¡82 niveles del juego original remasterizados y 43 nuevos que son el doble de rápidos!
Análisis de usuarios: Mayormente positivos (717 análisis)
Fecha de lanzamiento: 23 de nov. 2011

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Comprar AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome

 

Recomendado por mentores

"Showed at PAX East 2012 - Base-jumping never looked so good."

Just Updated: Virtual Reality, Big Picture and Linux!



Big Picture: Full support added, including full joystick/controller support -- BASE Jump from your couch!

Oculus Rift: Full VR support with Oculus Rift DK2 support for Windows! -- dive off buildings with a screen strapped to your face! Warning: Diapers optional

Linux and Steam OS: Now with 100% more Linux support including Steam OS -- penguins or fruit? you decide!

Acerca de este juego

AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome es una semisecuela del galardonado título de 2009 de Dejobaan, AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity. ¡El nuevo juego te trae 82 niveles remasterizados del original y 43 nuevos que son el doble de rápidos!

Premios del juego original:

  • Finalista de IGF 2010 (Excelencia en Diseño)
  • Elegido por Penny Arcade para la PAX East 2010 Boston Indie Showcase
  • ModDB 2009: Premio de la Redacción - Mejor Juego Indie del Año
  • Finalista de Indie Game Challenge 2010

Juego:

Aaaaa! tenía lugar en un 2011 alternativo, donde saltadores BASE se lanzaban desde los cielos y ejecutaban acrobacias alrededor de los edificios flotantes de Upper Boston. Esta semisecuela continúa la historia seis años después: este deporte ha sido ilegalizado y estás saltando como forma de protesta. Arriba en la estratosfera de la Tierra, trazarás un camino a través de las aspas giratorias de enormes turbinas de viento. En otra parte del sistema solar, esquivarás asteroides sobre mares de lava, pintarás graffitis sobre oficinas gubernamentales lunares y harás cortes de mangas a colonos de Ganimedes, todo en nombre de una protesta pacífica.

En esencia, Awesome es todo velocidad. Con tu nuevo wingsuit, te lanzarás (y morirás) el doble de rápido, descendiendo a través de ciudades flotantes sobre la Tierra y más allá. Los saltos más rápidos ahora tienen puntos de control, así que si te aplastas los sesos contra una roca extraterrestre, puedes rebobinar el tiempo y ejecutar la esquiva perfecta en su lugar. Todo esto viene envuelto en relucientes nuevos gráficos: reconstruida desde los cimientos, la semisecuela te trae un nuevo sistema de iluminación y resultones efectos de sombreado (lo cuales, a decir verdad, ya estaban en los estudio AAA algunos años atrás, pero los reflejos, sombras y profundidad de campo son algo nuevo en Aaaaa!).

Características principales:

  • 82 niveles remasterizados del galardonado juego original
  • 43 nuevos niveles en la Tierra, la Luna y Ganimedes, con un nuevo y más rápido wingsuit
  • Abraza el suelo, besa el cemento y enhebra la aguja para conseguir puntos
  • Consigue abrazos de oso, corta redes y toca placas de invulnerabilidad para provocar un poco de destrucción gratuita
  • Levanta los pulgares para tus fans y consigue puntos o molesta a manifestantes con gestos groseros
  • Ahora disponible para tu Mac

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    • SO: Windows XP / Vista / 7
    • Procesador: Dual Core
    • Memoria: 1 GB de RAM
    • Disco Duro: 2 GB de espacio libre
    • Gráficos: Gráfica 3D con 512 MB de VRAM
    • Versión de DirectX®: 9.0c o posterior
    • SO: OS X versión Leopard 10.5.8 / Snow Leopard 10.6.3 o posterior
    • Procesador: Dual Core
    • Memoria: 1 GB de RAM
    • Disco Duro: 2 GB de espacio libre
    • Gráficos: Gráfica 3D con 512 MB de VRAM
    • OS: Ubuntu 12.04 or later
    • Processor: Dual Core
    • Memory: 1GB
    • Hard Disk Space: 2GB
    • Video Card: Video card with 512mb of memory
Análisis útiles de usuarios
A 1 de 1 personas (100%) les ha sido útil este análisis
7.5 h registradas
Publicado: 12 de mayo
Tras unos instantes de ceño fruncido y en los que me costó algo más de la cuenta entrar en su caída libre y completamente arcade, AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome ha conseguido tenerme enganchado durante un buen puñado de tardes. Cada una de sus 125 pantallas gira en torno al salto al vacío para desplegar el paracaídas cuando la proximidad del suelo anuncia una hostia inminente, pero esa verticalidad inicial se va ensanchando poco a poco gracias a un diseño de escenarios que se va haciendo progresivamente más complejo. Pronto el descenso exigirá rozar edificios y estructuras, saludar al público, romper cristales, dibujar grafitis o colarte por el agujero de una aguja, de tal forma que te verás obligado, en definitiva, a navegar por los aires buscando el itinerario que otorga puntuaciones más elevadas. El juego te obliga a arriesgar y a apurar la gravedad si quieres seguir desbloqueando fases, y convierte en condición sine qua non la repetición de saltos con objeto de mejorar puntuaciones.

La sensación de velocidad es fantástica y se beneficia de la banda sonora. Aaaaa… for the Awesome es un título de partidas frenéticas y rápidas. Un acceso directo que se quedará a vivir en el escritorio de tu PC para regresar a él de tanto en cuanto. Convierte al jugador en jefe final, el reto en medio y en fin, limita la narrativa a una caída en picado y lleva la funcionalidad gráfica al extremo. El único pero que cabe esgrimir frente a él es el inevitable desgaste que conlleva la sobreexplotación de una premisa lúdica demasiado esencial o que, al menos, acaba percibiéndose como un tanto minimalista, es decir, a la que le sientan mejor los tragos breves y espaciados antes que el atracón maratoniano. Con todo me parece un juego absolutamente recomendable.
¿Te ha sido útil este análisis? No Divertido
A 1 de 2 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.0 h registradas
Publicado: 28 de diciembre de 2014
No lo recomiendo porque con el control normal en un PC es bastante injugable, está mucho mejor para jugar en móviles, tablets o con cualquier dispositivo con el que puedas controlar el juego con el giroscopio.

Supongo que gana bastante con el Oculus, pero no lo considero todavía un perisférico que suele tener la gente normalmente.
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A 54 de 56 personas (96%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
3.1 h registradas
Publicado: 8 de marzo
Addictive game about sky diving. Nice visuals, good soundtrack, well made game mechanics in which you are getting points for gliding close to the buildings and objects.
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A 4 de 4 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
4.6 h registradas
Publicado: 4 de mayo
AaaaaAAaaaAAAaaAAAAaAAAAA!!! ....For the Awesome, the Anti-Platformer!! In this game you will do all in your power to AVOID landing on them, as you leave every platform far behind!

I nearly made a mistake with this game (beyond thinking the dreadful title actually said something about the game, that is): I read the reviews. Then I read the awards it's won. Then I considered the type of games I enjoy most: pinball, Puddle, FOTONICA. Flowing, limited control type games. Actually, the decision was easier with more information. And I made the correct one.

WHAT a game! While some call it "boring and repetitive" how can the possibilites of every building, tower, mountain in the UNIVERSE possibly be boring! People accustomed to absolute control, who have paid large sums to get games to perform in very precise ways, might not understand how gravity, and a body falling at very high speeds, are forces beyond simple control. They should play The Collider, a fine game with a similar basis. In THIS game you are being pulled by the force of an entire PLANET! Control must be earned, and learned....

Basically, after completing some ridulously simple tutorials you are given a building to leap from. On the way down you gain points by coming close to objects, coming VERY close to objects, hitting score-coded, colored glass plates, and not smashing to boney, bloody bits. By succeeding, and obtaining enough points, you will reach awards of 1 to 5 stars. Each star pays off in "teeth", the currency used to unlock new levels, of which there are more than 80. Teeth can also be used to buy things like the "flip-it" glove, to either give a thumbs-up to fans, or the opposite to haters. Yes, of course, granting additional points.

Once you have fallen as far as you feel is safe, a player opens their "fins" in order to glide safely to a smooth landing, possibly on a high-scoring smaller target. All movement is performed by mouse and the ubiquitous WASD keys (or controller.) But one must keep in mind that despite the availability of directional keys, a falling/floating body will ultimately move forward, to the exclusion of most other directions or intentions. One quickly learns the power of "spiraling".

You may also unlock tongue-in-cheek "relaxing meditations" (for significantly lower prices,) or (so far) a cookie recipe from the strangest old, pseudo-cannibal lady ever. The purpose of spending teeth is not just new levels and objects, but access to yet more, since you must unlock an adjacent level before opening a new one on a tall, turning "level drum". Prices increase with progression, and only hints are given as to what will be found once a choice is made.

There are also many bits of BASE jumping trivia, at no cost, basically to fill out he wall. A!FtA (for lack of better) does have achievements, but mostly for putting in the time, and only ten of them. Not a lot can be done to actively pursue them, other than sitting in a dark room, slowly wasting away. You know, the usual.

IF this is your game, it is VERY much your game. A marvelous, funny AND fun game. So much fun as to not provoke the rage tendancies that will cause me to "delete local content" almost immediately. No two jumps are likely to be even remotely similar, since the distances fallen can be great. For me, it's almost as much fun to die as to win. Almost...

(Like many Steam games, offline game time is ignored.)
4tdc
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A 3 de 3 personas (100%) les ha sido útil este análisis
9.2 h registradas
Publicado: 5 de enero
While this game is a blast overall, it's even a greater experience in VR with its excellent Oculus Rift support since the days of the DK1, later adapted for the DK2 in full and updated regularly. I've actually gone as far as launching this game in VR during my work breaks. It's one of the best games to have a VR beginner try, as the feeling of falling is not only comfortable, but oddly relaxing and somewhat addicting over time.

A great, challenging concept overall. Excellent sense of humor. Driving sound tracks. Prime time VR support. Much safer than actually jumping off buildings in a wingsuit.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
0.2 h registradas
Publicado: 17 de diciembre de 2014
It's the same thing as Reckless Disregard For Gravity... Only different. Kinda, sorta, not really. Movement feels a tad slower, and the menus are 2D whereas RDFG has 3D menus and faster control inputs. Other than that they're pretty much the same.

Either one is fine though.
¿Te ha sido útil este análisis? No Divertido
A 6 de 10 personas (60%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.7 h registradas
Publicado: 28 de noviembre de 2014
I CANT REVIEW THIS GAME!!! IM TO BUSY FALLING!!!! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!
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A 1 de 1 personas (100%) les ha sido útil este análisis
4.2 h registradas
Publicado: 7 de enero
Steam Challenge Review #2

Another Dejobaan game for my second review. How Ironic.

This one is an extremely casual expirience. All you do is jump off of buildings, try to brush up against walls, and flip protestors off/give a thumbs up to your fans as you're falling at terminal velocity. It's fun for a good while, but it overstays its welcome to somebody who hasn't fully invested into the game, like myself.

The most memorable thing to me was the guy on the level select screen shiming in with really funny lines.


From the Steam Challenge standpoint, this was a horrible way to follow up Ugly Baby, because it feels like more of the same, just with a revamped movement system.


This game earns a 5/10 from me, but it would probably get a higher score from somebody who enjoys a more casual experience.
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A 2 de 3 personas (67%) les ha sido útil este análisis
5.5 h registradas
Publicado: 28 de enero
As I'm typing this review, I literally just realized that the "A's" on the title aren't completely at random, they have a pattern. And that's pretty awesome. You know what else is awesome? This game.

"AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome" is a Base Jumping Simulator developed by Dejobaan Games and Owlchemy Labs, and it has an awesome sense of humor. You may have noticed how much I've used the word "awesome" outside of the title. That's because it is the best word to describe this game. It's not beautiful, it's not revolutionary, it's not unforgettable, it's just awesome. You know the "Awesome" smiley face that you see on the internet every once in a while? Yeah, that kind of awesome. But exactly why is this game awesome? Let's take a closer look.

First of all, this game has no story. At all. There is no main character; the game is in first-person so it looks like the person jumping is you! Why are you jumping? I don't know, because it's awesome, maybe? Is there some kind of hidden lore that I'm missing? Probably not, and if there is, it's VERY well hidden.

The presentation of this game is decent. There are no real characters in this game, meaning that there are no 3D models of any creature. So what we can judge is the buildings and structures that you'll be falling dangerously close to (or on to). The great majority of the shapes that you will see in this game are rather basic. Buildings are rectangles; there's some rings here and there; most platforms are squares; etc. Really, the most complex-looking model that you're going to see in this game are mountains. The textures are not impressive or super-detailed, either. The Heads-Up Display isn't anything spectacular or admiring to look at. And actually, it's OK for this game in particular to not look like it was made by Square Enix. Because you're constantly falling non-stop, you will never have time to take an in-depth look at all the objects in the levels. Honestly, it's better that way, because it won't distract you from trying not to fall to your doom. So in short, this game looks simplistic; it looks as good as it needs to look.

OK, here's the important one: the gameplay. In "Aaaaa! for the Awesome" (that's the short way to say it), the goal is to jump off the building at which the levels starts you on and reach the bottom while making as many points as possible. In order to gain points, you must "fly near stuff" as the game says, which will earn you "Hugs" and "Kisses." Early on in the game, you will gain the ability to thumbs-up your fans, flip-off angry mobs, and spray municipal buildings with graffiti. A lot of levels also have breakable score plates and special plates that may or may not help you. The controls only consist of 4 keys on the keyboard and the mouse, and it does support a gamepad. But due to the game's simple controls, I don't find a gamepad necessary; the mouse and keyboard work just fine. Whenever you complete a level, you will gain a certain amount of Teeth and Kneecaps based on your score, and you can use these to unlock other levels. Now that I explained the gameplay, how enjoyable was it? Well, the game is fun. The slight feeling of vertigo that you get from falling thousands of meters in the air is pretty exciting. Despite how dangerous and realistically stupid of an idea it might be, you will always want to "fly near stuff" as much as possible to ensure that you get the highest score, and for those who are competitive, you will probably try one level several times until you see 5 / 5 stars with a huge score sitting beside it. As you progress, the levels will become increasingly more challenging, though I don't believe the game ever got to a point where I just wanted to rip my hair off. But the game is not perfect, however. It is simple and easy-to-learn, but I personally didn't find "Aaaaa! for the Awesome" to be noticeably addicting. If you want to beat the game in one sitting, you can probably do it in 3 - 4 hours, but it will start feeling repetitive and tedious after about an hour of playing. It's also worth noting that the game will not tell you your score until you finish or fail the level. But probably the biggest problem with this game is the lack of a level editor (at least there isn't one as far as I'm aware). The game offers 81 levels, and that's... sufficient, but I feel like this game could benefit SO much from User-Generated Content! I don't know if the developers are still willing to work with this game, but if they ever come back to it, please add a level editor. But as it stands, "Aaaaa! for the Awesome" can be a fun game if played in short bursts, but I wouldn't advice binge playing it.

I guess let's talk about sound design for a bit. The game offers a techno-rock soundtrack that fits the general mood and style of the game, but it's not something that I may have a MIGHTY NEED to put on my MP3 player. There are actually a few pieces of voice acting in the game; the two you will hear the most is a man and a woman telling you how many Hugs and Kisses you have. There's also some videos narrated by the developers, and these videos will either be tutorials or talking about random things because yes. Oh, and let's not forget about Kevin... with the news. As far as sound effects go, I think they're mostly stock sounds of angry mobs, cheering, and hitting things. I do think they could have done a better job with those sound effects, particularly when you fall and break every bone in your body. The game tells you that you just broke everything, but it doesn't sound like it.

So all in all, what do I think about "Aaaaa! for the Awesome?" It's definitely a fun game that does everything that it does good enough, but it's nothing mind-blowing. It knows what it wants to be, and tries to be nothing more. If you like awesome stuff, you'll like this game. And with the added support for Virtual Reality, it makes the game even better for those who own a VR device, though unfortunately that number isn't too high. Mind you, I'm a cheap booger, so I got this game from I believe a Humble Indie Bundle because I wouldn't pay $10 for it. But if you think this game is perfect for you (and specially if you own a VR device), go for it.
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A 2 de 4 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.1 h registradas
Publicado: 12 de diciembre de 2014
was able to flip the bird to some red people, these guys really need to work on diversity in their games
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A 3 de 6 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.5 h registradas
Publicado: 15 de enero
More like AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Alright.
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A 3 de 6 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
0.6 h registradas
Publicado: 2 de diciembre de 2014
Interesting idea for a game but it gets boring pretty fast. You fall fairly slowly so it really isn't too exciting. I like the sense of humor in the game but it's not enough to keep my attention.
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A 1 de 2 personas (50%) les ha sido útil este análisis
0.4 h registradas
Publicado: 30 de diciembre de 2014
This game makes me want to parachute like that guy that jumped out of a rocketship for Red Bull. Also, this game has an awesome name.
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A 1 de 1 personas (100%) les ha sido útil este análisis
1.5 h registradas
Publicado: 12 de enero de 2014
Muy buen juego, la verdad se siente muy real (no me imagino lo que sera con el oculus rift) y tiene muchisimos niveles que se desbloquean con puntos que vas ganando, le recomiendo ampliamente no juge mucho pero por ahora me gusta mucho

NOTA 8.50/10
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A 2 de 3 personas (67%) les ha sido útil este análisis
5.1 h registradas
Publicado: 8 de agosto de 2014
Divertido y retador.... el concepto del juego es simplemente saltar y caer XD mientras tratas de pasar cerca de obstaculos sin golpearlos, me gusta el soundtrack, considero que seria increible probarlo con oculus.
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A 15 de 29 personas (52%) les ha sido útil este análisis
3.3 h registradas
Publicado: 24 de febrero de 2014
Original (me da paja hacer el analisis)

7/10
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A 3 de 8 personas (38%) les ha sido útil este análisis
1.0 h registradas
Publicado: 25 de julio de 2014
AaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAA
Pues nose, me parece un juego muy divertido :'D
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A 1 de 4 personas (25%) les ha sido útil este análisis
0.1 h registradas
Publicado: 2 de noviembre de 2014
Realmente, no vale la pena tener este juego ,de verdad.
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A 3 de 10 personas (30%) les ha sido útil este análisis
0.1 h registradas
Publicado: 7 de junio de 2014
Absolutely crap.
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A 1 de 6 personas (17%) les ha sido útil este análisis
0.5 h registradas
Publicado: 16 de enero de 2014
Un juego xtremo! :D
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