Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.
Κριτικές:
ΣΥΝΟΛΙΚΑ:
Κυρίως θετικές (313 κριτικές) - Το 73% από τις 313 κριτικές των χρηστών για αυτό το παιχνίδι είναι θετικές.
Ημερομηνία κυκλοφορίας: 20 Οκτ 2008

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Αγορά Spectraball

 

Σχετικά με αυτό το παιχνίδι

Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.


  • Roll, jump, and launch your way through several diverse and detailed environments
  • Addictive, fast-paced gameplay
  • Online leaderboards (see how you rank against players around the world!)
  • Achievement system
  • Unlock new abilities, maps, mini-games and skins
  • Enjoy free content updates that include new maps, abilities, mini-games, zones and achievements
  • Engage in some quick fun with a variety of mini-games
  • Xbox 360 and standard controller support
  • Included Map Editor with online sharing (make your own maps and share them with friends!)

Απαιτήσεις συστήματος

Windows
Mac OS X
SteamOS + Linux
    • Supported OS: Windows® XP, Windows Vista, Windows 7 or Windows 8.1
    • Processor: Intel Core 2 Duo 1.6GHz or faster, AMD Phenom II or higher
    • Memory: 2GB
    • Graphics: nVidia Geforce® 5600 or equivalent (must support Pixel Shader 2.0)
    • DirectX® Version: DirectX® 9.0 or higher
    • Hard Disk Space: 1 GB
    • Supported OS: Snow Leopard (10.6) or newer
    • Memory: 2 GB
    • Hard Disk Space: 1GB
    • Processor: Intel Core 2 Duo 1.6GHz or faster, AMD Phenom II or higher
    • Memory: 2 GB
    • Hard Disk Space: 1 GB
    • Video Card: nVidia Geforce® 5600 or equivalent (must support Pixel Shader 2.0)
Χρήσιμες κριτικές χρηστών
10 από 11 άτομα (91%) βρήκαν αυτή την κριτική χρήσιμη
14.1 ώρες στο μητρώο
Αναρτήθηκε: 13 Φεβρουαρίου
It's not a great game. Everything is kinda mediocre, and there is a fair share of bugs, but it has its moments and I still had a lot of fun. I feel like I've been missing out all these years.

This is not a puzzle game, which is OK. The buttons add minimal depth; they just move or explode something to let you proceed. Thinking is limited to figuring out where to go, which can be frustrating but sometimes also fun.

Movement is also as simple as it gets. But it's all about the environments. There is a lot of variety and many interesting parts that require much attention to the execution.

I think this is the perfect game to practice the Steam Controller (mainly controlling camera).

★★★★★★★☆☆☆
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
3 από 4 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
0.8 ώρες στο μητρώο
Αναρτήθηκε: 3 Φεβρουαρίου
The physics work well, and the puzzles are good. I have just a few gripes with the game:

1. Checkpoints aren't placed in spots where they absolutely should be placed. This leads to replaying easy areas that lead into trickier areas, sometimes over and over to the point of annoyance.

2. The camera has some wonkiness (which is actually poor level set up) and leads to situations where you can't see the ball. This is less of an issue than #1, but from time to time, it's still annoying.

3. You can easily screw up on loops by pressing in the wrong direction (which is actually the direction you start the loop on). In most games that change your direction while moving, the movement continues in the direction of momentum as long as you keep the movement button pressed in the same direction you started with, which is what they should have done here.

4. Level size is much larger than one would expect starting even from the first level. Smaller levels up front, longer levels as you progress should be how it goes.

Overall though, a decent game. I would prefer if this was more of an RPG, as the levels are long enough to support some kind of progression for the ball (more speed, better control, etc.).
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4 από 7 άτομα (57%) βρήκαν αυτή την κριτική χρήσιμη
3 άτομα βρήκαν αυτή την κριτική αστεία
5.8 ώρες στο μητρώο
Αναρτήθηκε: 26 Ιανουαρίου
You simply progress through straightforward levels by contoling a ball that is only able to roll and jump. No gameplay diversity, no puzzles, no skills required, and in the end the game fastly start becoming boring. On the other hand I don't regret spending 25 cents and 30 mins because it reminded me an awesome Ballance game from my childhood.

4/10
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
40 από 55 άτομα (73%) βρήκαν αυτή την κριτική χρήσιμη
2 άτομα βρήκαν αυτή την κριτική αστεία
9.6 ώρες στο μητρώο
Αναρτήθηκε: 8 Δεκεμβρίου 2013
This game was off to a grueling start when I got myself stuck against a wall in the hub world within the first minute (and somehow got a "7 seconds of airtime" achievment while doing so). After restarting the level, all the doors locked themselves for no good reason, forcing me to restart yet again.

Things only went downhill from there. The level design itself was boring, unimaginitive, and generally extremely easy, consisting of platforms made of dated textures suspended in vast amounts of empty space. Almost every level ended in the exact same way (one giant jump ramp to the finish). Most of the challenge came through the glitchy air physics and camera. I frequently lost my jumping ability for no good reason. Even if you do manage to get past it all, there's surpisingly little content for a game with the subtitle "Extended Edition". I finished the game start to finish in about an hour and a half (and then threw it on while I slept a year later when trading cards came out).

In the end, this both looks and feels like a tech demo from the late 90's than a proper game. It seems to be trying to be another Marble Blast or Super Monkey Ball, but it falls short in almost every imaginable way. Just roll right on past this old clunker.
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21 από 25 άτομα (84%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
5.7 ώρες στο μητρώο
Αναρτήθηκε: 29 Σεπτεμβρίου 2013
Spectraball is an impressive 3D version of the old 'Marble Madness' style of time based skill tester game. Guide your Spectraball through the maze as fast as you can trying to avoid the traps.

Controls are easy enough, but does take some practice to move & rotate camera together. I liked the level designs, each being very uniquely themed & scaling in complexity (although there are not many to choose from making it relatively short game). There are some challenging sections which need precise control of your ball, which I found myself dieing over & over. This wasn't overly frustrating as resetting is friendly.

I felt a sense of accomplishment when I figured the next step out sometimes as there are some areas you need to stop, look & discover what's next - its not always obvious or easy on later levels. So it may be relatively short, but the what you get in the content is good.

In 2012/13 the game got complete engine overhaul, now called the 'Extended Edition', including some additional content - now less buggy & it looks great! Awesome little game for the price! Not too many like it.

Found this video on the community hub that had some good gameplay in it if you want to see more (straight gameplay so may contain spoilers):
http://steamcommunity.com/sharedfiles/filedetails/?id=194797951 (Gameplay footage uploaded by WizFish)


If you enjoyed reading this review, please follow True Blue Reviews for more recommendations!
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