2155. From the ashes of the devastating Third Great War rose the Commonwealth, an oppressive world government determined to control the entire planet. The few remaining independent factions retaliate the only way they can, with elite teams of special operatives trained in advanced warfare tactics and equipped with high-tech weaponry.
ユーザーレビュー: ほぼ好評 (1,216 件のレビュー)
リリース日: 2010年2月1日


Global Agenda: Free Agent をプレイ



"Repackages the fond, familiar cooperative and mobile combat of TF2 and Tribes with layers of MMO goodness" -- PC Gamer Magazine

"A fast-paced, action-packed adrenaline rush" -- Zam.com

"Slick, Polished and Bad Ass" -- Gamersinfo.net

"Stuns with its professionalism" -- Eurogamer

"I wanted to play for hours" - Inc Gamers

"Game of the Show - E3 2009" -- MMORPG.com

"Best Gameplay of E3 2009" -- TenTonHammer.com

"Easily the game of the show at GameX, hands down" -- Massively.com


2155. From the ashes of the devastating Third Great War rose the Commonwealth, an oppressive world government determined to control the entire planet. The few remaining independent factions retaliate the only way they can, with elite teams of special operatives trained in advanced warfare tactics and equipped with high-tech weaponry. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has a Global Agenda.

  • Create your agent - Create, customize, and develop multiple agent characters, complementing your FPS skills with accessible RPG-style progression. Unlock weaponry and cutting edge devices including jetpacks, grenade launchers, mines, deployable turrets, stealth suits, holographic decoys, robotic droids and HUNDREDS of others.
  • Co-Op with friends online - Four players share the same online mission experience - working as a team, communicating via built-in text and voice chat, infiltrating facilities, defeating end bosses, and earning technology upgrades.
  • Compete in fast-paced, multiplayer matches - Teamwork and tactics are paramount within objective-based game types designed from the ground up to support intense and balanced player vs. player combat.
  • Conquer persistent territory - You and your agency compete against other agencies for control of limited land resources and special rewards.

Play for Free

All current content of Global Agenda can be played for free. No purchase required. No subscription required.

With an optional one-time purchase, players may upgrade to Elite Agent status, which will accelerate the rate of earning character levels, gear, and currency and also grant access to premium features such as the login priority, auction house and in-game mail. All players that have previously purchased Global Agenda will be automatically upgraded to Elite Agent status.


  • No Level Restriction
  • Ability to earn all of the game’s current items without spending real money.
  • Access to all of the game’s current playable content, including:
    • Sonoran Desert Open Zone
    • Special Ops PvE (1- to 4-person Co-Op)
    • 10v10 Mercenary PvP
    • 4v4 Arena PvP
    • Double Agent PvPE
    • 10-person Defense Raids - including the new, high-level, Dome Defense Mission introduced in version 1.4
    • Agency vs Agency Gameplay (AvA)

Elite Agent - One-time purchase

  • Earn End-of-Mission XP at twice the rate of a Free-to-Play user
  • Earn End-of-Mission Credits and Tokens at twice the rate of a Free-Play user
  • Earn End-of-Mission Elite Loot upon winning an instanced PvE or PvP match
  • Choose which PvP gametypes you would like to play when queuing for Mercenary PvP.
  • Access the Auction House
  • Access In-Game Mail
  • Less restrictive chat capabilities
  • No ads for in-game voice
  • Ability to create Agencies
  • Higher Login priority


    • OS: Windows XP SP2+, Windows Vista SP1+
    • Processor: 2.4+ Ghz Single-Core Processor
    • Memory: 2GB RAM (3GB RAM required for Vista/Windows 7)
    • Graphics: 256mb video ram or better with Shader Model 3.0+ (GeForce 8 series or higher/Radeon HD3000 series or higher)
    • DirectX®: Directx 9+
    • Hard Drive: 15 GB Free Space

    A broadband internet connection is required to play the game. All players will connect to centralized servers run by the Developer and gameplay may be impacted by network performance. Some game features may require online fees. Visit the game website for more information.

50 人中 41 人 (82%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
記録時間: 143.4 時間
投稿日: 1月23日
In short, I wouldnt get your hopes up, even tribes ascend; their RECENT game as of a year ago has been abandoned in favor of, "SMITE proving more successful than Tribes" -PCGames
Its a pretty ugly pattern even just watching from my satellite armchair or whatever. I remember vividly when GA First went free and how excited the devs were, "We're making way more money!" they cheered as I sat in PvP queue for 30 minutes, their programmers pushing another update back.
"This is way better than our old model" At the time I was happy, this meant a game I loved would be able to stay up longer because the company was financially sound for a bit longer. Maybe even long enough to join a PvP match as Recon

Fast forward to tribes ascend, a game of which its launch build I wouldve paid for, 20 or 30 dollars. Started free to play, thats fine. Cant fault a company for knowing on which foot to start-- Go free to play after mandatory purchase and youve just ♥♥♥♥♥♥ off all the people who actually paid for your product.
After a while I noticed that most updates included some sort of bonus only available through your wallet, effectively roping off alternative gameplay styles until you grind the predesignated ones for a month or so. Sooner than I could say shazbot, Tribes too was dead.

The year is 2014, games like League of Legends and DoTA2 are and have been making embarrasing amounts of money (League moreso than dota, pushing mandatory purchases for certain items and characters, higher comp payouts, etc), so HiRez makes SMITE.
Now call me cynical, or jaded, or pessimistic (Please, its the only way i can get off), but that too is another desperate money grab by a company that will make their return and ditch yet another game.

There is no hope for GA, theres no hope for Tribes. If people had any sense, they wouldnt get invested in smite either because its just another step in HiRez' godzilla-inspired business model.

Give it a shallow burial, move on. Because thats what HiRez have done.
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42 人中 30 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 6.4 時間
投稿日: 1月13日
01-03-15 EDIT: I take it back, this game is more dead then Tribes. Since Tribes is still playable.

Its as dead as Tribes: Ascend is. The devs dropped this for Tribes: Ascend. Now they dropped that for S.M.I.T.E.

Don't bother installing its a ghosttown.
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29 人中 22 人 (76%) がこのレビューが参考になったと投票しました
記録時間: 370.5 時間
投稿日: 1月5日
This was an incredibly fun game. It seemed to have limitless potential, but it died. Died so hard I am suprised to see it's even listed, I question whether or not the servers are even up.

Was great... now dead.
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75 人中 47 人 (63%) がこのレビューが参考になったと投票しました
記録時間: 1,332.2 時間
投稿日: 1月7日
A case study in how to turn a niche, entertaining, nicely balanced game into a complete ♥♥♥♥♥♥♥♥ in a year.
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24 人中 17 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 175.3 時間
投稿日: 2月16日
Game died shortly after the release of the jungle zone
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28 人中 17 人 (61%) がこのレビューが参考になったと投票しました
記録時間: 196.4 時間
投稿日: 1月2日
Waiting for GA2...
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6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
記録時間: 104.7 時間
投稿日: 1月7日
Dead. It's a PVP focussed game so PVE players will probably get bored pretty quicly. Early levels are fun and the gameplay is/was different to a lot of other MMOs on the market, but eventually you'll get bored of the same 3/4 PVE zones.
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6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
記録時間: 731.3 時間
投稿日: 1月15日
Great game but its dead
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8 人中 6 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 827.4 時間
投稿日: 3月15日
To whom it may concerns

GA – is like an ex-girlfriend. Fun memories, but I am not calling that number. I played 800+ hours in GA.
You do not know marketing!
You don’t have a way to receive feedback from smart players who test limits and capable of objective review.
Servers are not populated by new players, they are populated by “veterans” who keep playing the game after 10 hours of gameplay. You did bother to ask us if we cool with you PVP map filter that extended queue by 5 minutes, soon after by 15 minutes, as soon as you had your PVP queue at 20+ minutes at peak hours - I uninstalled the game.
Global Agenda 2 will have same result, if you will mess it up same way. I know this because you do not hear us, how can you work it out if you do not talk to us.

Q, Hello, this is GA, what did you like about our game?
A. Well it's about time
Multiple difficulty levels of raid for newbies and drunk vets
Double Agent is too much fun
Pain gun is an epic weapon I refuse to play any GA without it.
Don’t you dare filtering the damn PVP queue with map and type options it killed every game on Earth, and fire the person who thinks it is a good idea.
Q. Anything else you want to add.
A. How did you get my number?
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 2,141.9 時間
投稿日: 1月22日
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7 人中 5 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 272.9 時間
投稿日: 2014年12月17日
The game is like nothing i've ever played before, it takes the MMO aspect, mixes it with RPG and FPS in a way i've never seen before.

- The free roam map is big enough to contain lots of enemies and areas, but not to big that transversing it is painful
- The PvE bosses where challenging and had interesting arena's in which you fought them
- PvE enemies are well balenced
- The use of jetpacks made the movement enjoyable
- The 4 classes (Assault, Engineer, Medic and Recon) where all fun to play, and had skill tree's to offer different play styles for each class
- The clans actually had a purpose, they could fight for territory in AvA (Agency vs Agency) which provided massive rewards
- The leveling was well balenced, 5 levels wasn't the difference between a noob, and a god

- Since Hi-Rez ditched the game ( :C ) the PvP was nothing but no skill hackers
- Due to being dropped, small bugs/glitches where never fixed (constant crashing etc)
- Gaining levels without elite/booster was very slow
- To gain the higher teir items, it was all tokens/micro transactions. Money would stack up in the millions, useless
- To gain enough "tokens" would take hours of grinding, days even for the highest tier items
- The game became so un-populated due to the lack of support/updates

Long story short, a near perfect game, was ruined due to a stupid company, wish they sold off the title to a more deserving company
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11 人中 7 人 (64%) がこのレビューが参考になったと投票しました
記録時間: 5.6 時間
投稿日: 2月22日
It's a great game for a first timer. Although the game might be dead, it is still worth a try.

If you have played Firefall before, this is the game that appears to be like Firefall, but a different storyline.

It takes place in the future year 2155, and you have been disconnected by a machine that enemies tried to destroy and kill you. You escape to Dome City, which is the home to your new start of life.

Overall, gameplay is very nice and it's not frustrating.

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2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 860.9 時間
投稿日: 5月17日
As you can see by my hours played I have lots of really fond memories of this game. The PVP was just outright fun. All classes were pretty well balanced. A new player had a very fair chance against a skilled veteran of the game. PVE was fun (doing dome raids were really fun). It is such a shame to see such a good game just get dropped by HI-REZ. This game has not seen updates in years and the online population is all but gone. I held off a long time to write this review in hopes the game would take a rebound but that looks like that isnt going to happen. RIP Global Agenda, and HI-REZ I dont see how you had such a good thing going here and just walk away from it......
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4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 4,800.3 時間
投稿日: 1月18日
Really great MMO game! Literally had thousands of hours of fun playing this game. Only such a pitty that the devs abandoned it and it's now dead.
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12 人中 7 人 (58%) がこのレビューが参考になったと投票しました
記録時間: 472.5 時間
投稿日: 2月9日
Loved this game back in the day to bad its gone. Won a few seasons with my guild/alliance. Fun 4v4. Man good old days.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 13.2 時間
投稿日: 5月19日
Not enough pve content
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 17.3 時間
投稿日: 2014年11月27日
it's a fun class based game
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 0.7 時間
投稿日: 2月14日
Hi-Rez dumped it and no one plays it anymore. Waste of disk space.
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 70.3 時間
投稿日: 1月3日
They gave up on this game for tribes, then gave up on tribes for Smite. Dont think i could recommend anything by them after a history of dropping games so soon and only being able to hardly keep up with one game at a time.
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 1,145.6 時間
投稿日: 2014年12月9日
I put nearly 4000 hours into this game shortly after it went free to play, and it was a great experience. It stands today as an example of just how important active and well funded devs and GMs are to a game. I would have suggested you play it long ago, but now there is absolutely no reason to do so other than to see what COULD have been.

Long story short, HiRez pulled resources from Global Agenda to fund Tribes, and from Tribes to fund Smite.... they've shown a pattern, and for this reason I also don't suggest paying anything in any of their other games, and supporting this practice.
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