Wanderlust: Rebirth is an online four player co-op arcade-action RPG set in the fantasy world, Valandria. The heroes are summoned to Westhaven Arena to prove their worth as heroes of old legend. However, things are not as transparent as they first appear, when our heroes are unknowingly set upon a trek to save mankind from an ominous end.
Évaluations des utilisateurs : Variable (361 évaluation(s))
Date de parution: 14 juin 2011

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"Discover GameMaker’s online ability with this online four player co-op arcade-action RPG set in the fantasy world, Valandria."

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12 juin

Wanderlust Adventures Debut Trailer

Hey!
We are proud to reveal our debut trailer for Wanderlust Adventures! We hope you enjoy, and feel free to ask us any questions!

https://www.youtube.com/watch?v=fdAo5E513lM

6 commentaires Lire la suite

3 mai

Wanderlust: Rebirth Patch Notes - 3.08 & 3.09 [Steam]

We implemented a new matchmaking system which should allow players to now host without port-forwarding. The downside? No private games (at least not until we figure out a way to do them), until then, it should be much much easier to play online with other players.

PATCH 3.08

  • All new matchmaking system
  • Steam Networking API integration (no more port-forwarding req.)

[EDIT]:
PATCH 3.09
  • Added private lobby functionality
  • Fixed a bug with joining PvP games
  • Fixed a bug with Ice Wall

Enjoy!
-Yeti Trunk

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Articles

“Wanderlust: Rebirth a avant tout un certain charme visuel old-school. Rappelant les classiques du JDR tels que Chrono Trigger et Secret of Mana, il allie une expérience de jeu de rôle à l'ancienne, avec une touche de mécaniques actualisées.”
9.5/10 – Game Guide World

“Globalement, ce jeu est à acheter les yeux fermés pour tout amateur de jeux indépendants, et si vous aimez les JDRs d'action en vue de dessus semblant provenir d'une machine à remonter le temps, Wanderlust: Rebirth est fait pour vous.”
9/10 – Gaming Irresponsibly

“En plus de l'éventail de classes disponibles, le système de combat de Wanderlust: Rebirth est unique et facile à prendre en main.”
8.8/10 – The Indie Game Magazine

Steam Big Picture

À propos de ce jeu

Wanderlust: Rebirth is an online four player co-op arcade-action RPG set in the fantasy world, Valandria. The heroes are summoned to Westhaven Arena to prove their worth as heroes of old legend. However, things are not as transparent as they first appear, when our heroes are unknowingly set upon a trek to save mankind from an ominous end. Band together with your fellow brethren to conquer and change the course of destiny.

Take control of one of four character classes, each with a distinctive play style, and use your abilities with finesse along side the other heroes to gain high-scores and legendary items. Band together and plan your assault, for the minions of the underworld fear no blade, and only in Epic mode will the true heroines rise victorious.

Unlock The Crawl survival game-mode to earn Tokens like a boss, and try your odds with the Luck Box, as you spin the slots for glorious loot or daring challenges.

Key Features:

  • Story and survival modes for both Single and Co-operative play
  • Competitive game modes featuring 8 players (4 vs 4)
  • Over 65 awards and 30 Steam achievements to earn
  • 4 uniquely crafted character classes to advance through teamwork and efficiency
  • Unique Inventory/Crafting system
  • In-depth Artificial Intelligence
  • 3 difficulty modes and 3 different endings
  • 44 different enemies and 15 intense boss battles
  • ...and over 5 years in the making, so you know it is DAMN good!

Configuration requise

    • Système d'exploitation : Windows XP/Vista/7 (32-bit ou 64-bit)
    • Processeur : 1.6 Ghz
    • Mémoire vive : 1 Go de RAM
    • Carte graphique : 128 Mo de mémoire vidéo
    • DirectX® : 8.0
    • Disque dur : 30 Mo d'espace disque disponible
    • Son : Carte son compatible DirectX
    • Supplémentaire : Souris à 2 boutons, clavier et haut-parleurs.
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2.1 heures en tout
A very deep game that takes time to learn which is cool, but unlike other games that do this like DotA or The Witcher 2, this is a huge disapointment. its not that fun, the co-op is badly put together, the combat is boring and not skill or stratergy based really. overall this game is worth the 99c i paid for it and no more.

Dont buy this game unless you truely want to waste time and money, if you have $7.99 witting around, wait for a good game to come on sale or just go play Legend of Zelda.

2/10 +1 for nice idea +1 for being cheap as ArseMonkeys
Posté le : 20 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
10.4 heures en tout
looks like chrono trigger + link to the past. combat is pretty fun. killing hoards of enemies feels good and not a chore. kind of wonky controls but you'll get used to them. getting multiplayer to work isnt a hassle unlike some other steam indie games. grab a friend and play for good times.
Posté le : 1 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
0.5 heures en tout
This game LOOKS really fun. However, the controls fail to work correctly, making it uplayable.
Posté le : 24 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
0.8 heures en tout
A golden chance for same screen co-op missed. Avoid.
Posté le : 12 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
2.1 heures en tout
Interested, albeit already exploited to death concept.
Still.....This game feels really, really plain to me, and I suck at it, so I couldn't even finish the campaign.
Posté le : 17 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 5 (40%) ont trouvé cette évaluation utile
1.1 heures en tout
♥♥♥♥.
Posté le : 14 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 5 (20%) ont trouvé cette évaluation utile
1.7 heures en tout
?
Posté le : 10 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
0 personne(s) sur 3 (0%) ont trouvé cette évaluation utile
8.1 heures en tout
Dis game is gud i lik it pls buy it
Posté le : 6 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
0 personne(s) sur 3 (0%) ont trouvé cette évaluation utile
0.2 heures en tout
Not very good
Posté le : 23 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
40.8 heures en tout
I can't seem to find any public parties and I mostly play solo in games. My solo experience is that the AI party members prevent you from getting a good score since they rob you of hits and damage. If actualy party gameplay is like this as well, then you are constantly competing with party members to attempt to get a semi decent score sadly. If that's the case, I don't think I'd play with other people even if I could. Also, the AI is simple so naturally they die all the time and are barely a distraction for monsters. AI party members in the crawl die way too fast even on the early levels. They would need to have better AI or be significantly stronger to be actually be a viable helping hand in single player mode.

I like the look and feel of the game but the solo experience is not really good. I would really love to play Wanderlust Adventures pre-beta/beta and see if the solo experience is still like that. I really hope it's been tweaked to be more rewarding and entertaining. Having AI party members hold back your score/dying easily in harder difficulties is terrible honestly. I hope a Dev reads this when making Wanderlust Adventures. I have high hopes for WA and will definitely be a backer if that's what it takes for the game to get better and my feedback to reach the Devs.
Posté le : 14 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
0.2 heures en tout
Controls and Tutorial was an absolute NIGHTMARE.

This is NOT a hop in and play Co-Op game.

This is an absolute headache which I'm sure could become something good but my friend and I didn't get that far.

Can't rate the gameplay but tutorial was DogCrap! 1/10 for Tutorial.

NA/10 for Gameplay. Tutorial was too much of a headache.
Posté le : 17 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
1.8 heures en tout
I'm sure somewhere in the world there is somebody who likes this and isn't just saying they do because they bought a 4 pack and need to defend their decision.


































There isn't anyone matching that description here.
Posté le : 9 octobre
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
1.4 heures en tout
Secret of Mana avec du coop en ligne. Foncez !
Posté le : 30 août
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 9 (44%) ont trouvé cette évaluation utile
10.1 heures en tout
C'est un RPG limite bâclé, pas en français, je le déconseille.
Posté le : 3 mai
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
1.6 heures en tout
C'est Secret of mana sans mana, donc c'est nul.
Posté le : 30 août
Cette évaluation vous a-t-elle été utile ? Oui Non
82 personne(s) sur 124 (66%) ont trouvé cette évaluation utile
1.5 heures en tout
Great game! I play it when I have trouble falling asleep and usually within 10 minutes I'm ready to drop off.
Posté le : 8 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
23 personne(s) sur 29 (79%) ont trouvé cette évaluation utile
1.2 heures en tout
Fun game with nice art, gameplay mechanics and great potential, but the wonky UI, extremely poor controls and spartan tutorial text makes it incredibly hard to figure out how to do anything in the game. A quick Google search will bring up a lot of these frustrations. Devs apparently haven't bothered to address any of these issues for over two years. I'm hopeful that their new game will be much easier to figure out. Had some fun while I was trying to figure it all out, but it just doesn't feel worth it.

If you do decide to give it a shot, here's a heads up: You'll probably want to play this with a controller. As painful as the controller was, the keyboard setup was next to unbearable.

4.5/10
Posté le : 19 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
13 personne(s) sur 13 (100%) ont trouvé cette évaluation utile
21.8 heures en tout
I bought this game on a sale because I had read a few reviews on-line suggesting it would be a pretty decent action/RPG type of game, but after having sunk a considerable amount of time into it, I honestly cannot recommend it.

On the surface, the premise is pretty simple: You battle your way through 10 chapters of action as the story unfolds, and you earn Character Points to use in developing your fighter. You can replay chapters to try and earn 100% in them, but at times, it's not clear what this even entails, and from what I can tell, there's no way to review this information once play is underway. This is just one of many holes in the game, however.

On the good side, the graphics are charming and fairly well done, and there are some pretty decent musical tracks throughout the game, as well. You won't have problems picking out the enemies, and it's nearly always obvious when an item has been dropped to pick up. The gameplay itself is fairly straightforward, and there is the occasional side quest to keep you occupied. Combat is pretty much button mashing; there is some nuance when it comes to the block function, but aside from this, you'll basically be spamming your weapon strikes and/or special ability--at least in my experience.

I've managed to get 100% in the first 5 chapters on Normal mode, build up my stats significantly, and equip better items. Yet there is STILL no way for me to beat the final boss. The game has three difficulties: Normal, Hard, and Epic. The game is structured to basically force you to play through every chapter at every difficulty level to be able to complete it. Without doing so, you can't win.

This is my overall perception; a lot could be resolved if the game simply provided an instruction manual! Virtually every single nuance of the game requires you to experiment and figure it all out for yourself. The biggest offense here is the crafting system. You can occasionally pick up blueprints for better weapons and armor; I have about four of these right now. However, I cannot craft ANYTHING yet because of the sheer costs, and the crafting process itself is not explained anywhere in the game that I have found so far! Additionally, you don't just find the necessary items; that would be too easy. Nor are the items themselves even remotely easy to come by. I've had to replay the same chapter where I know I can find a particular element multiple times to earn enough of it. You ALSO have to have in your possession three of the type of item you want to create. Want to craft a new helmet? Well, you have to already have three other helmets in your possession. On top of that, you have to pay a staggering amount of money (tokens), earned primarily by completing chapters over and over again. The item I want costs almost 6600 tokens, which I have now. But I don't have three helmets, so I'm going to have to spend about 1600 tokens to buy two more helmets, spend a ton more time grinding for more coins, and then maybe I'll be able to craft the helmet I need. As someone who is used to grinding in video games, I find this to be absolutely LUDICROUS. Adding even further to this insult is that such items are EXTREMELY rare as far as loot drops from enemies; in fact, you'll virtually never get an item drop from an enemy unless it's the occasional orb that restores all of your energy. It seems that only certain enemies drop such items, and they apparently only do so in pre-determined places throughout the game. So you can't even effectively farm for what you want during your multiple replays of the game.

And this doesn't even go into the truly major problems of the game. The afore-mentioned block function actually requires focus points (the yellow energy bar) to use; even if you're not actually blocking an attack, that meter drains just from holding the button. Once it runs out, you can't defend again until you recover some points by resting. In the early chapters, this can be troublesome but isn't completely insurmountable. However, after you get past about Chapter 4, the enemy barrages and patterns make it to where it's virtually impossible to block every single attack and effectively retaliate. Every retaliation opens you up to another enemy, whether it's from one that's close in (you will likely get surrounded A LOT) or from a long-range monster throwing boulders at you. In later stages, where you begin dealing with mages that can quickly spam you with fire and lightning attacks, you can be dead before you even know what hit you. Some enemy barrages come so quickly and in such fierce numbers that getting surrounded is almost an inevitability. When you're trying to block and retaliate with special attacks, your focus meter will drain very quickly, and it only takes a few hits to kill you at that point. Additionally, some enemies have attacks they can just repeatedly spam, forcing multiple blocked hits and draining your focus points at an extremely high rate, meaning within seconds you can be forced to take the damage and likely die as a result. (This is especially true of the final boss, who has a multi-hitting attack that he sometimes just spams over and over again.) At this point, just trying to complete the game seems like nothing more than an unending slog.

There's also an extremely nagging control problem in the game. I'm not sure if this affects game pad users specifically, but there are maddening moments every time I play where my character just simply STOPS MOVING or simply will not move in a direction I press. I have to let go of the controls and then press again to get him to move at all, and this happens frequently right in the middle of combat. To be fair, I use profiling software with my Logitech controller, so it's possible there's some issue with this setup (which works in almost every other game I play, by the way) that I'm not aware of. But it's another issue that brings down this game. There's also an apparent sound bug that prevents Direct Music from initializing if you have an Asus sound card; make sure you disable GX in the DSP Mode settings of the driver software (my apologies to whomever posted that solution for my not having the link to the thread for this review).

In short, I find this game to be the worst combination of tedium and frustration, with really no sense of completion or even a feeling that at some point, you can actually complete the game. Yes, I have beaten the final boss on Normal mode, but you get the worst ending for doing so; you apparently can't get the "real" ending without beating him on Hard Mode, if not in Epic Mode, which brings me to my original point about forced replaying to actually win. Wanderlust: Rebirth is an unforgiving and at many times unfair game that only leaves me more exasperated after each play session as I discover some other roadblock to my progress when I know intrinsically what I need to do to win. I simply cannot do it thanks to game design that prevents me from even getting any better weapons or armor that would give me a chance in the final battle. I cannot say enough to avoid this game unless it's completely reworked and rebalanced.
Posté le : 26 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
19 personne(s) sur 33 (58%) ont trouvé cette évaluation utile
0.3 heures en tout
This game has a series of issues that were simply overlooked by the developer...

First, We have to allow the usage of possibly dangerous files in order to get it working.
Second, the controls for the game are just god awful.
Third, you cannot edit resolution, decide if you should play in a window or screen, and any of those nice things until you're inside the game.
Forth, If you have a controller plugged in to your computer, it will force you to use it instead of the keyboard.
Fifth, the developers seem to not want to fix any of these previous errors.

My advice: Avoid this game. It won't ever get any better than this. I got it from a Humble Bundle Purchase, and I'd rather if my games had not come with this game attached to it, it just makes me feel bad for ever supporting it.
Posté le : 2 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
0.9 heures en tout
CLERIC

"I wasted an hour of my life in that?" - Arameus
Posté le : 23 juin
Cette évaluation vous a-t-elle été utile ? Oui Non