Cut-throat multiplayer running game that pits 4 players against each other, locally and/or online. Run, jump, swing around, and use devious weapons and pick-ups to knock opponents off-screen! One of the most competitive games you'll ever play.
User reviews: Very Positive (12,616 reviews) - 94% of the 12,616 user reviews for this game are positive.
Release Date: Aug 26, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“In Early Access we can see the community's favourite levels, features, characters, and their biggest concerns, then focus on those.
Would you like more Level Workshop support? More official weapons? A character workshop? Let us know!”

Approximately how long will this game be in Early Access?

“Until mid-201.... 6? We've shifted this timeline a couple of times, mostly because we discover new fun features that'd make the full game much better. We do not have an official "release" date yet”

How is the full version planned to differ from the Early Access version?

“The full version will have more content, less bugs, and will be free to play locally. Everyone who buys the game during Early Access will keep all functionality they have in the game.

The free version of SpeedRunners is available now on Steam! Search for SpeedRunners Party Mode!”

What is the current state of the Early Access version?

“Gameplay features are all in and set! Play online or local multiplayer, single-player, and check out 10,000 created levels in the user-level workshop!
We're improving network code, fleshing out the leagues and progression system, working on redesigning the UI, adding more playable characters, and a lot more!”

Will the game be priced differently during and after Early Access?

“The final game will cost more or less the same, and local multiplayer is out there officially for free.
We do intend to sell character skin packs.”

How are you planning on involving the Community in your development process?

“We read EVERYTHING that comes in! Everyone in the office is active on the forums, and chats to fans in Steam messenger all the time. Your reviews and comments and messages come up in conversation every day.”
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Packages that include this game

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Includes 10 items: Boid, Divide By Sheep, Fearless Fantasy, Lovely Planet, No Time to Explain, No Time To Explain Remastered, Not The Robots, Party Hard, SpeedRunners, Spoiler Alert

 

Recent updates View all (116)

February 8

King of Speed is sprinting back! Nominate runners



Hi all!

We are bringing back King of Speed, the community's favorite sprinting event! We will host a series of livestreams with a dedicated server in Amsterdam and find out who's the real King of Speed. The event will run from February and into April.

But we need your help!

Me & Tom are down with hosting it in weird times so that people can join. So in order to help us, we need you to tell us the following things:

Weekend or Weekday?

Which timezone are you in?

Who would you like to see play?

9 comments Read more

January 27

Update r49 - more Game Options

We released r49 today!

We added a "new" item, which is the Single Crate. It's basically a nerfed version of the Triple Crate item, which should be useful in Tournaments.

You can now select which items you'd like to appear in the Game Options tab in the level select menu. There's a couple of presets as well (default, ranked and tournament).

Aside from this, there aren't a lot of big changes in this one. We have, however, fixed some annoying issues related to workshop maps and we've improved the performance of the game some more.

Finally, we've updated the soundtrack - the music is now played by actual instruments, which sounds pretty awesome!

Read the full changelog here:
steamcommunity.com/app/207140/discussions/2/598199244892373717/



14 comments Read more
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Reviews

“Speedrunners is the Competitive Multiplayer Mario That Nintendo Should've Made”
Kotaku

“A Great Example Of Early Access Development Benefitting A Game And Its Players”
Rock Paper Shotgun

“SpeedRunners is a fully realized idea, a great platformer, and a terrific party game that’s fun online as well.”
PCGamer

SpeedRunners, the official comic book!

Use devious weapons and tactical pickups


Play thousands of user-levels, or create your own

Learn interesting things about horses

Catch-up with SpeedRunner

About This Game

In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.

SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.

Key Features

  • 4 Player Competitive Platforming!
  • Keep up with the fastest player in-game, or fall offscreen and get eliminated!
  • Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!
  • Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!
  • Bots enabled - play on your own with several AI opponents. Or put them into matches with other people!
  • A tutorial teaches you how to play
  • Controller compatible (and recommended!)
  • 9 unique maps!
  • Unique game modifiers
  • A character named Unic!
  • Full blown level editor with over 10k user created levels

What to expect in the final game


Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.

Follow the development on twitter!

System Requirements

    Minimum:
    • OS: Windows XP and up
    • Processor: 1Ghz and up
    • Memory: 1 GB RAM
    • Graphics: Dedicated video card recommended
    • Network: Broadband Internet connection
    • Storage: 900 MB available space
    • Additional Notes: MAC Users: SpeedRunners runs great in Parallels Desktop
Helpful customer reviews
5 of 6 people (83%) found this review helpful
1 person found this review funny
28.0 hrs on record
Posted: January 20
Early Access Review
Speedrunners: Gotta go fast

Do you like racing games like Mario Kart, 1950’s esque artwork, superheroes, well designed video games, and having fun? Well, my friend, then SpeedRunners is for you!

Because it’s all of those things wrapped into one really well made package.

SpeedRunners is a racing game, first and foremost. The setup being that various superheroes are racing to the scene of a crime, or emergency, and trying to beat each other there! At least that’s what I got out of it, the game is light on story; but it honestly doesn’t need it, the gameplay is what shines here. And boy, let me tell you, it really shines. This game is polished. It’s incredibly smooth, responsive, and just feels good. Like peeling the plastic off of a new cellphone.

And surprisingly, SpeedRunners is an Early Access game! It’s still in Beta! I continuously find myself being shocked at just how good this game handles. It feels like a full fledged release, and I give the developers, DoubleDutch Games, credit because SpeedRunners is fantastic. This is in part because of the wonderful ‘track’ designs present here. A good racing game is crippled if it doesn’t have fun courses, which SpeedRunners delivers on. There are twelve or so levels, and only two that I dislike. That’s a pretty successful margin.

Now, unlike any other racing game I have played, SpeedRunners involves… running! Who would have thought, right?

And despite being a foot race, SpeedRunners maintains an excellent sense of speed. Four players all running at breakneck speeds trying to usurp each other. Throwing missiles, freeze-rays, hooks, and crates left and right hoping to trip each other up. The highs are high, and the lows are looooow. Being in first place, getting hit by a missile, tumbling around and ending up in last place-- and then dead-- is jarring. You’ll get mad at your friends. But when you do it, it’s oh so sweet.

Each race is an elimination race where each ‘lap’ continues on until only one runner remains. Other players are eliminated by advancing far enough ahead that the edge of the screen touches someone. Then they explode, are out of the race, and the screen’s border progressively closes in until it’s just a tiny rectangle big enough for two players. This requires you to memorize the tracks very well, because at that point you’re almost literally playing blind.

It gets real intense real fast.

As with most multiplayer games, SpeedRunners is best with friends. But the game also offers some really, really, good bots that actually offer a decent challenge. And it has a very active multiplayer! I’ve never not found a game, which is great… Although I have occasionally run into some particularly ♥♥♥♥♥♥-y people… But it is the internet so that’s to be expected.

I beat another player using the hook, this game’s equivalent of the ‘blue shell’, and he promptly told me in all caps to leave the game and engage in sexual congress with myself. I called him out on this, and he told me I was being rude for using the item. I proceeded to handle this situation quite poorly. But that’s another story!

Internet antics aside, SpeedRunners is fantastic and certainly one of my favorite games of 2015. Even if it came out in 2013. 2013’s 2015 racing game of the year.

SpeedRunners is just a joy to play. Even alone. And for $15 it’s a total steal. There is tons of content in this game, with like a billion different Runners and like ten skins for each one. They also have workshop support so that the community can create levels… Sadly I have only played a few workshop levels that even come close to the amazing quality of the developer courses.

I will wholeheartedly recommend SpeedRunners to anyone looking for a cool local co-op game. Or, hell, anyone looking for a competitive racing game.

It’s that good.

Seriously, go buy it. These guys deserve the support.

Like this review? Check out more at 100hoursave.com.
Was this review helpful? Yes No Funny
11 of 18 people (61%) found this review helpful
11 people found this review funny
19.0 hrs on record
Posted: January 23
Early Access Review
You Run

You Jump

You Run

You Jump

You Run

You Jump

You Run

You Jump

You Run

You Jump

You Swing

You Run

You kick their asses

Excellent game, too bad the actual review is all the way down here :/

It's a simple game, but has a lot of replay value, kinda like Garry's Mod, but that's a different story.

Did I mention you run?
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
0.9 hrs on record
Posted: February 7
Early Access Review
Tried 4 different directinput controllers none supported.
For a game that is oriented around local multiplayer with multiple controllers...
Developer said it's not a priority right now...
Many FREE games have both xinput and directinput support.
Steam page writes FULL CONTROLLER SUPPORT
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2.6 hrs on record
Posted: January 10
Early Access Review
very fun game to play with friends
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
8.2 hrs on record
Posted: January 21
Early Access Review
Dude play this, i got addicted so quickly, the levels, the music, the screen shrinkage due to lost players and forcing you to play even better. It's a great and funny game with a great and funny ♥♥♥ community
Was this review helpful? Yes No Funny