I flere århundrer har planeten Hyllis blitt bombardert av en nådeløs fremmed rase. Den rebelske actionjournalisten Jade er skeptisk til myndighetenes handlingslammelse i forhold til invasjonen og setter ut for å finne sannheten.
Brukeranmeldelser:
Recent:
Veldig positive (26 anmeldelser) - 96% of the 26 user reviews in the last 30 days are positive.
Overall:
Veldig positive (1,092 anmeldelser) - 92% av 1,092 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 11. nov, 2003

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Om dette spillet

I flere århundrer har planeten Hyllis blitt bombardert av en nådeløs fremmed rase. Den rebelske actionjournalisten Jade er skeptisk til myndighetenes handlingslammelse i forhold til invasjonen og setter ut for å finne sannheten. Bevæpnet med kameraet sitt, en dai-jo-stav og bister besluttsomhet finner hun sjokkerende bevis som leder henne til en grusom konspirasjon fra myndighetenes side. Hun tvinges til å slåss mot en ond makt hun ikke har mulighet til å forstå.

  • Bli med i opprøret
    Som actionjournalisten Jade blir du med i en hemmelig motstandsgruppe og avslører myndighetenes hemmeligheter ved hjelp av jobbing i skjul, ren makt og intelligens. Ikke la noe stoppe deg før folk får vite sannheten.
  • Avslør sammensvergelsen
    Gå inn i en futuristisk verden full av bedrageri, der ingenting er det som det ser ut til å være, og det å avsløre sannheten er det eneste håpet du har for å befri verden.
  • Vær forberedt på alt
    Vær klar for å komme forbi alle hindringer i denne fengslende verdenen fra den nyskapende spillutformeren Michel Ancel.
  • Vi kjemper sammen
    Slåss mot konspirasjonsmakten med Jades hardtslående teknikk med dai-jo-staven. Lær deg å mestre utrolige lagkampkombinasjoner med allierte motstandskjempere.

Systemkrav

    • Operativsystem: Windows® 2000/XP (kun disse)
    • Prosessor: 700 MHz Pentium® III, Celeron® eller AMD Athlon™ (1 GHz anbefales)
    • Minne: minst 64 MB, 128 MB anbefales (256 MB anbefales for XP)
    • Grafikk:DirectX® 9-kompatibelt skjermkort på 32 MB (spesifikke kort som støttes: ATI® Radeon™ 9700 og Pro, ATI Radeon 9000 og Pro, GeForce™ 4 Ti 4600 / Ti 4400 / MX 460 / MX 440, GeForce3 og Ti500, GeForce2 GTS/MX400/MX)
    • DirectX-versjon: DirectX 9.0
    • Lyd: DirectX 9-kompatibelt lydkort
    • Harddisk: 2,2 GB
Customer reviews
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Recent:
Veldig positive (26 anmeldelser)
Overall:
Veldig positive (1,092 anmeldelser)
Recently Posted
jaredbraunberger
( 11.7 timer registrert )
Publisert: 24. juli
THis game is a clasic i remember playing it on the game cube, it has a great storry and is chalenging enough to keep your attention and frusterations high, the only complaint i have is the final boss, and the way the story ended, The final boss is about a hundred thousand, times harder then any thing, else in the game. Other then that i give it four out of five stars, they loose one because of the disapointing end and the chalenge that it took to see it.
 
Helpful? Ja Nei Morsom
Apparently Kid
( 16.3 timer registrert )
Publisert: 23. juli
Good story with likeable characters. Decent length. Semi-open world with many side quests, optional areas, upgrades, etc. Worst camera in any game I've ever played. Bad finnicky combat with poor dodging, also ruined by camera. Mediocre finnicky stealth sections also ruined by bad camera. Bad final boss fight. Game forces repetitive grinding of collectibles in order to continue, used to inflate playtime. Some of worst vehicle controls of any game I've ever played. Controller use not possible, which is sad in 2016. Use of camera item is a nice touch. Gameplay is rather varied too, which is rare for game of this length. That game is enjoyable sometimes, but frustrating others. The awful camera, bad combat and mediocre stealth, and bad vehicle controls show the clunkiness of the 2003 systems. Some people really love this game, but I believe some of that is they are looking through rose-tinted glasses. Worth a look on the cheap, but know what you're getting into.

7.5/10
 
Helpful? Ja Nei Morsom
KingDom #TeamHoovey
( 6.9 timer registrert )
Publisert: 22. juli
The fact that this never got a sequel, is the only proof I’ll ever need that Ubisoft is a bunch of idiots (if Uplay wasn’t enough already.)
 
Helpful? Ja Nei Morsom
Wezzoid
( 17.6 timer registrert )
Publisert: 15. juli
I played the classic version not the HD version. I had to find and apply a couple of patches to sort out graphical issues playing a 2003 game in 2016.

What a cool game! So well designed and lovingly crafted. Unique, imaginative, whimsical yet stylish. Very varied gameplay styles and pacing. Chase sequences are hectic and slickly designed. Good puzzles, lots of secret bits and side games, plenty of stuff to do, varied ways of acheiving goals. Great music. Good character animation.

Bad things: Horrible, horrible third person camera - disorienting, gets stuck, even gets you killed occasionally, so frustrating! Sometimes your companions block your path. Other than those, nothing to moan about.
 
Helpful? Ja Nei Morsom
KhenDominuS
( 5.3 timer registrert )
Publisert: 14. juli
Got this game for cheap..best purchase ever. Experienced some bugs at first but thanks to steam community i was able to fix them
 
Helpful? Ja Nei Morsom
✪ TEST
( 0.3 timer registrert )
Publisert: 13. juli
To be honest , the PC version is very glitchy and is in desperate need of a remastering to fix the audio alignment and random flashes, but in my opinion this game is an absolute classic gem, so i would recommend this if you can get rid of the problems. There is probably a guide teling you how to do so on steam. Have fun!
 
Helpful? Ja Nei Morsom
FY E1
( 10.6 timer registrert )
Publisert: 10. juli
Product received for free
Its good game but i don't like black bars in this game ;P
 
Helpful? Ja Nei Morsom
Craftian
( 11.2 timer registrert )
Publisert: 8. juli
Are you ready to transcend morality and petty social convention?

Though disappointed initially by the lack of Nietzsche, Beyond Good & Evil delivers a good action-adventure game that delves into some surprisingly dark themes and mature content. The beautiful visuals really have helped with how finely the game has aged over the years, with lighting in particular creating some stunning vistas and stellar views of the various landscapes and colourful underground.

A gritty approach to science fiction, BGE follows the young photojournalist Jade, a caretaker of sorts for a bunch of ragtag kids and orphans on the planet of Hyllis, along with her long-time friend and mentor Pey’J. Futuristic but with noticeable fantasy and steampunk influences, the on-going war between the supposedly benevolent Alpha Sections regime and the “DomZ” – a seemingly endless alien force – in the backdrop to an otherwise peaceful, everyday setting gradually begins to appear as more than it seems. Pulled into a momentous conspiracy cover-up, you’re tasked to reveal the truth and ignite a revolution.

Gameplay is broken down into a mixture of free-roaming, puzzles and stealth sections. There’s a decent enough amount of content for you to try outside of missions, but most of it generally comes down to forgettable mini-games and pearl hunting. The stealth system is very simplistic but works well for what it sets out to do, even if you’ll find yourself asking how on earth you managed to sneak past that guard without being detected.

In terms of puzzles, they’re generally straightforward to do and rely on grasping the layout of the level’s environment, though may appear bewildering in design at times. Any more than this I can’t really comment on, considering my own legendary impatience and lack of skill in solving video game puzzles.
Be ready to add a bit more on to the average completion time if you’re in a similar position.

The art style is great, with a nice vibrancy and cartoonish aesthetic to it, and character models equally so. The sound design is fantastic, with the score in particular really creating a moody, sci-fi ambiance. Some of it’s almost reminiscent of Kelly Bailey’s work for Half-Life and suits the game perfectly.

However, BGE does suffer from the typical trappings of the genre’s design. The fixed camera positions can be a nightmare at times, especially in vehicle sections, and this has a rather significant effect on not only basic navigation but the otherwise smooth and relatively satisfying gameplay. Jade has some great moves in combat, (think of a more dexterous equivalent to Monkey’s style in Enslaved: Odyssey to the West), but the camera and constantly changing direction of movement controls can be immensely frustrating to wrestle with. Also, facial animations and lip-syncing doesn’t occur for in-game/contextual dialogue… another odd drawback. Some other more minor issues generally come down to noticeable clipping and some A.I. quirks but overall the technical aspects are quite good.

The biggest failing of Beyond Good & Evil is in the constant grind that is required to progress throughout the main story. Being an older adventure game and thus featuring the obligatory unlock currency system, BGE requires you to upgrade the central hovercraft vehicle with the collectible pearls that are scattered throughout the map and various levels. While most of these you’ll come by incidentally, completing tasks or through purchases, you will eventually be required to painfully grind to receive the next unlock, most likely at the end of the game, where this shouldn’t be happening at the most. (♥♥♥♥ing hell, that final boss fight was brutal.)

While I can understand this age-old trope of game design, it really detracts from an otherwise enjoyable game when the story itself is locked off to you. There is no cheat code or other way to bypass these mind-numbing sections outside of a custom editor, so the grind is unfortunately inevitable. You might argue that this was done to encourage exploration, but the game was already worth delving into and shouldn't have to be forced upon players either. The best way to avoid it would be to just carefully scour the levels early on and try and complete miscellaneous tasks wherever possible.

In all honesty, I don’t usually go for these kinds of games but found Beyond Good & Evil to be really enjoyable. If you’re a fan of the likes of Tomb Raider, Zelda, Shadow of the Colossus or Devil May Cry, you’ll be right at home here with a good experience all-round on offer, totalling around 10 or so hours of play.
You can also remind yourself of what Ubisoft used to be.

It may be in development hell, but whenever the second game comes, it’ll be worth it. Thumbs up.
 
Helpful? Ja Nei Morsom
h4RDO++
( 9.3 timer registrert )
Publisert: 5. juli
Would pay 60$ for this game.
Everyone should complete it.
 
Helpful? Ja Nei Morsom
Seri
( 2.8 timer registrert )
Publisert: 4. juli
Product received for free
Very nice and interesting game
 
Helpful? Ja Nei Morsom
Most Helpful Reviews  In the past 30 days
13 av 14 personer (93%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Anbefalt
16.1 timer registrert
Publisert: 1. juli
I dont know why this one was commercial failure back at 2003 .. this game is sick and hidden gem .. I had the physical copy but some how lost it .. played at least 8 times . everytime i play this game i find new things about it .. i am totally obscured with that game .. thank god they launched a steam version of this one...
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
10 av 11 personer (91%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Anbefalt
11.2 timer registrert
Publisert: 8. juli
Are you ready to transcend morality and petty social convention?

Though disappointed initially by the lack of Nietzsche, Beyond Good & Evil delivers a good action-adventure game that delves into some surprisingly dark themes and mature content. The beautiful visuals really have helped with how finely the game has aged over the years, with lighting in particular creating some stunning vistas and stellar views of the various landscapes and colourful underground.

A gritty approach to science fiction, BGE follows the young photojournalist Jade, a caretaker of sorts for a bunch of ragtag kids and orphans on the planet of Hyllis, along with her long-time friend and mentor Pey’J. Futuristic but with noticeable fantasy and steampunk influences, the on-going war between the supposedly benevolent Alpha Sections regime and the “DomZ” – a seemingly endless alien force – in the backdrop to an otherwise peaceful, everyday setting gradually begins to appear as more than it seems. Pulled into a momentous conspiracy cover-up, you’re tasked to reveal the truth and ignite a revolution.

Gameplay is broken down into a mixture of free-roaming, puzzles and stealth sections. There’s a decent enough amount of content for you to try outside of missions, but most of it generally comes down to forgettable mini-games and pearl hunting. The stealth system is very simplistic but works well for what it sets out to do, even if you’ll find yourself asking how on earth you managed to sneak past that guard without being detected.

In terms of puzzles, they’re generally straightforward to do and rely on grasping the layout of the level’s environment, though may appear bewildering in design at times. Any more than this I can’t really comment on, considering my own legendary impatience and lack of skill in solving video game puzzles.
Be ready to add a bit more on to the average completion time if you’re in a similar position.

The art style is great, with a nice vibrancy and cartoonish aesthetic to it, and character models equally so. The sound design is fantastic, with the score in particular really creating a moody, sci-fi ambiance. Some of it’s almost reminiscent of Kelly Bailey’s work for Half-Life and suits the game perfectly.

However, BGE does suffer from the typical trappings of the genre’s design. The fixed camera positions can be a nightmare at times, especially in vehicle sections, and this has a rather significant effect on not only basic navigation but the otherwise smooth and relatively satisfying gameplay. Jade has some great moves in combat, (think of a more dexterous equivalent to Monkey’s style in Enslaved: Odyssey to the West), but the camera and constantly changing direction of movement controls can be immensely frustrating to wrestle with. Also, facial animations and lip-syncing doesn’t occur for in-game/contextual dialogue… another odd drawback. Some other more minor issues generally come down to noticeable clipping and some A.I. quirks but overall the technical aspects are quite good.

The biggest failing of Beyond Good & Evil is in the constant grind that is required to progress throughout the main story. Being an older adventure game and thus featuring the obligatory unlock currency system, BGE requires you to upgrade the central hovercraft vehicle with the collectible pearls that are scattered throughout the map and various levels. While most of these you’ll come by incidentally, completing tasks or through purchases, you will eventually be required to painfully grind to receive the next unlock, most likely at the end of the game, where this shouldn’t be happening at the most. (♥♥♥♥ing hell, that final boss fight was brutal.)

While I can understand this age-old trope of game design, it really detracts from an otherwise enjoyable game when the story itself is locked off to you. There is no cheat code or other way to bypass these mind-numbing sections outside of a custom editor, so the grind is unfortunately inevitable. You might argue that this was done to encourage exploration, but the game was already worth delving into and shouldn't have to be forced upon players either. The best way to avoid it would be to just carefully scour the levels early on and try and complete miscellaneous tasks wherever possible.

In all honesty, I don’t usually go for these kinds of games but found Beyond Good & Evil to be really enjoyable. If you’re a fan of the likes of Tomb Raider, Zelda, Shadow of the Colossus or Devil May Cry, you’ll be right at home here with a good experience all-round on offer, totalling around 10 or so hours of play.
You can also remind yourself of what Ubisoft used to be.

It may be in development hell, but whenever the second game comes, it’ll be worth it. Thumbs up.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
8 av 9 personer (89%) syntes denne anmeldelsen var hjelpsom
Anbefalt
9.3 timer registrert
Publisert: 5. juli
Would pay 60$ for this game.
Everyone should complete it.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
7 av 8 personer (88%) syntes denne anmeldelsen var hjelpsom
2 personer syntes at denne anmeldelsen var morsom
Anbefalt
2.8 timer registrert
Publisert: 4. juli
Product received for free
Very nice and interesting game
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Anbefalt
7.2 timer registrert
Publisert: 29. juni
This is one of my favorite childhood games.

Great story, lovable characters, believable world, fun gameplay, ...
You could call this a hidden gem!
(it is also cheap!)

Now give me Beyond Good and Evil 2, Ubisoft!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
7.4 timer registrert
Publisert: 29. juni
Beyond Good and Evil is one of my favorite games since ten years ago. I remember playing it back in 2006 and now playing it through again I still got the same amazing feeling from this game.

Great soundtrack, story and characters combined with fun game mechanics and unique photography element give an experience that I personally haven't experienced with any other game.

Still waiting for that sequel.

10/10
(Sorry, I might have a bit biased opinion for this game because of the childhood memories)
≧◡≦
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 4 personer (75%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Anbefalt
13.1 timer registrert
Publisert: 25. juni
BG&E has to be one of my all time favourite games. I first played it on PS2 and was delighted to find it on Steam some time ago.

Great story, fun battle mechanics and unique inclusion of the camera/photography element that's essential to the game, but not tedious to use. The implementation of the creature cataloguing system is especially unique and rewarding. Quirky characters and uplifting soundtrack are especially delightful.

I may be a little biased because ~*childhood*~ but 10/10 would bang.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
17.6 timer registrert
Publisert: 15. juli
I played the classic version not the HD version. I had to find and apply a couple of patches to sort out graphical issues playing a 2003 game in 2016.

What a cool game! So well designed and lovingly crafted. Unique, imaginative, whimsical yet stylish. Very varied gameplay styles and pacing. Chase sequences are hectic and slickly designed. Good puzzles, lots of secret bits and side games, plenty of stuff to do, varied ways of acheiving goals. Great music. Good character animation.

Bad things: Horrible, horrible third person camera - disorienting, gets stuck, even gets you killed occasionally, so frustrating! Sometimes your companions block your path. Other than those, nothing to moan about.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
Anbefalt
14.5 timer registrert
Publisert: 29. juni
Definetly a great game! You should have played it! Although the game was released in 2003 and can't keep up with todays graphic standarts, it is still a very enjoyable game!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 2 personer (50%) syntes denne anmeldelsen var hjelpsom
Anbefalt
13.4 timer registrert
Publisert: 3. juli
6 hours and I'm already in love.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom