82 livelli rimasterizzati dall'originale e 43 nuovissimi ancora più veloci!
Valutazione degli utenti:
Complessivamente:
Perlopiù positiva (845 recensioni) - 845 recensioni degli utenti (77%) per questo gioco sono positive.
Data di rilascio: 23 nov 2011

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Acquista AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome

 

Informazioni sul gioco

AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome is a semi-sequel to Dejobaan's award-winning 2009 title, AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity. The new game brings you 82 remastered levels from the original and 43 brand new ones that are twice as fast!

Awards for the original game:

  • Finalist, IGF 2010 Excellence in Design
  • Selected by Penny Arcade for PAX East 2010 Boston Indie Showcase
  • ModDB 2009 Editor's Choice Indie Game of the Year
  • Finalist, Indie Game Challenge 2010

Gameplay:

Aaaaa! took place in an alternate 2011, where BASE jumpers leapt from the skies and executed stunts around the floating buildings of Upper Boston. This semi-sequel picks up six years later -- the sport's been outlawed, and you're jumping as a form of protest. High in Earth's stratosphere, you'll thread a path through the rotating blades of enormous wind turbines. Elsewhere in the solar system, you'll dodge asteroids above seas of lava, spray graffiti onto lunar government offices, and flip off Ganymede colonists -- all in the name of peaceful protest.

At its heart, Awesome is all about speed. With your new wingsuit, you'll dive (and die) twice as fast, descending through hovering cities over Earth and beyond. The fastest jumps now offer checkpoints, so if you mash your brains against extraterrestrial rock, you can rewind time and execute the perfect dodge instead. All this is wrapped up in shiny new graphics -- rebuilt from the ground up, the semi-sequel brings you a new lighting system and fancy shader effects (which, let's face it, the AAA studios had a few years back, but bloom, shadows, and depth of field are all new for Aaaaa!).

Key Features:

  • 82 remastered levels from the award-winning original
  • 43 new levels around Earth, Luna, and Ganymede with a new, faster wingsuit
  • Hug terrain, kiss concrete, and thread the needle for points
  • Get bear hugs, slice netting, and hit invulnerability plates for wanton destruction
  • Give your fans the thumbs-up for points or annoy protesters with rude gestures

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/7
    • Processor: Dual Core
    • Memory: 1GB
    • Hard Disk Space: 2GB
    • Video Card: 3D card with 512MB
    • DirectX®: 9.0c+
    • VR Support: Oculus Rift (DK2 Only)
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Dual Core
    • Memory: 1GB
    • Hard Disk Space: 2GB
    • Video Card: 3D card with 512MB
    • OS: Ubuntu 12.04 or later
    • Processor: Dual Core
    • Memory: 1GB
    • Hard Disk Space: 2GB
    • Video Card: Video card with 512mb of memory
Recensioni utili
12 persone su 13 (92%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
3.2 ore in totale
Pubblicata: 18 novembre 2015
Title: AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome
Genre: Action, Indie, Sports
Developer: Dejobaan Games, LLC
Publisher: Dejobaan Games, LLC
Release Date: 3 Sep, 2009

Lets avoid those broken bones by not falling face first into a building, and remembering you have a parachute on your back.

Gameplay

Gotta stay close to those objects to get the hugs and kisses! A parachuting/base jumping game where you fall from high heights like the daredevil you are, avoiding buildings yet kind of sticking close to them for points until you hit the ground for points. You can do stunts and daring falls – the idea behind it is pretty entertaining and stomach dropping if you've ever had the experience yourself of parachuting, since you can feel the buildings rushing past. The response in the game for your character is good, and the visuals are not hard to follow. There's nothing like flashy neon lights as your character plunges to their potential death because they really like jumping off high buildings.

The controls are not adjustable which is bad for me as I use an azerty keyboard, the game is awkward to play smoothly like this. The settings are inflexible. I wouldn't mind an option to be able to change the controls to what I want.

Also the moment the game gets harder, I think it would be better to play it with a controller, rather than a keyboard. I don't like the layout of the pre game screens too much, though that's just down to personal taste. I think it looks a bit cluttered with the numerous squares/spinning squares, but the playable part of the game is addictive, plunging down those heights and trying not to accidentally splat myself on a building. I have to say I wasn't sure if I would like this, so I'm pleasantly surprised how addictive it is.

I find the terminology/language of the game amusing. “Mash face against mountain.” “Collect teeth.” “No broken bones?” “You aren't dead! That's grand!” Small, witty one liners make me happy on the inside, I admit it. It's hard to play but rewarding for your progress. A game doesn't need to look amazing or be complex to be good. And there seems to be a lot of game time available, and a lot of levels. I wouldn't keep playing it continuously for hours, but I'm more than happy to go back to it and play it in-between other games, or for half an hour or so at a time. It's fast paced and lets you get stuck in almost straight away.

What I find annoying is how far back a level/save point resets if you die, which can mean you have to refight tough monsters you already killed, and repeat a lot of content, which could make it stressful fast. Though there is a sense of achievement getting past those ANNOYING OBSTACLES.

Pros

Lots of game time/content to get through
Good price
Witty one liners
Addictive

Cons

No adjustable settings/controls for a movement based game

Pre game layout isn't so attractive

TL;DR

Overall Verdict

I think it's worth the buy and play, as long as it's in a bundle or sale. There's enough here to keep you going for a while when you're bored with your other games.

If you'd like to read more reviews from me, join my steam group!
Questa recensione ti è stata utile? No Divertente
4 persone su 5 (80%) hanno trovato questa recensione utile
3 persone hanno trovato questa recensione divertente
7.6 ore in totale
Pubblicata: 11 dicembre 2015
It takes a short while to get used to but this score-attack game absolutely clicked with me. The game really comes into its own once you have got competent at all the basics and played most of the basic mode levels then charge in to the 'awesome' mode which is much faster and honestly even more fun. Just like in real life, hugs and kisses are very moreish, and in the week I've been playing it I keep wanting to come back to it for about an hour at a time. Plus I keep getting amusing chat reactions to 'Gagaman is currently playing AaaaAAaaaAAAaaAAAAaAAAAA!!!' which is a bonus.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
1.9 ore in totale
Pubblicata: 16 aprile
This game isn't for me and I don't think I'll play it much, but I think a lot of people would enjoy it.

The concept is that you're freefalling (BASE jumping) and you have to weave between buildings and platforms, falling as close to the walls as possible without touching them, to accrue maximum points. You also get to smash through score pads, gesture at fans, paint tag, and other such stuff. Then you need to nail the landing in a tight spot, deploying your parachute at just the right time to not break your bones.

The skill in the game is to know which weaving path to take as you fall in order to maximise your points and be able to spend them on unlocking further levels. Which group of buildings has the longest walls, which score pads are the most valuable, which landing pad to aim for, etc.

I would have liked the movement to be a little more responsive, but I understand that would defeat the purpose of the game.

As usual with Dejobaan games, the music is a lot of fun and the game is imbued with a witty edgy mood.

Playable with a controller, and that might be the better way to play it.
Questa recensione ti è stata utile? No Divertente
1 persone su 2 (50%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
7.0 ore in totale
Pubblicata: 7 marzo
At first glance, the game seemed to me boring. But after I went through about half, I wanted to play again and again.
In the beginning, a little bit difficult to get used to the control and to understand what is generally required to obtain the required number of points.
Awesome mode is very addictive and keeps in suspense. He was shorter than normal, but more energetic.
Questa recensione ti è stata utile? No Divertente
1 persone su 2 (50%) hanno trovato questa recensione utile
0.6 ore in totale
Pubblicata: 17 gennaio
...a great little idea, fun, in-your-face - really gives the sense that you're falling (and with VR support - impressive) - simple to pick up, difficult to master - a great points-scoring leaderboard climbing game... graphics are a little mucky, and it's best played with your own soundtrack (generic rock doesn't work with this I don't think) - but humorous and with plenty of content - still worthy of a purchase...
Questa recensione ti è stata utile? No Divertente