Featured Items
Games
Software Demos News Recommended
Guide your civilization through a massive ancient galaxy as you build & break alliances to take control!
Release Date: Jul 4, 2012
Watch all 2 trailers

Buy Endless Space - Emperor Edition

$29.99

Packages that include this game

Buy Endless Space Gold

Includes 2 items: Endless Space, Endless Space - Disharmony

Downloadable Content For This Game

Endless Space includes...

These 4 add-ons bring a new custom faction, heroes, buildings, technologies, events, musics and plenty of new features voted by the community, such as Exploration Rewards or Wonders, that enhance the game immersion and experience!

Extra Content

About the Game

This galaxy is ancient, and its first intelligent life was the civilization we call the Endless. Long before our eyes gazed upon the stars they flew between them, though all that remains of this people is what we call Dust. A substance found scattered or in forgotten temples, it once gave powers to admirals and galactic governors. The galaxy will belong to the faction that can take control of the Dust and uncover its secrets…

  • A Born Leader: Guide one of eight civilizations as you strive for galactic dominion. Will you control the entire galaxy through subtle trade and diplomacy, explore every corner of the universe to find powerful artifacts and resources, overwhelm other civilizations with your advanced technologies, or destroy your enemies with massive armadas?

  • Endless Discoveries: With hundreds of star systems to explore, different planet types, luxuries and strategic resources to exploit, the mysteries within the Dust to master and a host of strange scientific phenomena to deal with, the player will have no lack of challenges. Hire heroes to become fleet admirals or system governors and discover five hero classes and their unique ability trees and specializations.

  • Space Opera: Experience Endless Space with state-of-the-art graphics and interface, switch between strategic battle decisions and long-term planning. Optimize each fleet for epic battles around contested stars. Create the perfect combinations from dozens of unique ships per civilization. Customize your ship with modules, armament, engines and special mods. The player has a plethora of choices of how to best destroy or dissuade his enemy.

  • Take on the Universe: Play against up to seven opponents and build up – or break – alliances at will. Discover an innovative and dynamic simultaneous turn-based gameplay. Permit instant jump-in for your ongoing online games. Define your own custom civilizations and confront the ones created by your friends.

  • Endless Replayability: Control every new game’s scope, from a quick match-up to an endless war. Generate an infinity of random galaxies where every start begins a new adventure. Modify the size, shape, density, age and a lot more to create your ideal galaxy. Choose from different victory conditions and adapt your strategy on the fly.

  • Creating GAMES2GETHER: Track the dev team’s objectives, progress and achievements. Participate in the creation of the game via the GAMES2GETHER initiative. Access early versions of the game and give your feedback to the dev team. Discuss actual and future game features and expansions with the dev team.

PC System Requirements

    Minimum:
    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core 2 Duo Processor or Equivalent
    • Memory:2 GB RAM
    • Graphics:256 MB DX9 Compliant
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9 Compatible Audio
    Recommended:
    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core i5/i7 or equivalent
    • Memory:2 GB RAM
    • Graphics:512 MB DX9 Compliant with PS 3.0 support
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9 Compatible Audio

Mac System Requirements

    Minimum:
    • OS: MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
    Recommended:
    • OS:MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 4GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
Helpful customer reviews
62 of 71 people (87%) found this review helpful
79 products in account
5 reviews
103.7 hrs on record
Overall info

Enjoyable and fun game experience. Can be a little frustrating at the beginning but once you get into it will consume you. Lore of the game is really interesting , races are well designed and unique. AI isn't that great, even if its you best friend he will probably attack you becouse 1) you have a higher score than him 2) he has no room to expand. So yeah diplomatic is kinda hard in this game, one of the most difficult victories to achieve.

There is also a supremacy ( aka conquest homeworlds ) , expansion ( own 3/4 of galaxy ) and wonder victory.

So I suggest cooping with a friend becouse its always more fun. Games lenght depends on your map settings, they can last few hours or even days. There is lots of customization when it comes to the galaxy settings, like shape , size , ammount of planets and their size, events etc.

Races are also great. There is a race that devours worlds so they need to expand if they want keep their strenghts up, pacifist robots , religious robots , various humans sub-factions, et's , some kind of samurai aliens and finally my fav race Harmony.
Race made of living crystal that wants to purge galaxy of dust ( aka gold, game income ).
There is also an option to modify current races and select different traits for them, its a fully customizable.

Soundtrack is amazing, really enjoyable to listen.


Flaws
~~What are the minuses ?
AI cheats a little , how is that possible that he can manage so many fleets and still have a decent income.

Combat system is unbalanced. Kinetics op - even when they were designed for close combat they deal sick dmg at LONG range, just go full kinetics and every game is won.

Bomber units are useless.

UI could be a bit better. Becouse later in the game micromanaging your entire galaxy gets a bit annoying, yes there is an AI governor to help with that but that isn't always a good option to choose.

And many other small things that you will probably get annoyed by them and you will think "what the heck devs where thinking".

So yeah , its worth a money especialy when its on the sale. Buy it together with the Disharmony DLC becouse it adds lots of new stuff and overall gives a better player experience than vanilla.
Posted: June 24th, 2014
Was this review helpful? Yes No
536 of 812 people (66%) found this review helpful
35 products in account
1 review
92.3 hrs on record
This game is like an attractive girl with some very bad habits and/or attitudes. I tried to love this game, I tried to overlook the bugs, but I can't, they are too obvious. It is a good game, but sometimes, I cannot tell if some of the stuff they have are supposed to be features or bugs. For example, enemies can move during MY turn. If I wanted my enemies to move at the same time as me, I would go back to Sins of a Solar Empire.

Bugs
Another frustrating thing is that my main fleet was trapped in a star system for X amount of turns because the AI, for whatever reason, decided to send 10 individual ships to that same system and set them on blockade mode. I can only kill 1 at a time so the chances of that fleet leaving on its own was close to zero, unless I mount a rescue.

Diplomacy
The diplomacy is broken beyond believe. AIs often offer star systems and resources as part of their Cease Fire agreements. However, these agreements would be undone next turn, because the systems they surrendered contain the same resources in the agreement, so they have no more resources to pay me. Another thing that is annoying is that I do not understand why "create alliance", "cease fire" and such needed to be researched. When someone is beating your @$$, you would instinctively yell 'stop', not to these advance space beings apparently.

Tutorial
The tutorial is inadequate at best. After going through the whole tutorial, I still don't grasp the important points of the game such as battles and ship designs until I googled them. I figured the rest out because of my past experience with Alpha Centauri and Civ.

AI
The AIs are dumb and overly aggressive. By 20-30 turns, my closest neighbour declared war on me for absolutely no reason at all. At least in AC or Civ, they would give you some sort of warning, but not Endless Space! It will f--k you when it feels like f--king you up, regardless of their capabilities. And they refuse to make peace when they just lost all their ships. Based on my reading on multiplayers, it seems that it is buggy as hell online as well. So this game doesn't have much going for it, since you can't play with the AIs and you can't play with other people.

Difficulty
In Civ V, they have a nice range of difficulties, ranging from settler to deity (8 levels). In ES, they have something similar too. However, the problem is that the gaps between each is as wide as the Grand Canyon. Say, ES's normal is like Civ's Chieftain or Warlord, its hard mode is like Deity. So either the game is too easy for you to learn from, or it is so hard that you just can't survive past the 100th turn. I was either bored or frustrated.

Research
Regardless of your fraction, you almost always research the same techs every time. Colonize planets, Enhances weapons, Make ships bigger, Enhances more weapons, Make ships even bigger, with the occasional resource unlocking, incoming increasing, happiness inducing tech here and there.

Victory Warning
While I appreciate the game for telling me that the AIs are winning, it doesn't need to start reminding me when they are only 10-20% complete toward certain victories. A even more ridiculous example is when I am at 60% completion, they warn me of this AI who is close to winning the game at 20%. Very helpful indeed.

Conclusion
I paid around $15 in Nov of 2013 for both Endless Space and Disharmony. I want my money back and I am trying to save yours here. This game is great in the sense that it is like Alpha Centauri but on a galactic scale. It's like Civ 5 with levelable heroes. The management/production system is nice. But everything else is not. The concept is great but it is very poorly executed or maintained (based on my investigation, a lot of bugs seemed to stem from Disharmony).

I have uninstalled this game after close to 100hours of play and it will take a major cleansing for me to reinstall it and give it another go. This game as it stands is worth $5 at best, anymore, you are getting ripped off. Spend your money elsewhere. Thanks for reading.

Update/Sales
Jun.25, 2014 - currently at $7.49USD (75% off). Best discount I have seen since I bought the game. If this game interests you and you don't mind the bugs/features, then GO FOR IT quick. It is a good price.
Posted: March 10th, 2014
Was this review helpful? Yes No
46 of 63 people (73%) found this review helpful
423 products in account
24 reviews
67.6 hrs on record
This game owns and is one of the best space empire building games since GalCiv2. That being said, diplomatic victory is about as fun as watching paint dry and should be avoided at all costs unless you're achievement hoarding.
Posted: March 26th, 2014
Was this review helpful? Yes No
22 of 26 people (85%) found this review helpful
46 products in account
5 reviews
151.2 hrs on record
Endless Space is a game mostly about thought, what are you going to research next, what system to colonize next, where to send that ship, what system to invade next, and whether or not you should start that galactic war. It takes more thought and curiosity of how everything works including the factions. Every faction works in a different way, Cravers are a war monging faction you can't ally with, and the United Empire kills anything weaker than them pretty much. Everything you know about games is most likely different here.

The factions that you have are, The Cravers, The Automatons, The Harmony, The United Empire, The Sheredyn, The Pilgrims, The Horatio, The Amoeba, The Sowers, The Hissho, The Sophons, and if you buy the Disharmony DLC your own custom faction. Each faction has a different play-style with two different types of gameplay. Isolationists, and Expansionists. The words explain themselves, but expansionists really do a LOT of expanding, and the Isolationists colonize what's near them and try to stay away from the others. You also have two different types of ways to play. Do you want to take a military campaign until you control every system in the galaxy and have full control for yourself or do you want to research until victory. There are a few types of victory, expansionist victory, science victory, military victory, and diplomacy victory. Each one is of course special in its own way.

Let's continue victories here. If you want the expansionist victory just play an expansionist campaign BUT beware because you will need some military in order to defend yourself but in order to get the Expansionist victory you must have 75% of the galaxy under your control. Science victory you just research until your at the end of a research tree and the rest is pretty easy. Military victory is my favorite because it requires you to take everything by force and have a science ally, if you don't have an ally that's good for science you will NOT be getting very much tech because you should be contributing your time into military. Diplomatic victory requires you to just have your trade routes and play an isolationist until you can buy about 75% of the systems out, and when you can't buy the systems take them so it's kind of a expansionist/military victory mix.

The combat, the combat is kind of hard to explain besides kind of turn based/RTS mix. The combat you have to select your attack tactic, the tactics you will use for the battle, and your fleets positioning. You have to think about it because if you mess up and get the wrong thing you're going to end up losing your fleet. Also for the combat you have to watch your MP or Military Power so that you don't die immediatly when you go into a battle expecting to win no matter what like I did my first time because it was 1 ship vs 1 ship... Continuing, the combat also has great graphics to go along with it.

Every galaxy is different also. That is all I have to say about this game, I hope I helped you on buying the game or not.
Posted: April 20th, 2014
Was this review helpful? Yes No
17 of 22 people (77%) found this review helpful
799 products in account
391 reviews
11.4 hrs on record
Endless Space is a tribute to intelligent design and meticulous polish, offering endless hours of micro management goodness on all fronts. Whether you are duking it out against an accomplished AI in the games single player or vying for cultural dominance online, this 4X turn based wonder accommodates all levels of experience and play styles, providing countless sessions of entertainment for newbies and pros alike.There's no denying, that Amplitude Studios' debut is spot on. There's epicness and complexity that make the player use tactical thinking, teach management, panience and provr that war isn't always the key to victory. Despite a few setbacks, Endless Space is a very well made, relaxing game. It's no revolution but clearly shows that 4X games won't be forgotten.Visually, it's detailed and opulent where it needs to be, yet simple and clean everywhere else. It makes its voluminous level of complexity accessible with a terrific interface which affords a pace and ease of management that few other games in the genre can match.For a first game it's surprisingly complex, challenging and motivating.
Posted: July 6th, 2014
Was this review helpful? Yes No
174 of 184 people (95%) found this review helpful
43 products in account
10 reviews
80.3 hrs on record
"A Good Space Strategy, In An Uncomplicated Yet Diverse Galaxy"

The Good
- Highly Customisable - Build your race and ships from base designs.
- Not Just A War Game - Five peaceful alternative victory conditions.
- Keeps Things Simple - No horrible stat tables or excessive info to remember.
- Genuine Challenge - A scalable AI that will do exactly what you hoped it wouldn't.
- A Different Galaxy Every Game - Procedurally generated maps and random events keep new games fresh.

The Bad
- Shallow Combat - Rock, paper, scizzors style weapons and stat boosting abilities don't rock the boat.
- Uninteresting Management - You'll want to put resource management/building on auto-pilot as most of it is a no brainer.
- Slow Pacing - The normal game progression is very slow. Switch to the fast progression mode if you don't have 10 hours to devote to each match.

Bug Level: Few. 3 crashes in 80 hours is good nowadays.

Grade: C+ (Good!)
Posted: December 18th, 2013
Was this review helpful? Yes No

Awards