Toki Tori 2+ is a Metroidvania style puzzle adventure. There are no tutorials, there's no hand-holding, no-one tells you what to do in Toki Tori 2+. The fun is in exploring and overcoming the obstacles of the lush forest island on your own merit.
用户评测: 多半好评 (404 篇评测)
发行日期: 2013年7月11日

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包含 4 件物品: EDGE, RUSH, Toki Tori, Toki Tori 2+

 

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"Showed at PAX East 2013 - Solve puzzles as a yellow bird. It's simple, it works."

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2014年10月7日

RIVE: First Gameplay Trailer Released

It's been a while since we released the announcement trailer for our upcoming shooter game RIVE. Time to show you some new footage!

We’ve been relatively quiet lately, but we’ve been super busy visiting a number of expositions to demo RIVE. We’ve been to Gamescom, Tokyo Game Show, INDIGO and the EGX. In the meantime we obviously continued working on the game, as can be shown in the first official gameplay trailer! Enjoy!

https://www.youtube.com/watch?v=3tmDyoJGRag

More news coming up soon....

As always, do let us know what you think!

Cheers,


Martijn

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Steam Workshop

Get creative and build your own brain teasing levels with the level editor. Download and play levels made by other Toki Tori 2+ users or share your own with the world using Steam Workshop.

关于这款游戏

Toki Tori 2+ is a Metroidvania style puzzle adventure. There are no tutorials, there's no hand-holding, no-one tells you what to do in Toki Tori 2+. The fun is in exploring and overcoming the obstacles of the lush forest island on your own merit.

Our unlikely yellow hero may be the star of the show, but he won't get anywhere without the creatures he meets along the way. Armed with just the Whistle and Stomp moves, he can influence and make use of these strange creatures' unique abilities.

But what's up with that black goo? It's threatening your home world! Your goal is to get to the core of the corruption and save the island!

Key Features:

  • Explore a beautiful, Metroidvania style open world.
  • Discover how to interact with the creatures in your environment.
  • Follow the path, or stray off-road and tackle the expert puzzles.
  • Use the in-game camera and snap photos of creatures for the Tokidex.
  • Steam Workshop: Create and share your own levels with the level editor.
  • Toki Tori 2+ is huge. We dare you to find all it has to offer.
  • Including 30+ Steam achievements.
  • For Mac & PC (uses SteamPlay).
  • Supports Steam Cloud.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or comparable
    • Memory: 2 GB RAM
    • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
    • DirectX®: 9.0c
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Recommended:
    • OS: Windows 7
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
    • DirectX®: 9.0c
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Minimum:
    • OS: Mac OS X 10.7 (Lion)
    • Processor: Intel Core 2 Duo or comparable
    • Memory: 2 GB RAM
    • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Recommended:
    • OS: Mac OS X 10.8 (Mountain Lion)
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Minimum:
    • Processor: Intel Core 2 Duo or comparable
    • Memory: 2 GB RAM
    • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Recommended:
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
有价值的用户评测
22 人中有 21 人(95%)觉得这篇评测有价值
2.1 小时(记录在案的)
发布于:1月1日
话说我第一次接触Toki Tori系列是在去年中考结束的时候,考完试后在家里没什么事可做所以就在手机上下了一个Toki Tori。当时觉得不错,所以今年趁这特卖就入了一个
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
13.0 小时(记录在案的)
发布于:2014年9月12日
相当有新意的一款游戏 作为解密类 不乏轻松愉快的桥段 音乐也很欢乐 有些关卡也很有新意 尤其咒语般的鸣叫也将载入 选择关卡等变的更加有趣
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:2014年9月10日
画面可爱, 难度适中, 关卡设计优秀, 难得的解谜佳作.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:2014年10月29日
good game!可以说每款解谜类游戏都是非常新颖的,它们不仅有着全新的主题、画面、和设定,最重要的是不同游戏的过关要求和关卡设定各不相同,超过100个设计巧妙的关卡等待玩家挑战。
游戏中包括3种模式,在通过训练关卡之后,将进入传说的冒险模式,然后是生存模式,还有可怕的终极模式,难度逐渐增加。游戏物品道具非常丰富,梯子,砖墙,弹簧等物品将给过关带来很大帮助。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
17.9 小时(记录在案的)
发布于:1月20日
有自由度的解密游戏,捕获5只蟾蜍为目标,隐形蟾蜍和倒着走的蟾蜍是游戏的巅峰,或许应该买个2000块的耳机去享受一下捕获隐形蟾蜍场景时的音乐,小提琴混合钢琴,世间少有,已是大师所为。
这篇评测是否有价值? 有趣
33 人中有 28 人(85%)觉得这篇评测有价值
2.5 小时(记录在案的)
发布于:2014年8月30日
At first i was skeptical to try the 2nd series because of the hardcore puzzles from the last one.

But it turned out that this one's more intuitive and engaging.

Great graphics, gameplay, puzzles, sound and animations. The music though i personally prefer the lat one.

Never the less, the game is actually fun to play and i would also recommend even the kids to play this game :). Mind the puzzles though, they can get a lot challenging as you progress further.
这篇评测是否有价值? 有趣
19 人中有 15 人(79%)觉得这篇评测有价值
5.3 小时(记录在案的)
发布于:2014年9月23日
Nice puzzle game.
Cute graphics.
Intuitive controls.
Interesting enemies and approaches to beat them.
Plus add steam workshop, just priceless.
---
Get it and have fun playing this relaxing game.
这篇评测是否有价值? 有趣
14 人中有 12 人(86%)觉得这篇评测有价值
有 12 人觉得这篇评测很有趣
9.8 小时(记录在案的)
发布于:1月17日
if u love toki tori 2 ur gonna like this even more^_^
这篇评测是否有价值? 有趣
18 人中有 14 人(78%)觉得这篇评测有价值
21.5 小时(记录在案的)
发布于:2014年8月5日
Toki Tori 2+ isn't just one of the cutest games, but also an expertly crafted puzzle game. The satisfaction of discovering its secrets is immense. I've seen it mentioned as a metroidvania, but you could call it that only in the slightest sense. Central to the game is a beautifully rendered island in which you manipulate creatures and your environment in order to progress through puzzles that don't look like puzzles. The latter really makes it feel more like a beautiful exploration platformer, with an art-style and -direction that tell you that this game was a labor of love.
这篇评测是否有价值? 有趣
61 人中有 36 人(59%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
1.0 小时(记录在案的)
发布于:2014年9月23日
Tl;dr version;
* Toki Tori 1 piques your mind wondering how to solve this puzzle, and makes you feel rather good once you finally solve it.
* Toki Tori 2+ piques your mind wondering what the developers where thinking.

* Toki Tori 1 is fun trying to solve puzzles and complete them.
* Toki Tori 2+ is wondering when it's starting to get fun; and it never gets there.

Conclusion; If you want a game where the fun is puzzling out puzzles get Toki Tori 1. If you want a game where you want to wonder where the fun went, buy Toki Tori 2+

Long description;
Toki Tori 1 was a bit of a surprise to me how much fun it was. I didn't really expect to get hooked on a puzzle game, not generally my thing. Even if it was relative simple, with a short amount of items, the puzzles were usually engaging, making you think, and making you feel good about yourself once you finally figure them out. Or feel stupid if you can't and YouTube them and then go "Oh, that was the sollution. How could I not see that?"
All in all; it's good fun.

Which makes it all the more baffling what went wrong during the development of Toki Tori 2+
* Instead of expanding the game, they took almost everything out. You only got 2(!) commands now. Z and X (stomp and make noise) which you need to solve ALL puzzles. Does 2 buttons for puzzles seem too shallow? Then you would be right, since it is. Instead of TT1 where you felt good solving the puzzle laid out before you here you simply need to do the command the developers want you to do, since there's not much more with 2 commands. Puzzles (like the frog and bubble) get repeated ad infentum. Instead of puzzling all you need to do is manipulate the environment, which isn't all that difficult since you only got 2 buttons to do stuff. To add injury to insult instead of large areas as TT1 TT2 decides to hugely zoom in. The result? That you never get complex large puzzles, but small compact instances. If you're "stuck" it never takes long since everything you need is within your small screen. It may take a small time to figure out, say, more fireflies bind together to make more light. But you can be guaranteed once you solve it the game will throw it 30 more times at you to make sure you remember what Z and X are on your keyboard. So instead of making your brain think, you simply follow the simple commands to allow the game to move you on. Away goes almost all the TT1 fun. But it gets worse.

* For some reason levels weren't good enough, so we now got an "open world". Why? I don't know. You still follow level after level, but thanks to a map which is useless and doesn't show in any way where the levels are you pretty much wonder where the heck you're going. The map/levels branch too. I have no idea why, since it adds tedious backtracking, and a wonderement where to go next. Why? Because nothing is interesting at all. Do I need to go left or right for the game to start getting fun, to actually get somewhere? Nope... you just follow level after level of pointlessness, purpose-less and boring. Other games might actually make this pointless moving forward interesting with a plotline, cutscenes, rewards... ANYTHING, but not this game... it's just moving forward and forward into a meaningless pointlessness, not even worth exploring like say The Elder Scrolls since the world while cute isn't interesting *at all*. You can also forget looking forward to new mechanics, you keep Z and X'ing forever. Environmental stuff changes, but it never really feels any different than the very first puzzle you came across.
It's not a good thing when a game makes you wonder "why am I even playing this?"

Finally, I got somewhere that I got a song to take pictures of animals. Why I have no clue still, but after I was done with it I suddenly got teleported to the useless map screen and had to point at a glowing pillar many many levels back. That pretty much was it... it was boring to go through content once, what makes them think I would even want to go through it twice? Why the heck can't that bird get me back to where I was... why even.
You know what, my 3rd Steam card just dropped. I don't care anymore... take your game. I'll go back to Toki Tori 1 to have fun. Since no way in hell will I retrack to where I used to be through the same pointless "puzzles" that bored me to death this first 1 hour.

I have no idea where they went off so badly that they produced such a pointless, dull and uninteresting game, that while cute, lacks any depth what-so-ever. And for a puzzle-game, that's killing.
Many people want sequels to be different, to not be more of the same. I would say the same. But Toki Tori 2+ completely missed the mark in this respect. A missed opportunity. Oh well, atleast we got the first game...
这篇评测是否有价值? 有趣
12 人中有 9 人(75%)觉得这篇评测有价值
36.2 小时(记录在案的)
发布于:2014年10月26日
Its a bit hard to start liking, because it's very different to other games, but its a great, smart (game), beatiful (visuals) game.
这篇评测是否有价值? 有趣
12 人中有 9 人(75%)觉得这篇评测有价值
6.7 小时(记录在案的)
发布于:2014年10月19日
Metroid without unlockable equipment. You're a little bird, and you have two whistles: "come here," and "go away." Manipulate the environment with those two commands. Impossible-looking barriers become easy as you figure out new tricks.

A superb example of teaching the player through level design.
这篇评测是否有价值? 有趣
12 人中有 9 人(75%)觉得这篇评测有价值
29.3 小时(记录在案的)
发布于:2014年9月12日
English: This is a very nice game. Simple puzzles with nice music...just what i like! :)
French: II s'agit d'un jeu tres agreable. Puzzles simples avec de la bonne musique...tout ce que j'aime!
这篇评测是否有价值? 有趣
4 人中有 4 人(100%)觉得这篇评测有价值
1.7 小时(记录在案的)
发布于:1月11日
Such a cute and simple little game. Super easy controls and make you happy just looking at it.
这篇评测是否有价值? 有趣
13 人中有 8 人(62%)觉得这篇评测有价值
27.2 小时(记录在案的)
发布于:2014年11月9日
This is one of the best puzzle games I have ever played. It is up there with Braid in terms of quality, but quite different. It's like the Super Mario World of puzzle games with a large, living world that is full of surprises if you explore enough. If you are a puzzle game fan, you should play this game.
这篇评测是否有价值? 有趣
10 人中有 6 人(60%)觉得这篇评测有价值
19.4 小时(记录在案的)
发布于:2014年11月26日
A truly exqusitely crafted and incredible puzzle game; I'm not kidding in adding it's an all-time favorite of mine. A note regarding the other reviews: the game does seem easy at first, as it eases you into things, but as you progress you realize just how intelligent and tough the game really is.
这篇评测是否有价值? 有趣
12 人中有 7 人(58%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:2014年9月9日
Great little game, not much to say. I recommend
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
6.3 小时(记录在案的)
发布于:1月24日
For quite a while, I wasn't sure whether I was going to give this game a thumbs up or a thumbs down. On one hand, it's a very charming game with some interesting and at times challenging puzzles. On the other hand, it is absolutely nothing like what I was expecting after having played the first Toki Tori game.

The first Toki Tori involved you using a variety of gadgets to solve puzzles in a small area. You're goal is to gather eggs, of which there are a known amount in every level. It was a fun, challenging puzzle game and I wanted more.

Toki Tori 2+, now... You don't have any gadgets. In fact, the only two abilities you have are to sing and to do a ground pound, neither of which were in the first game. Those are the only two things you will use to solve every single puzzle in the game.

It's also a pseudo-Metroidvania map style now. I say "pseudo" because you don't really gain new abilities to unlock new areas. You can access any part of the game from the very beginning, just so long as you know what to do. Not necessarily a bad departure.

There are no tutorials. At all. You have to figure out everything on your own. And I have to wonder why they left out anything explaining the basic functions of the game. Tori 1 had a single tutorial level for each new gadget you used. Here, there's no dialogue or explanation of anything. Even in the pause menu, you have several icons and you have to figure out what they mean for yourself.

In Toki Tori 1, you had the clear goal of finding all of your eggs to complete a level. In Toki Tori 2, I'm not sure what exactly you're gathering or why. Instead of eggs, you're gathering... something. They're yellow shiny things, but I don't know why you need to get them. Actually, after playing six hours of the game, I'm still not even sure if gathering the somethings actually has an impact on the game, apart from a sense of completion. There's also no indicator for how many somethings you've found or haven't found, so if I was going for full completion, I would have no way of knowing how many I'd missed. I cared about gathering eggs because they helped me finish a level. Here, I don't even know what I'm gathering, much less why, so why should I care?

That sort of brings me to another point. Without any sort of guidance, I have no idea what to do or why to do it. Even open world games like Skyrim or KOTOR gave you an idea of what to do. With Toki Tori 2+ I've just spent hours wandering around the world map (after figuring out how to use it - which I needed a walkthrough to figure out), solving puzzles, and looking at the pretty visuals. It all feels rather pointless if the entire end result is just that you see more scenery.

That being said, the game is very charming. It's a very interesting world and there are some beautiful settings. The puzzles also can be very interesting, if a bit repetetive (there's only so many times you can get a frog to cough up a bubble before you're just going through the motions). I wouldn't say I hate the game, just that it's not at all what I expected based on the first game and that I'm a bit confused why they decided to change, well... everything.

As the sequel to Toki Tori 1, I do have to say that I was a bit let down. Change in a sequel is good, but you do have to keep enough the same that it's at least recognizable as a sequel. However, as a standalone game, my only real complaint would be that without anything to explain what we're doing or why, there's no purpose. Apart from that, it's still a fun game. Perhaps for that reason, I'll give it a thumbs up. However, if you're planning to buy this because you liked the first game, keep in mind that it won't be similar at all.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:1月8日
Pros:
*Better graphics
*More characters like Tutu
*Open world
*Can sing and pound
Cons:
*Toki Tori is a little slower then he was in the first game
Note:
Still a great game!
这篇评测是否有价值? 有趣
3 人中有 2 人(67%)觉得这篇评测有价值
10.1 小时(记录在案的)
发布于:2014年12月21日
I love Toki Tori. So I hoped that Toki Tori 2+ is just more of the same. First part was sequence of challenging puzzles (some of them were really hard). Toki Tori 2+ has “open world” and exploration elements. Puzzles are about interaction with environment. You are using other animals and terrain to reach secret object or to find you way to next objective. There are some really hard optional puzzles, however the mandatory ones are way too easy to solve. The hardest part is to figure out what exactly the chicken can do (e. g. wet chicken will drop water and dropping water can grow grass).

Overall I like the game, it is very cute and solving puzzles is fun. Utilization of my brain is nowhere near original game, still some thinking is required.
这篇评测是否有价值? 有趣