Face your Destiny! In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace.
User reviews:
Mostly Positive (13 reviews) - 76% of the 13 user reviews in the last 30 days are positive.
Very Positive (852 reviews) - 88% of the 852 user reviews for this game are positive.
Release Date: Jun 22, 2012

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Buy The Dark Eye

Packages that include this game

Buy The Dark Eye Universe Bundle

Includes 4 items: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

Buy The Daedalic Armageddon Bundle

Includes 11 items: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

Buy Daedalic Adventure Bundle II BUNDLE (?)

Includes 5 items: Chaos on Deponia, A New Beginning - Final Cut, The Dark Eye, Anna's Quest, Dead Synchronicity: Tomorrow Comes Today



“The Dark Eye: Chains of Satinav, is a sure contestant for 'Adventure game of the year'”
88 – PC Master

“Chains of Satinav boasts incredible artwork and atmosphere”
3.5 – Adventuregamers

“Chains of Satinav provides a superbly engaging story driven experience, that feels uniquely its own”
80 – Strategy Informer

About This Game

Face your Destiny!

In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace. But a plague of crows troubles the king, for the birds are acting with unusual aggressiveness, even attacking humans. Moreover, there are those among the citizens of Andergast who swear that the crows are bringing them dark nightmares. As the belligerent creatures infiltrate even the castle itself, the king seeks a skilled bird catcher - an opportunity for young Geron to prove that the reputation for ill luck that has followed him since childhood is undeserved. Following an audience with the king, the prestigious task is assigned to him. However, not only does his task prove unexpectedly difficult, but it also turns out to be the first step of the greatest adventure of his life, which will lead him to the borders of the charted lands of Aventuria and beyond.

With a history of more than 25 years, The Dark Eye is one of Europe's best-known role-playing brands. In addition to the popular pen & paper adventures, TDE has also inspired a series of successful computer games. The Dark Eye: Chains of Satinav immerses players deep in the world of Aventuria, where they experience an amazing story and explore lands never before featured in a TDE computer game.

Key Features

  • An epic fantasy soundtrack, as well as high-quality voiceovers to provide an unparalleled gaming experience.
  • Dive into the fantastic world of Aventuria and experience an epic adventure, written by experienced authors of the popular pen and paper fantasy role-playing game The Dark Eye.
  • From the makers of A New Beginning and The Whispered World

System Requirements

Mac OS X
    • OS: Windows VISTA/7TM
    • Processor: 2.5 GHz Single-Core-Processor or 2 GHz Dual-Core-Processor
    • Memory: 2 GB
    • Hard Disk Space: 6 GB
    • Video Card: OpenGL2.0-compatible Graphic Card with 512 MB RAM (Shared-Memory is not recommended)
    • DirectX®: 9.0c
    • Sound: DirectX9.0c-compatible Sound Card
    • Additional: Broadband Internet Connection, Mouse (third mouse button and Scroll-wheel recommended)
    • OS: OSX Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2 GB
    • Hard Disk Space: 5.5 GB
Customer reviews
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Mostly Positive (13 reviews)
Very Positive (852 reviews)
Recently Posted
Ivan Moreira
9.9 hrs on record
Posted: August 23
Its a beautifull game. And the lore behind the story and the world its set seems like really interesting.
But the game only brushes past the lore and the world, so its kinda frustrating.

Characters are bland, dull and generic, even more so for the main character.

Puzzles and the gameplay in itself are more of the kind for hidden-objects games than point&click games, and it doesnt suit me.
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Ugobananas (Jana)
9.6 hrs on record
Posted: August 23
Really lovely adventure game all-around. Everything Daedelic makes is well done and polished and this is no exception, aside from a few small typos in the translation. The voice acting is stellar, the art is gorgeous, and the music is beautiful.

The story is very engaging and enjoyable, even though I have a love/hate relationship with the protaganist but it's hard not to forgive him for his sometimes poor choices. He has redeeming qualities and he bungles along honestly trying to do what he thinks is best for everyone. He doesn't have ridiculous super-powers. He's just an average guy thrown into an impossible situation.

My only complaint is that some of the puzzle solutions can be pretty challenging but that's typical of Daedelic games. I did turn to walkthroughs a few times to give me a nudge in the right direction, but I never got to a point where I felt like I wanted to pull my hair out. Even though the puzzles are difficult they generally make sense at least.

All in all, I recommend this game if you enjoy point and click adventures - it's well worth it.
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13.0 hrs on record
Posted: August 22
Let me preface this review by saying I've completed the game twice and gathered all achievements. Now that we have some context...

- PRO's

The games art is beautiful, everything has a hand painted look.
The story is great, no spoilers. It's very nicely done and leads you on quite the adventure.
The voice acting and dialogue isn't too bad.

- CON's

The game is buggy..how buggy? Read the comments in the community hub. I got right upto the end of the game and the dialogue system broke... options wouldn't appear, tried saving at the spot and reloading, it didn't work.. over an hour of gameplay was lost. I'm not the only person this has happened too.

The other major hangup I had was the laggy inventory menu, it would jitter up and down, very annoying. It would've been far nicer to have the menu instantly pop up and disappear.

Whilst the game looked awesome.. animations something bugged or cut off randomly.. quite weird..

Loading when you want to have a conversation with someone...and then loading back to the main level view was annoying

For all of the above reasons the immersion was ruined.


Great game, great story, it's sad they've left the game with so many bugs in it because the bugs were a real let down. I wouldn't recommend the game in it's buggy state. If you want to manually manage your autosaves for the entire experience "just in case" then you might be able to put up with it.
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4.0 hrs on record
Posted: August 17
Product received for free
Died Good Nice Like Game Hunting Okay Attack Bird 10/10
Art Fixed Goodlike Minecraft Story Mode 10/10
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[i4i] Bitchinsky
9.3 hrs on record
Posted: August 8
Nice game, with amazing graphics and good voice acting (well okay, the old man's voice isn't that good). It's poetic, also a lovely digression from our boring everyday life.
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0.2 hrs on record
Posted: July 30
Meh. Voice acting is good but animation is poor. Interface is not intuitive. Story was only ok. I guess its hard to find a good point and click because they aren't uber popular and hence are low budget. Skip this one unless you reeeeeeeally love point and click. As you can see it gets good reviews somehow so maybe it's me.
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13.8 hrs on record
Posted: July 30
I enjoyed this one. It has good puzzles (though a few were too hard/obscure for me). One isssue - fairly common in Daedelic titles -- is that you will need to replay it to get all of the achievements. In this case, for the rather silly reason that playing it on 'hard' [no hotspots] does not give you the achievement for winning it on easy, nor the acheivement for not actually using the hotspot finder that easy would have given you.

As a sweet bit of irony, some of the puzzles that I had trouble with were because I was missing pickup items a hot spot detector would have aided with.

But this is a minor quibble on a game with an interesting setting, interesting story, and largely good puzzles. This is one of their older games, so the animation / art is somewhat simplistic compared to later games but you can judge that from the trailers and screenshots
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6.0 hrs on record
Posted: July 25
Fairly entertaining adventure game. The plot starts interesting enough but quickly fades into, "When is this going to be over". Every scene in the game was beautifully drawn, but the sound effects and music left a lot to be desired. It sounded as if the actors were just leading disjointed lines from a script. None of it flowed well together.

Would I recommend it?

Maybe. . On a steam sale.
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7.7 hrs on record
Posted: July 20
This is a good p&c adventure from Daedalic. Playing through this in the wrong order [having played the sequel, memoria, first], I have to say that I don't think it is as good as memoria, but it is still definitely good in its own right.

The art in this game is top-notch, from the character design to the painted backgrounds. The voice acting is nice in that there are a lot of distinctive voices, rather than everyone having a generic accent.

The story is pretty good, and the puzzles of the game kept flowing well in step with it. There were only a few times where I got stuck, due to the fact that I thought I had covered all requirements to complete a puzzle, however in this game you may need to backtrack slightly to fully move forward.

A good game, although if i'm being perfectly frank, I don't think you would lose anything by just playing the sequel instead.
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33.7 hrs on record
Posted: July 17
There are some stories you will never forget, this is one of them. There is the second game, which is "Memoria", just as good. Totally recommend.
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Most Helpful Reviews  Overall
63 of 70 people (90%) found this review helpful
9.7 hrs on record
Posted: February 3, 2014
As expected of Daedalic Entertainment -- another fantastic game among their legendary line of epic point and click adventure games.

The Dark Eye: Chains of Satinav is a game I highly recommend. The art is so beautiful and vivid that it is as if I am playing a point and click game on a canvas that develops fantastically as the story progresses that it belongs in a museum.

Not only is the art which masterfully changes from cheerful to dark with impeccable precision a reason to pick up this game but also the soundtrack (violins, angelic chorus, harps, guitars and a variety of other musical instruments) and voice acting are spot on with precision accuracy only seen in the military (May only apply to one branch).
Most importantly, the puzzles (as expected of a Daedalic game) range from "just right" to "just stupid hard" with a rewarding sense of feeling unreplicable by other games (that is of course, it is a Daedalic game).

The Dark Eye: Chains of Satinav has some rpg elements in the form of dialogues but the consequences of your decisions are immediate and are in no way long term. But, being that it is, it definitely renders a second and even a third play through.

I would like to extend this review to several pages length but I want to get back to playing the game. :)
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76 of 94 people (81%) found this review helpful
9.7 hrs on record
Posted: November 25, 2013
So there i was, booting up The Dark Eye: Chains of Satinav (TDE:COS hereafter) for the the first time. The game started straight away, a blessing after experiencing major compatibility issues with Daedelic's The Whispered World, and soon I was in game, launching into a somewhat abrupt beginning. Suddenly, the game stopped, seemingly frozen, before launching into dialogue, followed by the same thing EVERY TIME I spoke to someone. Now, I don't have an amazing computer, but I can handle fully 3D games just fine, no hangs. So I went to the options menu, turned everything down to low and it WAS WORSE! After some forum hunting I finally found out that TDE:COS needs to run in native color depth. So, I went to the configuration tool, changed it to 32-bit (from the lowest option, 16-bit) and, lo and behold, a fun game began to emerge.

I will say, that this was the most frustrating experience that I had with this game. The puzzles were fairly logical throughout the first half, with only a few leaps in logic towards the end, where some of the physics are more maleable. The dialogue ranges from stilted to quite engaging. The over-arching storyline has enough going on that I was fairly invested, though it did not bring much novelty. However, shortly after I worked through the aforementioned flaws, I began to really, REALLY, enjoy myself. The visuals are very effective and there is an ambience throughout the game that plucked at my fond memories of The Longest Journey.

Yes, this game is flawed. Yes, the graphics cause delays and hangs. However, once you look past that, there is a really great game here (anyone remember the flawed, but fabulous, Soulbringer?). Well worth a budget price.

Pros: Beautiful. Enjoyable puzzles. Fairly engaging story. Some of the voice acting. Solid musical score.

Cons: Running it. Some of the voice acting. A few of the later puzzles.

3.5 out of 5 Stars/Thumbs/Turnips
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37 of 40 people (93%) found this review helpful
1 person found this review funny
14.4 hrs on record
Posted: May 26, 2015
“Fairy tales are more than true: not because they tell us that dragons exist, but because they tell us that dragons can be beaten.” ~ G. K. Chesterton, quoted by Neil Gaiman, Coraline

I only knew The Dark Eye series as a classic German pen and paper RPG until this point. After some research, I discovered that the realm of Aventuria has been turned into several cool pc games including Realms of Arkania and Drakensang RPG series respectively. But I've never dared to expect an adventure game that takes place in a FRP universe! It has been a satisfying change of pace for a fantasy lover such as myself: enjoying the contents of fantasy without venturing into battle.

Our storyline takes place in humble beginnings, with Geron, the novice birdcatcher of the local ranger Gwinnling who lives in the silent medieval town of Andergast. Geron is considered to be cursed by the town populace, both disliked and feared with heavy prejudice due to an old prophet's dying words: "you will bring great disaster to Angergast!" Geron's unpleasant life takes an interesting turn though, when he is given the opportunity to get rid of the crows infesting castle's quarters. As he tries to attend this opportunity carefully, he meets Nuri, a fairy that will change his so far predictable life - and fate, forever...

I'll try and put my experience on the table shortly: I loved every single moment of this game! Characters are original, the narration is exquisite, and the story is incredibly well-weaved! On a fair notice, the art works are singularly amazing enough to buy this game! It gave me the thrill of old adventure classics like Syberia or The Longest Journey. I found myself wondering the next bold move of our heroes in every pace, so I played the game in one single night!

Puzzles vary between 'the logically expected' and 'the brink of insanity', which sets a tone for every single environment by itself. The context of the game consists of the marriage of two separate themes: the dreamlike, abstract nature of fantasy and the heavy, forlorn quest for philosophy comes together to portray the world of Aventuria, a world worthy of getting to know surely.

If you consider yourself to be an adventure game player, please take note that this game - alongside its sequel, Memoria - are modern classics to the genre. You will not be disappointed!

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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33 of 37 people (89%) found this review helpful
22.6 hrs on record
Posted: April 20, 2015
I have alot of experience with point and click games, but I always end up searching for help in a walkthrough whenever I get stuck. This time I wanted to do it all alone and with no help at all. I did also remove any options for hints/highlighter, and played it in hard mode. Very wise choice!

The game got an interesting, good history and the way I played it, it got even more interesting, but also more frustrating too. As I went through the game, trying to play it as logical as possible, I often ended up in dead ends. I decided to quit the game and think about it a while and continue later. To not spoil anyone, I can tell you that being accurate and using your eys and head helps alot.

When I played it like I did I was often really close to wanting to search help to get further in the game, even when I knew what to do, but not how to do it. It made me be on the brink of giving up, but not quite. When getting past those "harder" parts it felt good. I think this is how game should be played!

I am not quite done with the game yet. It has some achievements, I have been thinking about while I was playing the game. For my own good, I saved every time I got to a new place with no option to return to it, and hopefully that will make the achievements taking less time than necessary to do, but still have fun with.
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25 of 27 people (93%) found this review helpful
9.4 hrs on record
Posted: September 15, 2015
The Dark Eye: Chains of Satinav is one great point-and-click adventure.

Gamplay 8 of 10
You collect and combine various items, solve some tough and some not so tough riddles. Sometimes the game makes you backtrack because you forgot some small detail and sometimes the solution of the riddle is just a little way off, so be aware that you can't really fast play the game without reading a walkthrough.

Music 8 of 10
Really fitting fantasy, sometimes ethereal soundtrack. Solid work. The voice acting is really top notch and sometimes the dialogues will make you laugh out loud. Starting with the hard haggling dwarf to the knight in shining armor. Big comedy.

Graphics 7.5 of 10
Very detailed background graphics, you can tell it was done with a lot of love for the game. Still they could have pushed it some.

Story 8.5 of 10
The story is engaging and makes you want to play through fast because you really care about the characters and want to know what's about to happen next to them. You play Gereon the bird catcher and all of a sudden you find yourself confronted with bad omens, mysterious deaths and strange dreams. But Gereon with his wit will find a way to save the day, even if it means stealing someone’s golden oak leaf...

Final verdict
A very engaging little tale with some really challenging puzzles. Maybe a little too tough for beginners of the genre.
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20 of 20 people (100%) found this review helpful
10.3 hrs on record
Posted: October 11, 2014
I definitely recommend this game. To whom? To anyone who appreciates art. This is several paintings in interactive form. Not for those who just want to shoot stuff.

Why should you buy it?
-As an introduction to Memoria, the sequel. You'll get to know the characters, and get the references in Memoria.
-Clever puzzles. Some are perfectly logical and relatively easy, while others defy logic (faerie realm) or are just too convoluted. Walkthrough will be needed. Sometimes its just a tiny little detail that eludes you (a thing that had to be broken). They are, however, still worthwhile and enjoyable.
-Good story! Its a nice adventure to have, meeting colorful characters, discovering many things, traveling to strange places and ultimately saving your hometown. Reminds me of the Chronicles of Narnia.
-Unique. Like its sequel, there is no other game quite like this out there.
-The visuals. The artists did an amazing job. While the puzzles in the faerie world are impossible to understand, the surreal art is wonderful.

Is anything bad?
-The lipsynching is broken. They fixed this in the sequel.
-The music is lacking or non-existant in many locations. They also fixed this in the sequel I believe.
-Some puzzles defy logic and may require a walkthrough for most to solve. They are not kidding when they give you ''impossible'' challenges. A hint system, such as in Machinarium, would of been appreciated.
-Animations are crude, often making the game stall for a moment, disrupting the immersion.
-Severak voice actors can be pretty annoying, especially the talking crow. Also, get used to almost every character hating your guts (its linked to the story though). The main town, Andergast, is pretty depressing (its pretty small too).
-Pretty short, especially if you use a walkthrough. It might take you a while to figure out the puzzles though. I personnaly gave up on that to breeze through and see the artwork!

Can't really give this a rating. Its a matter of taste.

Hope this review helped you out!
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21 of 22 people (95%) found this review helpful
14.0 hrs on record
Posted: June 6, 2015
This game is well above average for the point-and-click genre of games. It, like the sequel, weaves a beautiful story with beautiful artwork and music, and is well worth picking up ("Memoria" is the sequel and is also available on Steam). Like all of this genre, there are some things to figure out which aren't necessarily intuitive, which can be frustrating. This is no worse than any similar game, however, and didn't detract from my enjoyment of the game.

The interface and inventory are very easy to use, which is much appreciated in a land of complicated inventory management and skill systems and perplexing (at best) UIs. For this genre, less is more in terms of making a player jump through hoops to work the interface. This game does just fine at that.

I've heard others say that the story isn't anything unique, but as I've never run into a story quite like this before, I'll politely disagree. There are some of the usual fantasy game tropes, but the overall story felt brand new to me. At least personally, I felt it was a beautiful story with some parts that were heartbreaking (caveat: I am a softie, so I might be more emotionally invested in the story than some are!).

The characters were all nicely handled; I especially loved Nuri's simple naivete, which the writers made work nicely by not confusing simplicity with stupidity. She is not stupid, even when her innocence about the "human" world gets her into trouble, and even when her inclination towards trusting everyone works against her. "Your humans are angry with me, Geron!" she says after opening the cages of a town's entire animal population. Her bafflement is endearing.

The artistry of the scenery and backgrounds is what really impressed me through both of my plays through. The attention to detail and sheer beauty of some of the backdrop scenes really showed hard work on the part of the illustrators, and I respect that. I have some screenshots uploaded from this game just because there were parts I went full-on tourist with the camera.

TL;DR: one of my very favorite games of the genre, beautifully done in terms of character, art, and music, and well worth picking up, along with the sequel, Memoria.
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38 of 52 people (73%) found this review helpful
1 person found this review funny
13.3 hrs on record
Posted: December 2, 2013
Very well written story with interesting and pleasant characters, combined with beautiful artstyle and very solid adventure gameplay - this game is amazing. And its successor Memoria is even better. I highly recommend both games, if you are a fan of classic adventures.
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47 of 68 people (69%) found this review helpful
2 people found this review funny
Not Recommended
20.2 hrs on record
Posted: December 27, 2015
I'm getting tired of the binary system of steam reviews, it kind of guilt you into rating a game to "yes" if it is not a complete disaster and you enjoyed it at some level.

I won't recommend Dark Eye: Chains of Satinav. It's not an horrible game, it's actually quite well done, it's just isn't good enough for me to recommend and I will tell you why.

It's dull.

The story in itself is ok, if a little weird, maybe because of the large amount of lore behind it which the game barely manage to convey. The characters are rather weak, the main character especially who in my opinion is very generic and boring, a sin he shares with many other characters in the game.

The art is well done, with hand drawn backgrounds , but the colouring seemed a bit grey and forlorn for my tastes. The atmosphere in the game is ... weird. At first sight the cartoony look of the scenes and characters with the fairy magic and classic poor peasant boy making it in a knight world is almost Walt Disney-ish. But it's a lot darker, people get maimed and killed in horrible ways one moment, then the main character make a lighthearted joke the next.

The game doesn't seem to make it's mind wether it want to be nice and cartoony or dark and repressive and it's rather confusing. Some gothic games manage to handle those two mindsets well enough but in the Dark eye, it's more of a mess, it comes out as unfunny and uncaring. .

The puzzles themselves are pretty good, although not revolutionnary, the break\fix abilities the main characters has on object is interesting . Technically nothing much to say, although the graphics seem to be a bit slow especially in the cutscenes, nothing dealbreaking, but a slight annoyance.

I still played through the whole game, as a whole it's mediocre but It's definively ok , and if you're desperate for an adventure game and it's on sale, go for it. But there are better games out there in my mind.
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21 of 23 people (91%) found this review helpful
10.2 hrs on record
Posted: March 17, 2014
This game took me 10 hours to beat, But with walkthroughs will take conciderable less time.

+ Unlike other point an click adventures the tasks that need to be performed directly mix with the story at hand. I am personally not a fan of the A to B to C trading you do in some other point and clicks.

+ This point and click adventure likes to keep things simple early on before it opens up bigger corridors later on. The progression is pretty good to get used to the game.

+ The story is very good and the world has great lore.

+ Great ambience and music will make you care about this dark fantasy world.

+ No bugs

+ Unlike other point & clicks : items will be grayed out when its uses are exhausted, this will point you in the right direction eventually if you were to get stuck.

+- You cannot actually "lose" in the game.

- No reason for replayability, No community around the game for artwork or modding.

- Ending of the story is good but could have been longer.

- Game start's pretty abruptly, intro too short.

- Protagonist is a bit bland compared to all the other characters.

- Deus Ex Machina is used a few times throughout the story for a plot-twist. ( I do not mind it since it is a fantasy world, but some others do not like this)

- Game is rather expensive, add it to your favourites and pick it up when you get emailed by steam that it is on sale.

- Unlike other point & clicks : some useless items are kept after use in your inventory, even though they do not serve any other purpose anymore in the current area. This clogs up your inventory.

Summary : The Dark Eye : Chains of Satinav is an underrated point and click adventure game. The game is quickly forgettable, but to those enjoying a dark fantasy world the story and lore of this world will stay with you.
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