Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.
User reviews: Overwhelmingly Positive (5,068 reviews)
Release Date: Jun 3, 2013

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Buy Gunpoint Special Edition

Includes the game, soundtrack, and special in-game developer commentary for every mission (optional)

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Buy Gunpoint Exclusive Edition

Includes the game, the soundtrack, in-game developer commentary, Making Of Gunpoint video feature, exclusive tracks by Gunpoint's composers, and the Prototype Pack (Windows only): 9 playable versions of the game from each stage of its development

AUTUMN SALE! Offer ends December 2


Recommended By Curators

""So if you wanted to climb up fantastically high, than lob yourself of of a roof WITH your hypertrousers.. that is completely reasonable!""
Read the full review here.

Recent updates View all (1)

June 17

Gunpoint patch adds Steam Workshop support, new game engine, other things

Our big Gunpoint patch has just gone live for everyone! It converts Gunpoint to a whole new engine and adds Steam Workshop, so you can see all the awesome new missions people have been making in the level editor. They are nuts. Here are the major changes:

  • New engine, implemented by Abstraction Games. Should fix many technical issues and make the game run faster for everyone, and it'll enable us to develop Mac and Linux versions next.

  • Steam Workshop added, for browsing and sharing user-made levels. Yes, we listened to the 1,779 post petition you guys started even after we'd already announced we would do it.

  • Option to turn off swearing. Up to you whether this makes "Grow a ####ing #### and shove it up your ###" kid-safe.

  • Reconfigurable keyboard controls.

  • Vertical sync option. I didn't know we needed this, but the folks at Abstraction added it and now the animation is at least 23% more beautiful.

  • Level editor. The level editor has been in there since launch, but some people still ask for one so I'm just going to keep announcing I've added it until everyone knows it's there.

  • You can now place multiple elevators in a level without it crashing. That's more than I could do when I was making the game, so I expect your levels to be at least twice as good as mine.

  • If you have any technical troubles with the new version, you can still use the old one by going to Properties > Betas and selecting 'oldversion'. Post your issue on the forums too, so we can fix it.

101 comments Read more


"Every aspect of its clever design, laugh-out-loud noir story, tiny but expressive art, and moody music work harmoniously with one another."
9.0 - IGN

"The joy of Gunpoint comes from the clever ways you can make all the obstacles work to your advantage."
9.5 - Destructoid

"Gunpoint is a bracing reminder of how lovely simplicity, when exquisitely executed, can be."
9.0 - Polygon

"Good ideas, brilliantly executed, this is one of the year's best games."
9.0 - VideoGamer

"Simple but challenging, easily learned but deep and rewarding."
90% - GameFront

"An outstanding puzzle game with sharp writing, beautiful music and clever mechanics."

"Gunpoint is smart, creative, responsive, surprising, and possessed of an uncommon respect for the player."

Steam Exclusive Offer

Purchase Gunpoint from Steam and receive an exclusive Team Fortress 2 item:
The Crosslinker's Coil
Did you know: before the mercenary fashion world discovered the obvious style and mental health benefits of wearing 22 feet of powered electrical cable around your head, people once wore hatbands made from 'silk' or other barely-lethal textiles! Strange but true.

Special Edition

The Special Edition of Gunpoint includes:

  • The Soundtrack: Includes all of the game's noir-inspired spy music in high quality MP3 format.
  • Developer Commentary: When enabled, you'll find little sprites of Gunpoint's developers on every mission. Talk to us to hear a little about our thinking behind the design (Tom), the art (John), and the music (Ryan).
Caution: shooting a developer while he's talking ends his current commentary track. This kills the developer.

Exclusive Edition

The Exclusive Edition includes all of the items in the Special Edition plus:

  • The Making Of Gunpoint: a 40-minute video feature taking you through how Gunpoint developed from a one-room test game to what you play today. Featuring Gunpoint's designer playing his earliest prototypes for the first time since they were made, to great personal embarrassment and shame.
  • The Prototype Pack (Windows only): Play snapshots of Gunpoint's development at 9 different stages, including cartoony programmer art, the first conception of the hacking system, many scrapped levels, and overpowered gadgets we later cut. For hopefully obvious reasons, we can't give technical support for these.
  • Exclusive Tracks: Bonus pieces produced specially by Gunpoint's composers for this edition, mixing the game's noir style with electronic influences. Since they're not used as background music in the game, our composers took the chance to be more adventurous with these tracks.
  • The Secret Beta Access List (betas may be Windows only): adds an option in the game menu to sign up to our Secret Beta Access List. If and when future Suspicious Developments games are developed, we'll sometimes give secret beta versions only to the members of this list.

About This Game

Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.

To get past security, you'll need to make creative use of your main gadget: the Crosslink. It lets you see how all the security devices in a level are wired up, and then you can just click and drag with the mouse to wire them differently. So you can connect a lightswitch to a trapdoor, then flick it when a guard walks across to make him fall through.

Key Features

  • Rewire levels to work however you want
  • Trick guards into trapping themselves or shooting each other
  • Throw yourself - and others - through plate glass windows
  • Investigate a noir-inspired story of murder and espionage over 20 missions
  • Choose what to tell your clients, including lying to trick them
  • Choose your own playstyle: quick, quiet, non-violent, no living witnesses, or any combination
  • Discover new solutions to levels that no-one else has thought of
  • Buy specialist gadgets to suit how you want to play
  • All story stuff is skippable
  • Hardest puzzles are optional
  • No bosses - everyone dies in one shot, including you

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Visa, 7 or 8
    • Processor: 2GHz
    • Memory: 1GB RAM
    • Video card: 512MB
    • DirectX®: 9.0
    • Hard Drive: 700MB HD space
    • OS: OS X 10.7 or later
    • Processor: 2GHz
    • Memory: 1GB RAM
    • Video card: 512MB
    • Hard Drive: 700MB HD space
    • Processor: 2GHz
    • Memory: 1GB RAM
    • Video card: 512MB
    • Hard Drive: 700MB HD space
Helpful customer reviews
20 of 20 people (100%) found this review helpful
10.4 hrs on record
Posted: October 31
Very different game but really fun. It took me a while to buy this game. It had been on sale before, but I looked at it and thought 'Nope, won't like it... probably waste of money'. Damn, I was so wrong. I wish I had bought it sooner. Gunpoint really surprised me. Never played a game like this one before. Very simple and easy to play but very difficult sometimes. You really have to think and pay attention in order to solve each stage. Really entertaining. You just can't stop playing it until the end. Found the game a little bit short. Finished it twice and got all achievements in about 10 hours. Wanted more. Hope they do Gunpoint 2. Bought it on sale but I believe it's worth the full price. I recommend! And I still want more...
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11 of 11 people (100%) found this review helpful
10.4 hrs on record
Posted: October 31
Clever game that combines a cheesy detective story (think ♥♥♥♥ Tracy), with puzzles. The game isn’t difficult at face value, but each building gives you choices on how to complete your mission that can include violence, stealth, and “hacks”. I found myself making up my own challenges to make it through each building. In the end a very satisfying experience.

Cannot wait for Heat Signature!
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7 of 7 people (100%) found this review helpful
3.2 hrs on record
Posted: October 31

I got this game as part of a humble bundle a while ago and I had no idea what it was so naturally I went in fairly opinionless. As soon as I started the game there is a small cutscene that welcomes you to the game and I loved it imediatley from then. This game is one of the few games i can say that is nearly totally original being a weird platformer hack-them-up stealth game.

Gunpoint is a game about breaking into buildings with the aim of stealing data from computers, simple enough. But the way you must make your way through these levels is by rewireing circuits to activate doors, alarms and even enemy guns. The whole game can be made slghtly easier and arguably more fun by buying addons like the ability to use your own pistol or smash glass silently. Also... its 2D so like, platformerstalgia.

As you can probably tell I don't have many hours on gunpoint and thats probably because it isnt a very big game. The actual game took me about 2 hours to complete and I just needed to play more, thank god there is the workshop. I appologise that i can't comment on the storyline as I gave up following it after about mission 2, however from what I did read, the game gives you a lot of opportunities to choose your own path and it has a great sense of humour.

All in all the only downside I have about this game is the length of it, I do feel however that this can be overlooked with the addition of the workshop. The gameplay is original, the graphics are awesome, the soundtrack is seriously amazing and it has one of the best checkpoint systems in a game ever. Is it worth the £6 ($9.60ish)? Totally, I couldn't recommend this game more to any kind of gamer... seriously, get it now!

I would have to give this game a strong 9/10
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4 of 4 people (100%) found this review helpful
5.5 hrs on record
Posted: November 8
Gunpoint is a stealthy 2D puzzle game that will have you hacking circuits to open doors and turn off equipment to evade or take down guards and to obtain your objectives. The simple 2D art looks great coupled with nice smooth jazz music makes the levels very enjoyable. The game is pretty short (~3 hours) but can be replayed again to try different approaches to completing a level.
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4 of 4 people (100%) found this review helpful
2.7 hrs on record
Posted: October 30
While it wasn't really a long game, Gunpoint is a memorable game with some interesting and fun gameplay. Playing as a private contractor with some pants that make you jump really high, you're at the wrong place at the wrong time and you have to prove your innocence and deal with the aftermath of what you did to prove your innocence. There's some light RPG elements that change things up, namely different upgrade paths, dialogue choices, and, towards the end, choosing one of two paths that help resolve the story in their own way.

Toss in a level editor with maps you can get on the workshop, a customizable blog post at the very end, and some funny dialogue here and there, Gunpoint has some replayability after you finish the story, whether it's major or minor, however, I cannot say. 8/10, you should get this game eventually, whether you get it right now or during a sale, that's up to you.
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6 of 8 people (75%) found this review helpful
2.3 hrs on record
Posted: November 18
It's a great game where you can choose to be an avenger, a justice-man, or a whatthe♥♥♥♥amIdoing-guy.

Really enjoyable, though, it's a really short story with multiple endings.
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3 of 3 people (100%) found this review helpful
3.0 hrs on record
Posted: November 18
I wish i had played this before.
Seriously, this game was a fantastic surprise, one of those indie games you should really get and represents the kind of stuff we expect from... indie games.
It's different, innovative, fun.
It might look like just any other 8-bit platformer from the store page, but it's really 45% stealth, 45% puzzler, 10% action/plataforming. You're supposed to analyze the level so that you can make your way arround the guards by the usual means or with a clever use of the electronics in the game. And here's where the puzzle aspects come in. You can connect any 2 electronics that run on the same circuit. FOr instance, you can connect a camera to a door so that the door opens/closes when the camera detects movement, a light switch to a power outlet so that you can shock anyone walking by it when you use said switch, etc, etc... It's a very fun and intuitive system to work with and experiment and what sets the game apart from other platformers.
You also have acess to some special clothing that lets you do super jumps and hold onto walls or climb them. You can also jump onto guards to knock them out or kill them if stealth is not an option.

So, yeah. Get it. Very lovable game, a real pleasure to play.
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3 of 3 people (100%) found this review helpful
11.2 hrs on record
Posted: November 19
Very nice little game. It's a stealth/platformer mix (which is kinda rare) and a good one. Oldschool grahics, clever level design and nice music. Oh and humour is there alright. It's short, so I coudn't get enough of it and got all of the achievements. Highly recommended. Hell, where else can you get Bullfrog Hypertrousers, which allow you jump up to 3rd floor? Seriously.
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4 of 5 people (80%) found this review helpful
1.8 hrs on record
Posted: November 1
Gunpoint is fun, innovative, simple, engaging and a whole host of adjectives that would take far too much time to write out. So I will say this instead: Play this game because you won’t regret it.
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1 of 1 people (100%) found this review helpful
7.2 hrs on record
Posted: November 19
About in-game story:
It is quite simply presented in conversations between the characters before each stage (and u have the option to choose what to answer although its superficial and most of the time it won't result in different reactions nor change storyline). I got interested in the dialogs, they were fun and I didn't feel like skipping the talks (they are short) nor wanted to rush to the gameplay only.

About gameplay:
There are various missions in this game and each get more challenging, and the fun in Gunpoint is to solve them with the stealth/puzzle system present in it, which is pretty amazing.

About etc:
Controls are very simple, graphics are even simpler, and the music is just very relaxing (jazz).
Only came across a bug once where i got through a locked door I had no means of passing yet.
Sadly, the only replay value in this game is to get the best rating and time on each mission.

The game is short, finished in few hours even tho I took my time, but definitely enjoyed the hours playing it and the feeling of money well spent is there!
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1 of 1 people (100%) found this review helpful
6.9 hrs on record
Posted: November 20
Gunpoint is an interesting indie puzzle platformer for a couple of reasons. It has unique gameplay elements. Missions can be done in multiple ways. -stealth, full of violence or somewhere in between- The game has an amazing sense of humor. -the story, the gameplay and achievements- After you've finished the game you want more. And there is more, Gunpoint has steam workshop support. You can make your own levels and play others.

I have gotten my money's worth for sure.
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1 of 1 people (100%) found this review helpful
4.2 hrs on record
Posted: November 7
While I recommend Gunpoint I would also like to clarify that there isn't a whole lot of game there and that you might find your time better spent elsewhere. That said, I think playing it is worth the experience so I do recommend checking it out.

After playing the demo a year or two ago I was under the impression that this was some sort of stealth or action game but that is certainly not the case. Rather, Gunpoint is a puzzle game which largely revolves around adjusting activators to accomlish your goal (get further into the stage by opening doors/killing guards). There aren't a whole lot of sensor types -- guard activated panels, sound activated devices, elevator switches, normal on/off switches and motion detectors -- and that kind of drags the game down a touch. While the different combinations could have possibly been explored more within the story the game also felt somewhat lacking, like you spent too much time/too many stages figuring out the same or similar tricks.

There is a level editor for what it's worth and while that's cool I think I would have liked to see an additional story arc or two within the main game, possibly centering around different events or characters.

I very much enjoyed the sound track but there are only a few different tracks. Still, the haunting melody suits the noire atmosphere well.

Oh, and there's a story but it feels like an after thought. The plot is alright-ish but the writing itself isn't strong. At several points I caught some small grammatical errors. Beyond that the dialogue tree felt largely unnecessary and at times it didn't seem like my choices made a difference in what the other character responded with. I don't mind the writing so much but the game felt like it was relying on the story for it's missions.

On the other hand end-game moral choices can ♥♥♥♥ off. If you intend to 100% this game then back up your save before you make the final moral choice so that you don't have to replay the whole thing to do it. Having said that, I have 4.2 hours logged and could almost certainly clear the game again in about two hours. It's very, very short.

Check it out though. It's cute, short and original.
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1 of 1 people (100%) found this review helpful
3.6 hrs on record
Posted: November 5
Th gameplay is fun, the musics totally fit with the game, and above all else, the story-telling is awesome

If you like noir humor, you'll love this game it's totally worth buying
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1 of 1 people (100%) found this review helpful
5.0 hrs on record
Posted: November 11
The beautiful sharp pixel art, gameplay and hilarious yet subtle noir/procedural satire in this is so awesome that it just about turns me on. It's been far too long since I've seen a game do good pixel art and yet not alias and palette reduce it to ♥♥♥♥ just to get a "retro" look. I'm not much of a puzzle game type but this is extremely good at not making the fact it's a puzzle game front and center. It's a bit like Splinter Cell really if we lived in an alternate reality where Ubisoft wasn't scared to try something new.

The game mechanics are wonderful and novel. In a way they're realistic. Yes I'm calling a game where you get magic pants that let you jump up to rooftops realistic. You get shot once and you're dead, same with the enemies. But that doesn't make it easier because they're extremely accurate and have a long line of sight. Even in the dark. So you have to actually think about things. Bringing me to the crosswiring.

I love this stuff. It's almost like a simplified scripting. You have triggers that can be linked anywhere in the same color that you want leading to some pretty funny combinations. If you're particularly crafty you can basically take down every enemy in the level without actually having to move.

I know this was a scattered review but I really can't say it any other way. Haven't played a stealth puzzle game this great in a long time.
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1 of 1 people (100%) found this review helpful
2.5 hrs on record
Posted: November 2
I can't remember the last time I played a game with such an original concept, deep mechanics and well-designed puzzles, rewarding gameplay, and a great sense of humor. On the surface, it's a run-of-the mill stealth action game, but early on, you get access to the "cross link" which allows you to rewire switches to open doors, call elevators, and even (after an upgrade) rewire enemy guns to lightbulbs and elevators! So what if it's not realistic, this is about fun!
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1 of 1 people (100%) found this review helpful
3.9 hrs on record
Posted: November 13
The official campaign is very short in my opinion (about 3 hours), but this gets countered by community made maps. The Dialogue is very extensive and Comedic which I like. The game mechanics are very well thought out and work VERY well together. All-In-All worth the money if you're looking for a quick, funny but still challenging puzzler.
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1 of 1 people (100%) found this review helpful
9.3 hrs on record
Posted: November 10
Gunpoint is a 2D puzzle game, with very unusual mechanics.

- It's over so soon?
The game itself is fairly short which is the biggest issue I have with it, but has a lot of replay value in terms of replaying levels for a better outcome, or a different solution entirely (and there's also a level editor!)

+ The story
What I like in the game is the story, how it's written, the dialogue especially.
The story of the game is quick to the point, you're a detective being framed. You then proceed to take job offers in order to find out more and ultimately clear your name.

+ The feel
The overall feel of the game, how well you move around, how responsive and fluid it feels, as well as the sound letting you immerse into the game, are all brilliant. When was the last time you punched someone in the face two hundred times and got to hear a "fump" sound that makes you want to punch him two hundred times more?

+ Innovative
The puzzle aspect of this game is the main thing though, and it's executed with both elegance and ingenuity, and there's not one 'set' way of clearing levels, which is brilliant but so underrated these days. You choose what items you want to buy, which towards the start can feel forced but quickly ends up being more in your own power to decide.

Overall this game is one of the hidden gems everyone should at least know about.
If I'm not mistaken there is also a demo version if you're not completely sure whether you want to buy it just yet.
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1 of 1 people (100%) found this review helpful
6.2 hrs on record
Posted: November 16
This was a fun, semi-humorous, puzzle game where you play a freelance spy taking jobs from various clients, primarily revolving around a murder case and trying to figure out who committed the crime. The basic game play involves clearing levels by sneaking through them, knocking out and/or killing guards, hacking computers to get information, rewiring the electronics to open doors, etc. Successfully passing levels earns upgrade points and money, which can be spent on skills and new equipment/abilities. Money never seemed to be a problem either; when if levels required equipment, I had enough to buy it, if I hadn't bought it already. While you're generally trying to remain unobserved (you are a spy), this didn't really feel like a typical stealth game to me. It seemed much more about solving the puzzle of how to clear the levels, which helped keep it from getting frustrating. In between levels, you get to talk to your clients about the jobs they're offering, and this is where the humorous aspect comes in: you only get a few choices at most during these chats, but some of them are amusing and seem like the kind of thing you'd hear in old spy movies and such. The music is really good for setting that type of mood, too, but costs extra. If you want only the music, look on Bandcamp where the OST sells for $5; if you want the additional material Steam offers with the music, buy it here but it will cost more ($10 or $20, depending on the edition).

It took me close to 5 hours to finish the game, and I earned a bit more than half of the achievements in that time, though I did replay a few levels where a choice seemed to decide an achievement in an attempt to get a different one. It didn't always work though. It seems like at least a few choices in the game do determine the overall direction of the main story, so you'd need to replay the game from the beginning to choose those other paths. I'd say there's plenty of replay value here though in trying to get the other achievements, clear levels faster or more efficiently, etc., and doing so will probably still be enjoyable. I enjoyed this game, and will likely try to get some of the achievements I missed, so I think it's worth playing and would recommend it to others.
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1 of 1 people (100%) found this review helpful
4.4 hrs on record
Posted: November 22
It was short but really fun. Definitely a must play.
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1 of 1 people (100%) found this review helpful
8.4 hrs on record
Posted: November 25
hyper trousers

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