Wanderlust: Rebirth es un RPG de acción cooperativo online para cuatro jugadores, ambientado en un mundo de fantasía originalmente diseñado, Valandria. Los héroes son convocados a Westhaven Arena para probar su valía como héroes de antigua leyenda.
Análisis de usuarios: Variado (347 análisis)
Fecha de lanzamiento: 14 de Jun, 2011

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Recomendado por mentores

"A modern dungeon crawler with a linear story that you can play with friends. Coop fun best fun."

Actualizaciones recientes Ver todos (8)

12 de Junio

Wanderlust Adventures Debut Trailer

Hey!
We are proud to reveal our debut trailer for Wanderlust Adventures! We hope you enjoy, and feel free to ask us any questions!

https://www.youtube.com/watch?v=fdAo5E513lM

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3 de Mayo

Wanderlust: Rebirth Patch Notes - 3.08 & 3.09 [Steam]

We implemented a new matchmaking system which should allow players to now host without port-forwarding. The downside? No private games (at least not until we figure out a way to do them), until then, it should be much much easier to play online with other players.

PATCH 3.08

  • All new matchmaking system
  • Steam Networking API integration (no more port-forwarding req.)

[EDIT]:
PATCH 3.09
  • Added private lobby functionality
  • Fixed a bug with joining PvP games
  • Fixed a bug with Ice Wall

Enjoy!
-Yeti Trunk

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Análisis

“En esencia, Wanderlust: Rebirth tiene un atractivo de vieja escuela en el aspecto gráfico. Con reminiscencias de clásicos RPG como Chrono Trigger y Secret of Mana, el juego combina el sabor de aventura de rol retro con una insinuación de características y técnicas de nueva generación.”
9.5/10 – Game Guide World

“A grandes rasgos, el juego es una compra obligatoria para cualquier amante de juegos indie, y si te gustan los RPGs de acción de vista cenital que parecen haber sido echados dentro de una cápsula del tiempo, Wanderlust: Rebirth es tu juego.”
9/10 – Gaming Irresponsibly

“Además de la variedad de clases que puedes elegir, el sistema de lucha de Wanderlust: Rebirth es original y fácil de aprender.”
8.8/10 – The Indie Game Magazine

Steam Big Picture

Acerca de este juego

Wanderlust: Rebirth es un RPG de acción cooperativo online para cuatro jugadores, ambientado en un mundo de fantasía originalmente diseñado, Valandria. Los héroes son convocados a Westhaven Arena para probar su valía como héroes de antigua leyenda. Sin embargo, las cosas no son tan transparentes como parecían al principio, cuando nuestros héroes son inadvertidamente embarcados en un viaje para salvar a la humanidad de un fin siniestro. Únete a tus camaradas para conquistar y cambiar el curso del destino.

Toma el control de una de entre cuatro clases exclusivamente diseñadas, cada cual con un estilo de juego distintivo, y usa tus habilidades con destreza junto a los otros héroes para obtener altas puntuaciones y objetos legendarios. Agrupaos y planead vuestro asalto, pues los esbirros del submundo no temen filo alguno, y solo en modo Epic los verdaderos héroes se alzarán victoriosos.

Desbloquea el modo de supervivencia The Crawl para ganar Tokens como un campeón y prueba tu suerte con la Luck Box, mientras haces girar los símbolos para obtener un glorioso botín o arriesgados desafíos.

Características principales:

  • Modos de historia y supervivencia tanto para un jugador como para juego cooperativo
  • Más de 65 premios y 30 logros de Steam que obtener
  • 4 clases exclusivamente diseñadas con las que progresar por medio de la eficiencia y el trabajo en equipo
  • Exclusivo sistema de inventario y fabricación
  • Exclusiva y profunda inteligencia artificial
  • 3 modos de dificultad diferentes y 3 finales distintos
  • 44 enemigos únicos y 15 intensas batallas contra jefes
  • ...y más de 5 años de desarrollo, ¡así que ya sabes que es ENDIABLADAMENTE bueno!

Requisitos del sistema

    • SO: Windows XP / Vista / 7 (32 y 64 bits)
    • Procesador: 1.6 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: 128 MB de VRAM
    • DirectX®: 8.0
    • Disco Duro: 30 MB de espacio libre
    • Sonido: Compatible con DirectX
    • Extra: Ratón de 2 botones, teclado y altavoces
Análisis útiles de usuarios
A 67 de 103 personas (65%) les ha sido útil este análisis
1.5 h registradas
Great game! I play it when I have trouble falling asleep and usually within 10 minutes I'm ready to drop off.
Publicado: 8 de Mayo
¿Te ha sido útil este análisis? No
A 21 de 26 personas (81%) les ha sido útil este análisis
1.2 h registradas
Fun game with nice art, gameplay mechanics and great potential, but the wonky UI, extremely poor controls and spartan tutorial text makes it incredibly hard to figure out how to do anything in the game. A quick Google search will bring up a lot of these frustrations. Devs apparently haven't bothered to address any of these issues for over two years. I'm hopeful that their new game will be much easier to figure out. Had some fun while I was trying to figure it all out, but it just doesn't feel worth it.

If you do decide to give it a shot, here's a heads up: You'll probably want to play this with a controller. As painful as the controller was, the keyboard setup was next to unbearable.

4.5/10
Publicado: 19 de Julio
¿Te ha sido útil este análisis? No
A 9 de 9 personas (100%) les ha sido útil este análisis
21.8 h registradas
I bought this game on a sale because I had read a few reviews on-line suggesting it would be a pretty decent action/RPG type of game, but after having sunk a considerable amount of time into it, I honestly cannot recommend it.

On the surface, the premise is pretty simple: You battle your way through 10 chapters of action as the story unfolds, and you earn Character Points to use in developing your fighter. You can replay chapters to try and earn 100% in them, but at times, it's not clear what this even entails, and from what I can tell, there's no way to review this information once play is underway. This is just one of many holes in the game, however.

On the good side, the graphics are charming and fairly well done, and there are some pretty decent musical tracks throughout the game, as well. You won't have problems picking out the enemies, and it's nearly always obvious when an item has been dropped to pick up. The gameplay itself is fairly straightforward, and there is the occasional side quest to keep you occupied. Combat is pretty much button mashing; there is some nuance when it comes to the block function, but aside from this, you'll basically be spamming your weapon strikes and/or special ability--at least in my experience.

I've managed to get 100% in the first 5 chapters on Normal mode, build up my stats significantly, and equip better items. Yet there is STILL no way for me to beat the final boss. The game has three difficulties: Normal, Hard, and Epic. The game is structured to basically force you to play through every chapter at every difficulty level to be able to complete it. Without doing so, you can't win.

This is my overall perception; a lot could be resolved if the game simply provided an instruction manual! Virtually every single nuance of the game requires you to experiment and figure it all out for yourself. The biggest offense here is the crafting system. You can occasionally pick up blueprints for better weapons and armor; I have about four of these right now. However, I cannot craft ANYTHING yet because of the sheer costs, and the crafting process itself is not explained anywhere in the game that I have found so far! Additionally, you don't just find the necessary items; that would be too easy. Nor are the items themselves even remotely easy to come by. I've had to replay the same chapter where I know I can find a particular element multiple times to earn enough of it. You ALSO have to have in your possession three of the type of item you want to create. Want to craft a new helmet? Well, you have to already have three other helmets in your possession. On top of that, you have to pay a staggering amount of money (tokens), earned primarily by completing chapters over and over again. The item I want costs almost 6600 tokens, which I have now. But I don't have three helmets, so I'm going to have to spend about 1600 tokens to buy two more helmets, spend a ton more time grinding for more coins, and then maybe I'll be able to craft the helmet I need. As someone who is used to grinding in video games, I find this to be absolutely LUDICROUS. Adding even further to this insult is that such items are EXTREMELY rare as far as loot drops from enemies; in fact, you'll virtually never get an item drop from an enemy unless it's the occasional orb that restores all of your energy. It seems that only certain enemies drop such items, and they apparently only do so in pre-determined places throughout the game. So you can't even effectively farm for what you want during your multiple replays of the game.

And this doesn't even go into the truly major problems of the game. The afore-mentioned block function actually requires focus points (the yellow energy bar) to use; even if you're not actually blocking an attack, that meter drains just from holding the button. Once it runs out, you can't defend again until you recover some points by resting. In the early chapters, this can be troublesome but isn't completely insurmountable. However, after you get past about Chapter 4, the enemy barrages and patterns make it to where it's virtually impossible to block every single attack and effectively retaliate. Every retaliation opens you up to another enemy, whether it's from one that's close in (you will likely get surrounded A LOT) or from a long-range monster throwing boulders at you. In later stages, where you begin dealing with mages that can quickly spam you with fire and lightning attacks, you can be dead before you even know what hit you. Some enemy barrages come so quickly and in such fierce numbers that getting surrounded is almost an inevitability. When you're trying to block and retaliate with special attacks, your focus meter will drain very quickly, and it only takes a few hits to kill you at that point. Additionally, some enemies have attacks they can just repeatedly spam, forcing multiple blocked hits and draining your focus points at an extremely high rate, meaning within seconds you can be forced to take the damage and likely die as a result. (This is especially true of the final boss, who has a multi-hitting attack that he sometimes just spams over and over again.) At this point, just trying to complete the game seems like nothing more than an unending slog.

There's also an extremely nagging control problem in the game. I'm not sure if this affects game pad users specifically, but there are maddening moments every time I play where my character just simply STOPS MOVING or simply will not move in a direction I press. I have to let go of the controls and then press again to get him to move at all, and this happens frequently right in the middle of combat. To be fair, I use profiling software with my Logitech controller, so it's possible there's some issue with this setup (which works in almost every other game I play, by the way) that I'm not aware of. But it's another issue that brings down this game. There's also an apparent sound bug that prevents Direct Music from initializing if you have an Asus sound card; make sure you disable GX in the DSP Mode settings of the driver software (my apologies to whomever posted that solution for my not having the link to the thread for this review).

In short, I find this game to be the worst combination of tedium and frustration, with really no sense of completion or even a feeling that at some point, you can actually complete the game. Yes, I have beaten the final boss on Normal mode, but you get the worst ending for doing so; you apparently can't get the "real" ending without beating him on Hard Mode, if not in Epic Mode, which brings me to my original point about forced replaying to actually win. Wanderlust: Rebirth is an unforgiving and at many times unfair game that only leaves me more exasperated after each play session as I discover some other roadblock to my progress when I know intrinsically what I need to do to win. I simply cannot do it thanks to game design that prevents me from even getting any better weapons or armor that would give me a chance in the final battle. I cannot say enough to avoid this game unless it's completely reworked and rebalanced.
Publicado: 26 de Junio
¿Te ha sido útil este análisis? No
A 17 de 28 personas (61%) les ha sido útil este análisis
0.3 h registradas
This game has a series of issues that were simply overlooked by the developer...

First, We have to allow the usage of possibly dangerous files in order to get it working.
Second, the controls for the game are just god awful.
Third, you cannot edit resolution, decide if you should play in a window or screen, and any of those nice things until you're inside the game.
Forth, If you have a controller plugged in to your computer, it will force you to use it instead of the keyboard.
Fifth, the developers seem to not want to fix any of these previous errors.

My advice: Avoid this game. It won't ever get any better than this. I got it from a Humble Bundle Purchase, and I'd rather if my games had not come with this game attached to it, it just makes me feel bad for ever supporting it.
Publicado: 2 de Mayo
¿Te ha sido útil este análisis? No
A 5 de 6 personas (83%) les ha sido útil este análisis
19.9 h registradas
This game, I'm going to be honest, this game is bad, BUT worth every penny spent.

I simply love this game, the fun that I have while playing this is genuine, it may not be the most perfect game, and its story may be super generic but this game is a gem among friends.
Screw it, I can't really explain this any better, and I could list the downsides but the only ones that you should know about are the ones that would be considered for not buying the game, the other ones can be taken in a comedic light.
1. the game is buggy, there's no real way around that, and yes sometimes its game breaking but it would only last until restarting the game.
2. the game is rather short, 10 levels and that being on 3 different levels of difficulty (which by the way is actually difficult)
3. The game has little guidance involved, sometimes you are left with figuring out some parts of the game that really should have been explained by the tutorial.
4. The game is impossible to 100% without playing with competent non AI players. (steam group for remedying this situation)
http://steamcommunity.com/groups/Betterthanmybuttocks/

But honestly, the game is a fun time and if you can look for a coupon for this, there are plenty floating around. Get some friends involved, or make some new ones in the steam group mentioned before.

Story: 3/10 (Generic as hell)
Gameplay: 10/10 (Refreshing rare fighting style and general combat system.)
Presentation: 11/10
Soundtrack: 7/10 (Eh)
Replayability: 6/10 (Replaying is a chore)
Publicado: 6 de Septiembre
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
18.7 h registradas
Un juego muy entretenido y a muy buen precio 100% recomendado
Publicado: 7 de Enero, 2013
¿Te ha sido útil este análisis? No