11. juni 2009 - OppdateringTo nye spillbare Orke-klasser: Lord (Kriger) eller Sjaman.Ny spillmekanikk: Orkene spiser dobbelt så mye mat, lærer kampsportteknikker kjappere, mekker artefakter tregere, og Sjamaen bruker totemer til å kalle frem skapninger og vesen. Flere nye artefakter uavhengig av karakterenes klasse.
Stort sett positive (112 anmeldelser) - 75% av 112 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 30. sep, 2008

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Kjøp Hinterland

Pakker som inkluderer dette spillet

Kjøp Best of TiltedMill Collection

Inkluderer 4 objekter: Children of the Nile: Alexandria, Children of the Nile: Enhanced Edition, Hinterland, Mosby's Confederacy


Om dette spillet

11. juni 2009 - Oppdatering
  • To nye spillbare Orke-klasser: Lord (Kriger) eller Sjaman.
  • Ny spillmekanikk: Orkene spiser dobbelt så mye mat, lærer kampsportteknikker kjappere, mekker artefakter tregere, og Sjamaen bruker totemer til å kalle frem skapninger og vesen.
  • Flere nye artefakter uavhengig av karakterenes klasse.

Om Hinterland

Plyndre, jevn med jorden, og bygg med raske RPG-kamper og strategisk basebygging!
Kan du bygge en levende bosetting, lede folket mot velstand og temme det ville Hinterland?
  • Lagbasert RPG-action – du har en rekke figurer, våpen og strategier til rådighet – leder du angrepet med et sønderknusende angrep med to hender eller står du bak krigere i platebrynje med den trofaste buen din?
  • Byutvikling – velg nybyggere fra et enormt ensemble med figurer, og bevæpne dem for forsvar eller gi dem produksjonsverktøy.
  • Figurutvikling – la enkle bønder utvikle seg til store krigere, og tilpass figuren din med en rekke spesialiseringer.
  • Tilfeldig fantasiverden – hvert spill i Hinterland finner sted på et nytt sted, med ulike ressurser, gjenstander og utfordringer. Forskjellige utfordringer inkluderer en rekke fiender, som orkekrigsleire, plyndrergrupper med mørke alver, gruver fulle av troll, ruinerte byer fulle av vandøde og mye mer.
  • Spill som kan egendefineres – du velger hva slags spill du vil spille, fra et knalltøft spill til en verden uten angripere.
Hinterland er en ny type strategirollespill fra utviklerne av Children of the Nile™, Caesar IV™ og SimCity Societies™.


    • Operativsystem som støttes: Windows® XP eller Vista
    • Prosessor: 1,8 GHz prosessor eller bedre
    • Systemminne: 512 MB RAM Windows XP® (1 GB for Windows® Vista)
    • Skjermkort: 64 MB DirectX 8.1-kompatibelt kort
    • Harddisk: 350 MB ukomprimert ledig harddiskplass
Customer reviews
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Stort sett positive (112 anmeldelser)
Recently Posted
( 24.7 timer registrert )
Publisert: 4. mars
A simple but enjoyable diablo style / town management game.
Helpful? Ja Nei Morsom
( 11.4 timer registrert )
Publisert: 19. februar
Under-rated and under-playd.
10 hours of fun gameplay.
Helpful? Ja Nei Morsom
( 7.7 timer registrert )
Anmeldelser av forhåndsversjon
Publisert: 18. oktober, 2015
This game was close to being good. It's a game that with a bit more effort could have really been great. As it is, it just doesn't have the polish, replayability, and features to recommend.
Helpful? Ja Nei Morsom
( 32.7 timer registrert )
Publisert: 26. september, 2015
I love this game and want more like it NOW!
Helpful? Ja Nei Morsom
RooZ von BooZ
( 48.4 timer registrert )
Publisert: 19. august, 2015
If only they had gotten a larger budget for this game, and spent some more time on it, it could have real potential. :)

I played it for the gameplay, and that was enough for me.

Can't really reccommend it though, but it was a fun little concept which I liked. (The city-building/management and hand-picking and equipping of your own party, packed in an old-school feel rpg. Not many game-studios make that catagory )
Helpful? Ja Nei Morsom
( 8.8 timer registrert )
Publisert: 12. august, 2015
Gah! I can't zoom out. I want my bandwith back!
Helpful? Ja Nei Morsom
( 10.3 timer registrert )
Publisert: 19. juli, 2015
Positive: Interesting game, good concept with brilliant ideas behind.

Negative: Long loading time even with a SSD. Fixed camera without the possibility to zoom in/out. After you beat the game once, there is not much more to see when you start a new game, the gameplay is repetitive.
Helpful? Ja Nei Morsom
Darth Vader
( 6.5 timer registrert )
Anmeldelser av forhåndsversjon
Publisert: 24. juni, 2015
Helpful? Ja Nei Morsom
DJ Raptor
( 6.4 timer registrert )
Publisert: 24. juni, 2015
This game is simple but fun. Looks kinda old but still its fun for some time. Play it
Helpful? Ja Nei Morsom
( 11.3 timer registrert )
Publisert: 15. juni, 2015
Great little game. querky at times, but not worth the $17 price tag anymore. its old hasn't had an update for quite a long time. Some issues with targetting monsters at times.
Helpful? Ja Nei Morsom
Most Helpful Reviews  Overall
59 av 75 personer (79%) syntes denne anmeldelsen var hjelpsom
2 personer syntes at denne anmeldelsen var morsom
Ikke anbefalt
25.5 timer registrert
Anmeldelser av forhåndsversjon
Publisert: 29. desember, 2013
This game was a disappointment, and it weighed on me doubly so because it's based on an idea I love.

Hinterland is one-part Diablo-style action game, and one-part village-management. Essentially, you go around a randomly-generated map, fighting monsters and trying to find resources to sustain a village. At the same time, you're recruiting villagers to your humble land who can then set up shop as tailors or blacksmiths or guards. These villagers, regardless of profession, can also be armed with gear and set up to defend their village during monster raids or adventure with the player in a party.

However, it is SUCH a shallow experience. The graphics are visibly of bargain-basement quality (as you can see from the screenshots). Combat devolves to pointing and clicking, then watching your adventuring party (you can only ever control one) beat up whatever is in the area. Worst of all, the village you build up becomes supremely underwhelming when everything it produces are far outshone by loot from the wilderness. The loot itself is never visually appealing or causes satisfying effects beyond making damage numbers higher.

Personally, I have always wanted a game village that takes an active part in the player's game. After all, has a NPC farmer ever asked you to kill 5 rats? Haven't you ever wanted him to kill his own damn rats? You have pitchforks! You have hammers! Fight with me against the enemy hordes! Don't just squat in your stinky huts with exclamation marks over your heads, waiting for Almighty Player to save your stinky hides!

This game took a few small steps towards an interesting idea, and then plopped down and went no further. Tragic.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
29 av 34 personer (85%) syntes denne anmeldelsen var hjelpsom
47.8 timer registrert
Publisert: 21. desember, 2013
It's unusual game. Mix of H&S and city builder in oldschool style and in my opinion it's very good idea. What is quite unusual, when you play in this title, you feel like playing some board game. Interesting title for oldschool players.
Might be more polished and potential is not fully exploited, but it is still good game. I wish that second, better part will be developed.

If you're a oldschool gamer, you should try it. Maybe you will like it as me and will return to it for years.
If you're fan of extra-modern games only, I'll not try to convince you for that title.

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Var denne anmeldelsen til hjelp? Ja Nei Morsom
17 av 19 personer (89%) syntes denne anmeldelsen var hjelpsom
24.9 timer registrert
Publisert: 14. august, 2014
Amazingly fun game, I have beat it 3 times through so far with intentions to keep trying more characters and higher difficulty. One definite thing, this game is not playable as is in my opinion. You have to follow the instructions for DIY Camera settings. This makes the game have a zoom in/out feature, so you can actually see things properly. Not sure if Steam will let me include this link, but google DIY Camera Settings Hinterland if this link doesn't work

Var denne anmeldelsen til hjelp? Ja Nei Morsom
10 av 11 personer (91%) syntes denne anmeldelsen var hjelpsom
14.3 timer registrert
Publisert: 5. april, 2014
While not perfect, I enjoy this game. Its more casual. You can start a game and end it in a few hours. More like a board game than playing Diablo. Good elements for building and exploring, town managment and weapons. Its a bit of everything thrown together and works well. Grab it on sale if you dont mind a quick game. Thumbs up for attempting this and having it actually work.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
11 av 13 personer (85%) syntes denne anmeldelsen var hjelpsom
20.8 timer registrert
Publisert: 5. november, 2014
A nice game to kill a few hours with. Do not expect deep storylines or sophisticated combat systems, it is all fairly basic in many respects. However, the blend of city building, resource discovery and classical action rpg point and click combat comes together into an overall enjoyable package.

I find this game refreshing and will happily dive into it every six months or so for a few hours just for some nice, fairly simple fun.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
11 av 13 personer (85%) syntes denne anmeldelsen var hjelpsom
10.7 timer registrert
Publisert: 20. desember, 2013
Feels very 90's. Pretty basic, even for an RPG. The town building elements (for resources) adds an extra dimension to the usual hack n slash. Very repetitive, and the various races / roles just change a few variables, no major differences.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
12 av 15 personer (80%) syntes denne anmeldelsen var hjelpsom
55.9 timer registrert
Publisert: 19. juni, 2014
One of my favorites. It doesn't have the greatest graphics, or a thrilling storyline, but I keep coming back to it time and time again. Whether you want to kill a few hours, or a few evenings, you can tweak the settings to whatever type of scenario you want.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
9 av 10 personer (90%) syntes denne anmeldelsen var hjelpsom
13.1 timer registrert
Publisert: 6. juni, 2015
Despite its flaws, Hinterland is a fun experience and well worth the ten dollar (non-sale) price tag.

+ Good music (what there is) that fits the game's theme well
+ Simple to pick up controls and gameplay
+ Low system requirements

- Long load times at game startup or resume
- Glitches are common and can be game breaking
- Lackluster presentation and in-game interface

Hinterland is a game that is all about making your own fun. Pick your class and your rules, then begin your journey to conquer the lands around your village, bringing in resources and improving your town's standing as you go.

While the game's overall concept and execution are simple, it is nevertheless an engaging experience. Many other reviewers have likened it to a board game, and that really is the best way to think of it, not as an adventure RPG, but more like a strategy game.

While the game's general performance can be poor, it is never more than a minor nuisance, and the game features a great amount of replayability.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
6 av 6 personer (100%) syntes denne anmeldelsen var hjelpsom
11.6 timer registrert
Publisert: 16. januar, 2013
Hinterland is pretty damn fun. Its quite enjoyable and addicting. I ended up playing 6 hours of it in one day to complete my first playthrough. I will definitely be coming back to play it on the highest difficulty.

The combat is diablo-style. You dont have any skills though. You can only auto-attack enemies. They drop loot, and you get money for slaying them. A certain number of enemies guard specific locations on the map. For example, when you venture out of your base, you will come across a iron mine. Guarding this mine will be 7 enemies of a certain indicated (difficulty) level. After you kill them all, you gain access to the iron mine as a resource hub. In the same way, there are other locations populated on the map, such as a graveyard, herb field, portal, neutral point, etc.

At the same time, you have to manage your base. Every few days, you get new visitors to your base. These visitors are of various trades: guardsman, craftsmen, herbalist, innkeeper, etc. You have to recruit these people to your town by paying them. After paying them, you build them their structure (guard tower, workshop, farm, etc) on a tile in your town. Afterwards, you can upgrade these structures for added benefits. Occasionally, the king will send you requests (similar to those in xcom: enemy unknown), and enemies will attack your base. Your job is to take over the whole map.

As a plus, there are steam achieves. :)
Var denne anmeldelsen til hjelp? Ja Nei Morsom
12 av 18 personer (67%) syntes denne anmeldelsen var hjelpsom
Ikke anbefalt
1.0 timer registrert
Publisert: 16. august, 2013
If a roguelike and a city sim had a baby, it would probably end up like Hinterland. Game generates a world on boot, you pick a class and start building your own little empire on the map as (depending on what you turn on/off) you search for resources to work, defend against bandits and raids, lure folk to town to generate commerce and the ever-vital food, and raise your own skills/fame to attract more interesting residents.

The problem is that this will either appeal to you and you'll sink a whole hell of a lot of time into it, like most good strategy games, or, like me, you will die a few times on the permadeath mode, then beat it once, and have seen more than enough of the game to suit you. It's not bad, but it doesn't really seem to have much replay value unless you want to try some of the more challenge-build style classes.
Var denne anmeldelsen til hjelp? Ja Nei Morsom