Dragon Nest is an online action role-playing game that combines the blazingly fast combat and visually stunning attacks of a console game with the epic story and role-playing elements of classic MMORPGs.
User reviews:
Very Positive (48 reviews) - 81% of the 48 user reviews in the last 30 days are positive.
Very Positive (1,530 reviews) - 83% of the 1,530 user reviews for this game are positive.
Release Date: Dec 18, 2012

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October 21

Weekend Enahncement Event

Hello Heroes!

During this weekend, 22nd & 23rd Oct, from 20:00 Hrs to 22:00 Hrs (PST), our team will increase the enhancement success rate.

Also you will have your Protection jellies (100pcs) if you just login our game during 18:00 Hrs to 21:59 Hrs(PST) at this weekend. After 22:00, jellies will be gone so get your chance for the free protection jellies!

Eyedentity games.

Official homepage link: http://us.dragonnest.com/news/notice/all/27

1 comments Read more

October 12

Service Maintenance on 13th October

Dear Heroes,

There will be a scheduled service maintenance on 13 October, 2016 starting from 02:00AM (PST) / 05:00AM (EST).

During the maintenance, heroes will not able to connect to the game including steam users and is expected to be resumed by 04:00AM (PST) / 07:00AM (EST).

We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.

2 comments Read more


“If you're looking to dip your toes in the free-to-play ocean, Dragon Nest is certainly a good place to do it.”
8.5 out of 10 – IGN

“Besides from a few quirks, Dragon Nest provides an enjoyable experience with fast-paced gameplay that many other action MORPGs barely come close to reaching. Whether you’re a casual or competitive gamer that wants a good action fix, Dragon Nest in the year of 2014 will do nicely to fit the bill.”
4 out of 5 – MMOHuts

About This Game

Dragon Nest is an online action role-playing game that combines the blazingly fast combat and visually stunning attacks of a console game with the epic story and role-playing elements of classic MMORPGs. What makes Dragon Nest unique among action RPGs is the third-person, over-the-shoulder perspective. This provides both a unique combat “feel” reminiscent of first-person shooters and lets players enjoy the graceful and ferociously vicious combat moves of the characters.

Key Features

Lightning Fast Combat:
Unlike any other role-playing game, Dragon Nest features a refreshingly fast-paced, non-targeting, twitch-based combat system where the action never lets up. Be light on your feet and string together devastating combos as hordes upon hordes of enemies surround you, or when facing off against other players online in intense PvP skirmishes.

Epic Boss Battles:
Each of Dragon Nest's various dungeons has a massive monster guarding its prize. Minotaurs, dragons, demons, trolls - these are just some of the horrors you'll face. Special dungeons called NESTS act as multi-stage lairs for some of the most intense and challenging boss battles, but the harder the fight, the greater the rewards.

Choose Your Hero:
Dragon Nest features nine robust character classes to choose from, each with their own distinct strengths and abilities. Whether you're a ranged fighter, a close combat brawler, or a skilled mage, Dragon Nest has you covered. 32 jobs are waiting for your choice and you can easily level up our heroes.
When you reach the Max level, you finally play the our proud core - contents, Dragon Nest.
Also various contents will provide deep and worthful experience to all of you.

System Requirements

    • OS:Windows XP or higher
    • Processor:Pentium 4, Dual Core
    • Memory:1 GB RAM
    • Graphics:Nvidia 7600
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Other Requirements:Broadband Internet connection
    • OS:Windows XP or higher
    • Processor:Pentium 4, Dual Core 1 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 8000 series
    • Hard Drive:4 GB HD space
    • Other Requirements:Broadband Internet connection
Customer reviews
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Very Positive (48 reviews)
Very Positive (1,530 reviews)
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1,491 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
7 of 8 people (88%) found this review helpful
1 person found this review funny
30.7 hrs on record
Posted: September 29
No more nexon 10/10
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4 of 5 people (80%) found this review helpful
848.3 hrs on record
Posted: September 30
Fantastic game. Great PVP. Amazing combat, would genuinely recommend. Far out of it's time yet still so fun, can't wait to see how much better it will get now that it's out of Nexon's filthy grasp!
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2 of 3 people (67%) found this review helpful
Not Recommended
1.9 hrs on record
Posted: October 1
My impressions from trying Dragon Nest. Up front I'll say I didn't stay to find out how certain things work because my first impressions made me not care enough to do so, so take everything with a grain of salt. Also, the game's changed hands, so what the new management might do in the near future to change any of this I have no idea.

TL;DR: I don't hate the game, but it did annoy me, for a number of reasons detailed below.

First off, I couldn't find a way to re-bind default keyboard commands. ---[Edit Note: Uninstalled, so I can't look, but see Amazia's response in the comments about the game's two separate keybind menus.]--- To move stuff around on the hotbars, or add skills to hotbars, or open a map of the default keybinds, yes. But to do something like re-bind the WASD movement to what I normally use in games (for physical reasons, not just preferential ones), no. I looked at least three times, and it's usually pretty obvious in games and the first thing I do in them. This made combat so aggravatingly awkward for me that I don't know if I can comment with any degree of objectivity. I did still manage to hit things in the starting game, and they fell over and coughed some loot onto the ground with their dying breaths, so there's that.

Moving on... Gender-specific classes aren't a dealbreaker, and I knew going in and was prepared to ignore that the male characters look like kids and female characters look like short-skirted cheesecake dollies. Welcome to anime-meets-video games, right? To be fair, when it comes to anime or manga, my preferred style is more in the range of any version of Appleseed, say, than this, but I've enjoyed things done in other styles if they had enough going for them. The wispy-girly voice acting for the female characters was annoying as I watched the intro and tutorial cutscenes, and I ended up hitting Mute and accepting that I would miss stuff that way. Female character emote audio wasn't a lot better. The male character audio was... well, it was what you'd expect from a male protagonist anime character in this style. It didn't irk me like the female voices and didn't stick in my mind enough to have an opinion on it.

On the subject of character appearances, though... The initial appearance customization options are extremely limited -- three faces and three sets of eyes, maybe four hairstyles, a handful of hair and eye colors and skin tones, one outfit with a few pieces for which you can separately choose from a small selection of colors. Meh. Based on this limited customization, when I looked it up, I expected that Dragon Nest had to be a lot older than it is. I might have forgiven it if it was, or if its characters were so tiny they're just blobs of color with legs and weapons during play. But this isn't a "tiny blobs of color" game, so it feels like an "option B" game, wherein appearance customization beyond the initial kids' menu of choices will probably involve microtransactions. (Which I'm not automatically against, and purely cosmetic or optional stuff is where I think microtransactions belong. I do think the people keeping a game going deserve to get paid for their work; I've subscribed to or bought stuff in free-to-play games I felt deserved it that had the option to do so. But there's such a thing as going too far to shove people towards the store, and in an MMORPG of this design this falls under "too far".) A brief search suggests I'm right, I saw mention of it taking around $30 to customize an outfit, but again, I didn't stick around to find out.

Dragon Nest's initial customization is just too ridiculously limited for an MMORPG of this game's age and "up-close, face to face" design. I mean, it has animated emotes and a command which is specifically labeled as being for flipping the camera around to take a better screenshot of your character... [Edit to FYI: I hit that while standing too close to a zone portal and the game glitched, locking me into snapshot view with no menus and no key command response but not outright frozen. Tabbing out and closing the game program reset it.] To me, Dragon Nest looks like a game that doesn't promote getting attached to an MMORPG character enough to stick around unless you've already spent money on it, but is also built to constantly remind you of the lack of customization you have access to for free. Which feels kind of like asking me to be attached to a paper cutout because it's possible to draw a face on it if I spend money to do so. As noted above, I don't know if the new management plans to change how customization works, or if so, in what ways.

I was prepared to let this pass, albeit not happily. Until I ended up with an inventory full of free "gifts" for which I hesitate to use the term...

The "free gifts" currently available ingame are part of what made me curious to play it, which is presumably a part of their purpose. But compared to other MMOs in which a gift item is typically an item, you assign the character who gets it and it's theirs, these are more like "real-time-limited free first-time rentals". I opened the mailbox and pending gifts panes and saw realtime expiration timers (meaning: they will expire in that time whether or not I open them, use them, or play the game at all) of about a week to about a month. Timers again on the resulting boxes once accepted, and timers yet again on the items once removed from the boxes... the ones I could even open, that is. One of these boxes required a minimum level 90 to even receive before it would rot, and a couple items from one I could open had a minimum level of 30 to use.

I seldom hurry in MMORPGs, I've never attained max level in my first year of playing one. This is down to my playstyle and time spent hanging out with friends or roleplaying with them, as much as to grind factor or time available to play. So the "fastest MMO" splash used to tout this game wasn't a selling point for me, and a row of ticking timers in my character's bagspace wasn't encouragement to go play or invite some friends to play with me, it was encouragement not to. Finding mention that to continue having the items from opened "gifts" after they expired, I'd have to pay some form of item rent, didn't help. I assume if I didn't get to the required level in time any unopenable boxes would evaporate.

Again, I don't know if "rent" meant real-money microtransactions or ingame currency, I didn't care enough at that point to find out. I'll tolerate certain kinds of rental in games, too, specifically only AFTER I've had time to learn the game enough to decide if those things are worth investing in. But when I get a gift box as a newbie in a game that I have to level up in a rush in order to open, when I open that box, whatever's inside had better BE a gift: done and dusted, mine from now on. Not a thing with the same timer on it as the box, that's just a disappointment no matter what it is. As a new player I have no real idea whether it's worth investing the time to get and then to rent to keep that stuff. Which I suppose may be part of the point.

A required level of level 30 and maybe a month I get in a game that says it's "fast"-- or I would, if the resulting item didn't evidently expire at the same time the giftbox it came from would have, instead of "race to get it, but once I have it it's mine". Maybe it's encouragement to get out there and play and group with people to beat that timer. But rushing to level 90 for something that might then just go away or lock-until-paid anyway? Nope, I don't want aboard this particular hamster wheel.

So, after all of that, a row of countdown timers in my character's inventory was what finally made me feel like this game isn't for me. Seems counterproductive for stuff meant to be player bait. I'm sure there's stuff I'm missing about this game, but it just couldn't draw me in long enough for me to want to find out.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: September 30
Installed,fapping to great excitment for game, watched opening(skipped it)
-finds out for some fudging reason i can't move the mouse in screen
-rages, slapped myself if it works for magic
-thinks it would be better to just download the game from website
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1 of 2 people (50%) found this review helpful
1 person found this review funny
Not Recommended
97.5 hrs on record
Posted: September 30
Dragon Nest summed up:
Play 3-6 dungeons...
Play them again a dozen times each because that's how quests work...
Move to next area...
Repeat until max level...
Do the same raid until you die inside...
Wait for big update and do it again.
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3 of 7 people (43%) found this review helpful
9 people found this review funny
1,520.4 hrs on record
Posted: September 27
This game destroyed my life and stole what was left of it. 5/7
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1 of 4 people (25%) found this review helpful
4.0 hrs on record
Posted: September 24
It's allright.
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Most Helpful Reviews  Overall
843 of 932 people (90%) found this review helpful
48 people found this review funny
Not Recommended
3.6 hrs on record
Posted: March 19, 2015

The reason for this is if you pay anyway other than prepaid you will get NX credit instead of NX prepaid. Why does it matter? Because you cant buy anything with NX credit (well nothing you would ever want to buy at least). No you will not get a refund and no there is no way to transfer the NX you bought into a useable form.

Please either upvote this review or put an advisory about this in your own review so that people are aware of this when decideing if and how they want to spend money on this game.

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544 of 655 people (83%) found this review helpful
1,174 people found this review funny
0.7 hrs on record
Posted: April 12, 2015
-Installed game
-Launched game
-Watched opening sceen
(Rubbing hands with excitement)
-Opening sceen finishes and prompt comes up saying "You have been temporarily banned until 17/02/2050 due to suspicious account activity
-Would wait 35 years to play again
Was this review helpful? Yes No Funny
157 of 182 people (86%) found this review helpful
11 people found this review funny
4,099.9 hrs on record
Posted: September 17, 2014
[Note: this review was so long, it had to be continued in comments - see first reply by me for part 2. Also note that this is not your traditional dot point pro/con 5 second review. This is an editorial piece telling the story of how I fell in love with this amazing game.]

Although I like to consider myself a true gamer-girl through and through, I have to admit that there was one single genre I'd never tried - an MMO. The whole "pay to play" thing was a huge hurdle for me when I was a child, and so despite my fascination with the idea of such a large, virtual community, everquest and the like were always out of reach.

Fast-forward a decade and times have unsurprisingly changed. With nearly all MMO games becoming free to play, I finally had a chance to try out this genre that had piqued my interest for oh so many years. So around December 2012, I bit the bullet and started trawling through free-to-play MMO's, to see what all the fuss was about. And I have to admit, my first choices did not live up to my expectations. I tried games like Mabinogi and Rose online, but the combat just felt totally clunky and painful. There was little in the way of moving and dodging, with most of the focus simply being on casting skills with incredibly long cast times, and even longer cooldowns. Or alternatively, just whacking something with a stick over and over ad nauseum, before it keeled over and died. The graphics were bland, the enemies were repetitive, and the story seemed non-existant. I was beginning to think that I'd been seriously mislead about the nature of MMO's, and that they were all essentially just fancy IRC rooms.

But then I installed a lil game called Dragon Nest. Like my previous choices, I spent a large amount of time tinkering around in the character creator, eventually choosing a class called - wait for it - tinkerer. This is a cute little girl of about 13, who, when given the twin pigtail hairstyle, beared more than a striking resemblence to me at that age. The similarities were quite uncanny, which immediately grabbed my attention. Instead of roleplaying, I was simply getting to relive my youthful days as a young teen - something which meant a lot to me, being in my late 20's and utterly depressed at the fact that I'm not far off my thirties.

But the other games had nice character creations too, only to be let down by the game itself. So I wasn't all that optimistic about this game either.

My pessimism was shattered the instant I entered the game world. After a short introduction scene, I found myself in a beautiful snowy town, decorated with x-mas items and a nice big christmas tree at the centre of town, along with some really cheery christmas-y music. Not only this, but I saw many other characters running around - lil tinkerers like myself, sorcerers, and some rather charming looking clerics. The whole place was very pleasant and inviting, and I really felt a warm welcome to the game and the community as a whole.

As I ambled around the town, obtaining main story quests as well as side quests, I noticed that the story behind this game was very well executed, with lots of voice acting on all the main NPC's - a welcome change from static walls of text from mute characters that I'd encountered in nearly all my previous MMO games up to this point. I was also approached by a polite warrior gentlemen, whom, upon noting my newbie status, kindly started explaining many of the concepts of the game to me. He also invited me into his guild, which I was somewhat hesitant about as I didn't feel I would be of any use as a newbie. He assured me it was fine, and that anyone was welcome. I'm glad I accepted the offer because I went on to meet many wonderful people, who taught me a great deal about the game and were more than willing to help me complete tasks on many occasions.

Initially however, I chose to complete the dungeons solo, just to get a feel for the combat in this game. This isn't really an open world MMO, you simply have a town with many quests available, and then you have a closed instance field outside of the town for you (and any party members), with several dungeons being accessible from that field. This makes the game suitable for a wide audience, without needing too powerful of a computer (although don't get me wrong, the graphics are very pleasant too!).

Upon entering my first dungeon was my next pleasant surprise. The combat in this game is amazing! It was how I'd imagined all MMO's would play, prior to actually playing them. I've been told this style is called an action MMO, and it plays somewhat like a first person shooter / third person shooter, with a huge emphasis on reaction times, dodging, combo'ing, as well as carefully choosing the most ideal order in which to carry out attacks. It's very frantic, but also very rewarding. It's easy to pick up, but very hard to master. Having tried other apparent action MMO's, I have to say that Dragon Nest hands down has the best combat I've ever experienced - it's THAT satisfying.

I continued playing through about the first ten levels, but I was alone and in truth the game didn't feel that much different to single player RPG's that I'd played. This all changed when, upon my next visit to town, I was invited to my first party. I think this was the point where the game stole my heart, and I knew that I was going to be playing this for a long time. In fact, I ended up playing for 24 hours straight that very day, it was *that* endearing to me.

The game promotes teamwork heavily, with many abilities to help each other out in the form of buffs, debuffs, heals and the like. Not only this, but it was just simply fun to feel a part of something so grand. Even just chatting in town (which we ended up doing for hours) was immensely satisfying, and I met over 30 friends in that first day alone.

From this point on, the game consumed me - I played it all day, everyday, whenever I had the free time to do so. I was really eager to see what would happen next in the main story, while at the same time being happy to party with those of similar level (or even help those at lower level catch up to me). Before I knew it, my friends list was maxed out at 100. I had to tell people to add me and just send me a message whenever they wanted to party, as I had no room left on my list. Such friendships made me feel really happy - something that had been sorely lacking in my real life ever since an incident that left me scarred with PTSD, during which some brutish man tried to kill me (literally) over a road rage incident. He very nearly succeeded too, as he pushed my car towards a tree at 100 miles an hour, which I missed by mere inches. But I digress, this review is about the game not my own injustices. I merely wished to portray that my friends here really helped me come a long way to recovering from this incident.

So back to the game now - at this point I was steadily getting through quests and making my way towards the level cap. So now is probably a good time to talk about the "pay" features that you have in any free to play MMO. Dragon Nest adheres to the policy of paid items being primarily cosmetic in function - this is not a "pay 2 win" game, and there are many well known players who have not paid anything for the game at all, whom are still some of the most powerful and well-geared characters on the server. Of the few items that *do* help make a character more powerful (namely jellies for enhancing items, and stamps for allowing to sell certain high grade items on the market) both of these may be purchased from other players with in-game gold, negating the need to spend real world cash.

[Part 2 of review continued in comments to this due to length restrictions. Please don't leave your own comments guys, it will ruin the order of my replies]
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Recently Posted
2.6 hrs
Posted: October 20
I loved this game. i dont know why i deleted it
Helpful? Yes No Funny
サテンーさん ♥
0.2 hrs
Posted: October 19
Great game, Nexon made it worse. Eyedentity saved us.
Helpful? Yes No Funny
3,163.0 hrs
Posted: October 19
Helpful? Yes No Funny
72.0 hrs
Posted: October 17
Helpful? Yes No Funny
3,803.4 hrs
Posted: October 17
They should add skateboards for all the grinding you do.
Helpful? Yes No Funny
268.0 hrs
Posted: October 15
Lost all progress on my account because of Nexon neglecting to send out any form of email statingi t was tranferring service.


Under new overlords.. ??/10

Don't think I'll bother coming back. (Might try it for a bit)

It was fun for a bit.
Helpful? Yes No Funny
6.1 hrs
Posted: October 15
Honestly i've played alot of this game and there is a few things I must list off.

1. Insanely good graphics- This is a good thing for me and alot of other users/players out there with bad computers.
Even though my computer is bad I can run this on its highest graphics which is a good thing for me.

2. Fast Paced Combat- Alot of you know what that is but unlike other mmorpgs this is a hard thing to do but fun.
It makes you analyze your opponents and choose what skills you use, but thats not this same for all classes some class you can just get in there kill and walk out ( of course looting the dead npcs enemys first ).

3. Friendly community- This is said to be in alot of mmorpgs but thanks to the mods and admins everyone here is nice, funny, and you can always find someone to help you with a harder dungeon. Which leads me to my next one.

4. Dungeons- The dungeons may get a little repetitive but thats just with the design and even thats not guaranteed. With each new level there's different groups of enemys, places, chests, bosses. The only way I found so far to get the same exact level is to play the same one again.

5. Fun Story Line- This may not seem like a big one but it is, without a fun story line the game's just not worth playing.
This game has a interesting story line to say the least, not only that, but it keeps you on you feet. Even when I got bored and left the game to do something else, I always kept coming back to see what happens next.

6. Completely Free- This game is completely free which is hard to say since I gave it good reviews and it's free, but it's true. You can do everything in the story line even the expansions. This is the one exception, and that's the market place which is to be expected in any MMO/RPG or combination of the two.

So all in all this is a really great game.
Helpful? Yes No Funny
Kazuki Kazami
166.6 hrs
Posted: October 14
Pros -

- NO game beats Dragon Nest's combat system
- Great PVP
- A large amount of classes each having branced off sub-classes
- Challenging
- A game of skill, gear is just to get things done faster
- Classes have their own unique use
- Awakening skills
- Ultimate skills
- End game gear is worth getting
- Nexon is gone
- A story, not a great one, but there's a story
- Has a movie
- Not too dead
- All your powers make you feel overpowered even if you're weak
- A fair amount of helpful players
- We're mostly all cancer

Cons -

- Some classes are quite weaker than the other
- Unless the gear is a costume or end game gear, it all looks the same
- Costumes give a huge buff in stats (Can either be baught by a huge sum of gold or real life money)
- Not open world
- Cash shop is needed if you wanna get somewhere about 100x+ faster
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1.9 hrs
Posted: October 14
Dragons Nest is an beat-em up MMORPG heavily focused with instances. It is NOT open-world. Played until level 21 with warrior class. Combat is a hit/miss for me though.


- Gameplay is fun and involved. 1-on-1 with bosses feel good. Dodging is somewhat required when you're in a even leveled field.
- Cutscene animations are great and fluid.
- Leveling up is relatively easy, with instance dungeons rewarding extra loot and gear.
- You can solo all instances and continue the main quest with no problem.
- Instances load quickly.
- It's been F2P to level 21, so I assume it stays F2P onwards.

- Another boring storyline. Girl gets kidnapped. Hoo boy what fun.
- Environments are bland and boring. Few colors and textures.
- Key bindings are static and cannot be changed.
- For more hardcore players, this may be too easy.
- NPC characters are forgettable.
Helpful? Yes No Funny
4.2 hrs
Posted: October 14
Do you like dragons?! Do you like Nests? Yes? Then this is the game for you! explore a vast world as a terrifying dragon and build your nest to home your love child. I wont spoil too much, enjoy the game for yourself and discover the power of dragons
Helpful? Yes No Funny