A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection and fight to reclaim your music!
Brugeranmeldelser: Meget positive (960 anmeldelser)
Udgivelsesdato: 6. aug 2012

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"Want to blast stuff to pieces to music in a glowing music ship? This is definitely the game for you."

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3. december 2014

Build 1160 (PC fixes) is live

We have just uploaded build 1160, which contains PC compatibility fixes. Please let us know if you run into any issues with this new build.


Empty Clip Studios

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“Symphony is fun, pure and simple.”
84/100 – PC Gamer

Om dette spil

Your music is under attack, you must liberate it!

A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection, discover items, customize your ship and fight boss enemies to liberate the Symphony of Souls and reclaim your music!

Symphony is one of the most music-driven games ever made. In this vertical shooter, re-experience each of your songs as it becomes a unique battlefield driven by intensity and tempo.

Your music collection is now an item collection! Each of your songs contains an item you can discover, equip and upgrade. Fully customize your ship to reach score targets, upgrade items and unlock new difficulty levels.

Showcase your skill. Symphony's innovative per-song leaderboard rewards you more, when you dominate with less powerful weapons. Find the loadout that suits your style and show what you can do!

Key features

  • Battle a mysterious entity that absorbs and corrupts your music as it plays
  • Cutting-edge music analysis adapts the game to any song you like!
  • Innovative per-song leaderboard system rewards you based on your weapons and the difficulty level
  • 5 unique sets of boss enemies to conquer
  • 6 difficulty levels
  • Discover, collect and equip weapons hidden inside your own music collection
  • 30 achievements/medals to unlock
  • Supported file types:
    • Windows & Mac: MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV.
    • Linux: MP3, OGG, WAV, FLAC, AIFF
  • M4A & AAC supported via a DLC download for a small fee to cover patented decoder licensing costs (M4A & AAC also require the free QuickTime player)
  • Full amBX™ support (cool lighting!) - Windows only


Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3 / Vista / 7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: 500 MB
    • Video Card: MB, DirectX® 9.0c-compatible, Shader Model 3.0 or higher
    • DirectX®: DirectX 9.0c
    • Sound: DirectX 9.0c-compatible
    • OS: OS X 10.8 or later
    • Processor: Dual core, 2 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 (with shader model 3 video card or higher)
    • Hard drive: 500 MB available space

    • Not recommended for Intel integrated graphics, Mac Mini's or early generation MacBooks
    • OS: Major Linux distributions from 2012
    • Processor: Dual core, 2 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 (with shader model 3 video card or higher)
    • Hard drive: 500 MB available space

    • Not recommended for any integrated graphics GPUs
Hjælpsomme kundeanmeldelser
13 af 14 brugere (93%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
11.6 timer bogført
Indsendt: 11. december 2014
An absouletly fabulous game-- beautiful and well made-- easy to pick up, difficult to master... etc. There are a lot of things I could say about the experience that is Symphony, but it really is hard to put into words. If you're farmiliar with musical lingo, and fluent in reading sheet music, then this game will become one of the most entertaining and musically stimulating experiences.

Have you noticed I've been refering to it as an experience? Well, I mean, this is one of the only titles I know in which you can import in speedcore techno and rock out while going through a horribly difficult bullet hell, and immediately swap over to something calm and classical while stil destroying interesting and yet heavily frustrating enemy types.

Can import ALMOST any song and play it to your difficulty level
Awesome menu music
Fun upgrades and weapons
Auto fire options

You cannot import songs longer than 10 minutes
Can get painfully difficult
Bosses are spontainious and impossible to predict their encounters
Enemies can be unforgiving if you lose a ship part
Upgrading ship parts gets really expensive

Overall 8/10. Buy it if you like bullet hell shooters, or even just arcade style games.
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5 af 5 brugere (100%) fandt denne anmeldelse brugbar
3.4 timer bogført
Indsendt: 22. december 2014
I thought Beat Hazard was an awesome music-drive shooter... and then I came across Symphony. And al l Ican say is... Why didn't I get this game earlier? While it's not as intense (or hard on the eyes) as Beat Hazard, it's just as deep. Unlocking new weapons and upgrades, playing through your own music collection, amazing visuals... all of these make for an amazing shooter driven by your music. You'll enjoy this game as much as you enjoy your music (unless you don't listen to music, then you're on your own).
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
4 af 4 brugere (100%) fandt denne anmeldelse brugbar
2.8 timer bogført
Indsendt: 9. februar
Space invaders meets Guitar Hero in this strange yet completely absorbing lil indie number!
Load up your music library (if your like me just pick a few folders as the first time I attempted my entire music collection I think I killed the game!)

Shoot the baddies! they are f**king everywhere in all shapes and sizes! this is your main perogative, rack up those points whilst bopping along to your favourite tracks or discover that album you randomly accquired but have never listened too.
Then whilst you're happily playing general red face comes along and tells you how much of a b*llend hes been and how his minions are trying to steal your music soul! Destroy that m*therf**ker and rescue those composers!

Seriously, this game is addictive, you dont need to think you just need to do. excellent relaxation game, fast paced (depending on your music taste!) awesomely bright visuals and good look trying to figure out why those birds are there amongst tadpoles and triangles!

Get this game, its f**king crazy :D
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4 af 5 brugere (80%) fandt denne anmeldelse brugbar
0.2 timer bogført
Indsendt: 4. december 2014
Much in the style of Beat Hazard, Symphony is a chaotic shooter powered by your personal music collection.
Rather than being a twin stick shooter, Symphony is more of a vertically scrolling shmup. As you play through your library of music, you will unlock different pieces of equipment to build ships out of. Each piece has a specific response to music, so a subwoofer launcher will fire a huge burst every time there is a strong bass note. This novel interactivity between the ship and music means you can design a ship to specifically be most effective with a certain song or genre.
It’s a super cool concept and I really enjoy being able to play a game that connects with my music library in this way.
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7 af 12 brugere (58%) fandt denne anmeldelse brugbar
4.4 timer bogført
Indsendt: 25. december 2014
Music and games. Most people reading this like both, so the merging of the two sounds like a brilliant idea. It's worked with Audiosurf and Beat Hazard, two very popular and succesful games, and rightfully so. As these two games set a benchmark for people in one way or another, Symphony will no doubt be compared to them, and obviously is not as good as either. What is disappointing is that there's so much that went wrong with Symphony that leaves it a mess of a game in comparrison.

First and foremost, the gameplay. Putting aside how badly the music is filtered, the gameplay tries to be Beat Hazard and has all of the effects flashy and bright. It's a nice feature, but when you, the enemies and even the background are all stylised the same way, and trying to distinguish what's going to kill you is increasingly difficult, even on the easiest settings. Another feature that doesn't help is how limited the movement is. In Beat Hazard, you controlled the ship with WASD and the shooting with your mouse. Now all of it is simplified to just the mouse, which controls rather awkwardly. You have four weapons which can be customised in direction and firing modes, and that's it. Accuracy and power have to be balanced, which would work in other games, but for what you're tasked to do it becomes a chore when you end up fighting demons which cower behind walls and take an unfair amount of time to kill off.

The demons lead me to the story. Why is there a story for this game? Beat Hazard and Audiosurf didn't need an excuse plot, niether does Symphony. Apparently some Shodan wannabe is holding captive the souls of my greatest composers, and I need to collect the Symphony of Souls to defeat it. This is completely forgotten in-game and only re-surfaces on the odd occasion to make you fight a demon, or rather hold down the fire button and hope it doesn't hide behind cover. These sections drag on for too long and just adds another thing to gripe about, as thinking into it makes it even worse. A story should be better the more you think about it, and if they had left it out completely Symphony would've been much better off and perhaps even worth reccomending.

It's sad, because I wanted to like Symphony. I went into it with high hopes and came out disappointed. Symphony isn't a good game, nor is it terrible, and that's truely the worst thing about it. With nothing original to it, no memorable moments to salvage the mediocrately of the majority of the game, it's simply forgettable. This is a sub-par shmup with no reason to exist except to provide incentive to play Beat Hazard again, and if you jump back into Beat Hazard, you don't think "Wow, this is much better implemented than it was in Symphony", as Symphony is completely forgettable and not worth playing.

For more reviews check out http://steamcommunity.com/groups/truereview
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
5.5 timer bogført
Indsendt: 15. januar
A beautiful little rhythm game. You might be annoyed by the fact that harder difficulties are initially locked, but once you reach them you're in for the ride of your life. Nods in the achievements and the structure of the light story clearly show that this is a game by music lovers to music lovers.

I've played with classical, electronic, and jazz and have gotten great levels out of all of them, with significant variance in the design (the key features being the speed of enemies affected by the tempo and the number of enemies by the volume).

Honestly I was shocked to check the Steam usage stats and see just how few people play this game on a regular basis. I would wholeheartedly recommend it. I would alse recommend the Extra Credits youtube vid on the game-- it was what got me to buy the game in the first place!

If you've already got Beat Hazard or similar, well, the gameplay is somewhat similar (action shooter to music).

The actual area your ship is in is smaller than it seems, and your hitbox is larger than it feels like it should be. The counterpoint to this is that picking up points repairs your ship, and oftentimes you won't die from one hit. Still, the ship size gets annoying, especially with higher enemy densities and higher difficulty settings.

Weapon drops are seemingly by random chance, though if you have enough music this won't be a major issue until the late game, when Furia (rare) weapons become more important. Level 5 standard weapons will get you through, but it's certainly harder. In my experience this wasn't a huge issue, as Furia weapons dropped often enough, but if you're unlucky...

Overall I give this game a Recommended/10.

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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
4.3 timer bogført
Indsendt: 24. marts
An amazing game which basically turns you're music magically alive in you're computer! (Just kidding, the game only has a look at you're music and turns it into a shooting like Space invaders arcade game). I don't know how the game does it but it actually reads you're music and turns all the music notes into (They look like Space invaders to me!) enemies which you need to kill so the note restores back to it's song (Well, after the song has finished, it goes back to normal anyway). The idea is that this game is all about unlocking new weapons for you're 4 gunner ship (Lazers, shotgun, missiles, you name it and it will be there).
After going through some songs you're bound to see something of what is called the DEMON, which is basically this viruses slave that got into you're music which turned everything bad (No, not a real virus xD Your pretty safe there) and you just need to show him whose boss of the music. Pretty simple? WRONG!
The bosses get harder as you defeat one after the other. SPOILER ALERT! -You are given this sheet of music at the beggining of the game which is called the Symphony and it's been taken over by the DEMONS. You're job is to go around all of you're music and Kill each DEMON on SIGHT. After killing a demon, you will have restored some of the symphony of 5 forsaken pages which contain 4-5 DEMONS ON EACH PAGE! Where I am is at the 4th DEMON on Page 3, so hofully it won't be too long before I face the big guy (The ultimate showdown boss fight). -- End Spoiler.
So can I recommend this game to you? If you're gamer who loves you're music then this may be yours. If you are more the adventure/action type player... Probably not. But I'm going to recommend it "YES" simply because I had a good time playing it.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
2.3 timer bogført
Indsendt: 6. december 2014
Imagine that you had a music disc and with it came a space ship and guns and monsters and bang bang and a lot of color that will blow your mind yes this makes it so good to feel this way 9.5/10 could have had more frogs nt great play for your family and maybe a dog
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
1 af 1 brugere (100%) fandt denne anmeldelse brugbar
22.9 timer bogført
Indsendt: 12. januar
In Short:

This game is for those who like 2D plane slightly angled from top-down shoot em' ups in which one is predominantly dodging and destroying enemies that move and act in response to the tempo and all else of ones' (favorite) audio over a minute and thirty seconds long (that is on the computer you are playing on), then this game is for you.

Note: The enemies rarely fire at you, but unlike bullet-hells, you're entire ship is the hitbox, so enemies can be smashed into, but it will damage your ship. Luckily you can repair it via collecting "Music Notes" (dropped points) from enemies one has shot to death after your ship lost part of itself (took damage).

Notice, any audio over 1:30 minutes will do, so for you oddballs out there who feel like playing to audiobooks or whatever else you come up with, have fun.

In Depth:

Warning... there are probably spoilers (if you think there can be spoilers for a shoot 'em up that is not a bullet-hell)... they are more of descriptions of how the game works... which is why I think it is good...

Any audio over a minute thirty long can be used to play the game.

One have 4 guns that are individually rotatable, all of which they can individually be bound to left click to fire, right click to fire, or always (infinite) fire... the game can be really easy on the fingers due to the infinite fire mode.

One can move ones' ship around the screen with your mouse much like you would a cursor.

Each of those 4 guns and the parts of ones' ship they mount to can be destroyed, as well as the entire ship itself if the center of it gets hit. The ship comes with 4 stock guns. All weapons can be upgraded to level 5 (the higher the level the deadlier of course) based off of points/point goals on songs that you finish playing through.

Ones' ship usually loses parts/gets destroyed when you crash into enemies or on the occasions' they shoot you (or you get to close to certain units and they blow up). Luckily you can repair it via collecting "Music Notes" (dropped points) from enemies one has shot to death after your ship lost part of itself (took damage).

When one dies one respawns seconds later (may feel like forever if your invested in the level) and as one defeat bosses that randomly get attributed to songs one plays. Each boss unlocks part of a sheet of the Symphony of Souls. Each page represents a higher difficulty level to unlock... so yes... one starts off weak, but sit back and enjoy the audio whilst it is easy if you are a Hardcore player, otherwise keep it easy or do as you wish.

The game comes with pre-stocked music from a handful of genres... but I shall not review it, for everyone has their preferences and it is limited compared the amount of music one loves that one will probably add to it to play.

The long opinion filled babble-esque review follows that might have as many "spoilers," if not more, as above:

You may actually listen to rather than just hear your songs for once since your focusing on playing your song rather than having audio in the background as you focus on something else.

Playing a game whilst having an excuse to listen to your (favorite) music without having to listen to the games audio... always grand... but there is nothing like playing a shooter that integrates and interacts with your music/audio files that are a minute in a half or longer. The proof the game interacts is the pace of the enemies, color of the background, and the subwoofer weapon...

This game is unique in that it has 4 weapon slots and one can customize which way the weapons face on the ship, the ships weapons (and ship itself) can be destroyed... but as long as the ship remains intact, one can collect music (drops) from deceased enemies to repair ones' ship. One can also configure any of the weapons to independently of one another fire with the left/right mouse buttons and infintie fire (2 guns on left click, the 3rd on infinite fire, the 4th on right click, sure, all on any of them, all the power to you, etc.)

One can upgrade weapons, but if one is not very good at the game, one simply has to play more songs on the lower difficulty levels to get the points required to upgrade weapons. 2 point systems, one is based off the score you received upon finishing a level, and the other is based off reaching set scores for that difficulty for that song... both of which are required to upgrade weapons... the former of the two is only required to unlock weapons... and there is only 1 weapon unlock per song.

Every song is processed by the game the first time you play the song, in order to generate that level (difficulty is irrelevant). The processing process also decides if a boss will be attributed to that song (thus there will never be a boss on a level you have not played). There is a timer to defeat the boss, if one fails to defeat the boss may move to a different difficulty level in the same song, but will still be attributed to that song.

One unlocks (parts of) sheet music... the Symphony of Souls... as one does so one unlocks higher difficulties. The bosses get progressively harder to defeat. When one defeats a boss that song is freed (no fighting a boss on that song again).

Is that enough babbling? Now go play the game to Portal's "Still Alive" song(s)... they are free after all... Steam Music... and yes there is a way to download them without having the game installed... it is just a pain for it requires console commands... you might catch that the game is out of Beta on time... I never heard that before playing the song in Symphony.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
3.7 timer bogført
Indsendt: 23. februar
It's like playing Alien Invader with the rythm of the song you want to be listening.

I love it.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
5.6 timer bogført
Indsendt: 1. januar
Very beautiful and very good "music shooter" overall only cons i could imagine is that there are so small amount of guns and ship is not customizable (i mean you can change guns and stuff but your ship is the same all the time)
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
2.5 timer bogført
Indsendt: 9. februar
A easy-to-pick-up bullet hell shooter with the best soundtrack there is: Your own! I found Symphony a great way to rediscover the gems of my own growing music collection and I highly recommend it for something a little different.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
7.7 timer bogført
Indsendt: 24. april
Basically this game is your music being played in a Galaga/Space Invaders style shooter. Pretty fun to play if you are bored. Needs more boobs.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
5.1 timer bogført
Indsendt: 25. april
Beat Hazard and Audio Surf made love and they had a daughter they name Symphony. Scoring/online leader boards of audio surf via song rather than time like in beat hazard also color intensifies more intense the song becomes like in audio surf graphics are sparkly like in beat hazard you fly a ship like in beat hazard (can roatate guns like in beat hazard custom ships) & audio surf but you move on a plane like track like you do in audio surf just not one with bumps and curves whole lotta enemy ships some shoot and boss encounters just like beat hazard. What this game does diffrent then beat hazard is fact you can get multiple diffrent variations of guns/rocket launchers and rail guns (so far what I've unlocked) and upgrade them to make them more powerful. I definetly recommend this game if you enjoy beat hazard and audio surf it has a mix of both of these games in challenge and gameplay plus you can play your own music. So if you like games like this get it if you see it on sale definetly grab it.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
2.4 timer bogført
Indsendt: 18. april
A fun game along the lines of Beathazard Ultra, that uses your own music to create a space shooter. Graphics and colors are great, and the powerups feel rewarding... and the harder modes are definitely hard... but you can play on easy if you want to relax.

Also much appreciated, you can adjust the sound effect level to minimal or even mute if you just want to focus on the music.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
3.2 timer bogført
Indsendt: 29. marts
Symphony, oh boy I had a great time with this game. Combining what we hear when we play games to make it the essence of the game.

First of all, I gotta love the shoot-em ups, although most of these on steam that are popular tend to cause blindness, this game balances it & even has options for it.

Story: 8/10 - The story actually seemed original, but otherwise, it seemed to be same old same old, also where did we even get that spaceship from..?

Gameplay: 9/10 - The gameplay couldn't be any better, there is barely any lag with the game & even can handle the large amounts of enemies in the screen at once (at harder difficultys). The enemies spawn with the rythme of the music which helps feeling emerged into the game. Also the bosses are quite clever, though the only thing I dislike about them is that they only appear every 3-5 playthroughs (at the highest difficulty unlocked). Otherwise, everything is just awesome.

Replayablility: 9/10 - Nearly perfect. The game is just so good that its different for every playthough. Its all determined by the music you used. As for the replay, there are scoreboards, unlockables galore, and the never-ending struggle to make your ship the most powerful there is.

Creativity: 10/10 - Sure, some games did the same thing, but did they use multible ways (I mean like 5-8) of converting music into the game? Well, enough questions. This is the first game I have ever seen to manage to do this like other games, and do it very well.

Overall: 36/40 - The game isn't perfect, but its close enough to be called a masterpiece (or better yet, possibly one of the best shoot-em ups out there). Also to back this up, this game (has in fact), was reviewed by "The Completionist", and the ratings of the game are very high. So if you got some cash on you & wish to listen to music while playing a shoot-em up? Want to fight demons invading your music? Do you want to defeat a various amount of bosses? This is the perfect game for you.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
12.0 timer bogført
Indsendt: 30. marts
This game is amazing. I love how accurate the generation for the levels are, it amazes me every time I put in a new MP3 file. The intensity increases at the chorus, and for the first time ever, IT KNOWS THE BEAT! Games like Soundodger+ have terrible automatic generated levels. I had so much fun going through a bunch of levels with my own music and the one from the game, and I actually kept playing from the story that this game has. I do think the ending was a little wimpy, you never figured out who the enemy guy is, and if they make a sequel to see who it is, this game would be even better. Great job, I would give this a 9.5/10!
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
27.8 timer bogført
Indsendt: 4. december 2014
Got this game on Humble Bundle and sincerely, i didnt expect anything from Sympohny. Also never been a fan of music games like Audiosurf or Guitar Hero. However, this little game surprised me. Basicaly, this game mix the music game genre with the "arcade-space-shooter" genre, and the result is simple but fantastic. Even if the main story line is short, you will have plenty of fun playing with your own music. The graphics feel smooth, and the gameplay just works fine. You can play in 6 different skill levels, there are plenty of updgrades you can do to your ship. I definetly reccomend it for anyone who wants to play something fresh and clean casually.
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2 af 3 brugere (67%) fandt denne anmeldelse brugbar
2 personer fandt denne anmeldelse sjov
10.1 timer bogført
Indsendt: 22. marts
Things that should be noted
You cant play songs shorter then 1:30, about 50 songs i own........
You can only put four different kinds of weapons on your ship, but you can buy 500 copy’s of that weapon..........
You don’t have much freedom in customizing your ship
Your stuck in a small box, and have you have little to no freedom on higher levels.
There are three items, invincibility, rockets, and power boost.
Audiosurf can be played two player and has more stuff, but the story in this is fun and I got about 10 hours out of this game.
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2 af 3 brugere (67%) fandt denne anmeldelse brugbar
1.1 timer bogført
Indsendt: 3. april
The gameplay in Symphony isn't really impressive and the way the bosses come in with my music doesn't really match up. Honestly, every level feels the same. I can play some insane Techno and it's pretty lame most of the way through. I play something soothing and it's the same deal. This game is overrated in my opinion.

The vertical scrolling is a let down because your ship will move as fast as your mouse does, you level up and expand your ship, which is a big let down because it's basically just a game to grind with no skill involved, and there are little to no enemies that make the gameplay unique on any situation unless you're fighting a boss!

This game is not impressive.
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