Avernum 4 is the first chapter in the Great Trials Trilogy, three games that tell the tale of your land’s struggles in the face of powerful forces that seek to destroy it.
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Дата выхода: 11 мая, 2012

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Включенные товары (3): Avernum 4, Avernum 5, Avernum 6

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Включенные товары (13): Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection


Рекомендовано кураторами

"Begin of the second Avernum triology. A long living series that shines with excellent story-telling and non-linear exploration. Good indie game!"


"Avernum 4 is great value with many hours of gameplay and offers a fine adventure in a well-realised world."
7/10 – - RPGDot

"As a classic-style role-playing game, Avernum 4 provides great fun, allowing daring adventurers to enjoy hours of quality time." - http://gametunnel.com/game/avernum-4/">GameTunnel

"[Avernum 4] may not have all the looks and flash of some modern PC titles, but it has a lot of elements in it that make it every bit as deep."
7.4/10 – - http://www.gamezone.com/reviews/avernum_4_pn_review">GameZone

Об этой игре

Avernum is one of the great tales of indie gaming, an epic series of fantasy role-playing adventurers set in an enormous, subterranean nation. Avernum is a land underground, a subterranean nation full of rogues, misfits, and brigands, struggling for survival and wealth in the monster-infested darkness. Avernum 4 is the first chapter in the Great Trials Trilogy, three games that tell the tale of your land’s struggles in the face of powerful forces that seek to destroy it.

Avernum 4 is an enormous fantasy role-playing adventure. Wander a gigantic world, full of multitudes of characters, hundreds of side quests, and traps, tricks, and treasure in every corner. Experience the life of an adventurer: the fame, the wealth, the hapless townsfolk begging you for help at every turn! This epic tale is guaranteed to give you weeks of entertainment, with an impossibly huge world that dares you to uncover all of its secrets.

Системные требования

    • OS: Windows XP or later
    • Processor: 1.6 GHz
    • Memory: 256 MB RAM, 512 MB recommended
    • Hard Disk Space: 300 MB
    • Video Card: 3D accelerated graphics card
    • DirectX®: DirectX 7 or later
    • Additional: 1024x768 screen resolution with 32 bit color
Полезные обзоры покупателей
5 из 5 пользователей (100%) посчитали этот обзор полезным
14.0 ч. в игре
Опубликовано: 31 января
10 year old game and still awesome as ever.

Avernum 4 is old school rpg, hard, but at the same time rewarding. If you like turn action rpg where you need to use your head this will be perfect for you.

Choose 4 characters (races are human, Slith or Nephilim), hand full of classes or custom class.
Stats, there are 4 groups of stats. Pretty normal stats, easy to understand and well explained.

And then the are character traits what gives you something good but lovers your xp gain or gives something bad, but gives back more xp gain. You can make hard choices like if you want your archer to hit almost every time you can take it but you get -20% xp gain from kills so you can balance this by taking a bad trait like fragile bones you take more damage from melee weapons and so on.

+Interesting story and world.
+Conversation with ai characters are done very well.
+Game likes to tell you a lott with words, like what some places feels and sounds like and this can give better idea where you are heading or what you are facing, but if you do not like to read much you can always skip them.
+Game can be very hard and frustrating at least on the harder difficult, but i like when there is some challenge.

-Fighting in small rooms can be annoying, because the ♥♥♥♥♥♥ door is in your way when you are moving your units to better position near the door. luckily there are not so many fights in small rooms.
-And magic feels pretty overpowered and archery is useles as ♥♥♥♥.
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4 из 4 пользователей (100%) посчитали этот обзор полезным
101.3 ч. в игре
Опубликовано: 7 января
A classic RPG set in an underground world, Avernum IV is a fantastic game. In it, you control a guild of up to four characters, which can be customized both in appearance as in abilities. Each character levels up individually, getting a few points which you can then spend in their abilities; and, as a classic RPG, there's plenty of them: from combat abilites (including things as melee combat, ranged combat, etc) to magic (two types, actually, one focused on magical attacks, and the other in buffs and debuffs) and "social" stats like luck and charisma.

The game itself is played on an isometric view, and the combat is turn-based: your characters (and the enemies) have a set of movement points, which are used to perform actions during your turn, from moving (duh) to combat and magic. As you explore the world, there's always the possibility of random encounters. Depending on where you are, and the skilll of your characters, these can go from minor annoyances to incredibly intense battles. You can go pretty much anywhere, and the game world is rather big, but you can increase the speed of the game in order to move faster. Even then, there's no fancy fast travel, although you do get a boat.

The story is quite good, given the fantasy world setting: you're in this huge underground world known as Avernum, where people exiled from the topside world learned to live, and a huge threat is beginning to show up. You start as a group of regular soldiers set in one of the furthest outposts, and you must make your way to the capital as you uncover more and more about the sinister forces at play.

Very good (and long!) game, I enjoyed it a lot. Recommended.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
213.7 ч. в игре
Опубликовано: 8 июня
200 hours in and I'm still ready for more. It's not for everybody. But it's for me.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
0.3 ч. в игре
Опубликовано: 3 февраля
Jeff Vogel. Writes and designs brilliant lo-fi RPGs. This is one of them. Buy them all. Be happy.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
1.0 ч. в игре
Опубликовано: 23 июня
I have nearly 500 games in my Steam account, and the vast majority of them are still unplayed. So now I'm dedicating an hour to each of these games and writing a series of One Hour Reviews. An hour isn't very long to judge a game on, so think of this as more of a first impression, and take this review in the spirit in which it's given. Be sure to read other reviews from players who have spent more time in the game.

One Hour Reviews - Game 16
Avernum 4
Purchase Date: 7/11/2013

I've reviewed a few other of Spiderweb Software's games, and I am starting to feel like I'm writing the same review for each of them. I can see where that would sound bad, because it implies that all of their games are very cookie-cutter. I don't really see it like that, it's rather that all of Spiderweb's games are written as spiritual successors of the old school role playing games that you played in the 80s, particularly Ultima.

Spiderweb makes a very particular kind of game, and so in that sense once you have played one, you have a pretty good idea of what you are in for with their other games as well.

Everything is presented in a 2D tile based system, rendered in a top-down isometric view. With everything in 2D, this means the camera is fixed, so there's no rotating the view, and no zooming in and out of the map. But it also means you don't have to worry about fighting with the camera. This simple presentation works pretty well, the only drawback is occasionally a door or wall may obscure your view and make it a little hard to distinguish targets.

You control a party of 4 characters. In Avernum 4 you select your party at the start of the game (other games have you meeting your companions as you play). For each party member you can select a character type (class) to play, pick some traits, and spend some skill points on an initial set of skills. As for the look of your character you are very limited here. The game lets you pick a race, and each race has a couple of preset character portraits (which also imply your gender).

Once you start the game, Avernum will give you the basics on moving around and equipping your characters. Pretty much every one of Spiderweb's games starts out this way. I continue to appreciate how accesible these games are to new players. Often when you think of old school gaming you will associate that with extreme difficulty and usability issues. That's never been the case with any of these games.

The sound is nothing to get excited about. There are a few generic sounds for most actions. Monsters that attack always sound like the same barking dog. Even for an "old school" game, I think they could have put more time into adding some variety to the sounds.

Avernum quickly introduces you to it's turn-based combat system. Characters have a limited number of actions points to spend between moving and performing actions, such as casting a spell or attacking an enemy. Classes have different abilities as you would expect. Since the game is all presented in 2D, it's natural for the movement to be grid based.

I started on normal difficulty, and found some of the early fights still posed some challenge. I had my primary character get knocked out from a single blow. So long as at least one member of your party survives, you can just run back to the city gates and your whole party will automatically be healed. So there isn't really a death penalty to speak of, and this game definitely wouldn't be described as a roguelike.

I spent the rest of my first hour of gameplay clearing out a dungeon of goblins, and slowly equipping my characters with dropped loot. An hour is no time to get a sense of the story, but it's a safe bet that you can expect a long epic storyline, which is the norm for Spiderweb's games.

I continue to enjoy these games and would recommend them for anyone who enjoys an old school experience. In fact, you might just consider buying the entire bundle, rather than just this game. The current complete pack from Spiderweb contains 13 games and is priced for $45. So even at a non sale price, that comes out to just over 3 bucks a game. Considering the amount of time you can spend in these games, it's a great bargain.
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