A dark visual mystery novel featuring transhumanism, traditional marriage, loneliness, and cosplay. Two pursuable characters. Five endings. Welcome to the future.
User reviews:
Very Positive (1,653 reviews) - 94% of the 1,653 user reviews for this game are positive.
Release Date: Apr 27, 2012

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Buy Analogue: A Hate Story Game and Soundtrack Bundle

Includes 2 items: Analogue: A Hate Story, Analogue: A Hate Story Soundtrack

Buy Hateful Days pair: Analogue and Hate Plus

Includes 4 items: Analogue: A Hate Story, Analogue: A Hate Story Soundtrack, Hate Plus, Hate Plus Original Soundtrack



“Analogue is a sit-up-and-take-notice achievement in storytelling, in interface, in research, in mechanics and in moral ambiguity.”
Alec Meer, Rock Paper Shotgun
“It was like watching a horror movie, knowing what was about to happen and curious only how awful the director’s willing to get. Love is not gratuitous but doesn’t disappoint – the fate of the Mugunghwa, and the event that precipitated it, is as valid as it is appalling.”
Matt Sakey, Tap-Repeatedly

Just Updated

Now includes the Science and Tradition DLC

Includes two new costumes for the cosplaying AI *Hyun-ae: a scientist's lab coat, and the traditional hanbok that the Pale Bride wore.

About This Game

Back in the 25th century, Earth launched a generation ship into deep space, with the goal of establishing the first interstellar colony. It dropped out of contact and disappeared, never reaching its destination. Thousands of years later, it has finally been found.

Uncover the mystery of what happened to the final generation aboard the generation ship Mugunghwa by reading through its dead crew's logs, with the help of a spunky AI sidekick! Two pursuable characters. Five endings. A dark visual novel that further extends the non-linear style of Digital: A Love Story in a mystery featuring transhumanism, traditional marriage, loneliness, and cosplay.

Welcome to the future.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 1.66 GHz
    • Memory: 1 GB
    • Hard Disk Space: 80 MB
    • Video Card: DirectX compatible card
    • DirectX®: 9.0c
    • OS: OS X version Leopard 10.5.8 or later
    • Processor: 1.66 GHz
    • Memory: 1 GB
    • Hard Disk Space: 80 MB
    • OS: Ubuntu 12.04
    • Processor: 1.66 GHz
    • Memory: 1 GB
    • Hard Disk Space: 80 MB
Customer reviews
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Very Positive (1,653 reviews)
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1,266 reviews match the filters above ( Very Positive)
Recently Posted
Senator Samson Loveblast
7.0 hrs
Posted: September 25
A strange bird of a game

Analogue is basically a visual novel made out of datalogues.

You are tasked with solving the mystery of what happened on a ancient spaceship, but when you actually get power working things get complicated fast. You'll spend much of your time sifting through diary entries, trying to search for titles and words that may relate to your pursuit, and trying to juggle the chronological order of events in your head. Also there are two computer AI's with attitdude that you'll be interacting with throughout.

There are good themes here, the game doesnt feel overly preachy, and there are multiple endings, albeit earning those endings is not very interesting in a game sense. Not much to say about the music though.

If you enjoy texted based mysteries, and dont mind a very limited visual tableau then you'll probably enjoy Analogue

If gratuitious reading and light game mechanics scare you off, you'll most certainly not like Analogue.

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C Williamson
8.0 hrs
Posted: September 25
A tremendous, heart-wrenching (and at times stomach-churning) gaming experience with progressive feminist themes. There were moments that literally -- LITERALLY -- made my palms sweat and my heart leap into my throat. Even when I knew what was going to happen, I just... wow.

Bonus: You also get to play dress up with a cute anime girl!
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Yawning Squirtle
3.5 hrs
Posted: September 25
Firstly and most importantly: if you go into this title expecting a "traditional" game, and not a story presented in an unorthodox manner, you are probably not going to enjoy this. Having played two of Christine Love's other titles (Digital: A Love Story, and Don't Take it Personally Babe, it Just Ain't Your Story,) and enjoyed them, I went into this knowing to expect a good story, and one that was quite possibly heart-wrenching.

If you're a reader, or into old feminist works, you will immediately notice the resemblence to The Handmaid's Tale, which is about a society where women are more or less just baby machines, and rather than being based off the Korean Joseon period, it's about a Christian fundamentalist society. I read it as a high schooler, and it was at times one of the most harrowing and eye-opening books I'd read.

Analogue is like that, and it's even more harrowing when you realize it's not far off from what the historical basis was like. It forces you to wonder "why? Why would people even consider doing this?" especially as it grows more and more horrific. You don't know which characters to like or trust, especially as *Hyun-ae and *Mute present very different views of the logs and what happened. Though, keep in mind, *Mute is the product of the Mugunghwa's society, and *Hyun-ae...well, she's arguably a bit more progressive about women, but you'll see the why of it is a bit more complicated. You are forced to question and consider the roles of both AIs and people like them in a society like this, as well as the other women in the logs, and the various men. Nothing can be read in black and white.

You realize that if you grew up in a society like this, what we see as being unacceptable would be what you see as what's right. You may short-circuit a bit, because the actions taken against the society are arguably more or equally wrong.

There are so many elements to this that you note as you play it once, twice, more than that, that it becomes deeper and deeper. The story fleshes out as you hear both AIs' sides of the story.

My only real gripes are these: I wish it was more interactive, and having to go through all the AI commentary on the logs is tedious. At the same time, how sucked into the story I got offset it.

If you're looking for a story that will make you think and even research an old Korean society afterwards, plus cute, messed up girls and a nice pinch of lesbianism, this is your game.
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Mand'alor Cody
0.3 hrs
Posted: September 13
Confusing to say the least, not my cup of tea m8
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8.2 hrs
Posted: September 8
Very well made and well writen, the story is engaging, makes sense and is pretty sad. It doesn't go with the sterotypical cliche of the characters parents being killed when they were young, or that they never had parents. The story is as follows, you're sent on a mission to extract information from a abandoned ship the Mugungwa (I may have misspelled it, it's hard to remember because it's Korean) to see what exactly happened to it. When you reach it you need to access one of the A.I to guide you through the information. You get to choose between two A.Is, *Hyun-ae or *Mute. Both have pretty interesting personalitys and have their moments. Now this is all i'm going to say because I don't want to spoil the entire thing, but I will tell you this. You get to change what outfit *Hyun-ae is wearing, you can choose between things like a scientist, a detective, a maid and other things, it's adorable and I love it. Also one thing to note that it is for adults, a lot of sexual things and violence, however the sexual part can acutally be pretty funny,

If you're looking for an engaging and interesting story, you've come to the right place.

Although i don't quite recommend its sequel, Hate Plus. It's not bad but it has flaws that Analouge didn't have. You play the game in 3 different days to reach earth to do some stuff. Each day you uncover more informations from the Mugungwa's files and uncover more parts of the story. For one once each day is done, you have to wait exactly 12 hours real time to play again, and that's pretty dumb. Also, like Analouge, It has sexual stuff and violence, it even describes lesbian relationship, but that's not really bad, but it did make things pretty awkward. Another thing and *SPOLIERS!!!!!*

At the third day, it's some special occasion and *Hyun-ae will tell you about how much she loves cake before she became an A.I (Yeah, she was a real person and became an A.I... Because plot.) and wants to have a cake, so you and *Hyun-ae decide to bake a cake. However this isn't a virtual cake, she wants you to make an actual real life cake. That's when I stopped playing, I get it that it's adorable and how she's and A.I and you're a person and it's a relationship going on and it gives it more character to make it more engaging, but i really didn't want to put in effort to bake a homemade cake, i'd rather just buy cake mix and do it. And besides, I may be a sad pathetic loser, but i'm not that much of one that I would share a cake with a girl inside a computer.

Case closed, Both games are good, but I prefer the first one over the sequel.
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OG Mudbone
0.1 hrs
Posted: August 26
I got this game through a trade and I feel more ripped off by the contents of this game than the trader who gave me this steaming pile of ♥♥♥♥.
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[nBn] Beebs
5.8 hrs
Posted: August 13
Imagine in 500 years time someone finds an archive of LiveJournal and decides to show you a whole mess of random entries from it. Well, now imagine that person is one of two anime girls and the entries they're showing you all add up to a pretty sinister and harrowing picture of a society gone wrong, and you've got Analogue.

Also, you're in space.
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7.7 hrs
Posted: August 5
Beware: This game contains walls upon walls of text, with very few images, and contains coding puzzles, which only brings more text into the equation. It's like a novel, but with interactive bits and pieces that make it more immersive, and less streamlined.

It's a great story, and well worth the money if you like text walls and strong narrative, but be aware that you're not getting much more than that.

Also, this game got me to make cake (albeit in a mug), instead of just sitting around playing more games. You know a game's character is great when they can convince you to get off your ♥♥♥ and do something for a change.
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All Might
0.1 hrs
Posted: August 3
Don't like command-line games. Only reason why I bought the game was for the anime aspect, but even that couldn't make me enjoy the game. :(
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14.0 hrs
Posted: August 1
I dont know how to review this game, when i started playing i found it annoying with its non liniaraity it was causing me to stray from the point and figure out who is who when reading. but you do kinda get the hang of it on second play through. the main issue i really had was the obvious translation from original language to english grammer weirdness that made reading it very flat and i just couldnt trigger my imagination of whats happening when you read a good book or VN. I have to admit though, i did want to play again, just to find out Hyun-ae's side of the story on why she killed her family, Mute does not go into it in real details. and i for real cried when i found out, yeah i would recommend this game even though it not like other VNs its still a good experiencde.
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Most Helpful Reviews  Overall
159 of 187 people (85%) found this review helpful
2 people found this review funny
7.7 hrs on record
Posted: June 19, 2014
Analogue: a Hate Story certainly isn't billed as a feminist game. It's creator, Christine Love, cheekily describes it as being more about transhumanism, traditional marriage, loneliness, and cosplay. Maybe that's true. All I can say is that as a man, the game struck me as unflinchingly feminist. Now, I don't mean that in a confrontational, all-men-are-♥♥♥♥♥♥-pigs straw feminist sort of way. Hell, maybe feminism is not even the right word for it, maybe it's just a game about female experiences presented matter-of-factly. Ladies, this may seem obvious to you. But to us males, this is a wholly unsettling and unexpected revelation.

The story as outlined is simple and humble enough. You, a private detective (in space!), travel to a recently discovered wreck of a space ship, which had been previously lost for thousands of years. This ship once held an entire nation of people as it traveled to a distant planet. Somewhere along the way, the ship's inhabitants died out completely. It's up to you to sift through the ship's computer data (with the help of artificial intelligence friends) to discover the fate of the lost nation.

If you're like me, that story sounds fairly pedestrian so far, right? But the ship's recovered computer logs tell a much different, much more personal story.

Over thousands of years, this isolated society has regressed in both education and culture to the whereabouts of 15th century Korea. Despite living on an impressive space-faring vessel, and being assisted by futuristic artificial intelligences, its inhabitants are mostly simple farm folk who know little of the ship, or the universe, around them. And just like in 15th century Korea, conditions for women are horrifyingly bad.

The AIs ask you personal questions throughout the game, such as who you are, where you're from, and whether or not you've visited Pyonyang. You know, getting-to-know-you stuff. The first time I played through, I was asked if I was a male or female, and I answered honestly. I played through the game, and that normally would have been the end of it. However, there's a Steam achievement for playing through a particular ending as both a male and a female, so I played the same ending again. As a female, the writing changes. In this new scene, it was all I could do to not reach through the computer monitor and slap that AI around until the smug falls out.

This AI's dialogue is fairly standard and neutral as a male, while as a female, the AI's dialogue is condescending and dismissive of everything you say. As a male, this concept that I could be disregarded so easily was a bit shocking.

Is Analogue a FUN game? By no means. In fact, there's a race-against-the-clock mission (in a visual novel!) that really should have been heavily altered. But its story is solid, and compelling enough to make you overlook its flaws. Even weeks later, the story stuck with me, haunting me, making me question every interaction I've ever had with women over the course of my life.

TL;DR - Do you like reading? Play this game. It's important.
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107 of 125 people (86%) found this review helpful
5.0 hrs on record
Posted: January 10, 2015
What would you do if you were to wake up tomorrow, having been thrust into a completely foreign society? Being greeted by your "new family" who tell you what to say, what to think and even how to feel in order to not violate their social norms? Being told that your identity, the place you carved out for yourself in the world, is long forgotten, but that they already have a new role good and ready for you? That your dreams no longer matter?

This fate, among many others, is one of the gears in the complex machinery that would end up removing all traces of life from humanity's great hope, the huge pioneer starship Mugunghwa, in Analogue: A Hate Story.

In this unconventional sci-fi/mystery visual novel, you are a space investigator hired to find out the truth about what happened to the Mugunghwa and how it got lost on its mission to settle foreign planets. Arriving at the wreckage and linking up to the ship's computer, you are greeted by the archival A.I., who offers to help you sort through the letters, reports, and diary entries of the people who lived on board before a mysterious catastrophe killed everyone. You quickly learn that very little is as it seems, and there are so many personal motives wrapped up in the situation that actual honesty is hard to come by.

The presentation in Analogue sets up a computer-y atmosphere with abstract backgrounds and actual in-story explanations for things like the multiple choice "dialogue wheels". The effort put into the art is largely concentrated into the two highly detailed on-screen characters, who delight with a plethora of poses and facial expressions to convey their emotions. The soundtrack, especially the character themes, features recognizable melodies (sometimes in several variations) realized in a consistent style that works extremely well with the atmosphere constructed by the rest of the story.

For most visual novels, the user interface tends to be an afterthought, and only rarely is it a point of contention in a review. Analogue, however, eschews the medium's tradition of a branching linear narrative and forges its own path in regards to navigation inside the story. In essence, every piece of text that you can find is one of the "files" of the ship's archive that you can view in any order, and you can also talk to the A.I. or drop back to the command-line interface at any point. This provides the player (a term that I use deliberately, because for Analogue, being a mere "reader" really isn't enough) with a high amount of agency that few visual novels choose to provide. It also creates a proportionally high number of opportunities to fail, for example if the player is not quick on their feet when it comes to using the computer terminal as the situation requires.

This sets up an interesting contrast with the main character's agency in the plot. After all, many years have passed since the events you read about and there is no way to influence the outcome or to save anyone. The only thing you can do is to find out the truth. There is a present-day plot involving the main character and the two artificial intelligences that still reside on the ship's computer, but the focus is on the mercilessly unchangeable past.

The people on the Mugunghwa lived in a surprisingly traditionalist society with strong codified gender goles and rampant classism. The members of the noble families all struggled for power, but no one seemed to heed the big picture or pay any mind to the ship's course. It was a troublesome situation in which a little girl from hundreds of years ago was awakened from cryostasis. Her family hoped that the Pale Bride might bring them salvation, but what could she do to find her way in a society that was so radically different from the one she knew? You notice early on that she seems to be somewhat of a focal point for the events on board following her reawakening, but how does she factor into the eventual genocide? What caused the ship's undoing? And why do the two A.I.s despise each other so much?

Analogue is, at its core, a mystery story. While it is still a visual novel and you can gloss over most of it without really internalizing it and still get to the end, it is a more rewarding experience to actually untangle the relationships of the characters and understand how their motivations propel them to do what they do. There aren't really any mechanics in place to support this endeavour, other than the family trees that the A.I.s helpfully provide you with. I found that my enjoyment of the story increased significantly as soon as I started taking my own notes with pen and paper. I would encourage you to do the same, because otherwise it is very easy to lose your perspective as you wade through the countless documents, each colored by its author's perceptions.

Bit by bit you wrestle the truth from the ship's archives, and slowly you piece together the puzzle until you are able to see the full picture in all its horror. All aspects of it, from the psychological through the sociological to the interpersonal themes of the story, paint a drab picture of loneliness and despair. It poses the uncomfortable question of whether the ship's population as a whole might have been beyond salvation for who knows how long, doomed many years before the finale of the story; whether the event that put an end to all biological life on board was merely the logical conclusion, much like you would turn out the lights when you leave an empty room. It's hauntingly honest in its depiction of the darkest depths of the human soul, and after completing the story for the first time, it left me with a strong feeling of unease about what any one of us might be capable of, given the right circumstances.

It does also have its lighthearted moments, and even though visual novel connoisseurs will find many tropes and clichés conspicuously absent, Analogue coquets with the expectations carried over from its genre siblings in certain moments, such as when one of the A.I.s invites you to dress her up in various outfits. It's no stranger to fun and there is plenty of clever humor to be found in the data logs and the A.I. banter.

The overall execution in this VN is so congruent and polished that any perceived shortcomings almost have to be rooted in personal taste. Some people might not care for the minimalist presentation, others might have preferred a more linear way of storytelling, yet others may have their reasons for not wanting to read a story where gender inequality is a prominent theme. But judged on its own merits, I can find nothing but praise for Analogue: A Hate Story within me. It's unique and interesting, and if you think that a mystery visual novel with deeper than average gameplay mechanics might intrigue you, I can recommend it without reservation.
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113 of 145 people (78%) found this review helpful
3.6 hrs on record
Posted: November 25, 2013
This is ancient history now, but for a while, back around 2005 or so, there was a perception, largely created by a single translation group, that the "visual novel," a format of linear text adventure that grew out of the Japanese PC games scene, might actually have something to offer beyond cheap titillation. They chose short, indie works like narcissu, Planetarian or OMGWTFBBQ, melodramatic stories of finding that last emotional connection in the moments before your early and miserable death. And then they pretty much stopped doing it (at least for free), because, hell, translating this stuff is a pain, and that was the end of that.

Analogue feels much like the promise of those earlier works. Written in English by a native speaker and skilled writer, with a great sense for how to use the interactive features of the format to really draw you in, in a way that "an ordinary book" can't. It's smart, somber, and complicated; it's a well-told story, and not just "for video games." And really, I just have a thing for simulated terminal interfaces.
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74 of 88 people (84%) found this review helpful
1 person found this review funny
13.3 hrs on record
Posted: October 27, 2014
I will start off by saying that I am a great lover of Visual Novels and games of the sort.

I will admit that coming into Analogue: A Hate Story, I was fairly skeptical and I wasn't sure what to make of it. The only real negative was that I found the game did not make it very easy to get into and I felt like the user interface was a little bit unclear in sections. A factor that I have no doubt would initially put people off.

Little did I know that later on I would come to the conclusion that this game is worth every second I invested into it. The story is incredible once you have managed to piece things together and after some time you begin to learn new things and discover new secrets. The level of depth and thought that has gone into the creation of this game is incredible and I would reccommend everybody to play it. There are some fun little additionals which are added into the game through the use of the command centre, which is a nice little addition which I haven't seen implemented in too many others.

At £6.99 it is incredibly reasonable for a visual novel and there isn't really a good excuse not to buy it.
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73 of 95 people (77%) found this review helpful
7 people found this review funny
5.1 hrs on record
Posted: February 10, 2014
Do AIs give you feelings? Do you like women? How about making straight people uncomfortable? All these things and more are available in Analogue: A Hate Story.
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57 of 72 people (79%) found this review helpful
37 people found this review funny
7.2 hrs on record
Posted: February 15, 2015
- Nice to see a dating sim where I don't have to pretend to be a dude in order to get the ladies
- *Hyun-ae is my *Hyun-bae
- 10/10 would investigate again
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64 of 87 people (74%) found this review helpful
3.5 hrs on record
Posted: July 29, 2014
An interesting and heartbreaking interactive fiction game. Explores some pretty deep themes - sexism, being queer - in a sci-fi colony ship. Well done.
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40 of 48 people (83%) found this review helpful
4 people found this review funny
6.8 hrs on record
Posted: July 24, 2015
This is a visual novel that does not overly rely on anime tropes, but instead draws from the darker points of Korean history, places the plot in a distant transhumanist future and uses this seemingly incongruable mishmash as a setting for a social commentary. While the game has been called feminist, I would actually say it goes quite a lot beyond that.
If you are interested in sentient AI's, dark family dramas and human rights issues, you might enjoy this strange little gem.
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32 of 38 people (84%) found this review helpful
7.2 hrs on record
Posted: February 16, 2014
I bought Analogue: A Hate Story on a lark. It was on sale, and I was bored, so I figured I'd give it a shot. I'm a big fan of the science-fiction and transhuman genres, and Analogue seemed to offer a bit of both.

I was not prepared for what this game had to offer.

Perhaps calling it a "game" is a bit generous. It's an interactive novel, with almost no action sequences to speak of. The closest you'll come to any sort of twitch-reflex or quick-time events is typing into a terminal while an angry countdown clock stares you down. But still, there are choices to make and consequences to pay, with five potential endings - four of which can be carried right into the second game, Hate Plus.

Don't go into this game expecting action and excitement. If you're looking for that, then you're in the wrong place. But if you enjoy a gripping tale of political intrigue, psychological horror, and surprisingly dark themes - then this is absolutely worth the price of admission. Don't let the cute, anime-inspired artwork fool you. This game is absolutely for adults, and not because of any sexual themes or nudity (although there IS a bit of the former).

If there's anything to complain about, it's perhaps the usual drawback of an interactive novel. It's relatively linear, fairly short, and light on replay value. Oh, sure, it's worth trying for the different endings (most of which require their own distinct play-through), but you'll still be forced to read a lot of the same letters and dialogue. And, while the writing is absolutely fantastic, it still gets repetitive the second or third time through - especially once you've learned all of the twists and turns that the story has to offer.

But still - if you're into mature, psychological tales of intrigue and murder, then this game is absolutely worth at least ONE play-through. You won't regret it.
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78 of 116 people (67%) found this review helpful
1 person found this review funny
Not Recommended
3.3 hrs on record
Posted: June 24, 2014
I wont spoil the ending, but the creators ideaology is pushed onto you as the "right" way to do things. I actually got a game over cause I refused to justify the what occurs to one of the characters. I had enjoyed it up till that point, but it really soured what had been a interesting story at the very end with this.
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