Lors d'une réception organisée en l'honneur de sa fille, Melvyn Bromsby, un riche magnat, est sur le point de faire une annonce importante concernant ses affaires futures quand, soudainement, un coup de feu retentit. Sir Bromsby s'effondre, succombant à une blessure mortelle au cœur...
Évaluations des utilisateurs :
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plutôt positives (74 évaluation(s)) - 70% des 74 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 30 sept 2004

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Acheter Sherlock Holmes: The Secret of the Silver Earring

Packages qui comprennent ce jeu

Acheter The Sherlock Holmes Collection

Inclut les 7 articles suivants : The Testament of Sherlock Holmes, Sherlock Holmes - Nemesis, Sherlock Holmes: The Mystery of the Mummy, Sherlock Holmes: The Awakened - Remastered Edition, Sherlock Holmes: The Silver Earring, Sherlock Holmes: The Mystery of the Persian Carpet, Sherlock Holmes versus Jack the Ripper

 

À propos de ce jeu

Lors d'une réception organisée en l'honneur de sa fille, Melvyn Bromsby, un riche magnat, est sur le point de faire une annonce importante concernant ses affaires futures quand, soudainement, un coup de feu retentit. Sir Bromsby s'effondre, succombant à une blessure mortelle au cœur...
Un meurtre déroutant, des dizaines de témoins et de nombreux endroits à visiter dans les environs de Londres à l'époque Victorienne. Vous incarnez Sherlock Holmes, et faites usage de vos talents pour faire la lumière sur cette affaire mystérieuse.
  • Incarnez Sherlock Holmes and le Docteur Watson et rencontrez tous les héros issus des nouvelles : Inspecteur Lestrade, Wiggins, Mycroft et beaucoup d'autres !
  • Enquêtez sur 5 meutres ! Plus de 40 témoins à interroger, 200 indices à découvrir et plus de 25 heures de jeu pour résoudre le mystère.
  • Explorez la ville de Londres à l'époque Victorienne, qui est magnifiquement et fidèlement reproduite en 3D.
  • Entre chaque niveau, Sherlock Holmes vous posera des questions qui valideront votre progrès dans l'affaire.
  • L'aventure est pleine de cinématiques vivantes pour accentuer l'aspect dramatique de l'intrigue.

Configuration requise

    • Système d'exploitation : Windows 2000/XP/Vista
    • Processeur : Pentium™ III 600 MHz ou supérieure
    • Mémoire vive : 256 Mo de RAM
    • Affichage : Carte vidéo compatible DirectX® 8.1 avec 32 Mo de mémoire vidéo
    • Disque dur : 1.2 Go d'espace disque
    • Son : Carte son compatible DirectX™
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
7.0 heures en tout
Posté le : 10 mars
Sherlock Holmes And The Secret of the Silver Earring * 7/10

This is my second Sherlock Holmes Game From Frogware and I must say that compared to the very first game this is a huge jump forward: real 3d graphics, an improved interface, we see and control also our good old chap Dr. Watson, and we have many dialogue lines with all the characters. Now I really do appreciate the voice acting although sometimes a couple characters are too exaggerated.
This chapter starts faster than light. Invited to a reception by Sir Bromsby, Sherlock And Dr. Watson directly assist, together with the other guests, to his murder. They both will have to investigate his death assisted by inspector Lestrade as well. I must admit that the plot is quite complicated as well as some puzzles but it wouldn't be a Sherlock Holmes' adventure if they were different.

+++PROs+++
  • DIALOGUES. Now this is the serious innovation in the game since in the previous chapter we never find anyone to talk to. Now we get to talk to a lot of people, with different options, something I believe is very important for a point & click adventure, especially a Sherlock Holmes adventure.
  • GRAPHIC. Compared to the previous chapter it really is a joy to play this chapter. Mind you, it's not the Cry Engine but still is pleasant to see (compared to the previous chapter)
  • INTERFACE. At last the interface is more friendly and rich with more function to analyze items and whatsoever. You have a friendly inventory and a "notebook" which collects all the documents, photos and also transcriptions of each dialogue happened.
  • MUSIC. Beautiful classical music always accompanies your investigations, with quiet baroque themes, happy tunes and fast paced tracks...
---CONs---
  • MUSIC. ...Though unfortunately, as in the previous chapter it will repeat the track to death. Too bad because the music is made up of seriously beautiful compositions.
  • MOVEMENT. Serlock is slow... SERIOUSLY slow because most times he can only walk (he can run but only in large spaces) and it's not just that: Anytime he needs to crouch to analyze something he needs to reach the right position for it... And he does it veeeeery slowly... Even if he is already in position he turns a little, then turns back then he interacts. Unnecessarily Odd.
  • GRAPHIC. The aspect ratio is still 4:3 and the maximum resolution is 1280x920... -.-
  • SUBTITLES. The whole game has text during all dialogues and so on but there's nothing during the short cutscenes which is one of the most important moments because something important usually happens or is being said. Too bad.
  • INTERFACE. Nothing too bad, The hot zones for interacions sometimes are not where they're supposed to be, or maybe they're too small, or maybe you click them and nothing happens then maybe you click a little away and it works (a hot zone in a hot zone??). Also the menus have that art style very... Articulated that in some context it's hard to understand where to click (Specifically I'm talking about the ESC game menu, where both in options or save games you have to click the earring to get on the previous screen... And the earring is on the center of the menu, looking more like a decoration than a button). Also the notebook menu where you can scroll and read the documents, they're very small and can't be zoomed, not to mention the "lower-upper" page button. That too looked like a notebook decoration because when you go on it with the mouse it doesn't change anything, its colour, the cursor. It's not like it took me ages to figure those things out, but they're simple minor annoyance that should have been taken care of.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
9.0 heures en tout
Posté le : 10 novembre 2015
I was all about playing all the Sherlock Holmes games, but this one is seriously taxing my patience. I actually saw the logic of the puzzles, even the safe combination one everyone seems to hate. I like that it's actually investigative, with testimony a major component of the overall puzzles. I was enjoying all of it... until the stealth/timed stuff started. I was frustrated as hell with the first one, to the point of using a video walkthrough, which I usually avoid like the plague. I got past that, and there was a second one. I got through that.

Then the forest. Where there are a dozen touchy, camera-angle-changing screen changes, a short, hard timer, and places where Sherlock WILL. NOT. F-ING. MOVE.

Despite liking the story, despite liking the puzzles, I may not pick this game up again, and I really can't recommend it to adventure gamers of any but the most stubborn, old-school stripe. When a point-and-click adventure game has timed movement puzzles that combine Nintendo Hard game mechanics with control schemes that would be embarrasing in a free Flash game... if you're into seeing all the Sherlock Holmes games, just play this one until you get to the stupid timed BS, then watch Let's Plays on YouTube instead of subjecting yourself to the bad choices of the developers.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
8.0 heures en tout
Posté le : 6 janvier
Clumsy game mechanics, illogical puzzles, and a story with so many names and motives that by the end I didn't care who the killer was (especially when the reveal was included in a finishing cutscene of over 15 minutes in length).
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12 personne(s) sur 14 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
16.0 heures en tout
Posté le : 16 avril 2014
The game doesn't look that bad for a point-and-click adventure. The movies were also nice especially since that meant I didn't have to curse over the useless GUI. The voice acting and music is quite enjoyable throughout the whole game. Unfortunately, there is no real sense of progress as you make it through the investigations. One of the puzzles is plain ♥♥♥♥♥♥♥♥ with no obvious reasoning, even in walkthroughs. Movement is extremely clunky which is a pain when you need to sneak or solve a timed puzzle. The set of final questions - which are optional - were just guesswork due to the extreme lack of coherency throughout the rest of the game. There is just too little coherency for this game to work as entertainment.
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8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
15.1 heures en tout
Posté le : 10 janvier 2014
Sherlock Holmes: The Silver Earring was overall a very enjoyable puzzle adventure game. The game begins with the death of a wealthy businessman and leaves you to investigate the scene. The game will then take you to multiple connected locations as you attempts to piece together the murder and uncover the assassin and the motive for the murder. The game is set over 5 days of investigations and each day will have you visit a location and search it for clues and solve one or two puzzles with ranging difficulties (some puzzles were quite hard and confusing), at the end of each day you will summarise your findings in a quiz, which for me was probably the hardest part of the game. I found the story to be quite engaging and interesting overall with a good range of characters and locations and was well suited to a Sherlock story.

Overall 'Sherlock Holmes: The Silver Earring' was a good solid adventure game which presented a well written story and some good puzzles, taking around 9 - 10 hours to complete and with a very conclusive ending I would highly recommend it for adventure game enthusiasts.

8.5/10
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