Dystopia is a cyberpunk game on the Source engine that places the player into tense combat situations in a high-tech world spanned by computer networks. Playing as either Punk mercenaries, or Corporate security forces, the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace.
User reviews:
Very Positive (15 reviews) - 80% of the 15 user reviews in the last 30 days are positive.
Very Positive (710 reviews) - 85% of the 710 user reviews for this game are positive.
Release Date: Sep 10, 2005

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Half-Life 2 Mod


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May 11

Valve Broke Dystopia Again. See Here For Fix

So here's the deal. Valve definitely broke Dys. However, they did leave us an option to make the game playable again, but you will be required to make the change manually yourself.

To fix your Dystopia, in your Steam Library, right click the game and go to Properties. From there, go to the "Beta" tab, and select "Previous" (NOT PREVIOUS_UPCOMING!). Once you do that, your Dystopia should "Upgrade" (which is really and SDK downgrade).

This should fix the issues for now. I will look into merging the new SDK code into the Dystopia 1 code and release Dystopia 1.42 (no promises).

Server Admins: I recommend NOT updating your servers.

If you find any bugs or issues, please report here: http://steamcommunity.com/app/17580/discussions/0/357286119100333747/

29 comments Read more


“...a super sleek, fast paced , 100% Cyberpunk treat for the whole family.”

“...an ambitious conversion for Half Life 2”
PC Gamer (UK)

“...translating that dirty ‘hi-tech low-life’ [Cyberpunk] chestnut into a balanced multiplayer game”
PC Zone

About This Game

Dystopia is a cyberpunk game on the Source engine that places the player into tense combat situations in a high-tech world spanned by computer networks. Playing as either Punk mercenaries, or Corporate security forces, the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace.

Cyberspace is a three dimensional representation of the world's network. Inside cyberspace players will launch programs to hack into systems linked to the physical world while fighting off enemy hackers and defending critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two.

The player will be immersed in action packed battles, whether the player is a heavily augmented combat mercenary armed to the teeth with the latest in firepower, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node; they'll be immersed in an action packed battle. Only through skillful use of the high tech arsenal we're making available and intelligent team play will players truly jack-in and kick ass.

Puny Human is a collection of dedicated and talented gamers who are creating this action packed multiplayer game. Dystopia draws on the themes and concepts of the cyberpunk genre and implements ideas born out of years of gaming experience. With a competitive focused gameplay system, we hope to produce the next step in online multiplayer gaming.

  • Dual layer gameplay; interlinked realworld and cyberspace
  • A highly detailed futuristic "realworld" environment
  • A 3D "cyberspace" computer network environment
  • Unique player configuration system
  • 12 maps with 3 to 5 unique objectives per map
  • 12 high powered primary weapons
  • 14 selectable implants to customize your loadout
  • Completely free to play!

System Requirements

    Minimum: 1.2 GHz Processor, 256MB RAM, DirectX 7 level graphics card, Windows XP, Mouse, Keyboard, Internet Connection

    Recommended: 2.4 GHz Processor, 512MB RAM, DirectX 9 level graphics card, Windows XP, Mouse, Keyboard, Internet Connection

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Very Positive (15 reviews)
Very Positive (710 reviews)
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537 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
5.9 hrs on record
Pre-Release Review
Posted: September 24
Unique fps, with a different style of gameplay in the "real world" and the virtual one, where you play as an embodiment of your hacks. Deserve to be tried before judjed
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2 of 5 people (40%) found this review helpful
Not Recommended
6.7 hrs on record
Posted: October 4
this game crashes when i load a sever i only use this game for garrys mod
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Most Helpful Reviews  Overall
97 of 102 people (95%) found this review helpful
52 people found this review funny
62.3 hrs on record
Posted: September 4, 2014
Needs players then it'll be one of the better source mods ever.

The problem is...

"Hello? Anyone wanna play?"

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102 of 116 people (88%) found this review helpful
6 people found this review funny
17.5 hrs on record
Posted: November 26, 2013
Ok, this game is UNIQUE, unlike you or snowflakes. Nothing plays like this game. It's objective based and takes place in 2 dimensions. In the physical world, you get all sorts of very cool futuristic weaponry and abilities like radars, sonars, invisibility, medical implants, heat-vision, etc. You can throw spidernades, direct rockets in your enemie's face, rocketfist their ♥♥♥, mow them down, desintegrate, electrify, bomb, chop them down as a bunnyhoppin cyberninja, whatever! And you can hack into the virtual world where you rocket jump, run like sonic and get into wall-running MLG-pro psychedelic laserfights.

Everything is fine-tuned, there is voice commands, the weapons are a pleasure to use and the way the mod plays is simply beautiful. Also, the music is pretty boss. It makes all the cyberman-shooting look cool.
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73 of 75 people (97%) found this review helpful
4 people found this review funny
895.2 hrs on record
Posted: June 10
ATTENTION ALL NEW PLAYERS: Due to a new SDK, Dystopia will crash when you attempt to join a new server. To fix this, go to your library, right-click on Dystopia, and go to Properties. Once there, click on the Betas tab. In there you should see a drop-down menu asking you which beta you would like to opt into. Click on it and select "Previous - The previous release". This is the only way to play Dystopia for now. An update fixing this issue is in the works. Please be patient everyone.
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76 of 84 people (90%) found this review helpful
2 people found this review funny
1.6 hrs on record
Posted: May 9, 2014
It may come as a surprise to see that I have, I believe, no hours in Dystopia. Yet, I'm writing a review for it. This is because I played the old version of Dystopia, before it had a store page. Dystopia is an incredibly important game to me, in that it is the game that got me to play PC games. Before Dystopia, I didn't know that PC was really a gaming platform. I remember being at my Mom's boyfriend's house, and hanging out with his child (who was almost twice my age) and watching him play it. I was blown away by the futuristic look of everything, and all the little secrets he knew about in the community-made levels. Not to mention, watching him hack whilst in cyberspace just seemed incredible to the eight or nine year old me. So, I wanted to play it. So I got Steam. But I couldn't play it, because it wasn't a stand-alone game. It was a mod. So I needed Half-Life 2. But I couldn't run Half-Life 2, and by proxy Dystopia, because my PC was trash at the time. Finally, I obtained a PC that I could play Dystopia on, and... it was dead. Hardly anyone played it. The game had died by the time I was finally able to get around to playing it. So there I was, 11 or so years old, unable to properly play the game I had up until then so longed to play and I thought to myself, "Well... I guess I could try out this Half-Life 2 game. Maybe it will be alright. The guy on the cover looks like a nerd though..."
So that's why Dystopia is important to me. Not only did it get me to start playing PC games in general, but it got me to start playing PC games on what is perhaps the greatest game of all time. So, even if it's still dead, I have to thank it for that. And maybe, just maybe, some day it will be revived and I'll be able to -really- play the game.
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69 of 79 people (87%) found this review helpful
6 people found this review funny
1.5 hrs on record
Posted: October 24, 2014
I would recommend this game 1000 times if I could. Everybody, get this game, the playerbase is too little.
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48 of 52 people (92%) found this review helpful
2 people found this review funny
127.1 hrs on record
Posted: October 19, 2014
When I browse around for a game or mod with this type of setting (sci-fi, cyber punk, future fantasy), i see so many games that look pretty with hyper-stylized artwork. The character models seems to be a mash up of every sci fi flick + anime/manga ever made. They come complete with a trailer that was cut and directed by/for an audience with a mental maturity level that never advanced beyond grade school. I am impressed by their focus but I have been repeatedly disappointed by such lack of effort when it comes to game play.

I present to you Dystopia, a diamond of a game hidden in the endless sea of mediocrity. This game is OLD, however, it hasa aged quite well. Developed many years ago for the original source engine, and has since been updated to the more current engine.

It is hard to ask for more depth in Dystopia's game play. A Wonderful mixture of intense combat and teambased strategy. Pick your class of combatant and fight in meatspace (physical world) with a powerful and diversified arsenal. Modify your current loadout with balanced system of cybernetic implants that can give you huge bursts of speed and jump height, or give you predator-style optical stealth camoflauge, or thermal vision to track heat signatures of stealthed enemies, or.. the Cyberdeck implant.

The Cyberdeck implant is the real game changer. Not only do you fight in the physical "Meatspace", the cyberdeck implant allows the user to "Deck" in to Cyberspace of a terminal that gains access to something in the Meatspace such as thermal turrents (see what i did there?), control power or unlock doors and paths to certain objectives, enable a fusion ray to vaporize enemies in its path, or even launch a nuke to end the game.

Cyberdeck users dont have it easy though, because if you can deck in, so can the enemy. Combat your enemy even in Cyberspace over the controll of the terminal, and Cybercombat is a whole different ball game..

So much depth, so many variables, so many scenarios each map presents. This game is ripe for eSport, as the community hosted its own Dystopia Global League (DGL) many years ago, only to fall due to lack of exposure and player base.

The developers and the core community is quite small but extremely loyal and supportive. I am proud to be one of those that has contributed to the development of the game (albeit just a small monitary contribution).

I wish this recommendation entices you to try Dystopia. You will definitely enjoy it as I have for nearly 8 years now.
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83 of 107 people (78%) found this review helpful
4 people found this review funny
1,993.5 hrs on record
Posted: November 25, 2013
best mod ever. you can trust me, I'm an expert.
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41 of 42 people (98%) found this review helpful
6 people found this review funny
2.1 hrs on record
Pre-Release Review
Posted: December 11, 2014
When Dystopia came out in 2005 as a mod for the then brand-spankin'-new Half-Life 2, the screen shots looked cool enough that I decided to use a gigantic chunk of my internet's monthly download limit (gg, Aussie internet) to give it a try.

What followed absolutely set my personal bench mark for online FPS games for the next decade.

It may be just a mod, and it may have been released by a small team- but make no mistake. 10 years later, there hasn't been a single multiplayer game released that even comes remotely close to touching Dystopia in terms of how good it is. Halo and CoD with their multi-million dollar budgets? Get that ♥♥♥♥ out of here. It's not even on the same planet, and I say that as a player of both. That this mod died out never having recieved the attention it deserved is one of gaming's biggest unknown tragedies.

The split objective system which sees each team attempting to take objectives in both the real world and the cyber world requires a level of coordination and teamwork that no FPS has even attempted to recreate since. You can dominate on the field as much as you want, blasting the other team to kingdom come as soon as they respawn- but unless you have a guy in cyberspace that knows what he's doing to get those doors open for you, you aren't going anywhere near the objective, sorry. The thrill of successfully sneaking behind enemy lines to find a hacking terminal that you can use to quickly unlock an unwatched backdoor or call an elevator to let in your friends with the big guns is a huge rush.

The class system lets you choose from a standard 3-class list (light, medium, heavy) each with it's own possible loadouts. Maybe you'll be a light cloaked stealth guy with hacking gear. Maybe you'll be a walking behemoth with a rocket launcher on one arm and a pneumatic fist to punch people's heads off on the other. The weapons are balanced nicely and there's no 'perfect' loadout that trumps them all, it's just important to have the right one at the right time.

Dystopia remains to this day the only game I would unflinchingly give a 10/10. Download it. Tell your friends. Bring it back.
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Recently Posted
345.9 hrs
Posted: October 22
This one goes right to the top of the "All-Time Best Futuristic/Cyberpunk FPS" list. Despite not building it from scratch and using a very high-quality tool already available in the market, the Dystopia (amateur) team managed to replace virtually all of the artistic assets and core aspects of gameplay on Valve's Half-Life 2 Source graphics/physics engine. Released for free for the first time in 2005, Dystopia delivered an ultra hi-tech, fast paced FPS that takes you into a heavily computerized post-modern world.

The game takes place in 2069 and depicts a world dominated by megacorporations. In its universe, players are spawned as combat clones and fight for two warring factions, either as oppressed renegades (Punk Mercenaries) or private security contractors (Corporate Security Forces).

Punk Organisations
There are many of them, each with its own agenda and modus operandi. They are essentially any group operating against corporations. While not necessarily outlaws, the vast majority of punks are wanted by governments or corporations around the globe. Punks are organisations of people that can be hired for mercenary missions and/or that operate outside of the "normal boundary" of the law. These groups range from highly trained special forces to the local mafia's hitmen. Any form of contractual mercenary force, operating without proper documentation, is illegal in almost all modern countries. Discovery of a contract can be disastrous to both the client and the punk organisation. This leads to many clandestine meetings in back-alleys between corporate and punk representitives. It is dangerous to make connections with a punk organisation, not only because of legal reasons but also because of the unpredictability and secrecy of the groups. Hired Punk factions can be allied with a rival organisation of the client. Revenge killings are not unknown. Double-crossing is also disastrous, occuring when a Punk faction accepts contracts from opposing forces, and secretly sabotages both, while taking both payments.

There are tens of thousands of registered corporations around the world, operating on different fields of industry and following distinct guidelines. Some are huge like Walktek or DataTrust. Most single corporations are owned by other, larger corporations.
It's tempting to say that in 2069 the Mega Corporations have taken all the power from the world governments, but this is not entirely true. The relationship is usually symbiotic and governments are completely dependant on corporate trade, technology and security to maintain their peace and economy. Without the corporations, many nations would literally wither out and die. At the same time, corporations have no desire to govern. In fact much of their strength stems from not ruling. They, instead, delegate this task to the governments of the world, which maintain the social order and public infrastructure necessary for a stable economy. The governments create a place in which the corporations can thrive.


Along with the backstory and highly detailed environments, one of the great features you'll notice as soon as you login to Dystopia is a kickass soundtrack by techno artist Bioxeed. It really adds up to the immersion.

The primary game mode is asymmetrical and objective driven, one team holds out while the other fights against the clock. Players battle against each other in both the physical world (known commonly as meatspace) and the virtual world (cyberspace), with actions in one having an effect on the other. Every map contains a sequence of objectives. Each of these objectives is unique, located in its own area, and associated with multiple interactive devices. The offensive team must complete every objective on the map to win a round.

Because of cyberspace, each environment is dual-layered and demands coordinated action from both teams. Cyberspace is a three-dimensional manifestation of computer networks, a second world sprung from technological advancement. Deckers use cerebral implants to leave their meat-sacks behind and fight over the tangible, digital realm. As avatars, they traverse the memory of servers, execute programs (up to 13 of them are available), orient with different protocols, and transfer through data links. Servers contain nodes that house the control panels of crucial devices. Programs let players interact with these nodes, dissolve opposing avatars, and accelerate their own movement.

Bloody carnage fills meatspace. In this future, organizations get away with murder, but for clones, respawn technology means death is temporary. Keeping the enemy dead and teammates alive requires superior aim, tactical positioning, and communication. Loadouts are fully customizable, and with every respawn comes a chance to change armor class, primary weapon, and implant selection.

Light, Medium, and Heavy Augmented Armors are available - each have with their own unique strengths and weaknesses with varying amounts of health and armor. Choose up to four primary weapons and further customize your selected class by equipping different class based special abilities - implants. Classes with more armor jump higher, have more health, and have more powerful weapons. Classes with less armor are smaller, have more implant diversity, move faster, and have shorter respawn penalties.

Each class has different weapons, and every player respawns with a primary weapon, a melee weapon, some grenades, a machine pistol and some ammo. There are 18 destructive weapons in total, 12 high powered primary weapons, as well as special dispensers that resupply ammo for them and the machine pistol.

You can choose between 14 cybernetic implants to customize your loadout. Active implants drain energy, and are triggered by the player. They won't work without enough energy. Passive implants do not drain energy, and don't need to be triggered. They can all be temporarily disabled by the blast of an EMP grenade.
There are two implant groups: head and body. Lights and mediums have a different number of head and body implant slots. Players may change implants each time they spawn.

There are 14 official maps and a large amount of third party maps in Dystopia. Players are free to develop and submit their own, however they must ensure they integrate well within the game universe, and that they're the highest quality possible. To see a walkthrough for a map, you can navigate to its page and click the "Walkthrough" link. These walkthroughs help familiarize new players with the relatively complex map gameplay found in Dystopia.

Dystopia's team oriented gameplay is extremely suitable for competitive action, and teams have continued to form and participate in Dystopia’s clan scene since the mod's release. A persistent statistics tracking system keeps track of every players combat stats across all active Dystopia servers. Several tournaments and leagues have been organized, and the developer tries to keep the game competitive and balanced with each update.

Team Dystopia is an amateur team that has worked their asses off on their spare time to create this highly detailed, immersive, futuristic, action-packed cyberpunk multiplayer game. It's completely free to play and they're even working slowly on an Unreal Engine 4 Dystopia 2 upgrade, so go ahead and assume the role of a heavily-augmented combat mercenary armed to the teeth with the latest in combat technology, or a twitch-reflex cyberdecker rushing to infiltrate cyberspace nodes! Jack in and kick some as$!
Helpful? Yes No Funny
Air Raid
2.1 hrs
Posted: October 22
This is a really good mod for an extention on Half-Life 2, yet Dystopia has nothing to do with the story Half-Life what so ever. The gameplay is slightly different from the original gameplay of Half-Life 2, the graphics are newer looking even tho this game runs on the same engine Half-Life 2 runs on, and the music is perfect for the games enviorment. It's an ok FPS game it's just this game is a multiplayer and it dosn't have any players playing. I still recommend this game to you and your friends to play, It's worth a try.
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[PC] Nine 🆅🅰🅻🆅🅴 (Sick :c)
0.3 hrs
Posted: October 20
This game is like, Dead.. Probably, i wish it was back up an with players on it!

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{RGANG}Jack The Boi
6.5 hrs
Posted: October 17
A very good fps with wierd cyberpunk elements. Really recommending it!
Helpful? Yes No Funny
43.0 hrs
Posted: October 17
P-Please play this game, I'm so lonely.

No, really though, please play this. People saying don't because "oh, it has no player base right now", well no ♥♥♥♥, if you keep telling people not to play it, no one will and the game will stay dead.

It's a great team based objective FPS with a awesome cyber-punk kicker. Please play this, and tell your friends about this. Don't let this great game die.
Helpful? Yes No Funny
Bromagnon Man
90.2 hrs
Pre-Release Review
Posted: October 15
I used to play this game back when Half Life 2 mods had to be downloaded and manually updated from ModDb. It was a great experience.

The gameplay was truly one of a kind. You'd play with powerful teched up classes, fun and unique weapons, as well as fight in cyberspace. That was a unique part of the mod; the cyber battlefield, where you had to hack as if you were beating information out of a computer. A team needed to work together well in the physical and cyber battlefields in order to be successful, which made the gameplay even more action packed.

This mod has died out after many years. I hope that like Insurgency, this great mod can get a much needed rebirth.
Helpful? Yes No Funny
0.5 hrs
Pre-Release Review
Posted: October 6
played this years ago, when source mods were still a thing, probably dead now though. great game.
Helpful? Yes No Funny
1.1 hrs
Posted: September 27
Used to play this game a lot lot back in 2006-2007 and back then I remember playing it so much, I loved it. So sad to see barely anyone was on it anymore. I got ingame with high hopes but then I got reminded games get forgotten, or rather, mods.
But I do reccomend this mod. I really loved it, and I'd love playing it again if more people were online!
Helpful? Yes No Funny