisis
9.4 h registradas
Publicado: 14 de Noviembre
MM BRAINS! While no innovator of the genre or GOTY candidate, Dead Hungry Diner is a relatively fun indie arcadey game which manages to be a competent casual Diner Dash clone. While not much at the core of this game is different from its predecesors except for a ghoulish Plants vs. Zombies-esque theme, it does everything it promises to deliver extremely well. Due to how well the game is executed, I see no reason to not recommend this game to fans of the time-management games or as an introduction to those who haven't.

OVERVIEW: To describe the game in a single sentence, the objective is to seat impatient customers, take their order, gather a brain-matter-like meal, serve it, collect your tip, and clean their table all while managing to keep them happy and not eat each other. As an arcadey title, it's a nice game to play when you only have a few minutes to play a game. At the same time, it's addicting enough to make you not want to stop. The game starts easy and progressively adds more elements - such as different monsters - to complicate your simple task as you progress worlds. As your progress, new abilities are unlocked to aid in your venture such as cheering up customers, making them more patient, and increasing your waitresses speed. At the end of a 90-120 second stage, your performance is evaluated based on your ability to serve customers quickly, chain together like-kind actions (ie cleaning multiple tables one-after-another), and place customers at tables that monsters of the same class previously ate at. Afterall, no respecting Zombie would want to eat at a table a werewolf left his hind furs at! While absolute perfection is not necessary, witty use of abilities, knowledge of chaining actions, and placing monsters at correct tables will be necessary to achieve a 3-start rating. However, a 3-star rating is only a concern if you're achievement hunting.

Dead Hungry Diner does have a dozen-or-so achievements (and one hidden) to keep you trudging along. The achievements are pretty generic (such as obtain 1000 starts) and will take multiple playthroughs to get 100%. In addition, it does have Steam Trading Card drops that should give you a perfect understanding of what the game is about while obtaining them. Finally, the game has multiple playstyles including a survive-until-death mode and an uncaptivating story mode that will add a little charm.

SOUND & ART: As I mentioned prior, the game has a well-polished Plants vs. Zombies inspired look. While the game has only a full-screen and (I think) 1024x768 resolution, the graphics do look decent - albeit a bit blurry on a 1920x1024 monitor. On the other hand, the games' repetitive music is probably worth muting after 15 minutes and throwing on a Helloween album for a better experience. The interface is very basic, but does the job it needs to do with little complaints.

RATING: 6/10. Note that: I'm a "5/10 is an average game" kind of guy where a 5/10 means 50% of games are worse. This game is above average, but definitely nothing special. Due to the game being fun, playable, and polished, it'd be an injustice to not recommend this game or to consider it worse than average. While I'm beating the dead horse by once again saying it's been done before, it has been done before. But Dead Hungry Diner has has been done well in a charming way.

PRICE: I was able to pick this title up as an "undesired title" in a Game Bundle (I believe Blink) for around $0.50. By undesired, I mean I had very little interest in it prior and probably wouldn't have gotten it unless it was from a bundle or free. Seeing as the trading cards were worth significantly more than the game, I chose to keep it and grab the trading cards while I slept. So mind you, 8 or so hours of my gameplay was just the game sitting open unplayed. I'd say the game is worth $0.50-$1.00 if you're craving some Diner Dash, but I personally wouldn't drop $6.99 on it myself. Despite having little interest in the game, I did have enough fun with it to warrant a buy if you can get it for under $1, but avoid it otherwise.
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A 4 de 4 personas (100%) les ha sido útil este análisis
3.8 h registradas
Publicado: 22 de Enero
Antes de comenzar a analizarlo debo mostrarle un poco sus “Orígenes”, así que les explicare brevemente sobre el juego en el cual está basado, hablamos de “Diner Dash”.

Todo remonta al año 2004 con un juego árcade. La modalidad, bastante simple; eres la mesera de un restorán y debes preocuparte por tus clientes, esto conlleva sentarlos, tomarles la ordenes, llevarles la comida y cobrarles para luego limpiar la mesa. ¿Bastante simple no? ¿Pero dónde está la dificultad? El problema radica en que cada vez se va llenando de clientes y si no alcanzas a satisfacerlos, estos se enojaran hasta que pierdas dinero, Además de que no todos los clientes pueden sentarse juntos, ya que esto puede traerte un par de problemas. Pero cuidado, posees un límite de tiempo para pasar cada nivel, así que debes ser lo más rápido posible.

Gracias a esta “Fórmula secreta”, el juego alcanzo una popularidad bastante grande y en poco tiempo, llegando a sacar hasta Diner Dash 5 y expandiéndose por los celulares y las consolas. Incluso está en Xbox 360.

Con esta pequeña introducción hacemos aparición a Dead Hungry Diner en el 2012. Todo esto comienza en un pequeño pueblo llamado Ravenwood, el cual está siendo atacado por distintas criaturas y como han de esperar, posee su propio héroe “Vanda Helsing” (Si, bueno, ya sé que el nombre es de lo más original).

Aquí es donde tomara la historia de dos gemelos, ellos vienen en un orfanato y por cosas del destino deben evitar que estas criaturas se coman a los habitante de su pueblo, ¿Pero cómo?, Dándole bayas y atendiéndolos de la mejor forma posible utilizando las características que les di hace unos instantes, pero con algunos detalles y “Arréglines”, que harán del juego algo más entretenido y dinámico.

Y bueno, así comienza nuestro juego. Solo que con unas diferencia, y es que, en este caso, los clientes ya no serán personas, sino que, zombies, hombres lobo, vampiros y más seres que no les diré, para no hacerles spoilers. A diferencia de Diner Dush, aquí tus clientes pueden pelear si los sientas de manera equivocada, pero no te preocupes, dispones de un guardaespaldas que te echara una mano en esos momentos difíciles. Además que tienes magia, la cual podrás ir mejorando a medida que le compres al mercader.

En gráfica y música, no tiene nada de especial, o algo que lo destaque, ya que son bastante similares a su antecesor Diner Dash.

Y bueno, en cuanto a mi opinión, el juego presenta una historia bastante cómica y jocosa, que te darán por lo menos una sonrisa si te dedicas a leerlo. En jugabildiad trae cosas un poco más “Novedosas”, pero aun así, siguen siendo tan solo “Arreglines” para llamar la atención de uno que otro jugador. Al comienzo del juego, puede que cueste un poco para acostumbrarte a sincronizar la velocidad con la magia, y sentar de manera correcta a los clientes (Especialmente en los niveles más altos), así que puede llevarte uno que otro dolor de cabeza pasar alguno; pero luego de lograr captar el ritmo del juego, ya no es complicado, y en los últimos niveles sigue siendo un poco “Más de lo mismo”. En cualquier caso, si me pregunta “¿Vale la pena comprarlo?”, puedo decir que si, aunque estoy un poco disconforme con el precio que tienen en steam, son 7 Dólares, para mí, un poco excesivo tratándose de un Diner Dash con otra temática. Recomiendo comprarlo en otra plataforma, donde tiene un precio más razonable (3 Dólares).

https://www.youtube.com/watch?v=p26lDvS2ziA
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A 0 de 1 personas (0%) les ha sido útil este análisis
1.1 h registradas
Publicado: 29 de Noviembre, 2013
Es igualito al diner dash pero con zombies , hombres lobo, vampiros etc, lo que hace que tenga algo mas de variantes y dificultad, pero para jugar un ratillo y dejarlo .
Este juego es pa pillarlo en un bundle o algo no mereceria la pena por si solo a no ser que te encante dinner dash
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A 0 de 3 personas (0%) les ha sido útil este análisis
1.5 h registradas
Publicado: 15 de Diciembre, 2013
pufffffffff
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A 11 de 11 personas (100%) les ha sido útil este análisis
11.8 h registradas
Publicado: 13 de Diciembre, 2013
Any fan of the Diner Dash series will find themselves instantly at home, catering to the dietary fancies of a horde of ghastly beasties. While Dead Hungry Diner doesn't do anything necessessarily new, the game's charm lies in it's theme. Vampires, werewolves, zombies, banshees, and more intermingle, all in search of apparently delicious brainberries. Why slay monsters if you can just serve them dinner?
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A 6 de 6 personas (100%) les ha sido útil este análisis
1.1 h registradas
Publicado: 21 de Julio, 2012
Dead Hungry Diner is a casual Restaurant City style game featuring zombies and brain berries rather than the typical restaurant patron. The game includes both quick game and story modes, supports the Steam Overlay and widescreen resolutions and is a very small 73 MB install. The music and graphics are both well done, and while the gameplay is fairly standard fare, the overall presentation is quite good. For a casual game of this nature this is a very good title. This is the perfect budget title for Facebook gamers who enjoy timed puzzle challenges, and for the low price it is offered at, a solid purchase.
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