America’s Army: Proving Grounds is the official game of the U.S. Army and part of the highly acclaimed America’s Army game series. This free military game focuses on small unit tactical maneuvers and puts you to the test in a wide variety of new America’s Army maps and AA fan favorites.
Recent Reviews:
Mixed (77) - 68% of the 77 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (7,850) - 76% of the 7,850 user reviews for this game are positive.
Release Date:
Oct 1, 2015

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Recent updates View all (86)

April 12

Game Update Notes (12 APR 2018)

We are proud to debut Uptown! After years of dedicated training in our "Downtown" training site, the team is ready to take their learned skills to the real battlefield. Extract the intel and escort the VIP to safety, or relax in the new Sky Bar and go shopping in the open air market. This update also includes face and voice customization for our PC version, as well as enemy weapons in the My Soldier viewer. We fixed many bugs the community has reported and corrected the new PS4 bugs as well. Read on to see the whole list.

  • Enemy weapon support added to MySoldier menu
  • Added head and voice customization from the MySoldier menu

New Map
  • Uptown
  • Extract and VIP
  • Downtown has been re-imagined and brought to the real world

Bug Fixes
  • Servers listed on steam now keep a separate tally of players and spectators.  This allows the server browser to more accurately reflect the state of a server when deciding whether or not to allow the player to attempt to connect.
  • Fixed a case in the setting menu where the gamma button was off position a few pixels
  • Fixed a case where the weapon reload state on the server could exit early. This fixes a bug where you could end up with 1 round in and no magazine.
  • Fix for attempting to join a full server when manually entering IP
  • Error message is now displayed when attempting to connect to a password protected server with an incorrect password
  • The Editor progress bar now functions properly again
  • Fixed challenge progress bars not updating properly
  • adminlogout command now properly persists
  • Fix for player desync related to prone
  • Fix for being able to stay sighted up when exiting prone
  • Shotgun now properly interrupts reloads immediately to fire
  • Fix for being able to use ladders while prone
  • Fixed admin menus
  • Fixed an exploit where non admins could use an admin kick
  • Added new notifications for errors related to joining a server
  • Players are no longer given more than one spotting scope
  • Spectating a player being taken down now properly sends you to the next live camera
  • Fix for an issue where the front iron sights can get out of place
  • Fixed an issue in weapon recoil causing a pop in location at the end of the applied recoil.

Map Fixes
  • Fix for grenades and flashes having no effect in cabinet area on Hydra
  • Fix for steel beam penetration on Hydra
  • Fix for penetration values on fountain on Hydra
  • Changed the plastic physmat in the Hydra server room to have more accurate footstep sounds.
  • Added blocking volumes to the arcade cabinet in Hydra to block grenades from passing through
  • Fixed minor collision issue on Hospital
  • Fixed a minor Breach issue allowing a pallet to be used nefariously
  • Fixed Hydra bulletproof glass, making it actually bulletproof
  • Fixed visual bug on Intercept
  • Fixed reverb issue on Insurgent Camp
  • Fix for cabinet penetration issue on Hydra at OBJ site
  • Fix for bad collision in library on Watchdog
  • Fix for visual bug on initial camera view on Breach
  • Fix for being able to see through the floor on Insurgent Camp
  • Fix for map escape exploit at attack spawn on Homestead
  • Fixed a culling issue in Red Line
  • Fixed a culling issue on Watchdog at Y OBJ
25 comments Read more

December 19, 2017

Game Update Notes (19 DEC 2017)

Ho Ho Holiday Update!

We've got a stocking full with a major update to Siege and some exciting changes for server hosts. Easier initial server set up and Linux server testing are just a few of the changes we have in store! Thank you so much for a wonderful 2017 and we can't wait to bring you more in 2018!

Updated Map
Siege map updated and touched up with new art and assets. The new map is entitled “Hydra” and is an Extract map.

More maps will be updated in the coming year.

Server Registration
Server admins need not register their servers anymore. Simply start a server using the Host a Server tool and you are good to go. The new server will appear in the browser for all players.

Dedicated Servers
We are testing our official servers on Linux dedicated servers. We expect to be able to release these to the public for use sometime early in 2018.

Bug Fixes
  • HUD optimizations should provide a small performance upgrade for low-end PCs
  • Removed unintended roof access spot on Sandstorm
  • Fix for the M9’s magazine showing an incorrect skin during a reload
  • Better visual blending on the M4 and M16 iron sights when sighting up
  • Fixed a means where players could sprint and cook a grenade simultaneously
  • Fixed an area on Sandstorm where players could reach unintended play space
  • Demorec now correctly strips out invalid characters from the server name when saving
  • Fixed a bug where when an admin would log out they would be automatically logged back in as admin the following match
  • Fixed issue on Insurgent Camp where players could get out of bounds
  • Fixed a collision issue with some trees on Insurgent Camp
  • Fixed a collision problem in the Insurgent Camp tunnel
  • Fixed several minor collision bugs on Inner Hospital
  • Attempting to join a 100% full server (no empty player or spectator slots) will now popup an error dialog indicating the server is full
  • Fixed issue where the ESC key could be rebound under some circumstances
  • Night vision effect no longer persists when using a non-first person view in spectator
  • Removed unneeded log spam when a player choose to play offline
29 comments Read more

About This Game

Do you have what it takes to train like a U.S. Army Soldier?

Take on the role of an 11B Infantryman practicing combat maneuvers at JTC Griffin, a fabricated training MOUT (military operations on urban terrain) environment. This training is crucial to your success as part of a Long Range Combined Arms – Recon (LRCA-R) unit, a full spectrum capable team that embarks on special operations missions behind enemy lines.

Key Features

  • You are a U.S. Army Soldier
  • Two Game Modes with 4 objective types
  • Character and Weapon customization
  • Teamwork is Critical
  • Train in Shoot Houses
  • Mission Editor and Steam Workshop

System Requirements

    • OS: Windows Vista
    • Processor: 2.4+ GHz Quad Core CPU
    • Memory: 4096 MB RAM
    • Graphics: Direct X 9.0c compliant, Shader 3.0 enabled video card with 512MB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10000 MB available space
    • Sound Card: Direct X 9.0c compliant sound card
    • Additional Notes: Requires Internet Explorer 9 or later and the latest Windows Media Player
    • OS: Microsoft Windows 7 or higher
    • Processor: 3.3+GHz Core i5 CPU
    • Memory: 8192 MB RAM
    • Graphics: Direct X 9.0c compliant, Shader 3.0 enabled video card with 1GB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10000 MB available space
    • Sound Card: Direct X 9.0c compliant sound card
    • Additional Notes: Requires Internet Explorer 9 or later and the latest Windows Media Player
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