The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
İncelemeler: Büyük Çoğunlukla Olumlu (16,790 inceleme)
Çıkış Tarihi: 20 Eyl 2012

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Dört adet Torchlight II kopyası içerir - Fazla kopyaları arkadaşlarınıza hediye edin.

Torchlight Satın Alın

 

Küratörler Tarafından Öneriliyor

"Great price, plenty of content, satisfying combat (if slower than Diablo 3), LAN mode, proper singleplayer, great modding scene, great music. Lovely."
İncelemenin tamamını buradan okuyun.

İncelemeler

"Torchlight II is a sprawling, ambitious game that does one thing very, very well. It gives you a world you'll want to explore, filled with enemies you'll love to destroy."

- Kotaku

"Torchlight is a vibrant, fun, steampunky world, and exploring it is an absolutely addictive pleasure."

4.5/5 - Joystiq

"Not to be missed by anyone who considers themselves a fan of the proud tradition of action RPGs"

5/5 - Gamespy

"With most games of this caliber retail at $60, it might sound ludicrous that Torchlight 2 only costs $20 – because it is."

9/10 - Machinima

"Grab the game, grab some friends, and get to clicking."

9/10 - Destructoid

Steam Workshop



Torchlight 2 now fully supports Steam Workshop. A new launcher synchronizes any mods you have subscribed to, and lets you customize their activation state and loading priority. In addition, when playing Internet games in the lobby, you will be able to filter modded games by mod combination, and with a single button click, subscribe to those mods. Torchlight 2 will then restart, synchronize them, and activate them before returning you to the game.

When playing modded games, you can view your mod history, any previously played mods, and the impact disabling mods may have on your character.

We've tried to make the process as seamless as possible, with a focus on allowing modded multiplayer games with a minimum of fuss.

GUTS

GUTS is our in-house development tool, now fully integrated with Steam Workshop. You can publish directly to Steam Workshop when you compile your mod, making it available immediately for others to play.

We've also added a special tool to GUTS designed to convert pre-GUTS mods into the official mod format, with an eye toward making the transition much easier for our ambitious early modders.

You can learn more about using GUTS here.

New Content

This release also includes new game content!

  • The NetherRealm tileset - new NetherRealm dungeons can be found via portals throughout the world
  • New Monsters
  • New armor sets
  • New weapons
  • New pets - including the Headcrab!
  • New endgame map content
  • Some additional new dungeons in New Game plus modes in large overworld areas

Bu Oyun Hakkında

The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!

Key Features:

  • Multiplayer - Play co-op with your friends via LAN or over the Internet for free. No subscriptions, no item sales. Our new matchmaking service lets you find friends, start new games, and join existing games. And, as always, you can play single-player offline as well.
  • Customizable Characters - Players will create and customize a character from one of four brand new classes. Each class can be played as either male or female, with customized cosmetic features and looks to make each individual character stand out. All new skills and loot give loads of opportunity for unique character builds.
  • Moddability - TorchED, the Torchlight II editor, will give players the ability to create their own mods, adding even more content to the world. Have your friends download the same mod and play together. TorchED will be available as a separate download very shortly after launch.
  • New User Interface - Torchlight II boasts a new and improved user interface, designed to be easier than ever for new players to pick up and play. This intuitive interface ensures you can focus on playing the game the way you want to.
  • Open World - We're not only in the town of Torchlight anymore! Explore vast overland areas and multiple hub towns, fight through rain, snow, day and night. Our level randomization ensures new layouts, paths, loot, and monsters every time you play.
  • New Game Plus - In New Game Plus, the game's not over until you say it is. Once you've beaten Torchlight II's primary campaign, you can start again with the same character for a significantly greater challenge. You'll keep all of the skills, gold, and gear you worked so hard for!
  • Pets & Fishing - These popular features make their return in Torchlight II in improved form. More choices, better effects, and your pet will still make the run to town to sell your loot so you don’t have to.

Sistem Gereksinimleri

    • OS: Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 1GB System RAM
    • Hard Disk Space: 1.2GB free space (subject to change)
    • Video Card: DirectX compatible 3D graphics card with at least 256MB of addressable memory.
    • DirectX®: 9.0c
Yararlı müşteri incelemeleri
8 kişiden 8 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 20.6 saat
Yayınlanma: 21 Ekim, 2014
Eğer yanlış hatırlamıyorsam Diablo’nun yaratıcı ekibinden ayrılan tayfanın geliştirdiği bir oyun. müziğinden atmosferik etkinin oyuncuya ulaşma şekline kadar Diablo 2 ile çok benzerlikleri var. Fakat sadece benzerlik var can sıkıcı bir kopyalama yok; görsel dili tamamen farklı, yarattıkları dünya ve içindekiler Torchlight ekibinin orijinal işi demekte büyük bir sakınca yok sanırım. Şirin petler, mütevazı item tasarımları vs. Bunun yanı sıra dinamiği sıkmayan, klasik Hack ‘N Slash oyunlarından. Oyundaki en beğendiğim şeylerden biri, karakteriniz hakikaten hızlı koşuyor bu ise haritada bir yerden diğerine gitme olayını ıstırap haline getirmiyor. İndirimdeyken gönül rahatlığı ile alıp deneyebilirsiniz. Diablo serisinde olduğu gibi, oyunu bitirdikten sonra, aynı karakter ile bir sonraki zorluk seviyesinde oyuna baştan başlayabiliyorsunuz.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.7 saat
Yayınlanma: 2 Ocak
Torchlight II, 20 Eylül 2012'de Runic Games'in çıkardığı bir RPG, Hack-Slash oyunudur. Yapımcısı olan Runic Games ekibi, Diablo II'yi yapmış olan ekipten ayrılan kişilerden oluşmaktadır. Yani Diablo seviyorsanız ki, RPG ve Hack-Slash demek Diablo demektir, bu oyunu kesinlikle seveceksiniz.

Oyunu henüz çok az oynadım, biraz da araştırdım tabi, o yüzden sizlere şu ana kadar gördüklerimi yazacağım. Muhtemelen birkaç hafta veya ay sonra bu incelememi düzenlerim.

Oyunun hikayesini bilmiyorum ancak genel hikayeler gibi görünüyor, karanlık bir efendi veya büyücü gelir, yanında kötü yaratıklarını ve hizmetkarlarını da alarak diyarınıza dehşet saçar, sizler de birilerinin yardımını alarak onu durdurmaya çalışırsınız. Hiç değilse şu ana kadar bunu anladım. Ancak dediğim gibi hikaye konusunda kesin yorum yapamayacağım.

Müzik olarak oyunun arkaplan müzikleri çok güzel. Bana ortam havasını gayet yerinde verdi. Ve yeni neslimizin en çok dikkat ettiği konuya değinmek gerekiyor, grafikler... Grafikler gerçekten güzel olmuş. Aynı şekilde animasyonlar da. Dinamikliği iyi bir şekilde yansıtıyor. Zaten gerekli programları kullanarak Data dosyası üzerinden karakter, mekan, eşya ve oyundaki çoğu şeyin animasyonlarına ulaşabilirsiniz, Şahsen bakmış bulunuyorum.

Arayüz açısından da ben pek sorun göremedim. Yani genel olarak bakarsak oyun her unsurdan güzel duruyor. Tabi bu türü sevenler için. Ancak sevmeyenler, "Bu nasıl oyun? Hiçbir şey belli değil. Orada bu, şurada bu..." diyebilirler. O yüzden bence oyunu alacak arkadaşlarımız eğer bilmiyorsa, Hack-Slash nedir bir araştırsınlar. Kendi iyilikleri için. Sonra paranız yanabilir...

Biraz da oyunun içine değinmek istiyorum. Oyundaki mekanlar çok güzel olmuş. Yerimize göre havanın değişimi, animasyonlar, efektler, büyüler vb. öğeler haritaya çok güzel adapte edilmiş. Ancak mekanlar konusunda daha da hoşuma giden bir şey var, Dungeonlar ve Haritalar siz oradaki yaratıkları öldürdükten sonra boş kalıyor. Mesela az önce ilk dungeonı temizledim. Şehre döndüm ve sonra oraya geri dönüp bakmadığım yerlere bakmak istedim. Aynı zamanda oraya kadar manuel olarak gittiğim yerleri de gördüm. Öldürdüğüm yaratıklar yoktu. Yani sonradan dirilme yok. Dungeon'da ise öldürmediklerim duruyor, kalanlar yok. Bunu Diablo'da görmemiştim. Ancak şöyle bir soru da var aklımda. Acaba oyundan çıkmadığım için mi böyleydi. Çıkıp tekrar girersem yeniden canlanacaklar mı? Bunu bir daha açışımda göreceğim.

Dungeonlar ile ilgili başka bir bilgi vermek istiyorum, Diablo'da gördüğüm dungeonlar labirentlere çok benziyordu. Kafam çabuk karışıyor ve yerimi şaşırabiliyordum. (Harita vardı tabi, ama gerçekten çok karışıktı) Burada ki dungeonlar kısım kısım gibi gidiyor. Birbirine girmiyor. Bu gerçekten çok hoşuma gitti. Bu tür bir oyunda acemi olmasam da, yeni başlayan arkadaşlar zorluk çekmeyeceklerdir hiç değilse.

Başka bir şey ise görevlerin sonunda sizlerin seçtiğiniz ödüller. Size üç adet ödül sunuyor, sizde bunlardan birini seçiyorsunuz. Bakarsınız imdadınıza yetişir bu ödül. Belli olmaz,

Oyundaki pet olayı da harika gerçekten, Diablo II'yi oynamadım, III'ü de çok fazla oynamadım ve pet görmedim ancak var da olabilir, o konuda bilgim yok. Torchlight'da ise oyuna girerken petinizi seçebiliyorsunuz, Panda, Geyik, Kurt, Kedi ve daha fazlası. Şahsen benimkisi çok hoş ve havalı göründüğü için Porsuk oldu. Aynı şekilde başta sınıf seçimi ve karakterin saçı, cildi gibi seçimler de sizlere ait. Sınıflar konusuna gelirsek, dört adet var, Engineer, Outlander, Berserker ve Embermage. Bu sınıflar konusunda ki güzel olan şey, bir sınıfın diğer bir sınıfın silahını taşıyabiliyor olması. Örnek verirsem ben Outlander'ım ama kılıç, mızrak, asa, kalkan vb şeyleri rahatlıkla taşıyabiliyorum ve hiç sorun çıkmıyor. Bazen çok daha kullanışlı oluyor.


Yine biraz oyunun dış kısımlarına geçelim. Oyunda Multiplayer (LAN + Coop) bulunmakta. Arkadaşlarınızla oynamanız için harika bir oyun. Daha önce hiç Hack-Slash multisi oynamadım ancak kısa sürede denemeyi planlıyorum. Multiplayer denemediğim için detaya giremiyorum, bu yüzden kusura bakmayın.

Değinmek istediğim son kısım ise, Steam Atölyesi.... Bu oyunu hiç bitirmeyecek bir özellik. Steam Atölye desteği sağladığından beri her gün yeni modlar geliyor. Ben biraz detaylara inerek modlara göz attım. Şahsen bu oyunun hiç bitmeyeceğini düşünüyorum. (Belki biraz abartmış olabilirim) Açıkçası oyunun III'ü veya IV'ü çıkmazsa üzülmeyeceğim kadar mod var. Bosslar, Haritalar, Dungeonlar, Yetenekler, Eşyalar, Kaplamalar, Canavarlar, Petler, Sesler, Görevler, Hatta direk Senaryo şeklinde olan veya Paket olan modlar da mevcut. Bir Rol Oyunu Oyuncusu daha ne ister ki?

Bu oyun hiç bitmeyebilir....O yüzden kesinlikle alınmaya değer....
Bu inceleme yararlı oldu mu? Evet Hayır Komik
6 kişiden 5 tanesi (83%) bu incelemeyi yararlı buldu
kayıtlarda 46.4 saat
Yayınlanma: 14 Ağustos, 2014
Diablo üçle bile yarışabilecek kadar güzel hack/slash oyunu
Bu inceleme yararlı oldu mu? Evet Hayır Komik
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 91.9 saat
Yayınlanma: 14 Ocak
Uzun soluklu mapler, çeşit çeşit canavarlar ve map ortalarında çıkan bosslar ile çok keyifli bir oyun. Atmosfer olarak zaten diablo'daki iç karartıcı atmosfer bu oyunda kesinlikle yok ( diablonun atmosferine kötü demiyorum yanlış anlaşılma olmasın) . Oynanabilirdiği bu türe ilk başlayanları bile rahatlıkla tatmin edecektir, skill çeşitliliği açısından biraz basit kalmış ki uzun skill treelerle uğraşmayı sevmeyenler için bu da bir artı özellik. Ve tabii ki oyun ara-sıra indirime giriyor, yakalarsanız alın , kesinlikle zevk alırsınız.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
320 kişiden 282 tanesi (88%) bu incelemeyi yararlı buldu
15 kişi bu incelemeyi komik buldu
kayıtlarda 29.9 saat
Yayınlanma: 26 Ekim, 2014
Ran around and looted ♥♥♥♥ for ten minutes.
Realized it was ten hours.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
239 kişiden 208 tanesi (87%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 70.0 saat
Yayınlanma: 7 Ağustos, 2014



Torchlight II

Ember me this!

Rating

Personal Rating: "Worth purchasing"
Traditional Rating: 8 out of 10
Genre: 3rd Person Isometric Action Role Playing Game
Review

Torchlight II returns in its biggest and boldest form yet but does it break new ground for the genre (look to Path to Exile if you want to see the next evolution of this genre) or is it happy to set about the well-worn battle path laid down by the Grand-General of action RPG's himself, Diablo II? Over the years many have tried to emulate the success of the Diablo franchise - but sadly - most got mired in muck and then were promptly forgotten about! Anyone remember Space Siege, Silverfall or Legend: Hand of God? No, I didn't think so.

http://steamcommunity.com/sharedfiles/filedetails/?id=160522926
Both Diablo and Torchlight share more in common than you would initially think when looking past both games visual representations. Where Diablo is the dark and broody Grand-Daddy of lootin' action RPG'S, Torchlight is its more quirky, colorful and humorous idiot son. That doesn't, however, make Torchlight the inferior of the two by any long stretch. Torchlight and Diablo both come from the same lineage, sharing many senior developers who developed both titles over the course of the last 25 years and this clearly explains why it's the most successful action RPG outside of Diablo. Sure - Iron Lore came pretty close with Titan Quest but until Runic Games formed and gave us the first Torchlight there wasn't much of a success rate for these kinds of games at all. As deceptively simple as they are to the naked eye getting the balance right between clicking, looting and progressing has proven to be more than just a challenge to other game development houses out there who tried to jump onto the action RPG bandwagon.

Torchlight II does very little to tinker with what makes the genre so popular and often sticks so closely to the design-blue print that was Diablo II that it even mimics its explorable areas (forest, desert and swampy marshland). Once again the story is a whole hog of mumbo-jumbo that most will have forgotten once they leave the starting area. This is the series only real short-coming as I can distinctly remember being thoroughly entertained by the cut-scene narrative that drove Diablo and Diablo II forward but I can't say the same for Torchlight and its flimsy paper thin plot I could jot down on a napkin. I know that it can be argued that one really doesn't need much narrative when it comes to this genre but a little would go a long way in keeping me invested. Runic drops the ball here again and I am still sitting here trying to remember what was the whole point and whether I really care to recount it.

http://steamcommunity.com/sharedfiles/filedetails/?id=295789096
Torchlight II's release was also surrounded by a more portentous event that almost shadowed everything gaming that year - the much anticipated 12-year-long-in-the-tooth-wait for the return of Diablo in Diablo III. While many initially thought it would be suicide going against Diablo III in the same quarterly release calendar , history sometimes favors the underdog and while Torchlight II got showered with praise from critics and gamers alike, Diablo III got publicly mauled for its new and improved skill-trees, its always online requirement - even when playing single player, the MMO-styled Auction House and its next-to-never loot drop of rare and unique items.

You could argue that Torchlight II was the better game upon release for giving gamers everything they wanted from this genre - even including a LAN option which is always a welcome addition - but after a few heads being rolled at Camp Blizzard, Diablo III has slowly evolved into a finer form than the disaster it initially was and it's for this reason I actually enjoyed Diablo III more than Torchlight II but that's just personal taste because Torchlight II is still a blistering sequel that manages to capture pretty much everything about what makes these kinds of games the addictive experience they are.

http://steamcommunity.com/sharedfiles/filedetails/?id=150512740
It's also worth noting that Torchlight 2 comes with Steamworks Workshop mod integration and since release the community has been bustling away making user-generated content that whilst I haven't personally tried out is sure to keep the game going for a number more years before Runic attempt a sequel.
Conclusion

Gear up and get your clicking finger ready because Torchlight II is a resounding success!
Disclaimer

If you enjoyed reading this review please follow my curator group at:-
Bu inceleme yararlı oldu mu? Evet Hayır Komik
106 kişiden 99 tanesi (93%) bu incelemeyi yararlı buldu
kayıtlarda 51.3 saat
Yayınlanma: 8 Kasım, 2014
Regardless of the fact that i am big RPG lover, i have to admit that this is one of the best games i ever played!
You liked Diablo? Sacred? Gothic? Titan Quest? So what are you waiting for?

I am giving Torchlight II solid 9/10 without any doubts.
+There is nothing to not like in its graphics.
+A lot of things to do
+A lot of ways of character customization
+SKILL TREES!
+Finishing the game is nothing. You just need to keep getting better equipment & try other classess (which ALL are fun to play)

What i dislike?
I simply HATE when a game has 'dead' achievements which you just can't get, because they are bugged.
BUT! I hate even more when developers don't care about such fact...
Bu inceleme yararlı oldu mu? Evet Hayır Komik
81 kişiden 69 tanesi (85%) bu incelemeyi yararlı buldu
kayıtlarda 114.3 saat
Yayınlanma: 16 Eylül, 2014
I keep coming back to play this game from time to time, and the amount and quality of the Workshop content keeps amazing me. The game is great by itself, but you've got to give it to the modders, their work is outstanding and raise the score to 11/10

Just wanted to say that, it feels really weird for me having to convince anyone to play this game after all the time and sales. Anyway, if you're one of these rare creatures, you either despise the aRPG genre or you have no shame (or you are a D3 butthurt fanboy :P), because this one is hands down the best of its kind.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
91 kişiden 69 tanesi (76%) bu incelemeyi yararlı buldu
6 kişi bu incelemeyi komik buldu
kayıtlarda 47.3 saat
Yayınlanma: 4 Ekim, 2014
Imagine Diablo...

Now stop it Torchlight 2 is way better
Bu inceleme yararlı oldu mu? Evet Hayır Komik
41 kişiden 37 tanesi (90%) bu incelemeyi yararlı buldu
kayıtlarda 12.3 saat
Yayınlanma: 17 Eylül, 2014
If the first game was good, the second one is even better. More characters, more loot, more places to explore, more customization and even more mods make this a worthwhile sequel to an already-fun game.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
29 kişiden 28 tanesi (97%) bu incelemeyi yararlı buldu
kayıtlarda 255.5 saat
Yayınlanma: 6 Kasım, 2014
After 250+ hours i can say this game is a great sequel to Torchlight, and i'm not going to stop playing it. TII has improved almost every aspect of the original game. It basically is a greatly expanded version of Torchlight, with wider maps, more items, more enemies and more classes to choose from. Everything seems smooth and well placed. It is a pleasure to keep trying new classes and, most importantly, new builds and skill paths. In conclusion: Torchlight II is a great hack 'n' slash every fan of this type of games should own. It will entertain you for hours and hours and you will hardly repeat boring actions like farming and grinding. A must have, for such a low price.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
40 kişiden 34 tanesi (85%) bu incelemeyi yararlı buldu
2 kişi bu incelemeyi komik buldu
kayıtlarda 5.1 saat
Yayınlanma: 19 Ekim, 2014
I'm a gentle hearted and surprisingly combat ready enigneer, wandering the increasingly dangerous environs on a life long mission to enact revenge on the mighty urn. I was orphaned as a child by a band of roving urns, and after years of grueling training by my adoptive alpaca family, I've finally started my reign of terror against the suckers.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
20 kişiden 20 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 77.2 saat
Yayınlanma: 1 Ocak
Simply put, Torchlight II is a phenomenal game. It's incredibly polished, and everything just feels like it's in the right place when you're playing. It's tons of fun to play and never takes itself too seriously, and there are some great pop culture references sprinkled throughout. It's a great pickup for both action RPG fans and newcomers alike, something I would recommend to anyone without hesitation.


Bandage up your index fingers and brace for an extensive click-fest.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
24 kişiden 22 tanesi (92%) bu incelemeyi yararlı buldu
kayıtlarda 71.3 saat
Yayınlanma: 14 Kasım, 2014
-Quick Review-
Torchlight II is a dungeon crawler game that lets you chose to play as a few different classes. The basic concept is the same as nearly all dungeon crawlers: Explore, level up, find gear, beat the boss, rinse and repeat.
-Detailed breakdown review-
Story: Oh no! the alchemist is going to bring about the end of the world! You there, unnamed random hero, it's your job to warn everyone, and be just a few steps behind the alchemists defiling touch.
As I implied, you're obviously the hero, the villain you will be trying to catch is known as "the alchemist", whom has been corrupted and destroys all that is in his way.

Game Play: I sense that most dungeon crawlers are time consuming on purpose, I spent a good 30-40 hours before I beat the game, then I kept playing for another 30 hours to get to max level, and at that point I stopped playing.
The whole dungeon crawler genre is criticized for giving us "carpool tunnel", you click, a lot. you do use keys to cast different spells, attacks, and abilities. So for fair warning, you will spend a lot of time in this game clicking.
There is a feature in the game that lets you load up your pet with tons of gear, and send 'em back to town to sell them for you, or buy health potions, basically you never need to go to town to sell gear or buy potions, you're servant pet will do it for you. What does this mean for you, brave adventurer? More dungeon crawling, less vendering trash items! Yay! (Hopefully!)

Achievements: So I hit 76% completion on this game, I've given up trying to actively get 100% completed for achievements, mostly because RNG (Random Number Generator) hates me. I decided getting above 75% was pretty good for a game with 123 achievements, many requiring grinding.
Achievement categories: Beat the game/boss, try doing this, kill this many enemies, open this many of these, do this ____ amount of times, get lucky, play long enough to do this 100,000,000 times. Again, basically I assume that I'll eventually make more progress on this game as I find people who are like "hey, play this with me!" and I'm like "okay, I only need to 3,000 more potions! let's do it!"
Half of these achievements are from just playing the game, so you can enjoy that, but getting 100% will require a lot of play time. Just a warning :)

Price: Torchlight II costs $19.99, I've spent 70 hours playing it. That's definitely worth it. Most people will at least get over 20 hours in the game, even if they're not trying to beat it.
As always, I suggest getting the game on sale or in a humble bundle, but the stand alone price is very much worth it, based on the amount of game time I squeezed out of it.

Conclusion: Story: interesting the first time through, it was very dragged out (not in a bad way, really), Game play: click x1,000,000 (over 9,000 clicks used in the making of this review), Achievements: nothing to write home about, Price: very good price based on the amount of time required to play through the whole game.
This type of game is best suited for people who already know they like dungeon crawlers, I've played several, if you're new to the series this is a great game to start trying it out with! Just be warned there is a lot of clicking involved. Again, this game becomes a 100 times more fun with a friend or two. But, I did play through the whole game solo my first time.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
36 kişiden 28 tanesi (78%) bu incelemeyi yararlı buldu
kayıtlarda 85.3 saat
Yayınlanma: 25 Ekim, 2014
First off I would like to start with then fact that people saying this is a "clone" of diablo. Well, every single top-down dungeon crawler, can be called a "clone" of diablo so be quiet haters. However if you are debating over getting diablo 3 or this game, this game is the way to go, because 1:it's cheaper. 2:Diablo 3 is not even that good without reaper of souls. Thus this game is a better deal for cash reasons, and the mods are amazing for it, so if you still prefer diablo over this game you could at least mod this game so much that you can at least make it enjoyable. If you wanted to get diablo 2 over this game, then yes get it, it's like 6 bucks on amazon and like $4 shipping that's why it is like $6. Now that I have that cleared up I will actually talk about this game. This game is made by the people who made Fate, my first dungeon crawler I ever played, and that game is quite good as well. I suggest it, but not over this game. This game is so enjoyable, especially with the synergies mod, if you like vanilla of this game then you will love the synergies mod it makes the game easilly twice as better. Now this game follows the classic dungeon crawler basics get loot, and kill stuff, but also instead of just leveling up a few skills that the game already has for you to level up, instead it has skilltrees so it has major replayablity and also it has many different weapons for you to use and there is 4 classes with 3 skill trees on each so that could easily be 12+ playthroughs. But i can tell you with my mods i have i have like another 6 classes easily all well made. Another thing that is great about this game, is that the pet mechanic works brilliantly, inventory full, I think not send your crap you don't want and put it in your pets inventory, pets inventory full? Send it to town to sell that crap you don't want, so you can stay killing stuff and looting stuff. I highly recommend this game one of my favourites of all time. 9.5/10 this game is waaaaay to underrated it must be more popular. Also I have an idea if this game evr gets a torchlight 3, if they can try this, maybe make it like a dungeon crawler but heres the catch mix those mechanics and make it like an open world sandbox, such as skyrim or fallout. That is all, once again 9.5/10 I hop this game gets a triquel.
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18 kişiden 17 tanesi (94%) bu incelemeyi yararlı buldu
kayıtlarda 93.2 saat
Yayınlanma: 3 Kasım, 2014
Torchlight II is almost everything I want from a loot driven RPG. It's a fast-paced game with a good loot drop variety and frequency. Its co-op supports a party with up to 8 members (with an official mod). By the way, it's also very moddable and it has a lot of cool options that range from slightly modify the game to complete rebalance. The classes are all different from the original and there's a lot of different ways to build everyone. It can have some problems when it comes to syncing with other players but that seems to have improved a lot in the last months. It's better with friends and there's even a LAN mode but it still has an active community if you're interested in playing online.
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21 kişiden 18 tanesi (86%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 28.1 saat
Yayınlanma: 17 Aralık, 2014
I just find this game fun to play.
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46 kişiden 32 tanesi (70%) bu incelemeyi yararlı buldu
kayıtlarda 48.9 saat
Yayınlanma: 10 Ekim, 2014
Man I feel like such an idiot. When I first saw this game on steam a long time ago I said to myself. "It seems to be a crappy eagle vision version of Dota 2" No offense to any Dota 2 fans... I ended ignoring Torchlight 2's existence for about a year.

About a week ago I saw this game on sale and I bought it well because it was on sale xD
Man, I feel so STUPID as to dislike this game on its appearance.

Pros:

- Amazing loot selection. Your not just selling every single item that doesn't appeal to you.
- Freedom of weapon customizations. Maybe you want to have your Berserker use dual pistols or whatever you feel like using.
- Interesting bosses. Your not just fighting a giant blob...
- Most of the time, you use your mouse to move and attack so you rarely need to use your keyboard, which is great for those who want to multitask...no not in that way...
-Beautiful settings. (Realistic forests, dungeons, etc).
- The game runs very well with all settings turned the highest. Unless you have a windows 98 or something which can't run this game xD (OBVIOUSLY)
- Max level is 100 so you can show off and get a bunch of characters to lv 100 if you wish.

Cons:

- Sometimes the quest marker really pisses me off. Sometimes the quest marker will direct me to a dungeon that I have already explored. I end up going inside, the quest marker tells me to go back out. WHAT THE ♥♥♥♥?!?!? Though this rarely happens, but when it does, it is on a side quest mission. This was for me though, I have no idea if the game will be like that for you guys.


Overall I rate this game 9/10

SUGOI!!




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13 kişiden 13 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 32.7 saat
Yayınlanma: 13 Ocak
Torchlight II's story follows the events of the first game, although those who come into the game without playing the original will not be missing much. Players create their own hero from one of four new classes, and are tasked with preventing one of the original heroes, who has been corrupted, from bringing ruin to the world. The story serves its purpose of giving players a reason to head off for the next quest goal but for the most part is pretty negligible, with the exception of a few rare quests of interest.

The options for character creation are expanded from the original; there are now four classes and each class has options for its gender, hair, and face. Pets also make a return, with a number of new creatures added. The pets are welcome companions, assisting the player by participating in combat, learning spells, being able to summon minions of their own, and even travelling back to town to sell loot and buy potions so the player doesn't have to.

Basic gameplay follows the template used by other isometric and top-down action RPGs. Players move using the left mouse buttons and click on enemies to attack. There are a wide number of skills and spells available, with numerous ways to activate them through various hotkeys and on-screen icons. The game allows for a lot of variety in builds and play styles, with each level up providing points to add to attributes and to upgrade and learn skills. Also provided is a lot of variety in equipment with no class restrictions, with the exception of some unique loot, although a number of skills require a certain weapon type. Loot in the game is plentiful, but fortunately the game makes it very easy to compare picked up loot with that currently equipped and to switch it into the pet's inventory so it can be quickly sold. There will always be the occasional pause midway through a dungeon to conduct some inventory management, however, outside of these pauses the pacing is quick and keeps the action going at an engaging level.

The dungeons are randomly generated in terms of overall layout, but specific areas like boss arenas are preset. This means that when playing multiplayer or a new game plus, it isn't a matter of simply retreading old routes, and the highly enjoyable exploration experience that the dungeons provide is always there. There is always a danger of such generated dungeons becoming generic and repetitive but it is pleasing to report that the danger has been negated as well as could be hoped for. A number of tougher enemies and special challenge zones litter Torchlight II's areas, providing fairly regular breaks from the usual fodder (who can still pack a punch if players aren't paying attention) and making sure things don't get too repetitive. The player character can become briefly stuck in a crowd that's difficult to maneuver out of, but these situations are rare and typically caused by charging in too wildly rather than through any fault of the game.

With the exception of Hardcore mode, where death is permanent, players can respawn without too much consequence. A percentage of gold can be paid in order for the deceased character to reappear either where they died or at the map entrance. Alternatively they can respawn back in town for free. There are four difficulty options to choose from plus a toggle for the aforementioned Hardcore mode. The Normal difficulty is a decent, but not especially challenging, level for newcomers, so experienced Torchlight players will likely want to jump immediately into Veteran.

Difficulty in multiplayer is handled well, with monsters increasing in toughness depending on the number of players. While it's certainly not necessarily to enjoy what Torchlight II has to offer, there can be no denying the enjoyment of playing the game with others and it adds a more than welcome dimension to the game. Those afraid of having their loot taken by comrades need not fear, as players get their own sets of loot visible only to them. There is plenty of postgame content for players to sink their teeth into after completing the twenty hour or so main campaign, either by tackling one of the main postgame dungeons or by starting a new game plus, which keeps the player's progress but levels up all the opponents to match. New game plus might disappoint some, as it isn't possible to notch up the difficulty, so those hoping for a greater challenge in the main story will need to start a new character. The game has also been created with the modding community in mind, so even if Runic's postgame options run out there will likely be plenty of fan-made offerings.

Visually the game looks great, even on less powerful computers, and for the most part runs very smoothly. The art style is great, the environments are all nicely varied, and the UI is clear and easy to use. Even when hidden behind terrain, it's easy to see where the character is and to click on enemies thanks to a coloured outline that appears for any combatant potentially obscured. Spells and skills are all beautifully animated, and it's incredibly satisfying to see enemies explode upon being finished off with a critical hit. Voice acting is generally rare, but it doesn't feel like the game is missing much without it. The key quest givers and few animated cutscenes are voiced, and it's functional for getting the next task across, but there's not enough of it to have any major effect and can be easily ignored without anything being missed.

For me Torchlight II was an immensely enjoyable experience from start to finish. The game is more than welcoming for both fans of the original and newcomers to the series and is high amongst the better gaming experiences I've had this year. It might not bring anything particularly new to the genre, but those who choose to pick it up will be provided with superb value for their money.

Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
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12 kişiden 12 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 28.6 saat
Yayınlanma: 17 Eylül, 2014
+ its runic, + theres a demo (and its a decent one), + interesting classes, + great loot, + pets, + replayability, + its on steam, + moddable!, + no internet required... This game focuses on FUN, not soaking players.

Game : 9.5/10
Graphic : 9.5/10
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