Una nueva mazmorra se ha añadido a Realm of the Mad God: ¡Davy Jones' Locker! ¡Combate fantasmales secuaces, derrota al mítico rey pirata y reclama su tesoro!
Análisis de usuarios:
Muy positivos (243 análisis) - El 81% de los 243 análisis de los usuarios en los últimos 30 días son positivos.
Muy positivos (23,815 análisis) - El 82% de los 23,815 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 20 feb. 2012

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Actualizaciones recientes Ver todos (21)

18 de mayo

Patch Notes 27.7.X.14 (2017/05/18)

Hey everyone!

This month, we decided to invest time on necessary backend changes to improve the game’s stability and performance. This is an ongoing effort that we think most of you will agree to prioritize over always pumping in new content all the time. That being said, we’re not leaving you dry! We added a slightly reworked Cave of a Thousand Treasure as drop in Godlands, and you can meet your new best buddy in your Guild Hall: Friendly Guill, the Guild Guy.

We also allocated a significant amount of time in fixing some legacy bugs and adding a bunch of UI improvements that we hope you will enjoy and give constructive feedback on.

You can discover the changes below, in the Patch Note details:



- Djinns in Godlands now have a low chance to drop a portal to Cave of a Thousand Treasures!

- Guill the friendly guild NPC is now ready and eager to serve! Don’t be shy, say hello to him. You’ll find him in your Guild Hall.


Tweaks & Fixes

- Disconnect Timeout has been lowered from 10 minutes to 2 minutes

- Optimized character list loading time for players with a large amount of items

- Fixed a disconnect issue in the Cave of a Thousand Treasures and re-designed flame trap room

- Lair of Draconis minions needed for progression no longer get stuck in walls

- Character Slot Unlocker and Vault Unlocker items are now only usable in the vault

- Mysterious Crystals, Dragon Eggs and Sumo Masters will now spawn with their own tile to remove obstacles

- After the Hermit God dies, the deep water will turn into normal water after a short while (no more lost loot!)

- Arrow feathers from Bow of Fey Magic should now be purple to be consistent with other bows

- Green Satellite (monster) no longer loses a piece of itself when flying around

- Skins now always display the Skin Class in the item description

- Pet Stones now always display the Family Change warning message in the item description

- Reduced Avatar of the Forgotten King spam, Killer Pillar phase is now only announced by the Avatar itself

- Fixed a few typos in item descriptions and Oryx taunts


UI Update

- Character selection screen now displays how maxed a character is (x/8)

- Character selection screen now displays the current pet of the character

- Character selection screen hover now displays backpack content

- Character selection screen hover now displays stats (also forces numeric text on hp/mp bar)

- Disabled shortening player names (mini map and lock list tool tips)

- Mini map: group tool tip and teleport menu background should now scale correctly with the text

- Mini map: enemies will always render on top

- Quest arrow/portrait now updates immediately

- The experimental “decamenu” is now active by default

- Added experimental toggle option to display how many potions of a certain stat are still needed to max it, applies to both selection screen hover and in game stats panel (only when level 20, disabled by default)

- Added experimental mini-map toggle option for slightly different colors for locked/unlocked players, locked/unlocked guild mates and locked/unlocked white names (disabled by default)

- Added a new cursor and fixed existing ones (thanks to Chvzto!)



- Added a new batch of Skins and Pet Stones

- Made fixes to the following Skins / Dye Masks: Slime Rogue


That’s it for now! Big thanks to all our testers out there, you know who you are! Please note that we welcome feedback on the UI changes, such as the minimap colors - so don’t hesitate to drop a word. As usual if you have questions, remarks or suggestions, fire away!

And don’t worry, Muledump will still be usable with the changes, simply add &muleDump=true to the URL parameters.

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27 de abril

Patch Notes 27.7.X.13.1

Hey there people! Did you get to enjoy Easter and get smashed by Biff the Buffed Bunny? Here’s a small patch in preparation of the next one.



- Mountain Temple Event Chest! Come one come all to get plenty of loot, including the exclusive Woodland Huntress in celebration of Arbor Day. As per usual, remember that the Chest will only spawn once all the enemies in the dungeon have been eliminated. The Event will end on Tuesday May 2nd at 6pm CET.



- Biff the Buffed Bunny and his eggs has finally left the Realm. The Easter Event is over.


Balance - Mountain Temple

- Increased Daichi HP by 25%

- Added Invincibility Phases

- Added Pierce to Elemental Shots

- Increased the number of monsters

- Added guaranteed Def Pot + 1 additional Random Pot drop (per dungeon not per player)

- Added 15 players limit

- Fixed a few typos and bugs


Fix & Tweaks

- All Keys should now have 200 FP.

- All Skins should now drop in SB Bags (to avoid bot looters).

- Mini Rosen & Rosen Skins should now be properly credited to their respective artist (thanks Lovens & Univoid)

- Added Time Restriction on Creating Guild / Changing Guild Rank to fix an exploit.

- The portal to the Ivory Wyvern in the Lair of Draconis no longer despawns.


That’s it for now! If you have questions, remarks or suggestions, fire away!

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Acerca de este juego

Realm of the Mad God es el primer MMO Free to Play estilo bullet hell. Agrúpate con docenas de jugadores y combate a través del Reino del Dios Loco, Oryx. Con un estilo retro de 8 bits, Realm es una evolución del juego MMO tradicional. Una docena de clases y cientos de objetos que descubrir hace que Realm sea fácil de jugar pero difícil de dominar. Los jugadores pueden echar 5 minutos en Realm o quedarse horas conectados, porque no hay nada que instalar o descargar.

Características principales

  • ¡Combate de acción!: Nada de batallas por turnos, solo pericia corriendo y disparando.
  • Batallas de jefes épicas: Navega entre dementes lluvias de balas disparadas por horribles demonios.
  • Verdadero juego cooperativo: Toda la experiencia se comparte y ganas por jugar en equipo.
  • Magnífico arte de 8 bits: Estilo retro directo de la era de los 8 bits.
  • Más de una docena de singulares clases de personaje: Juega como un poderoso hechicero, un astuto místico o un duro guerrero.
  • ¡Botín!: Cientos de armas, pociones, armaduras y anillos.
  • Muerte permanente: Morir bien tiene importancia en Realm. Gana fama si sobrevives lo suficiente y matas muchos monstruos.
  • Oveja: La oveja dice "Beee".

Requisitos del sistema

Mac OS X
    • SO: Windows XP o posterior
    • Procesador: 2.33 GHz o superior compatible con x86
    • Memoria: 1 GB de RAM
    • Disco Duro: 100 MB de espacio libre
    • SO: Mac OS X v10.6 o posterior
    • Procesador: Intel Core™ Duo o superior
    • Memoria: 1 GB de RAM
    • Disco Duro: 100 MB de espacio libre
Análisis de usuarios Más información
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Muy positivos (23,815 análisis)
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