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The Caribbean in the 17th Century - Trade with over 60 towns, create your own production facilities, expand your trading empire and influence the development of the New World. As pirates and military fleets threaten your trade convoys, you'll need escort ships.
发行日期: 2004年4月30日
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The Caribbean in the 17th Century - Trade with over 60 towns, create your own production facilities, expand your trading empire and influence the development of the New World.
As pirates and military fleets threaten your trade convoys, you'll need escort ships. Or you can turn the tides and hunt for pirates and capture the military ships yourself.
Take on missions for merchants, diplomats and other characters. By taking on the daring missions of the Vice Kings, where you are to attack and conquer enemy towns, you will be able to influence the defenses of your home towns directly. As a sign of gratitude you will be awarded land, to be used later to build and oversee your own towns.
  • Huge game world with 4 nations and 60 towns
  • Construct production facilities, houses and special function buildings to help your towns flourish
  • Create your own towns
  • Stronger consequences in wars (towns can be conquered)
  • Introductory scenarios to describe all important features of the game
  • 8 special scenarios for a quick and easy start into the Port Royale 2 world
  • Open ended game with endless detail and game depth
  • 16 different ship-types

系统需求

    • OS: Windows XP / Vista
    • Processor: Pentium III (or compatible) with 700MHz (or higher)
    • Memory: 128 MB RAM (for Windows 98SE or ME), 256 MB RAM (for Windows 2000, or XP)
    • Graphics: DirectX-8 compatible Graphic Card
    • DirectX®: DirectX 9
    • Hard Drive: 700MB of free space
    • Sound: DirectX-8 compatible Sound Card
有价值的用户评测
25 人中的 24 人(96%)觉得这篇评测有价值
帐号内拥有 142 项产品
4 篇评测
88.5 小时(记录在案的)
There is no better economic simulator that exists that I know of. There are many good City Sims and Tycoon style games that wish they had the economic engine behind this game. Every one of the 65+ cities in this game have unique features and needs based on a complex mix of random events and your ability to supply them. I could go on and on about the complex yet easier to comprehend industry and economic simulation in this game, it is that engrossing and one of a kind. I am actually upset PR3 was so terrible compared to this gem.

On top of the amazing economic simulation, there is a pretty decent ship-ship, ship-shore, & shore-shore combat engine. It is no Pirates! but for the game being more a trading sim that a ship combat sim it add a whole new dimension when the trading gets a little stale. Chasing Pirates and Taking over cities for a friendly Viceroy is not a bad pass time either.

I actually wrote the first comphrehensive walkthrough for this game back in 2005. Under the name (GeneralNic) it will get you up and running and getting a few trade routes on auto-trade so you can focus on ship combat or setting up another zone of the trade and dominating another resource.

(Hint) once you have a few lucrative trade routes set up, but a book on the space bar and leave it over night, I woke up with 2 Billion gold and had no trouble taking the Carribean in the name of the Dutch!


发布于:2014年4月28日
这篇评测是否有价值?
8 人中的 7 人(88%)觉得这篇评测有价值
帐号内拥有 102 项产品
2 篇评测
46.4 小时(记录在案的)
A very engrossing and very deep 17th century economic simulator. You start as a small time trader with a small ship, a warehouse, and a purse of gold. From there you buy goods cheaply at one port and sail off to other ports and hope to find one that will buy those goods at a high price. Once you obtain enough capital you increase in rank. Rank increases allow you to hire more captains to have separate fleets, and obtain more building permits in different ports.

The economic depth is amazing. Each port is capable of producing 5 different goods. Some goods production is dependant on having a supply of another good, and that's where you the trader comes in. Do you want to buy rope from Port A? Then they need a good supply of hemp from Port B. Furthermore, once you obtain a building permit in a particular port you can become a greater part of the local economy by building your own warehouse and then manufacturing facilities. If you are smart enough and have the gold you can buy basic crop plantations in one port, produce that good cheaply, haul the goods to your advanced manufacturing facility at another port to cheaply produce the finished good and sell it for a massive profit. For extra profit you can also build housing for the new workers for your faciliteis and have them pay you rent. You also make money buy shipping in surplus workers from other ports to the port that now needs those workers.

Not that there aren't plenty of obstacles to stand in your way. When the game starts out in free play there are no pirates active and no nations are at at war. As the game progresses the four nations, Spain, France, England, and the Netherlands can and will end up at war with each other. You can attempt to stay friendly with each nation and continue selling to all sides or offer to help one side over the other by raiding ship, blockading ports, and attacking ports. Doing so rewards you, but at the cost of not being able to do business with the other nation until you repair your status with them.

Piracy is your other main concern. Pirates start off weak, with a single ship, but quickly grow to a major problem. They will sack ships, and invade ports. The sacking of ports is of great concern if you have a warehouse in that town as they will steal all of your stored goods, otherwise it is a great opportunity to sell the newly ravaged port fresh supplies. You can mitigate the risk of having your favorite port raided by pirates and enemy nations by donating cannons and paying for soldiers at your personal expense, and it is VERY expensive, so don't bother until you are wealthy and have something worth protecting. You could try to kill the pirates, but the game will not let you attack the pirates base until it randomly shows up on the map. Once you do know the secret location you must have a both a massive (expensive) battlefleet and a letter of Marquee allowing you to attack them. Why you need permission to kill non-Marquee Letter holding pirates is a bit of a mystery. That is about as historically accurate as all the white guys who work on your sugar plantations that you pay wages to.

While the game is incredibly deep, it suffers from having ZERO in-game help or tutorials. It took me three full days of playing to realize I could have my warehouses auto-buy goods when they were cheap so that I didn't have to micro manage them. The same is possibly with your trade convoys but I haven't been able to fully figure it out yet. Finding an online guide is a must for full enjoyment.

There are even deeper aspects of the game and economy, but it would take a book to get in to them all. If you are a lover of deep economic sims this game is 100% for you.
发布于:2014年5月19日
这篇评测是否有价值?
33 人中的 18 人(55%)觉得这篇评测有价值
帐号内拥有 100 项产品
2 篇评测
0.6 小时(记录在案的)
WILL NOT LAUNCH ON my WINDOWS 7! Why not just release an update that fixes this, either Steam or Gamemaker!? WHAT THE HECK! Selling something that doesnt even work for 90% of people.
发布于:2014年5月22日
这篇评测是否有价值?
2 人中的 2 人(100%)觉得这篇评测有价值
帐号内拥有 265 项产品
4 篇评测
0.3 小时(记录在案的)
This used to be one of my favourite games in my pre-Steam days so I thought i'd buy it on Steam too.

Well, i can't even get it working and according to the forums, many people have the same problem.

At least now I've learnt to check the reviews before buying any game on Steam as they even sell stuff that doesn't work.
发布于:2014年7月7日
这篇评测是否有价值?
4 人中的 3 人(75%)觉得这篇评测有价值
帐号内拥有 125 项产品
47 篇评测
1.8 小时(记录在案的)
Jean Kirstein approves of this game.
发布于:2014年6月30日
这篇评测是否有价值?