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Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.
發售日: 2008年10月20日
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Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.


  • Roll, jump, and launch your way through several diverse and detailed environments
  • Addictive, fast-paced gameplay
  • Online leaderboards (see how you rank against players around the world!)
  • Achievement system
  • Unlock new abilities, maps, mini-games and skins
  • Enjoy free content updates that include new maps, abilities, mini-games, zones and achievements
  • Engage in some quick fun with a variety of mini-games
  • Xbox 360 and standard controller support
  • Included Map Editor with online sharing (make your own maps and share them with friends!)

系統需求 (PC)

    • Supported OS: Windows® XP, Windows Vista, Windows 7 or Windows 8.1
    • Processor: Intel Core 2 Duo 1.6GHz or faster, AMD Phenom II or higher
    • Memory: 2GB
    • Graphics: nVidia Geforce® 5600 or equivalent (must support Pixel Shader 2.0)
    • DirectX® Version: DirectX® 9.0 or higher
    • Hard Disk Space: 1 GB

系統需求 (MAC)

    • Supported OS: Snow Leopard (10.6) or newer
    • Memory: 2 GB
    • Hard Disk Space: 1GB

Linux 系統需求

    • Processor: Intel Core 2 Duo 1.6GHz or faster, AMD Phenom II or higher
    • Memory: 2 GB
    • Hard Disk Space: 1 GB
    • Video Card: nVidia Geforce® 5600 or equivalent (must support Pixel Shader 2.0)
具參考價值的客戶評論
17 人之中有 13 人(76%)認為這篇評論有參考價值
此帳號擁有 131 款產品
2 篇評論
2.4 記錄時數
Super fun game. Enjoyable mix of platform race and puzzle.
張貼於:2013年11月28日
這篇評論有參考價值嗎?
13 人之中有 9 人(69%)認為這篇評論有參考價值
此帳號擁有 128 款產品
47 篇評論
9.6 記錄時數
This game was off to a grueling start when I got myself stuck against a wall in the hub world within the first minute (and somehow got a "7 seconds of airtime" achievment while doing so). After restarting the level, all the doors locked themselves for no good reason, forcing me to restart yet again.

Things only went downhill from there. The level design itself was boring, unimaginitive, and generally extremely easy, consisting of platforms made of dated textures suspended in vast amounts of empty space. Almost every level ended in the exact same way (one giant jump ramp to the finish). Most of the challenge came through the glitchy air physics and camera. I frequently lost my jumping ability for no good reason. Even if you do manage to get past it all, there's surpisingly little content for a game with the subtitle "Extended Edition". I finished the game start to finish in about an hour and a half.

In the end, this both looks and feels like a tech demo from the late 90's than a proper game. It seems to be trying to be another Marble Blast or Super Monkey Ball, but it falls short in almost every imaginable way. Just roll right on past this old clunker.
張貼於:2013年12月8日
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15 人之中有 10 人(67%)認為這篇評論有參考價值
此帳號擁有 122 款產品
41 篇評論
3.9 記錄時數
It's short, but sweet. The environments look nice, and the gameplay is mostly smooth. It's enjoyable. There's not much else to say, really.
張貼於:2013年11月26日
這篇評論有參考價值嗎?
13 人之中有 8 人(62%)認為這篇評論有參考價值
此帳號擁有 62 款產品
3 篇評論
1.9 記錄時數
Spectraball is told to be a puzzle and platformer game. While the platformer part may be right, it is not a real puzzle game as thinking is not required. The so-called puzzles are way too linear and obvious to be a challenge and the only hard thing is beating your own timerecord, which shouldn't be the case for a puzzle game.
The graphics may have a rather good quality compared to other games of the genre, but there are a ton of useless and not good-looking shaders that make the game look even more unrealistic than it already is because of the platforms hanging free in the air (which is of course needed to qualify the game as a platformer, the devs may think) An example of the shaders that were put in the game without thinking can be seen in the screenshots: Every surface reflects the magic shine of the ball, may it be stone, dirt or snow.
The level-design is done very poorly and broken. The major problems include but are not limited to: Way too easy and boring parts, shadows hiding passages that don't seem to be meant as a secret passage (It would make no sense to hide it), and most importantly: About 50% of the obstacles are easy to overcome by just speeding towards them and then jumping all over the puzzle, skipping the complete part that would of course not have been a challenge otherwise.
The gameplay is way too short. I was able to complete the whole game in only 2 [Edit: 3] hours of gameplay. I did not try to be as fast as I can and instead tried to have fun with the whole world, but there are no extra parts or passages in it, only the straight obvious ways the player needs to take. I also played many levels multiple times because I got tired of this game when I first tried it and then decided to play it completely several months later.

I definetely do not recommend the game. Only 2 [Edit: 3] hours of gameplay are not worth the price and I did not enjoy any level of it and would not even have bought it if it was on sale for 20% of the full price if I knew that before.
I remember playing Ballance on my old computer, if anybody knows that. It is not as fast as Spectraball but sure has its similarities, being a true puzzling and platforming game. Why don't you have a look at that instead?
張貼於:2013年12月28日
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4 人之中有 3 人(75%)認為這篇評論有參考價值
此帳號擁有 117 款產品
5 篇評論
4.8 記錄時數
Spectraball offers a beautiful world filled with arcane and abstract landscapes and relaxing music. Cool off as you gracefully roll from place to place, solving simple physics puzzles and navigating obstacles.
Spectraball is great for a quick once-through and an easy pass of a small chunk of time.
張貼於:2013年11月21日
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