Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.
Brugeranmeldelser: Hovedsagelig positive (306 anmeldelser) - 72% af de 306 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 20. okt 2008

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23. august 2015

From the makers of Spectraball comes: Bob Was Hungry

Hello everyone! We here at Shorebound Studios are seriously proud to announce our latest title Bob Was Hungry. You can check out the trailer below!

https://www.youtube.com/watch?v=s3gMm9Qm7n0
The game is available at a discounted price of $9.99 until September 2nd! It will then rise to $14.99. You can head on over to the Bob Was Hungry Steam Store Page to buy it!

Like Spectraball, Bob Was Hungry is a precision platformer. Unlike Spectraball, Bob Was Hungry is 2.5D. Left, right, jump, and dash is all you'll need to traverse the various perils through the 170 levels of the game, but don't let that deceive you. This game is extremely challenging! We really think the fans of Spectraball will really enjoy Bob Was Hungry!

Bob Was Hungry supports up to 8-player online multiplayer, so don't forget to let your friends know so you can all play together!

So far we have only released for Windows, but we are working on a Mac build and will get it out as soon as we can!

We really hope you enjoy Bob Was Hungry!





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Om dette spil

Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.


  • Roll, jump, and launch your way through several diverse and detailed environments
  • Addictive, fast-paced gameplay
  • Online leaderboards (see how you rank against players around the world!)
  • Achievement system
  • Unlock new abilities, maps, mini-games and skins
  • Enjoy free content updates that include new maps, abilities, mini-games, zones and achievements
  • Engage in some quick fun with a variety of mini-games
  • Xbox 360 and standard controller support
  • Included Map Editor with online sharing (make your own maps and share them with friends!)

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    • Understøttede operativsystemer: Windows® XP (32-bit) eller Windows Vista (32-bit eller 64-bit)
    • Processor: 1,5 GHz Pentium 4, AMD Athlon 1500+ eller kraftigere
    • Hukommelse: 512 MB
    • Grafikkort: nVidia GeForce® 5600 eller tilsvarende (skal understøtte Pixel Shader 2.0)
    • DirectX®-version: DirectX® 9.0 eller nyere
    • Lydkort: Direct X 9.0-kompatibelt
    • Harddisk: 360 MB
    • Hukommelse: 512 MB
    • Harddiskplads: 360 MB


    • Processor: Intel Core 2 Duo 1.6GHz or faster, AMD Phenom II or higher
    • Memory: 2 GB
    • Hard Disk Space: 1 GB
    • Video Card: nVidia Geforce® 5600 or equivalent (must support Pixel Shader 2.0)
Hjælpsomme kundeanmeldelser
6 af 8 brugere (75%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
4.4 timer bogført
Indsendt: 21. august 2015
Ready to roll?

Spectraball is a platforming game that has both challenging puzzles, and an appealing art style. I got the game because I got 50% off with the coupon for completing a badge, and I must say it is pretty addicting for $3. You play as a ball and the goal is to get to the end of the level through a series of platforming and puzzle solving. The camera control is pretty spot on when you are playing, and each level introduces a new map mechanic that can make the game more challenging. The game has a few bugs which are pretty minor, nothing huge. However, one of the bugs I feel must be said is when you die the camera flips around to where you are supposed to go. So for example if you get to a checkpoint and the correct way is north, when you die and spawn you will be facing south.

All in all I definitely recommend this game to anyone who enjoys platforming and puzzle solving.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
2 af 2 brugere (100%) fandt denne anmeldelse brugbar
0.8 timer bogført
Indsendt: 3. februar
The physics work well, and the puzzles are good. I have just a few gripes with the game:

1. Checkpoints aren't placed in spots where they absolutely should be placed. This leads to replaying easy areas that lead into trickier areas, sometimes over and over to the point of annoyance.

2. The camera has some wonkiness (which is actually poor level set up) and leads to situations where you can't see the ball. This is less of an issue than #1, but from time to time, it's still annoying.

3. You can easily screw up on loops by pressing in the wrong direction (which is actually the direction you start the loop on). In most games that change your direction while moving, the movement continues in the direction of momentum as long as you keep the movement button pressed in the same direction you started with, which is what they should have done here.

4. Level size is much larger than one would expect starting even from the first level. Smaller levels up front, longer levels as you progress should be how it goes.

Overall though, a decent game. I would prefer if this was more of an RPG, as the levels are long enough to support some kind of progression for the ball (more speed, better control, etc.).
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
3 af 4 brugere (75%) fandt denne anmeldelse brugbar
2 personer fandt denne anmeldelse sjov
1.0 timer bogført
Indsendt: 11. januar
Well, it's a first person BALL game. If you expected more out of this, joke's on you.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
2 af 3 brugere (67%) fandt denne anmeldelse brugbar
5.8 timer bogført
Indsendt: 28. august 2015
Spectraball is a really good game comparable to Super Monkey Ball (the first one on Gamecube was amazing, and 2 was pretty good too). You control a ball, and must guide and jump your way through many obstacles to get to the goal. There aren't many courses, but they are fairly long and challenging. There were many points I had to keep playing a part over and over again to get to the next checkpoint. The game itself (excluding replaying levels and mini games) is short. I'd say around 2 hrs long... if even that. Still, I had a good time playing this game and I recommend it.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
2 af 3 brugere (67%) fandt denne anmeldelse brugbar
2 personer fandt denne anmeldelse sjov
5.8 timer bogført
Indsendt: 26. januar
You simply progress through straightforward levels by contoling a ball that is only able to roll and jump. No gameplay diversity, no puzzles, no skills required, and in the end the game fastly start becoming boring. On the other hand I don't regret spending 25 cents and 30 mins because it reminded me an awesome Ballance game from my childhood.

4/10
Fandt du denne anmeldelse brugbar? Ja Nej Sjov